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master
CI / build + unit + e2e (push) Successful in 3m5s

939c9695da · Merge pull request 'fix: NEXT TURN button into the right pane — full width, no longer overlapped (#52, v0.14.0)' (#54) from feat/next-turn-button into master · Updated 2026-10-06 15:09:56 +02:00

Branches

feat/next-turn-button
CI / build + unit + e2e (pull_request) Successful in 3m40s

34e8fd8514 · chore(ui): address review nits — stale strip comment, test assertion (#52) · Updated 2026-10-06 15:03:21 +02:00    kamilkrzywda

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#54 Merged
feat/map-spread-limit
CI / build + unit + e2e (pull_request) Successful in 3m15s

d20037762d · chore: bump to v0.13.0 — #51 map spread limit + loop-closing routes · Updated 2026-10-06 14:18:38 +02:00    kamilkrzywda

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#53 Merged
feat/trait-outcome-effects
CI / build + unit + e2e (pull_request) Successful in 3m3s

352ef31625 · test(game): pin RECRUIT_CHANCE_BASE === CREW_CHANCE so the no-trait recruit path can't silently diverge (#43) · Updated 2026-10-04 23:20:27 +02:00    kamilkrzywda

10
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#50 Merged
feat/skill-progression
CI / build + unit + e2e (pull_request) Successful in 2m52s

b8a998dcbb · chore(release): v0.11.0 — skill progression & specialisation (#45) · Updated 2026-10-04 05:49:06 +02:00    kamilkrzywda

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#49 Merged
event-log
CI / build + unit + e2e (pull_request) Successful in 2m36s

37b193ffb8 · test(e2e): tab-switch test — assert real log lines, not the removed placeholder · Updated 2026-09-29 05:02:04 +02:00    kamilkrzywda

80
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#18 Merged
missions
CI / build + unit + e2e (pull_request) Successful in 2m25s

b5a072c9aa · test(e2e): mission test — match dotted ACTIVE badge, idempotent across retries · Updated 2026-09-29 04:18:14 +02:00    kamilkrzywda

88
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#17 Merged
skill-tree
CI / build + unit + e2e (pull_request) Successful in 2m30s

80885c8ad7 · test: e2e jump helper prefers undiscovered systems — fixes exhausted-territory ping-pong · Updated 2026-09-29 02:56:28 +02:00    kamilkrzywda

95
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#16 Merged
ship-systems
CI / build + unit + e2e (pull_request) Successful in 3m2s

dcaeb4dded · release v0.6.0 · Updated 2026-09-29 01:47:37 +02:00    kamilkrzywda

103
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#15 Merged
crew-roster
CI / build + unit + e2e (pull_request) Successful in 2m20s

59ccf5674e · release v0.5.0 · Updated 2026-09-29 00:56:25 +02:00    kamilkrzywda

111
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#14 Merged
local-system-explore
CI / build + unit + e2e (pull_request) Successful in 3m6s

0ddba27333 · release: v0.4.0 — LOCAL SYSTEM planet list + exploration to find things (issue #6) · Updated 2026-09-29 00:17:56 +02:00    kamilkrzywda

118
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#13 Merged
world-map-jump
CI / build + unit + e2e (pull_request) Successful in 3m7s

f36820ddff · release: v0.3.0 — world generation + jump between solar systems (issue #5) · Updated 2026-09-28 23:36:37 +02:00    kamilkrzywda

126
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#12 Merged
local-system-moon-stagger
CI / build + unit + e2e (pull_request) Successful in 2m42s

7f48fd0e5e · ui: LOCAL SYSTEM list staggers moons under their parent planet (v0.2.2) · Updated 2026-09-28 23:03:14 +02:00    kamilkrzywda

135
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#4 Merged
local-system-list-only
CI / build + unit + e2e (pull_request) Successful in 3m48s

2651981044 · ui: LOCAL SYSTEM tab shows only the explorable worlds list (v0.2.1) · Updated 2026-09-28 22:23:31 +02:00    kamilkrzywda

137
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#3 Merged
ui-game-tabs
CI / build + unit + e2e (pull_request) Successful in 2m59s

9faf0f3a33 · release: v0.2.0 — game tab template (CHANGELOG + version bump) · Updated 2026-09-28 21:20:08 +02:00    kamilkrzywda

139
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#2 Merged
scaffold-base
CI / build + unit + e2e (pull_request) Successful in 2m31s

ed2e346100 · e2e: fix smoke spec tab locators (Radix Tabs render role="tab", not button) · Updated 2026-09-28 18:33:26 +02:00    kamilkrzywda

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#1 Merged