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crew-roster
event-log
feat/map-spread-limit
feat/next-turn-button
feat/skill-progression
feat/trait-outcome-effects
local-system-explore
local-system-list-only
local-system-moon-stagger
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Merge pull request 'fix: NEXT TURN button into the right pane — full width, no longer overlapped (
#52
, v0.14.0)' (
#54
) from feat/next-turn-button into master
#75
:
Commit
939c9695da
pushed by
kamilkrzywda
master
2026-10-06 15:13:03 +02:00
3m4s
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chore(ui): address review nits — stale strip comment, test assertion (
#52
)
#74
:
Commit
34e8fd8514
pushed by
kamilkrzywda
#54
2026-10-06 15:09:55 +02:00
3m40s
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Merge pull request 'feat: map spread limit — random 1-4 legs + loop-closing routes (
#51
, v0.13.0)' (
#53
) from feat/map-spread-limit into master
#73
:
Commit
311eb5c713
pushed by
kamilkrzywda
master
2026-10-06 14:43:19 +02:00
3m14s
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chore: bump to v0.13.0 —
#51
map spread limit + loop-closing routes
#72
:
Commit
d20037762d
pushed by
kamilkrzywda
#53
2026-10-06 14:39:59 +02:00
3m15s
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Merge pull request 'feat: trait outcome effects — FINDS HIDDEN THINGS + TALKS TO ANYONE (
#43
, v0.12.0)' (
#50
) from feat/trait-outcome-effects into master
#71
:
Commit
a593cd04cd
pushed by
kamilkrzywda
master
2026-10-04 23:27:43 +02:00
3m9s
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test(game): pin RECRUIT_CHANCE_BASE === CREW_CHANCE so the no-trait recruit path can't silently diverge (
#43
)
#70
:
Commit
352ef31625
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kamilkrzywda
#50
2026-10-04 23:24:30 +02:00
3m3s
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Merge pull request 'feat: skill progression & specialisation (
#45
, v0.11.0)' (
#49
) from feat/skill-progression into master
#69
:
Commit
92c2c26047
pushed by
kamilkrzywda
master
2026-10-04 05:55:32 +02:00
3m2s
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chore(release): v0.11.0 — skill progression & specialisation (
#45
)
#68
:
Commit
b8a998dcbb
pushed by
kamilkrzywda
#49
2026-10-04 05:52:27 +02:00
2m52s
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feat(ui): skill levels + titles on CREW tab and team-builder (
#45
)
#67
:
Commit
1a36160392
pushed by
kamilkrzywda
#49
2026-10-04 05:28:57 +02:00
3m2s
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fix(game): grantXp event fires only on level transition, not while at-band (
#45
)
#66
:
Commit
9d1a8e9d89
pushed by
kamilkrzywda
#49
2026-10-04 04:54:12 +02:00
3m8s
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feat(game): skill XP on task completion + power bands in duration (
#45
)
#65
:
Commit
f3751b4747
pushed by
kamilkrzywda
#49
2026-10-04 04:41:06 +02:00
2m48s
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feat(game): skills.ts — XP, levels, power bands, titles (
#45
)
#64
:
Commit
7f2121a717
pushed by
kamilkrzywda
#49
2026-10-04 03:40:12 +02:00
2m53s
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feat(db): crew_skills table + role-based starting levels — schema v8 (
#45
)
#63
:
Commit
449d4b9895
pushed by
kamilkrzywda
#49
2026-10-04 03:32:01 +02:00
2m48s
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Merge pull request 'fix: hydration-safe banner clock (
#44
, v0.10.1)' (
#47
) from fix/hydration-jump-dispatch into master
#62
:
Commit
678cd48a94
pushed by
kamilkrzywda
master
2026-10-04 01:55:58 +02:00
3m28s
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fix(ui): team builder — coalesce the queued-jump block to null so an empty queue no longer disables JUMP dispatch (
#44
)
#61
:
Commit
e792c8a06c
pushed by
kamilkrzywda
#47
2026-10-04 01:45:14 +02:00
2m39s
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Merge pull request 'feat: crew-driven actions — queue + tick engine, NEXT TURN, team builder, task strip (
#44
, v0.10.0)' (
#46
) from feat/crew-driven-actions into master
#60
:
Commit
9020a773e1
pushed by
kamilkrzywda
#48
2026-10-03 21:33:20 +02:00
32m56s
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chore(release): v0.10.1 — hydration-safe banner clock (
#44
)
#59
:
Commit
8f018a6ee9
pushed by
kamilkrzywda
#47
2026-10-04 00:02:43 +02:00
33m20s
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Merge pull request 'feat: crew-driven actions — queue + tick engine, NEXT TURN, team builder, task strip (
#44
, v0.10.0)' (
#46
) from feat/crew-driven-actions into master
#58
:
Commit
9020a773e1
pushed by
kamilkrzywda
master
2026-10-03 04:00:48 +02:00
32m58s
View workflow file
chore(release): v0.10.0 — crew-driven actions engine (
#44
)
#57
:
Commit
bf5ac8c8a8
pushed by
kamilkrzywda
#46
2026-10-03 03:31:15 +02:00
33m9s
View workflow file
fix(e2e): task-10 review fixes — Nth tick, retry-safe preambles, queue-DTO shape (
#44
)
#56
:
Commit
a0307e4ccd
pushed by
kamilkrzywda
#46
2026-10-03 03:27:49 +02:00
34m6s
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feat(api): ship + research endpoints queue tasks with lead + helpers; mission accept is instant and free (
#44
)
#55
:
Commit
03b8b661f6
pushed by
kamilkrzywda
#46
2026-10-02 21:08:09 +02:00
3m56s
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Merge pull request 'v0.9.12 — admin button + direct DB table CRUD, no auth for now (
#38
)' (
#42
) from admin-db-crud into master
#54
:
Commit
2a8cb4da06
pushed by
kamilkrzywda
master
2026-09-29 23:56:33 +02:00
2m42s
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feat(admin): DB CRUD panel + /api/admin endpoints (
#38
)
#53
:
Commit
0d2370850f
pushed by
kamilkrzywda
#42
2026-09-29 23:57:28 +02:00
3m43s
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Merge pull request 'v0.9.11 —
fix
#35
e2e spec (tab restore + strict mode), test-only' (
#41
) from fix-navai-e2e into master
#52
:
Commit
be11aac356
pushed by
kamilkrzywda
master
2026-09-29 17:46:57 +02:00
2m42s
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fix(e2e): make the
#35
NAV AI spec survive tab restore and multi-match sublabels
#51
:
Commit
fdc5624b0c
pushed by
kamilkrzywda
#41
2026-09-29 17:47:15 +02:00
3m5s
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Merge pull request 'v0.9.11 — NAVIGATION AI unlocks two-hop jumps (
#35
)' (
#40
) from navigation-ai into master
#50
:
Commit
ff4ced9d71
pushed by
kamilkrzywda
master
2026-09-29 17:00:26 +02:00
2m40s
View workflow file
feat(game): NAVIGATION AI unlocks two-hop jumps in one action (
#35
)
#49
:
Commit
d14ffdcf2f
pushed by
kamilkrzywda
#40
2026-09-29 17:00:55 +02:00
3m9s
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Merge pull request 'v0.9.10 — world map fills entire tab area, no scrollbar (
#36
)' (
#39
) from world-map-full-area into master
#48
:
Commit
d083b5b708
pushed by
kamilkrzywda
master
2026-09-29 16:12:39 +02:00
3m21s
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fix(ui): keep the OPERATIONS tab bar intact when tall tabs overflow the pane (
#36
)
#47
:
Commit
c012b0fe56
pushed by
kamilkrzywda
#39
2026-09-29 16:11:45 +02:00
2m30s
View workflow file
Merge pull request 'v0.9.10 — world map fills entire tab area, no scrollbar (
#36
)' (
#37
) from world-map-full-area into master
#46
:
Commit
6483d510ef
pushed by
kamilkrzywda
master
2026-09-29 15:16:43 +02:00
13m40s
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