2026-10-07 - 2026-10-14
Overview
22 Pull requests merged by 1 user
Merged
#37 No man's land: region release + re-claim + distinct grey map rendering (v0.22.0) — part 3 of #16
Merged
#36 Region transfers along real borders + getNeighbours LLM tool (v0.21.0) — part 2 of #16
Merged
#35 Fix: region loader finds the manifest in prod (dist/) — completes P1 region ownership (v0.20.0)
Merged
#34 Region-level ownership foundation (Part 1 of #16) (v0.19.0)
Merged
#33 Region hover/selected shows current owner, not stale parent-country code (v0.18.0)
Merged
#32 Fill no-one's-land gaps between merged sub-regions (v0.17.0)
Merged
#30 Smooth jagged sub-national region boundaries (v0.16.0)
Merged
#29 Clean up holes/gaps in sub-national regions (v0.15.0)
Merged
#28 Coarsen sub-national regions to a ~100km floor (v0.14.0)
Merged
#27 Use real historical sub-national regions instead of the geometric grid (v0.13.0)
Merged
#26 Switch map to sub-national regions (v0.12.0)
Merged
#25 Add sub-national regional dataset + generator (v0.11.0)
Merged
#24 Fix map coastal-water bleed-through and border lines (v0.10.0)
Merged
#23 Reduce turn latency: cap recent events (10→5) + concise-reasoning constraint (v0.9.0)
Merged
#21 v0.8.0 — remove a saved game & redirect on missing/deleted game (#20)
Merged
#19 v0.7.0 — map click → dossier target; fix "no owner"
Merged
#18 v0.6.0 — advisor "thinking" indicator
Merged
#17 v0.5.0 — HUD chrome: remove Map window, pin top bar, dockable left/right panels
Merged
#14 v0.4.0 — fix queue-add race + per-item remove button
Merged
#13 v0.3.0 — URL deep-linking (game id in URL, multi-tab)
Merged
#9 v0.2.0 — LLM reliability + batched-round turn model
Merged
#1 Add Gitea Actions CI + switch to PR-based workflow
14 Issues closed from 1 user
Closed
#16 Map need to be split into much smaller regions.
Closed
#2 Change style of map - current is showing costal water are of countries and messing up border lines.
Closed
#22 Reduce turn latency: cap recent events in prompt and nudge concise model reasoning
Closed
#20 Allow removing saved games (on games list). Make sure if non-existing game is trying to load to redirect to main page.
Closed
#6 There is "no owner" on any clicked area, even if its in fact owned by someone.
Closed
#7 Instead of showing closeable popup window when clicking on country, let click action change selected "dossier" target.
Closed
#15 We have nice "Simulating… The world is thinking — turns can take a few seconds." for tourn "thinking" - can we do same for advisors fetching?
Closed
#4 Remove "Map" window - we can safely assume someone have touchpad with scroll capabilities, mouse or multitouch screen.
Closed
#5 Allow to dock windows in left or right pane. Make top bar not movable - stick it to top of screen floating on center - few pixel from top op window.
Closed
#10 "Add action" working inconsistently. After adding one nothing happened, after adding another both appears.
Closed
#11 Add remove button to queues actions (little trash icon with popup confirmation).
Closed
#3 When creating new game or loading state there should be current game id in url - so i can load specific game with url or have two tabs opened with different games.
Closed
#12 v0.3.0 — URL deep-linking (game id in #/game/<id>, multi-tab)
Closed
#8 v0.2.0 — LLM reliability (502 fix) + batched-round turn model
15 Issues created by 1 user
Opened
#2 Change style of map - current is showing costal water are of countries and messing up border lines.
Opened
#3 When creating new game or loading state there should be current game id in url - so i can load specific game with url or have two tabs opened with different games.
Opened
#4 Remove "Map" window - we can safely assume someone have touchpad with scroll capabilities, mouse or multitouch screen.
Opened
#5 Allow to dock windows in left or right pane. Make top bar not movable - stick it to top of screen floating on center - few pixel from top op window.
Opened
#6 There is "no owner" on any clicked area, even if its in fact owned by someone.
Opened
#7 Instead of showing closeable popup window when clicking on country, let click action change selected "dossier" target.
Opened
#8 v0.2.0 — LLM reliability (502 fix) + batched-round turn model
Opened
#10 "Add action" working inconsistently. After adding one nothing happened, after adding another both appears.
Opened
#11 Add remove button to queues actions (little trash icon with popup confirmation).
Opened
#12 v0.3.0 — URL deep-linking (game id in #/game/<id>, multi-tab)
Opened
#15 We have nice "Simulating… The world is thinking — turns can take a few seconds." for tourn "thinking" - can we do same for advisors fetching?
Opened
#16 Map need to be split into much smaller regions.
Opened
#20 Allow removing saved games (on games list). Make sure if non-existing game is trying to load to redirect to main page.
Opened
#22 Reduce turn latency: cap recent events in prompt and nudge concise model reasoning
Opened
#31 Arkhangel'sk (currently one) region have 3 distintive parts - split it to main region and 2 islands.