diff --git a/src/scene/Camera.ts b/src/scene/Camera.ts index 3ccca7a..df353c9 100644 --- a/src/scene/Camera.ts +++ b/src/scene/Camera.ts @@ -34,10 +34,10 @@ export function createParallaxCamera(camera: THREE.PerspectiveCamera): ParallaxC } // 2. Target rotation about Y (≈ ±5°). - let targetY = mouseX * 0.087; + let targetY = -mouseX * 0.087; // 3. Target rotation about X (≈ ±1°). - const targetX = mouseY * 0.02; + const targetX = -mouseY * 0.02; // 4. Target z offset (parallax push away/toward the tank). const targetZ = mouseX * 0.1;