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b8a998dcbb191d06f601ca24d502e9613324ec96
SpaceWanderer
/
lib
/
game
T
History
kamilkrzywda
b8a998dcbb
CI / build + unit + e2e (pull_request)
Successful in 2m52s
Details
chore(release): v0.11.0 — skill progression & specialisation (
#45
)
2026-10-04 03:49:06 +00:00
..
crew-costs.ts
feat(game): crew-costs balance module + computeDuration duration model (
#44
)
2026-10-02 12:58:57 +00:00
crew.test.ts
fix(game): numbered name fallback when pool exhausted — server no longer freezes past 128 systems
2026-09-29 09:18:00 +00:00
crew.ts
feat(db): crew_skills table + role-based starting levels — schema v8 (
#45
)
2026-10-04 00:56:30 +00:00
events.test.ts
feat(events): event log read — getEvents + limit parsing
2026-09-29 02:45:38 +00:00
events.ts
feat(events): event log read — getEvents + limit parsing
2026-09-29 02:45:38 +00:00
missions.test.ts
feat(api): ship + research endpoints queue tasks with lead + helpers; mission accept is instant and free (
#44
)
2026-10-02 18:36:14 +00:00
missions.ts
feat(api): ship + research endpoints queue tasks with lead + helpers; mission accept is instant and free (
#44
)
2026-10-02 18:36:14 +00:00
research.test.ts
feat(game): per-type resolvers — jump/explore/ship/research effect extraction for task resolution (
#44
)
2026-10-02 13:55:32 +00:00
research.ts
feat(api): ship + research endpoints queue tasks with lead + helpers; mission accept is instant and free (
#44
)
2026-10-02 18:36:14 +00:00
save.test.ts
chore(release): v0.11.0 — skill progression & specialisation (
#45
)
2026-10-04 03:49:06 +00:00
save.ts
feat(ui): skill levels + titles on CREW tab and team-builder (
#45
)
2026-10-04 03:22:51 +00:00
ship-costs.ts
ui: real SHIP SYSTEMS tab (upgrade/expand/build buttons) + left column mirrors live ship state
2026-09-28 23:43:03 +00:00
ship.test.ts
feat(game): per-type resolvers — jump/explore/ship/research effect extraction for task resolution (
#44
)
2026-10-02 13:55:32 +00:00
ship.ts
feat(api): ship + research endpoints queue tasks with lead + helpers; mission accept is instant and free (
#44
)
2026-10-02 18:36:14 +00:00
skills.test.ts
fix(game): grantXp event fires only on level transition, not while at-band (
#45
)
2026-10-04 02:50:47 +00:00
skills.ts
fix(game): grantXp event fires only on level transition, not while at-band (
#45
)
2026-10-04 02:50:47 +00:00
tasks.test.ts
feat(ui): skill levels + titles on CREW tab and team-builder (
#45
)
2026-10-04 03:22:51 +00:00
tasks.ts
feat(game): skill XP on task completion + power bands in duration (
#45
)
2026-10-04 02:34:56 +00:00
tech.ts
feat(game): NAVIGATION AI unlocks two-hop jumps in one action (
#35
)
2026-09-29 14:53:11 +00:00
test-fixtures.ts
feat(api): jump + explore endpoints queue tasks with lead + helpers instead of resolving instantly (
#44
)
2026-10-02 15:47:31 +00:00
world.test.ts
feat(game): NAVIGATION AI unlocks two-hop jumps in one action (
#35
)
2026-09-29 14:53:11 +00:00
world.ts
feat(game): NAVIGATION AI unlocks two-hop jumps in one action (
#35
)
2026-09-29 14:53:11 +00:00