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@@ -1,5 +1,20 @@
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# Changelog
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## v0.24.0 — 2026-09-20 09:48
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- **Landing now pauses the sim instead of auto-slowing to 1× (ISS-041).** When the LAST plane in flight lands, `tickOnce` (`lib/sim/engine.ts`) sets `sim_state.paused = true` WITHOUT touching `timeScale` — speed is preserved. The trigger condition carries over from ISS-011's auto-slow unchanged: ≥1 landing this tick AND no `'flying'` planes remain (a landing while another plane is still airborne does not pause — there would be nothing to auto-resume it). No idle-enforcement or auto-restore of the pause exists
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- **Starting a flight auto-resumes a paused sim (ISS-041).** `flyPlane()` (`lib/game/actions.ts`) writes `sim_state.paused = false` before persisting — inside `runAction()`, so tick + unpause + dispatch are atomic under the sim lock. The cycle: dispatch unpauses → last landing pauses (speed preserved) → next dispatch unpauses again
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- Tests: unit — `lib/sim/engine.test.ts`: the auto-slow describe block rewritten for pause semantics (last plane lands → `paused === true` AND stored `timeScale` UNCHANGED, persisted on the DB row; a landing while another plane is still flying → no pause; last landing at scale 1 → pauses anyway; paused tick with a fully grounded fleet → trigger never fires). `lib/game/actions.test.ts`: new test — dispatching on a paused sim clears `paused` and leaves `timeScale` untouched. E2E — `e2e/auto-slow.spec.ts` renamed to `e2e/pause-on-landing.spec.ts` and reworked: after the starter lands, asserts `simState.paused === true` AND `timeScale` still 1000 (NOT reset), then a subsequent `/fly` dispatch clears `paused` on its own post-action snapshot. Cross-cutting fix for the new pause: every per-spec `setScale` helper (`actions`, `hover`, `map-interactions`, `relocation`, `right-pane`) now POSTs `{ timeScale, paused: false }` — a landing pauses the sim, so a scale-only fast-forward after one would leave the clock frozen and hang the next wait; no caller relied on it NOT clearing pause (verified per call site). Deliberate mid-test pauses (`sim.spec.ts` / `panes.spec.ts` freeze tests, marker-click freezes) are untouched
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- Verified: `tsc --noEmit` clean; unit suite green locally (291); `npx playwright test --list` = 42 tests in 12 files; e2e not run locally by design — CI verifies against an isolated stack
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## v0.23.2 — 2026-09-20 09:15
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- **On-board package hover previews the route from the carrier's current position (ISS-040).** Hovering a loaded package in the left pane used to draw the great-circle trace from the package's ORIGIN airport; it now starts at the carrying plane's live lat/lon — identical while grounded at the pickup, correct once the plane has departed with cargo still loaded. New pure builder `hoverTraceGeoJson(from: AirportCoord, toIcao, airportsByIcao)` in `lib/mapData.ts` (sibling of `hoverRouteGeoJson`, same shape/conventions; empty collection when the destination is missing); `components/Map.tsx`'s `applyHoverRef` looks up the carrier via the hover's `planeId` and uses it, falling back to the ICAO trace when no carrier is in state. The `[state]` effect now also re-applies the hover so the trace follows a moving carrier between polls while hovered (idempotent: one small setData + ring filters). Endpoint rings untouched — still ICAO-filtered origin/dest circles
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- Tests: unit — `lib/mapData.test.ts` gains a `hoverTraceGeoJson` block (exact endpoints from an arbitrary start coord; empty on missing dest). E2E — `e2e/hover.spec.ts`: new test loads a package at EDDF, dispatches the starter to LEMD via API, waits until its live position is >0.2° away from the hub, pauses the sim, hovers the on-board row and asserts some rendered trace segment starts within EPS of the carrier's live lat/lon AND some ends within EPS of LEMD AND no segment starts near EDDF (per-tile clipping handled via the existing cross-segment endpoint pattern); cleanup resumes + fast-forwards to arrival (auto-delivery) and flies home
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## v0.23.1 — 2026-09-20 08:42
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- **Toasts repositioned to the map's right edge (ISS-039).** The `.toasts` stack was `position: fixed` at the viewport bottom-right, overlapping the 280px right pane; its `right` changed 12px → 292px (= 280px right pane + 12px inset) so it now sits flush against the map's right edge with the same 12px margin. No JSX/endpoint changes — all positioning lives in that one CSS value
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- Tests: e2e wording only — `toasts.spec.ts` header comment, test title, and toast visibility assertion message updated from "bottom-right" to "map right edge / clear of the right pane"; no position assertions added (none existed), suite unchanged at 41 tests in 12 files
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- Verified: `tsc --noEmit` clean; unit suite green locally (288); `npx playwright test --list` = 41 tests in 12 files; e2e not run locally by design — CI verifies against an isolated stack
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## v0.23.0 — 2026-09-20 08:25
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- **Refuel-to-full row moves to the left pane (ISS-035).** Refueling a grounded plane is "anything with our plane", so it belongs in the left pane next to Relocate, not as a market row on the right. The `.market-row` JSX (`market-refuel-none` "All tanks full." span / `market-refuel-plane` select of grounded planes labeled `{planeName} — {fuel}/{maxFuel} L`, `market-refuel-cost` preview, `market-refuel` button → `POST /api/planes/{id}/refuel`) moved verbatim from the Market section in `components/RightPane.tsx` into a new "Refuel" `<section data-testid="refuel-section">` in `components/LeftPane.tsx`, inserted between Relocate and Time. Its state (`refuelPlaneId`) + derived values (`refuelable`, effective-selection `refuelPlane`, `refuelCost`) moved with it, reusing LeftPane's existing `grounded` list; busy gating rewired from RightPane's `busy` to LeftPane's own `useGameAction` instance (`actionsBusy`). Testids kept byte-identical so all e2e locators are unchanged. The per-package "Refuel" button in the On board section (`refuel-for-{pkg.id}`, mode 'forFlight') is a different feature and stays put; exported helpers `slotsUsedFor` / `loadEligiblePlanes` untouched
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- Tests: e2e — `right-pane.spec.ts`: the market test keeps its buy/sell assertions, renamed to reflect that the refuel row now renders inside `[data-testid="left-pane"]` (asserted before the click); functional cash/tank assertions unchanged; the for-leg test's title/comment updated from "market button" to left pane. `panes.spec.ts`: first test gains structural assertions — Refuel heading + `market-refuel` visible in the left pane, both absent from the right pane (same present-in-left / absent-from-right pattern as On board). No unit-test changes (suite stays at 288)
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+2
-1
@@ -420,7 +420,8 @@ body {
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.toasts {
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position: fixed;
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bottom: 12px;
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right: 12px;
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/* 280px right pane + 12px inset — sits flush against the map's right edge, clear of the right pane */
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right: 292px;
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z-index: 50; /* above map popups/controls and the app header */
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display: flex;
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flex-direction: column;
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+12
-2
@@ -8,7 +8,7 @@ import { DEFAULT_STYLE_ID, STYLES, STYLE_STORAGE_KEY, isStyleId, localAssetsAvai
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import type { GeoJsonFeatureCollection } from '../lib/airports';
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import type { StateSnapshot } from '../lib/game/state';
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import type { HoverTarget } from './hoverTypes';
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import { hoverRouteGeoJson, planesGeoJson, routesGeoJson, type AirportCoord, type PlaneFeatureProps } from '../lib/mapData';
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import { hoverRouteGeoJson, hoverTraceGeoJson, planesGeoJson, routesGeoJson, type AirportCoord, type PlaneFeatureProps } from '../lib/mapData';
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import { weatherFor } from '../lib/weather';
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import { approxLocalTime } from '../lib/localTime';
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@@ -100,6 +100,9 @@ export default function FlightMap({ state, hovered, applySnapshot }: MapProps) {
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useEffect(() => {
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stateRef.current = state ?? null;
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applyDynamicRef.current();
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// ISS-040 (v0.23.2): re-apply the hover too, so an on-board package's trace follows a moving
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// carrier between polls while hovered — idempotent and cheap (one small setData + ring filters).
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applyHoverRef.current();
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}, [state]);
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// ISS-002 (v0.15.0): hover highlight — same ref + effect pattern as the snapshot above.
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@@ -138,7 +141,14 @@ export default function FlightMap({ state, hovered, applySnapshot }: MapProps) {
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// ICAOs (package origin→dest / relocate fromIcao→toIcao); empty when either endpoint is unknown.
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const hoverSource = map.getSource(HOVER_ROUTES_SOURCE_ID) as maplibregl.GeoJSONSource | undefined;
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if (hoverSource) {
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void hoverSource.setData(hoverRouteGeoJson(fromIcao, toIcao, airportsIndexRef.current ?? new Map()));
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// ISS-040 (v0.23.2): an on-board package's trace starts from the carrier plane's LIVE position,
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// not its origin airport — identical to before while grounded at the pickup, different once it
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// has departed with cargo still loaded. No carrier in state yet → fall back to the ICAO trace.
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const idx = airportsIndexRef.current ?? new Map();
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const carrier = h?.kind === 'package' && h.planeId ? stateRef.current?.planes.find((p) => p.id === h.planeId) : undefined;
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void hoverSource.setData(
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carrier ? hoverTraceGeoJson({ lat: carrier.lat, lon: carrier.lon }, toIcao, idx) : hoverRouteGeoJson(fromIcao, toIcao, idx),
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);
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}
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// Package hovers ring BOTH endpoints (v0.15.0 behavior); 'route' hovers ring the TARGET only —
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// the relocation's destination is what ISS-027 asks to see. Plane hovers ring nothing.
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+11
-9
@@ -66,8 +66,10 @@ async function postSim(page: Page, body: Record<string, unknown>): Promise<void>
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// Set the time scale and VERIFY from the response that it stuck — if something external ever
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// resets the live instance's controls mid-test, fail loudly here instead of timing out later.
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// ISS-041 also clears pause: a landing pauses the sim, so any fast-forward after one must
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// resume it or the clock stays frozen and the next wait hangs.
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async function setScale(page: Page, scale: number): Promise<void> {
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const res = await page.request.post('/api/sim', { data: { timeScale: scale } });
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const res = await page.request.post('/api/sim', { data: { timeScale: scale, paused: false } });
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expect(res.status()).toBe(200);
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const body = (await res.json()) as { timeScale: number };
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expect(body.timeScale, `timeScale should be ${scale} after POST /api/sim`).toBe(scale);
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@@ -118,7 +120,7 @@ async function flyHomeViaApi(page: Page): Promise<void> {
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plane = s.planes.find((p) => p.id === 'plane-starter')!;
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}
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if (plane.locationIcao !== HUB) {
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// ISS-011: the landing above auto-slown the sim to 1× — re-set SCALE so the return leg
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// ISS-041: the landing above paused the sim — setScale clears pause so the return leg
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// fast-forwards instead of taking real-time hours.
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await setScale(page, SCALE);
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const res = await page.request.post(`/api/planes/${plane.id}/fly`, { data: { destIcao: HUB } });
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@@ -225,8 +227,8 @@ test('full core loop via UI: load → fly to destination → exact reward + rep
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const refuelCost = Math.round((afterRefuel.maxFuel - landed.fuel) * FUEL_PRICE_PER_L * 100) / 100;
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expect(s.account.cash).toBeCloseTo(before.account.cash + pkg.reward - refuelCost, 6);
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// Restore: fly home (repositioning — no package needed in the v0.12.0 model). ISS-011: the
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// arrival above auto-slown the sim to 1×, so re-set SCALE for the return leg.
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// Restore: fly home (repositioning — no package needed in the v0.12.0 model). ISS-041: the
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// arrival above paused the sim, so re-set SCALE for the return leg (setScale clears pause).
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await setScale(page, SCALE);
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const homeRes = await page.request.post(`/api/planes/${planeId}/fly`, { data: { destIcao: HUB } });
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expect(homeRes.ok()).toBeTruthy();
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@@ -314,8 +316,8 @@ test('expired packages deliver and abandon with no reward and no penalty', async
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expect(s.packages.find((p) => p.id === pkgB.id)!.status).toBe('abandoned');
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expect(s.account.cash).toBe(cashBeforeAbandon); // free — expired abandons cost nothing
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// Restore: refuel + fly home. ISS-011: the LEMD arrival above auto-slown the sim to 1×, so
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// re-set SCALE for the return leg (the expiry wait's scale no longer persists past a landing).
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// Restore: refuel + fly home. ISS-041: the LEMD arrival above paused the sim, so
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// re-set SCALE for the return leg (setScale clears pause; the expiry wait's scale is kept).
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await page.request.post('/api/planes/plane-starter/refuel');
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await setScale(page, SCALE);
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const homeRes = await page.request.post('/api/planes/plane-starter/fly', { data: { destIcao: HUB } });
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@@ -355,8 +357,8 @@ test('load and fly validation paths (404 / 409 / 400)', async ({ page }) => {
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res = await page.request.post(`/api/packages/${pkg.id}/abandon`);
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expect(res.status()).toBe(409);
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// Fly home from the hop so the fuel section starts at the hub. ISS-011: the hop arrival above
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// auto-slown the sim to 1×, so re-set SCALE for this leg.
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// Fly home from the hop so the fuel section starts at the hub. ISS-041: the hop arrival above
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// paused the sim, so re-set SCALE for this leg (setScale clears pause).
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await setScale(page, SCALE);
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res = await page.request.post('/api/planes/plane-starter/fly', { data: { destIcao: HUB } });
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expect(res.ok()).toBeTruthy();
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@@ -380,7 +382,7 @@ test('load and fly validation paths (404 / 409 / 400)', async ({ page }) => {
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const atFar = sFar.planes.find((p) => p.id === 'plane-starter')!;
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expect(atFar.locationIcao).toBe(FAR);
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// The return leg fits: the weighted burn over it is less than what's left in the tank.
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// ISS-011: the FAR arrival above auto-slown the sim to 1×, so re-set SCALE for this leg.
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// ISS-041: the FAR arrival above paused the sim, so re-set SCALE for this leg (setScale clears pause).
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await setScale(page, SCALE);
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const backRes = await page.request.post('/api/planes/plane-starter/fly', { data: { destIcao: HUB } });
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expect(backRes.ok()).toBeTruthy();
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+99
-4
@@ -24,6 +24,8 @@ interface PlaneState {
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maxFuel: number;
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locationIcao: string;
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destIcao: string | null;
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lat: number; // live position — interpolated per snapshot while flying, airport coords when grounded
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lon: number;
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}
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interface PackageState {
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@@ -53,9 +55,10 @@ async function postSim(page: Page, body: unknown) {
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}
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// Set the time scale and VERIFY from the response that it stuck — a silent reset would
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// otherwise surface as an unexplained landing-wait timeout.
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// otherwise surface as an unexplained landing-wait timeout. ISS-041 also clears pause: a
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// landing pauses the sim, so any fast-forward after one must resume it or the clock stays frozen.
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async function setScale(page: Page, scale: number): Promise<void> {
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const res = await page.request.post('/api/sim', { data: { timeScale: scale } });
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const res = await page.request.post('/api/sim', { data: { timeScale: scale, paused: false } });
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expect(res.status()).toBe(200);
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const body = (await res.json()) as { timeScale: number };
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expect(body.timeScale, `timeScale should be ${scale} after POST /api/sim`).toBe(scale);
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@@ -93,7 +96,7 @@ async function flyHomeViaApi(page: Page): Promise<void> {
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.toBe(true);
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}
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if (starter.locationIcao !== HUB) {
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// ISS-011: the landing above auto-slown the sim to 1× — re-set SCALE so the return leg
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// ISS-041: the landing above paused the sim — setScale clears pause so the return leg
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// fast-forwards instead of taking real-time hours.
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await setScale(page, SCALE);
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const res = await page.request.post('/api/planes/plane-starter/fly', { data: { destIcao: HUB } });
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@@ -485,7 +488,99 @@ test('hovering an on-board block of a flying plane highlights its route', async
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}, { timeout: 120_000, message: `waiting for plane-starter to land at ${DEST}` })
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.toBe(true);
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// ISS-011: the arrival above auto-slown the sim to 1×, so re-set SCALE for this leg.
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// ISS-041: the arrival above paused the sim, so re-set SCALE for this leg (setScale clears pause).
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await setScale(page, SCALE);
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const home = await page.request.post('/api/planes/plane-starter/fly', { data: { destIcao: HUB } });
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expect(home.status()).toBe(200);
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await expect
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.poll(async () => (await getState(page)).planes.find((p) => p.id === 'plane-starter')?.locationIcao === HUB, {
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timeout: 120_000,
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message: 'waiting for plane-starter to land back at the hub',
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})
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.toBe(true);
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});
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test('hovering an on-board package while its carrier is mid-flight traces from current position', async ({ page }) => {
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test.setTimeout(600_000); // self-heal + one flight at scale 1000 + fly-home cleanup
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await flyHomeViaApi(page);
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|
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// Full tank before departure — the EDDF↔LEMD round trip burns ~4970 L of the 6300 L tank.
|
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const refuel = await page.request.post('/api/planes/plane-starter/refuel');
|
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expect(refuel.status()).toBe(200);
|
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|
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await page.goto('/');
|
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await waitForAirportCount(page);
|
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|
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// Load + fly via the API (same pattern as e2e/map-interactions.spec.ts), then speed up.
|
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const pkg = await createPackage(page, HUB, DEST);
|
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const load = await page.request.post(`/api/packages/${pkg.id}/load`, { data: { planeId: 'plane-starter' } });
|
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expect(load.status()).toBe(200);
|
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const fly = await page.request.post('/api/planes/plane-starter/fly', { data: { destIcao: DEST } });
|
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expect(fly.status()).toBe(200);
|
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await setScale(page, SCALE);
|
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|
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// Wait until the starter is GENUINELY mid-flight — its live position clearly away from EDDF in
|
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// both axes (well past HOVER_ROUTE_EPS_DEG) so "the trace starts at the plane" and "it starts at
|
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// the pickup airport" are distinguishable. The ~10 s leg at scale 1000 gives a wide window.
|
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const hubLonLat = await airportLonLat(page, HUB);
|
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await expect
|
||||
.poll(async () => {
|
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const p = (await getState(page)).planes.find((x) => x.id === 'plane-starter');
|
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if (!p || p.status !== 'flying') return false;
|
||||
return Math.abs(p.lon - hubLonLat[0]) > 0.2 && Math.abs(p.lat - hubLonLat[1]) > 0.2;
|
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}, { timeout: 60_000, message: 'waiting for plane-starter to be clearly away from the hub' })
|
||||
.toBe(true);
|
||||
|
||||
// Freeze mid-flight so the position is stable while we assert (same pause pattern as the
|
||||
// flying-plane hover test above): paused, every /api/state snapshot reports the same lat/lon.
|
||||
await postSim(page, { paused: true });
|
||||
|
||||
const row = page.locator(`[data-testid="onboard-package-${pkg.id}"]`);
|
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await expect(row, 'the loaded package appears in the On board section').toBeVisible({ timeout: 15_000 });
|
||||
|
||||
// Both endpoints must be in-viewport for queryRenderedFeatures to see the trace.
|
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await fitToAirports(page, [HUB, DEST]);
|
||||
|
||||
const live = (await getState(page)).planes.find((x) => x.id === 'plane-starter')!;
|
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const liveLonLat: [number, number] = [live.lon, live.lat]; // stable — the sim is paused
|
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const destLonLat = await airportLonLat(page, DEST);
|
||||
|
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await row.hover();
|
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// ISS-040 (v0.23.2): the trace starts at the carrier's LIVE position and ends at the destination,
|
||||
// and NO segment may start near the pickup airport (the old origin-based behavior). Same per-tile
|
||||
// clipping/quantization caveats as expectHoverRoute — check endpoints across all segments with EPS.
|
||||
await expect.poll(async () => {
|
||||
const feats = (await renderedFeatures(page, ['hover-route'])) as Array<{ geometry?: { type: string; coordinates: [number, number][] } }>;
|
||||
const segs = feats.filter(
|
||||
(f): f is { geometry: { type: 'LineString'; coordinates: [number, number][] } } =>
|
||||
!!f.geometry && f.geometry.type === 'LineString' && Array.isArray(f.geometry.coordinates) && f.geometry.coordinates.length >= 2,
|
||||
);
|
||||
if (!segs.length) return false;
|
||||
const near = (a: [number, number], b: [number, number]) =>
|
||||
Math.abs(a[0] - b[0]) <= HOVER_ROUTE_EPS_DEG && Math.abs(a[1] - b[1]) <= HOVER_ROUTE_EPS_DEG;
|
||||
const startsAtLive = segs.some((f) => near(f.geometry.coordinates[0], liveLonLat));
|
||||
const endsAtDest = segs.some((f) => near(f.geometry.coordinates[f.geometry.coordinates.length - 1], destLonLat));
|
||||
const noneStartsAtHub = !segs.some((f) => near(f.geometry.coordinates[0], hubLonLat));
|
||||
return startsAtLive && endsAtDest && noneStartsAtHub;
|
||||
}, { timeout: 15_000, message: 'waiting for the hover-route trace to run from the live position to the destination' }).toBe(true);
|
||||
|
||||
await unhover(page);
|
||||
await expect.poll(async () => (await renderedFeatures(page, ['hover-route'])).length, {
|
||||
timeout: 15_000,
|
||||
message: 'waiting for the hover route trace to clear after mouseleave',
|
||||
}).toBe(0);
|
||||
|
||||
// Resume and fast-forward to arrival — landing at DEST auto-delivers the package (v0.12.0), so
|
||||
// flying home afterwards leaves the starter clean for the other specs.
|
||||
await postSim(page, { timeScale: SCALE, paused: false });
|
||||
await expect
|
||||
.poll(async () => {
|
||||
const p = (await getState(page)).planes.find((x) => x.id === 'plane-starter');
|
||||
return !!p && p.status === 'available' && p.locationIcao === DEST;
|
||||
}, { timeout: 120_000, message: `waiting for plane-starter to land at ${DEST}` })
|
||||
.toBe(true);
|
||||
|
||||
// ISS-041: the arrival above paused the sim, so re-set SCALE for this leg (setScale clears pause).
|
||||
await setScale(page, SCALE);
|
||||
const home = await page.request.post('/api/planes/plane-starter/fly', { data: { destIcao: HUB } });
|
||||
expect(home.status()).toBe(200);
|
||||
|
||||
@@ -69,9 +69,10 @@ async function postSim(page: Page, body: unknown) {
|
||||
}
|
||||
|
||||
// Set the time scale and VERIFY from the response that it stuck — a silent reset would
|
||||
// otherwise surface as an unexplained landing-wait timeout.
|
||||
// otherwise surface as an unexplained landing-wait timeout. ISS-041 also clears pause: a
|
||||
// landing pauses the sim, so any fast-forward after one must resume it or the clock stays frozen.
|
||||
async function setScale(page: Page, scale: number): Promise<void> {
|
||||
const res = await page.request.post('/api/sim', { data: { timeScale: scale } });
|
||||
const res = await page.request.post('/api/sim', { data: { timeScale: scale, paused: false } });
|
||||
expect(res.status()).toBe(200);
|
||||
const body = (await res.json()) as { timeScale: number };
|
||||
expect(body.timeScale, `timeScale should be ${scale} after POST /api/sim`).toBe(scale);
|
||||
|
||||
@@ -1,10 +1,11 @@
|
||||
import type { Page } from '@playwright/test';
|
||||
import { expect, test } from '@playwright/test';
|
||||
|
||||
// v0.19.0 — ISS-011: when the LAST plane lands (no plane remains in flight) the sim auto-slows
|
||||
// to 1×, server-side and persisted on the sim_state row so the UI slider reflects it on the next
|
||||
// snapshot. Arrival-triggered by design: a grounded fleet at high scale is left alone, there is no
|
||||
// auto-restore — the player speeds up manually again (asserted below).
|
||||
// v0.24.0 — ISS-041: when the LAST plane lands (no plane remains in flight) the sim pauses
|
||||
// server-side WITHOUT touching timeScale (speed is preserved), and starting a flight
|
||||
// (POST /api/planes/{id}/fly) auto-resumes a paused sim. The cycle: dispatch unpauses →
|
||||
// last landing pauses → next dispatch unpauses again. Arrival-triggered by design: a grounded
|
||||
// fleet at high scale is left alone, there is no idle-enforcement or auto-restore of pause.
|
||||
|
||||
const SCALE = 1000; // fastest sim speed — top of the v0.14.0 ladder (same convention as e2e/sim.spec.ts)
|
||||
const HUB = 'EDDF'; // Frankfurt Main — the seeded starter plane's home base (lib/game/seed.ts)
|
||||
@@ -33,8 +34,10 @@ async function postSim(page: Page, body: Record<string, unknown>): Promise<void>
|
||||
|
||||
// Set the time scale and VERIFY from the response that it stuck — if something external ever
|
||||
// resets the live instance's controls mid-test, fail loudly here instead of timing out later.
|
||||
// ISS-041 also clears pause: a landing pauses the sim, so any fast-forward after one must
|
||||
// resume it or the clock stays frozen and the next wait hangs.
|
||||
async function setScale(page: Page, scale: number): Promise<void> {
|
||||
const res = await page.request.post('/api/sim', { data: { timeScale: scale } });
|
||||
const res = await page.request.post('/api/sim', { data: { timeScale: scale, paused: false } });
|
||||
expect(res.status()).toBe(200);
|
||||
const body = (await res.json()) as SimState;
|
||||
expect(body.timeScale, `timeScale should be ${scale} after POST /api/sim`).toBe(scale);
|
||||
@@ -75,7 +78,7 @@ async function flyHomeViaApi(page: Page): Promise<void> {
|
||||
plane = s.planes.find((p) => p.id === 'plane-starter')!;
|
||||
}
|
||||
if (plane.locationIcao !== HUB) {
|
||||
// ISS-011: the landing above auto-slown the sim to 1× — re-set SCALE so the return leg
|
||||
// ISS-041: the landing above paused the sim — setScale clears pause so the return leg
|
||||
// fast-forwards instead of taking real-time hours.
|
||||
await setScale(page, SCALE);
|
||||
const res = await page.request.post(`/api/planes/${plane.id}/fly`, { data: { destIcao: HUB } });
|
||||
@@ -93,8 +96,8 @@ test.afterEach(async ({ page }) => {
|
||||
|
||||
test.describe.configure({ mode: 'serial' }); // shared live DB — order matters within this file
|
||||
|
||||
test('auto-slow to 1× when the last plane lands; manual speed-up still works (ISS-011)', async ({ page }) => {
|
||||
test.setTimeout(300_000); // self-heal (worst case ~20 s at 1000×) + one short leg
|
||||
test('last landing pauses the sim without changing speed; dispatch auto-resumes (ISS-041)', async ({ page }) => {
|
||||
test.setTimeout(300_000); // self-heal (worst case ~20 s at 1000×) + two short legs
|
||||
await flyHomeViaApi(page); // deterministic: the starter sits grounded at EDDF
|
||||
|
||||
const nearest = await nearestToHub(page);
|
||||
@@ -117,14 +120,19 @@ test('auto-slow to 1× when the last plane lands; manual speed-up still works (I
|
||||
}, { timeout: 120_000, message: `waiting for plane-starter to land at ${nearest.icao}` })
|
||||
.toBe(true);
|
||||
|
||||
// …and the server has auto-slown to 1× — persisted on sim_state, so this very snapshot shows it.
|
||||
expect(landedBody!.simState.timeScale).toBe(1);
|
||||
// …and the server paused the sim — persisted on sim_state, so this very snapshot shows it…
|
||||
expect(landedBody!.simState.paused).toBe(true);
|
||||
// …with timeScale UNCHANGED (no auto-slow anymore): speed is preserved for the next dispatch.
|
||||
expect(landedBody!.simState.timeScale).toBe(SCALE);
|
||||
|
||||
// Manual override still works: POST /api/sim {timeScale: 1000} → confirmed by the response…
|
||||
const post = await page.request.post('/api/sim', { data: { timeScale: SCALE } });
|
||||
expect(post.status()).toBe(200);
|
||||
expect(((await post.json()) as SimState).timeScale).toBe(SCALE);
|
||||
// …and by a fresh snapshot (no auto-restore of the previous scale — and no re-slow either,
|
||||
// since nothing is in flight: the trigger is arrival-based, not idle-enforcement).
|
||||
expect((await getState(page)).simState.timeScale).toBe(SCALE);
|
||||
// A subsequent /fly dispatch auto-resumes a paused sim — asserted on the endpoint's OWN full
|
||||
// post-action snapshot, so no poll race with the client's next tick.
|
||||
const fly2 = await page.request.post('/api/planes/plane-starter/fly', { data: { destIcao: HUB } });
|
||||
expect(fly2.status()).toBe(200);
|
||||
const resumedBody = (await fly2.json()) as StateBody;
|
||||
expect(resumedBody.simState.paused).toBe(false); // ISS-041 auto-unpause…
|
||||
expect(resumedBody.simState.timeScale).toBe(SCALE); // …with the preserved speed still in effect
|
||||
|
||||
// Let the return leg finish so cleanup starts from a grounded plane.
|
||||
await expect.poll(async () => ((await getState(page)).planes.find((p) => p.id === 'plane-starter')!.status), { timeout: 120_000 }).toBe('available');
|
||||
});
|
||||
@@ -31,8 +31,10 @@ async function postSim(page: Page, body: Record<string, unknown>): Promise<void>
|
||||
|
||||
// Set the time scale and VERIFY from the response that it stuck — if something external ever
|
||||
// resets the live instance's controls mid-test, fail loudly here instead of timing out later.
|
||||
// ISS-041 also clears pause: a landing pauses the sim, so any fast-forward after one must
|
||||
// resume it or the clock stays frozen and the next wait hangs.
|
||||
async function setScale(page: Page, scale: number): Promise<void> {
|
||||
const res = await page.request.post('/api/sim', { data: { timeScale: scale } });
|
||||
const res = await page.request.post('/api/sim', { data: { timeScale: scale, paused: false } });
|
||||
expect(res.status()).toBe(200);
|
||||
const body = (await res.json()) as { timeScale: number };
|
||||
expect(body.timeScale, `timeScale should be ${scale} after POST /api/sim`).toBe(scale);
|
||||
@@ -72,7 +74,7 @@ async function flyHomeViaApi(page: Page): Promise<void> {
|
||||
plane = s.planes.find((p) => p.id === 'plane-starter')!;
|
||||
}
|
||||
if (plane.locationIcao !== HUB) {
|
||||
// ISS-011: the landing above auto-slown the sim to 1× — re-set SCALE so the return leg
|
||||
// ISS-041: the landing above paused the sim — setScale clears pause so the return leg
|
||||
// fast-forwards instead of taking real-time hours.
|
||||
await setScale(page, SCALE);
|
||||
const res = await page.request.post(`/api/planes/${plane.id}/fly`, { data: { destIcao: HUB } });
|
||||
|
||||
@@ -69,9 +69,10 @@ async function postSim(page: Page, body: unknown) {
|
||||
}
|
||||
|
||||
// Set the time scale and VERIFY from the response that it stuck — a silent reset would
|
||||
// otherwise surface as an unexplained landing-wait timeout.
|
||||
// otherwise surface as an unexplained landing-wait timeout. ISS-041 also clears pause: a
|
||||
// landing pauses the sim, so any fast-forward after one must resume it or the clock stays frozen.
|
||||
async function setScale(page: Page, scale: number): Promise<void> {
|
||||
const res = await page.request.post('/api/sim', { data: { timeScale: scale } });
|
||||
const res = await page.request.post('/api/sim', { data: { timeScale: scale, paused: false } });
|
||||
expect(res.status()).toBe(200);
|
||||
const body = (await res.json()) as { timeScale: number };
|
||||
expect(body.timeScale, `timeScale should be ${scale} after POST /api/sim`).toBe(scale);
|
||||
@@ -176,7 +177,7 @@ async function flyHomeViaApi(page: Page): Promise<void> {
|
||||
.toBe(true);
|
||||
}
|
||||
if (starter.locationIcao !== HUB) {
|
||||
// ISS-011: the landing above auto-slown the sim to 1× — re-set SCALE so the return leg
|
||||
// ISS-041: the landing above paused the sim — setScale clears pause so the return leg
|
||||
// fast-forwards instead of taking real-time hours.
|
||||
await setScale(page, SCALE);
|
||||
const res = await page.request.post('/api/planes/plane-starter/fly', { data: { destIcao: HUB } });
|
||||
@@ -289,7 +290,7 @@ test('on-board list: fly-to-destination + abandon with penalty preview; flying p
|
||||
await expect(onboardRow).not.toBeVisible({ timeout: 15_000 });
|
||||
|
||||
// Restore: fly home so the live instance stays in its onboarding state for the next run.
|
||||
// ISS-011: the arrival above auto-slown the sim to 1×, so re-set SCALE for this leg.
|
||||
// ISS-041: the arrival above paused the sim, so re-set SCALE for this leg (setScale clears pause).
|
||||
await setScale(page, SCALE);
|
||||
const homeRes = await page.request.post('/api/planes/plane-starter/fly', { data: { destIcao: HUB } });
|
||||
expect(homeRes.status()).toBe(200);
|
||||
@@ -411,8 +412,8 @@ test('on-board row Refuel tops up just enough for the package leg; left-pane but
|
||||
await expect(page.getByTestId('market-refuel')).toHaveText('Refuel to full');
|
||||
|
||||
// Restore: fly home — pkg2's destination IS the hub, so it delivers on arrival. The tank holds
|
||||
// exactly the leg requirement, so this also proves "just enough" is enough. ISS-011: the far-end
|
||||
// arrival above auto-slown the sim to 1×, so re-set SCALE for this leg.
|
||||
// exactly the leg requirement, so this also proves "just enough" is enough. ISS-041: the far-end
|
||||
// arrival above paused the sim, so re-set SCALE for this leg (setScale clears pause).
|
||||
await setScale(page, SCALE);
|
||||
expect((await page.request.post('/api/planes/plane-starter/fly', { data: { destIcao: HUB } })).status()).toBe(200);
|
||||
await expect
|
||||
|
||||
+6
-5
@@ -1,9 +1,10 @@
|
||||
import type { Page } from '@playwright/test';
|
||||
import { expect, test } from '@playwright/test';
|
||||
|
||||
// v0.17.0 — ISS-008: action errors surface as bottom-right toasts (in addition to the inline
|
||||
// pane error) and game events appear as info toasts via snapshot diffing; the left-pane Time
|
||||
// section offers an explicit "Enable notifications" opt-in for browser notifications.
|
||||
// v0.17.0 — ISS-008: action errors surface as toasts at the map's right edge (clear of the
|
||||
// right pane, in addition to the inline pane error) and game events appear as info toasts via
|
||||
// snapshot diffing; the left-pane Time section offers an explicit "Enable notifications" opt-in
|
||||
// for browser notifications.
|
||||
|
||||
interface CatalogEntry {
|
||||
model: string;
|
||||
@@ -22,7 +23,7 @@ async function getState(page: Page): Promise<StateBody> {
|
||||
return (await res.json()) as StateBody;
|
||||
}
|
||||
|
||||
test('failed actions toast bottom-right (inline error stays) and the Time section offers a notifications opt-in', async ({ page }) => {
|
||||
test('failed actions toast at the map right edge, clear of the right pane (inline error stays), and the Time section offers a notifications opt-in', async ({ page }) => {
|
||||
await page.goto('/');
|
||||
const buyModel = page.getByTestId('market-buy-model');
|
||||
await expect(buyModel, 'the market section renders once the first snapshot lands').toBeVisible({ timeout: 15_000 });
|
||||
@@ -38,7 +39,7 @@ test('failed actions toast bottom-right (inline error stays) and the Time sectio
|
||||
|
||||
// The toast appears with the server's error message and the error variant class…
|
||||
const toast = page.locator('[data-testid="toast"]').filter({ hasText: /insufficient funds/i });
|
||||
await expect(toast, 'the error toast appears bottom-right').toBeVisible({ timeout: 10_000 });
|
||||
await expect(toast, 'the error toast appears at the map right edge').toBeVisible({ timeout: 10_000 });
|
||||
await expect(toast).toHaveClass(/toast-error/);
|
||||
|
||||
// …and the inline pane error still shows (both surfaces by design). It auto-clears on the
|
||||
|
||||
@@ -167,6 +167,18 @@ describe('flyPlane', () => {
|
||||
expect(plane.fuel).toBe(PLANE_TYPES.atr72.maxFuel);
|
||||
});
|
||||
|
||||
it('clears paused on dispatch (ISS-041) — speed is left untouched', async () => {
|
||||
const inst = await freshDb('fly-unpause.db');
|
||||
// The last landing pauses the sim at whatever scale was in use.
|
||||
await inst.db.update(schema.simState).set({ paused: true, timeScale: 250 });
|
||||
|
||||
await flyPlane(inst, 'plane-starter', 'LEMD');
|
||||
|
||||
const sim = (await inst.db.select().from(schema.simState))[0];
|
||||
expect(sim.paused).toBe(false); // dispatch auto-resumes…
|
||||
expect(sim.timeScale).toBe(250); // …with the stored speed preserved
|
||||
});
|
||||
|
||||
it('rejects a flying plane with 409', async () => {
|
||||
const inst = await freshDb('fly-flying.db');
|
||||
await inst.db.update(schema.planes)
|
||||
|
||||
@@ -125,6 +125,9 @@ export async function flyPlane(inst: GameDb, planeId: string, destIcao: string):
|
||||
lon: origin.lon,
|
||||
})
|
||||
.where(eq(schema.planes.id, planeId));
|
||||
// ISS-041: starting a flight resumes a paused sim (the last landing pauses it). Runs inside
|
||||
// runAction(), so tick + unpause + dispatch are atomic under the sim lock.
|
||||
await inst.db.update(schema.simState).set({ paused: false });
|
||||
await persist(inst);
|
||||
}
|
||||
|
||||
|
||||
+18
-1
@@ -1,6 +1,6 @@
|
||||
import { describe, expect, it } from 'vitest';
|
||||
import type { StateSnapshot } from './game/state';
|
||||
import { planesGeoJson, routesGeoJson, hoverRouteGeoJson, greatCircleArc, ROUTE_ARC_SEGMENTS, type AirportCoord } from './mapData';
|
||||
import { planesGeoJson, routesGeoJson, hoverRouteGeoJson, hoverTraceGeoJson, greatCircleArc, ROUTE_ARC_SEGMENTS, type AirportCoord } from './mapData';
|
||||
import { haversineKm } from './geo';
|
||||
|
||||
const AIRPORTS = new Map<string, AirportCoord>([
|
||||
@@ -176,6 +176,23 @@ describe('hoverRouteGeoJson (ISS-022/025/027 v0.22.0 — hover route trace)', ()
|
||||
});
|
||||
});
|
||||
|
||||
describe('hoverTraceGeoJson (ISS-040 v0.23.2 — on-board package trace from the carrier\'s live position)', () => {
|
||||
it('draws one great-circle line from the given start coord to the dest airport with exact endpoints', () => {
|
||||
const from = { lat: 51.2, lon: 9.1 }; // a mid-flight position — not an airport
|
||||
const fc = hoverTraceGeoJson(from, 'EHAM', AIRPORTS);
|
||||
expect(fc.features).toHaveLength(1);
|
||||
expect(fc.features[0].properties).toEqual({ planeId: '' }); // pure overlay — no owning plane
|
||||
const coords = fc.features[0].geometry.coordinates;
|
||||
expect(coords.length).toBe(ROUTE_ARC_SEGMENTS + 1); // sampled arc, not a 2-point chord
|
||||
expect(coords[0]).toEqual([9.1, 51.2]); // live start — exact endpoint
|
||||
expect(coords[coords.length - 1]).toEqual([4.76, 52.31]); // EHAM — exact endpoint
|
||||
});
|
||||
|
||||
it('returns an empty collection when the dest airport is missing from the dataset', () => {
|
||||
expect(hoverTraceGeoJson({ lat: 0, lon: 0 }, 'ZZZZ', AIRPORTS)).toEqual({ type: 'FeatureCollection', features: [] });
|
||||
});
|
||||
});
|
||||
|
||||
describe('greatCircleArc (v0.12.2 — curved route traces)', () => {
|
||||
it('samples >2 points with the endpoints exactly at the airport coords', () => {
|
||||
const arc = greatCircleArc(AIRPORTS.get('EDDF')!, AIRPORTS.get('EHAM')!);
|
||||
|
||||
@@ -112,6 +112,32 @@ export function hoverRouteGeoJson(
|
||||
};
|
||||
}
|
||||
|
||||
// ISS-040 (v0.23.2): the on-board package hover trace — same shape as hoverRouteGeoJson but the
|
||||
// start is a live COORDINATE (the carrier plane's current position), not an airport ICAO: once the
|
||||
// plane has departed with cargo still loaded, the preview must begin where it actually is. Empty
|
||||
// collection when the destination is missing from the dataset — never guessed.
|
||||
export function hoverTraceGeoJson(
|
||||
from: AirportCoord,
|
||||
toIcao: string,
|
||||
airportsByIcao: ReadonlyMap<string, AirportCoord>,
|
||||
): FeatureCollection<MapLineFeature> {
|
||||
const to = airportsByIcao.get(toIcao);
|
||||
if (!to) return EMPTY_LINES;
|
||||
return {
|
||||
type: 'FeatureCollection',
|
||||
features: [
|
||||
{
|
||||
type: 'Feature',
|
||||
geometry: {
|
||||
type: 'LineString',
|
||||
coordinates: greatCircleArc(from, to),
|
||||
},
|
||||
properties: { planeId: '' }, // no owning plane — a pure hover overlay
|
||||
},
|
||||
],
|
||||
};
|
||||
}
|
||||
|
||||
// One LineString per FLYING plane — its current leg from locationIcao to dest_icao.
|
||||
// Grounded planes draw nothing; a flying plane missing either endpoint from the
|
||||
// dataset is skipped, never guessed. The line is sampled along the great circle
|
||||
|
||||
+17
-13
@@ -237,7 +237,7 @@ describe('deliverPackages (v0.12.0 arrival delivery)', () => {
|
||||
});
|
||||
});
|
||||
|
||||
describe('auto-slow to 1× when the last plane lands (ISS-011)', () => {
|
||||
describe('pause on landing when the last plane lands (ISS-041)', () => {
|
||||
const FROM = 'EDDF';
|
||||
const TO = 'LEMD';
|
||||
|
||||
@@ -259,19 +259,20 @@ describe('auto-slow to 1× when the last plane lands (ISS-011)', () => {
|
||||
return { inst, from, km, type };
|
||||
}
|
||||
|
||||
it('last plane lands → stored timeScale becomes 1', async () => {
|
||||
const { inst } = await setupLanding('autoslow-last.db', 1000);
|
||||
it('last plane lands → sim pauses and stored timeScale is UNCHANGED', async () => {
|
||||
const { inst } = await setupLanding('pause-last.db', 1000);
|
||||
vi.setSystemTime(T0 + 2_000); // one full clamped tick at scale 1000 → clock T0+2e6 ≥ arrival (T0)
|
||||
|
||||
const sim = await tickOnce(inst);
|
||||
|
||||
expect(sim.timeScale).toBe(1); // persisted on the sim_state row…
|
||||
expect((await inst.db.select().from(schema.simState))[0].timeScale).toBe(1); // …and visible to the next snapshot
|
||||
expect(sim.paused).toBe(true); // persisted on the sim_state row…
|
||||
expect((await inst.db.select().from(schema.simState))[0].paused).toBe(true); // …and visible to the next snapshot
|
||||
expect(sim.timeScale).toBe(1000); // speed preserved — no auto-slow anymore (ISS-041)
|
||||
expect((await inst.db.select().from(schema.planes))[0].status).toBe('available'); // landing itself unchanged
|
||||
});
|
||||
|
||||
it('a landing while another plane is still flying → no change', async () => {
|
||||
const { inst, from, type } = await setupLanding('autoslow-other.db', 1000);
|
||||
it('a landing while another plane is still flying → no pause', async () => {
|
||||
const { inst, from, type } = await setupLanding('pause-other.db', 1000);
|
||||
// A second plane on the same route departing at T0 — arrives far after this tick's clock.
|
||||
await inst.db.insert(schema.planes).values({
|
||||
id: 'p-b', model: 'atr72', status: 'flying', fuel: type.maxFuel, maxFuel: type.maxFuel,
|
||||
@@ -281,32 +282,35 @@ describe('auto-slow to 1× when the last plane lands (ISS-011)', () => {
|
||||
vi.setSystemTime(T0 + 2_000);
|
||||
const sim = await tickOnce(inst);
|
||||
|
||||
expect(sim.timeScale).toBe(1000); // p-b still in flight — no auto-slow
|
||||
expect(sim.paused).toBe(false); // p-b still in flight — no pause (nothing would auto-unpause it)
|
||||
expect(sim.timeScale).toBe(1000);
|
||||
const byId = new Map((await inst.db.select().from(schema.planes)).map((p) => [p.id, p.status]));
|
||||
expect(byId.get('plane-starter')).toBe('available'); // the starter did land…
|
||||
expect(byId.get('p-b')).toBe('flying'); // …but the fleet is not idle
|
||||
});
|
||||
|
||||
it('already at 1× → stays 1', async () => {
|
||||
const { inst } = await setupLanding('autoslow-one.db', 1);
|
||||
it('last plane lands at scale 1 → pauses anyway, scale untouched', async () => {
|
||||
const { inst } = await setupLanding('pause-one.db', 1);
|
||||
vi.setSystemTime(T0 + 2_000); // one tick at scale 1 advances 2e3 game ms — past the T0 arrival
|
||||
|
||||
const sim = await tickOnce(inst);
|
||||
|
||||
expect(sim.paused).toBe(true);
|
||||
expect(sim.timeScale).toBe(1);
|
||||
expect((await inst.db.select().from(schema.planes))[0].status).toBe('available');
|
||||
});
|
||||
|
||||
it('paused sim with all planes landed → no change', async () => {
|
||||
const inst = await freshDb('autoslow-paused.db');
|
||||
const inst = await freshDb('pause-paused.db');
|
||||
// The fleet is fully grounded (the seeded starter) — a paused tick must not touch the
|
||||
// scale even though "no plane in flight" holds: the trigger requires a landing this tick.
|
||||
// controls even though "no plane in flight" holds: the trigger requires a landing this tick.
|
||||
await inst.db.update(schema.simState).set({ timeScale: 1000, paused: true });
|
||||
|
||||
vi.setSystemTime(T0 + 5_000);
|
||||
const sim = await tickOnce(inst);
|
||||
|
||||
expect(sim.timeScale).toBe(1000); // no landing processed while paused → trigger never fires
|
||||
expect(sim.paused).toBe(true); // no landing processed while paused → trigger never fires
|
||||
expect(sim.timeScale).toBe(1000);
|
||||
expect((await inst.db.select().from(schema.planes))[0].status).toBe('available');
|
||||
});
|
||||
});
|
||||
|
||||
+10
-9
@@ -74,8 +74,8 @@ export async function tickOnce(inst: GameDb): Promise<schema.SimStateRow> {
|
||||
let landedThisTick = 0;
|
||||
if (advanceMs > 0) {
|
||||
await expirePackages(inst, clockMs);
|
||||
// ISS-011: remember the landings so the tick can auto-slow to 1× when this was
|
||||
// the last plane in flight.
|
||||
// ISS-041: remember the landings so the tick can pause when this was the last
|
||||
// plane in flight.
|
||||
landedThisTick = await deliverPackages(inst, clockMs);
|
||||
await spawnOpenPackages(inst, clockMs);
|
||||
// AFTER delivery on purpose: a plane that just landed gets work spawned
|
||||
@@ -83,17 +83,18 @@ export async function tickOnce(inst: GameDb): Promise<schema.SimStateRow> {
|
||||
await spawnCoveragePackages(inst, clockMs);
|
||||
}
|
||||
|
||||
const sets: Partial<Pick<schema.SimStateRow, 'clockMs' | 'lastRealTickMs' | 'timeScale'>> = {
|
||||
const sets: Partial<Pick<schema.SimStateRow, 'clockMs' | 'lastRealTickMs' | 'timeScale' | 'paused'>> = {
|
||||
clockMs,
|
||||
lastRealTickMs: nowMs,
|
||||
};
|
||||
// Auto-slow (ISS-011): when ≥1 plane landed this tick and NO plane remains in flight,
|
||||
// drop the stored timeScale to 1× — persisted here so the UI slider reflects it on the
|
||||
// next snapshot. Arrival-triggered by design: a grounded fleet at high scale is left
|
||||
// alone (the player speeds up manually again; there is no auto-restore).
|
||||
if (landedThisTick > 0 && !sim.paused) {
|
||||
// Pause on landing (ISS-041): when ≥1 plane landed this tick and NO plane remains in flight,
|
||||
// pause the sim WITHOUT touching timeScale — speed is preserved for the next dispatch.
|
||||
// Arrival-triggered by design: a grounded fleet at high scale is left alone (there is no
|
||||
// auto-resume except starting a flight; see flyPlane). A paused tick never processes landings
|
||||
// (advanceMs === 0), so the trigger can only fire on an advancing tick.
|
||||
if (landedThisTick > 0) {
|
||||
const flying = await inst.db.select().from(schema.planes).where(eq(schema.planes.status, 'flying'));
|
||||
if (flying.length === 0) sets.timeScale = MIN_TIME_SCALE;
|
||||
if (flying.length === 0) sets.paused = true;
|
||||
}
|
||||
|
||||
// Persist lastRealTickMs even when nothing advanced — it is the tick anchor.
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "flight-ops",
|
||||
"version": "0.23.0",
|
||||
"version": "0.24.0",
|
||||
"private": true,
|
||||
"scripts": {
|
||||
"dev": "next dev -p 3000",
|
||||
|
||||
Reference in New Issue
Block a user