Files
SpaceWanderer/app/api/ship/expand/route.ts
T

29 lines
935 B
TypeScript

import { getGameDb } from '@/lib/db/client'
import { ShipError, expandSystem } from '@/lib/game/ship'
// Raise a built ship system's capacity by one (capped at max capacity). Body: { "systemId": number }.
// Costs inventory items + a turn; returns the fresh ship state.
export async function POST(req: Request) {
let body: unknown
try {
body = await req.json()
} catch {
return Response.json({ error: 'Invalid JSON body' }, { status: 400 })
}
const systemId = (body as { systemId?: unknown }).systemId
if (typeof systemId !== 'number' || !Number.isInteger(systemId)) {
return Response.json({ error: 'systemId must be an integer' }, { status: 400 })
}
try {
const db = await getGameDb()
return Response.json(await expandSystem(db, systemId))
} catch (err) {
if (err instanceof ShipError) {
return Response.json({ error: err.message }, { status: err.status })
}
throw err
}
}