Merge pull request 'v0.60.0 — Fiord default map style (#118)' (#136) from feat/fiord-default-style into master
CI / build + unit + e2e (push) Successful in 13m51s

This commit was merged in pull request #136.
This commit is contained in:
2026-09-23 10:58:14 +02:00
3 changed files with 7 additions and 3 deletions
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# Changelog
## v0.63.0 — 2026-09-23 08:43
- **Overlay colors retuned for the Fiord default (ISS-118).** The first half of this issue landed in v0.4.0 (`DEFAULT_STYLE_ID = 'fiord'` + top-bar switcher, e2e already pins `toHaveValue('fiord')`); this completes the second half — auditing every color drawn on the map against Fiord's actual palette. Key finding: OpenFreeMap's Fiord is a DARK cool-toned basemap (land #45516E slate, water #38435C navy — verified byte-identical between the self-hosted `public/styles/fiord.json` and `tiles.openfreemap.org/styles/fiord`), not a light one. WCAG contrast audit of all nine overlay colors against both base surfaces: seven already read fine (≥ 3.3:1 on land AND water) and are untouched — amber flying leg #f59e0b, gold dotted queue line #d4a017 (ISS-098 picked it for light+dark), sky-blue grounded plane + hover halo #38bdf8, green flying plane #22c55e, yellow hover ring/trace #facc15, green target ring #4ade80. Two were weak and got brightened one step within the same hue family: airport dot fill rose-600 #e11d48 (1.68:1 on slate land — the weakest element on the map) → rose-500 #f43f5e (2.15:1), and the hovered-route highlight red-500 #ef4444 (2.10:1, below the 3:1 graphical-object bar for an emphasis layer) → red-400 #f87171 (2.86:1 on land / 3.57:1 on water). White strokes and all other paint values unchanged; no new constants — both colors are single-use inline paint values, matching the existing style of this file.
- **Tests.** No test changes needed: `components/map.test.ts` pins only #d4a017 (untouched), e2e specs query rendered features by id/layer rather than color, and `lib/mapStyles.test.ts` already pins `DEFAULT_STYLE_ID = 'fiord'`.
## v0.62.0 — 2026-09-23 07:36
- **Fixed 24x world clock (#135).** Finalized the closed issue #117 spec: the world clock runs at the fixed `WORLD_TIME_SCALE = 24` while any plane is flying or in repair, and stays FROZEN when the whole fleet is grounded — replacing v0.56.0's idle slowdown (`IDLE_WORLD_TIME_SCALE = WORLD_TIME_SCALE / 24`, ISS-128). **Production rate is now exactly 24x regardless of legacy stored values:** `tickOnce` in `lib/sim/engine.ts` computes `advanceMs = advance ? min(elapsed, MAX_TICK_ELAPSED_MS) × scale : 0` where `scale = FLIGHT_TEST_HOOKS === '1' ? sim.timeScale : WORLD_TIME_SCALE` — pre-v0.52.0 saves hold `timeScale: 1000` (the old UI ladder), which is why the live instance still ran at ×1000; only deployments with the env var set honor the stored override written by `POST /api/test/set-timescale` (range [1, 100_000], kept for tests). A frozen tick skips expiry/delivery/repair/spawn entirely and only updates `lastRealTickMs`, so resuming activity never fast-forwards the frozen span. The client mirror (`advanceSimClock` in `lib/useSimClock.ts`) holds its anchor value while grounded, so polls re-anchor without any jump. Removed: `IDLE_WORLD_TIME_SCALE` from `lib/worldClock.ts`, and — **separate finding** — `FLIGHT_TEST_HOOKS: "1"` from the production `docker-compose.yml`: it enabled the `/api/test/*` hooks in prod AND (pre-gate) made the live instance honor its stale stored 1000; e2e runs only in CI against `docker-compose.ci.yml`, which sets the var itself. Unchanged on purpose: the ~1 s background tick (started at boot), the test hook endpoint, and the inert legacy columns `paused`/`lastSelectedTimeScale` (nothing reads them; no migration — per #117 saves reset when multiplayer ships). The OpenAPI description of `/api/state` ("while no plane is flying or in repair the clock stays frozen") now matches the code.
- **Tests.** Unit: `lib/sim/engine.test.ts` — both rate branches pinned: with `FLIGHT_TEST_HOOKS=1` stubbed (the file's default, like CI) stored overrides are honored; a new production test unsets the var and proves a legacy stored `timeScale: 1000` still advances at exactly ×24. Grounded-fleet tests pin a FROZEN clock (no idle creep, resume-without-catch-up after takeoff, raised timeScale ignored while grounded); describe renamed to "grounded fleet freezes the world clock (#135)" and pins `WORLD_TIME_SCALE = 24`. `lib/useSimClock.test.ts` — the grounded case asserts staying exactly at the anchor value. E2E: `e2e/sim.spec.ts`'s idle test becomes an exact freeze (delta === 0 after ~2.5 s of idleness); `e2e/state.spec.ts`'s restart test tightens from bounded delta to EXACT clock equality across `docker compose restart`; `e2e/right-pane.spec.ts` verifies the frozen clock, then asserts the abandon-penalty preview matches the server exactly (zero drift under a frozen clock — replaces the DRIFT_MS slope tolerance); `e2e/events.spec.ts` relaxes strict clock advance between SSE frames to non-decreasing (a grounded fleet pushes identical-clockMs frames; advance itself is pinned in sim.spec.ts). The activateWorld/deactivateWorld wrappers are unchanged — a repairing plane still means full scale.
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@@ -360,7 +360,7 @@ export default function FlightMap({ state, hovered, applySnapshot }: MapProps) {
source: AIRPORTS_SOURCE_ID,
paint: {
'circle-radius': 5, // ISS-010 (v0.18.0): bigger — the r=3 dots were hard to click
'circle-color': '#e11d48',
'circle-color': '#f43f5e', // ISS-118 (v0.60.0): rose-500 — old #e11d48 (rose-600) was tuned for light tiles; 1.7:1 on Fiord's dark slate land
'circle-stroke-width': 1.5,
'circle-stroke-color': '#ffffff',
},
@@ -462,7 +462,7 @@ export default function FlightMap({ state, hovered, applySnapshot }: MapProps) {
source: ROUTES_SOURCE_ID,
filter: ['==', ['get', 'planeId'], ''],
paint: {
'line-color': '#ef4444', // red — distinct from the amber routes-legs line
'line-color': '#f87171', // ISS-118 (v0.60.0): red-400 — old #ef4444 sat at 2.1:1 on Fiord's dark slate; brighter so the hover emphasis reads, still distinct from the amber routes-legs line
'line-width': 6,
},
});
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{
"name": "flight-ops",
"version": "0.62.0",
"version": "0.63.0",
"private": true,
"scripts": {
"dev": "next dev -p 3000",