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v0.12.0
SpaceWanderer/lib
T
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kamilkrzywda 352ef31625
CI / build + unit + e2e (pull_request) Successful in 3m3s
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test(game): pin RECRUIT_CHANCE_BASE === CREW_CHANCE so the no-trait recruit path can't silently diverge (#43)
2026-10-04 21:20:27 +00:00
..
db
feat(db): crew_skills table + role-based starting levels — schema v8 (#45)
2026-10-04 00:56:30 +00:00
game
test(game): pin RECRUIT_CHANCE_BASE === CREW_CHANCE so the no-trait recruit path can't silently diverge (#43)
2026-10-04 21:20:27 +00:00
openapi.test.ts
feat(ui): skill levels + titles on CREW tab and team-builder (#45)
2026-10-04 03:22:51 +00:00
openapi.ts
feat(game): trait outcome effects — extra haul item + recruit chance (#43)
2026-10-04 21:04:24 +00:00
utils.ts
app: shell + scificn-ui frontend (SCI-FI theme, brightened --text-muted)
2026-09-28 15:56:24 +00:00
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