fix: flip camera parallax rotation to match mouse direction (#9)

This commit is contained in:
2026-10-07 11:57:20 +00:00
parent c7427f9c61
commit 6ef28b6dbd
+2 -2
View File
@@ -34,10 +34,10 @@ export function createParallaxCamera(camera: THREE.PerspectiveCamera): ParallaxC
} }
// 2. Target rotation about Y (≈ ±5°). // 2. Target rotation about Y (≈ ±5°).
let targetY = mouseX * 0.087; let targetY = -mouseX * 0.087;
// 3. Target rotation about X (≈ ±1°). // 3. Target rotation about X (≈ ±1°).
const targetX = mouseY * 0.02; const targetX = -mouseY * 0.02;
// 4. Target z offset (parallax push away/toward the tank). // 4. Target z offset (parallax push away/toward the tank).
const targetZ = mouseX * 0.1; const targetZ = mouseX * 0.1;