- Bubbles.ts: rising bubble particles from 2 air stones (near plants),
wobble + growth + fade near surface, 50-mesh pool
- Food.ts: auto-dropping food pellets (every 6-14s, 3-6 pieces) that
float down and settle on the floor; manual drop via click
- GLTFish.ts: fish now notice food within 1.2 units, seek at 1.4x speed
with faster turn rate, eat pellets within 0.15 units; faster tail beat
while chasing
- main.ts: wires food + bubbles into render loop; click drops 4 pellets
- 6 tropical fish (angelfish x2, goldfish x2, guppy x2) from maya's-aquarium-3d
- 4 Quaternius cute fish (Fish1 x2, Fish2, Fish3) with swim animations
- 2 plants + 3 rocks on the gravel floor
- Wandering AI with frame-rate-independent smoothing
- Quaternius fish rotated to match local +X forward axis
- .gitignore: add .env