46 lines
2.1 KiB
TypeScript
46 lines
2.1 KiB
TypeScript
import { getGameDb } from '@/lib/db/client'
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import * as schema from '@/lib/db/schema'
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import { parseCrewTeam } from '@/app/api/crew-team'
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import { checkUpgradePreconditions, getShipState, ShipError } from '@/lib/game/ship'
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import { makePowerOfFor, queueStateFromSave, saveInventory, saveTaskRow } from '@/lib/game/save'
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import { queueTask, TaskError } from '@/lib/game/tasks'
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// Level up a built ship system by one (capped at max level): assign the crew team (lead +
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// helpers) and queue the SHIP_UPGRADE task — the cost (`level` units of any resource) is
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// deducted at queue time and the level-up lands when the task completes on the turn tick
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// (runTurn). Body: { systemId, leadCrewId, helperCrewIds? }. Queueing spends no turn;
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// returns the same fresh ship state the instant action returned.
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export async function POST(req: Request) {
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let body: unknown
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try {
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body = await req.json()
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} catch {
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return Response.json({ error: 'Invalid JSON body' }, { status: 400 })
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}
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const systemId = (body as { systemId?: unknown }).systemId
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if (typeof systemId !== 'number' || !Number.isInteger(systemId)) {
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return Response.json({ error: 'systemId must be an integer' }, { status: 400 })
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}
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const team = parseCrewTeam(body)
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if ('error' in team) {
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return Response.json({ error: team.error }, { status: team.status })
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}
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try {
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const db = await getGameDb()
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await checkUpgradePreconditions(db, systemId) // existing pre-checks: 404 unknown · 409 not built / max level
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const state = await queueStateFromSave(db)
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const [save] = await db.db.select().from(schema.saves).limit(1)
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const { task, inventory } = queueTask(state, { type: 'SHIP_UPGRADE', payload: { systemId }, leadCrewId: team.leadCrewId, helperCrewIds: team.helperCrewIds }, await makePowerOfFor(db, save, 'SHIP_UPGRADE'))
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await saveTaskRow(db, task)
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await saveInventory(db, inventory) // the cost was deducted at queue time
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return Response.json(await getShipState(db))
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} catch (err) {
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if (err instanceof ShipError || err instanceof TaskError) {
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return Response.json({ error: err.message }, { status: err.status })
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}
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throw err
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}
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}
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