- Game state with localStorage save/load + reset (type DELETE to confirm) - Alpine.js + Tailwind CSS + Lucide UI overlay (HUD bar, shop modal, settings, toasts) - Economy: fish prices, tank tier costs/capacities, rarity multipliers, sell value formula - Genetic system: hue/saturation/size/speed/pattern/rarity/gender + breeding inheritance - Fish selection via raycaster (click fish = select, click empty = drop food) - Buy/Sell/Breed/Upgrade actions wired to game state
This commit is contained in:
@@ -9,10 +9,13 @@
|
||||
"preview": "vite preview"
|
||||
},
|
||||
"dependencies": {
|
||||
"alpinejs": "^3.17.4",
|
||||
"three": "^0.182.0"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@tailwindcss/vite": "^4.3.3",
|
||||
"@types/three": "^0.182.0",
|
||||
"tailwindcss": "^4.3.3",
|
||||
"typescript": "^5.8.3",
|
||||
"vite": "^7.0.0"
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user