kamilkrzywda eb50f3b56b feat: game state, persistence, UI framework (Alpine+Tailwind), economy system (#10, #11, #12)
- Game state with localStorage save/load + reset (type DELETE to confirm)
- Alpine.js + Tailwind CSS + Lucide UI overlay (HUD bar, shop modal, settings, toasts)
- Economy: fish prices, tank tier costs/capacities, rarity multipliers, sell value formula
- Genetic system: hue/saturation/size/speed/pattern/rarity/gender + breeding inheritance
- Fish selection via raycaster (click fish = select, click empty = drop food)
- Buy/Sell/Breed/Upgrade actions wired to game state
2026-10-07 12:38:18 +00:00
2026-10-06 18:58:06 +00:00
S
Description
Three.js aquarium game with GLB fish models, breeding/selling economy, and tank expansion
Readme
4.3 MiB
Languages
TypeScript 60.3%
JavaScript 29.2%
HTML 9.7%
CSS 0.5%
Dockerfile 0.3%