Files
Flight-Ops/lib/game/catalog.ts
T

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748 B
TypeScript

// Aircraft catalog — in-code constants for now (no DB table yet). One type is
// enough for the MVP; add more entries to PLANE_TYPES as they are designed.
export interface PlaneType {
id: string;
name: string;
// Fuel capacity, liters.
maxFuel: number;
// Fuel burn per km of flight, liters/km (cruise).
burnPerKm: number;
// Cruise speed, km/h — used by the sim tick to advance planes along routes.
speedKmh: number;
}
export const PLANE_TYPES: Record<string, PlaneType> = {
atr72: {
id: 'atr72',
name: 'ATR 72-600',
maxFuel: 6300,
burnPerKm: 1.75, // ~900 kg/h at 510 km/h cruise (Jet-A1 ≈ 0.8 kg/L)
speedKmh: 510,
},
};
// The plane the player starts with.
export const STARTER_MODEL = 'atr72';