kamilkrzywda
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3aa27ffd89
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game: bodies generated with each system; explore action — deterministic haul, turn cost, inventory accumulation
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2026-09-28 22:07:53 +00:00 |
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kamilkrzywda
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cbab17047b
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game: seeded planet/moon generation per system + deterministic exploration roll
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2026-09-28 22:04:23 +00:00 |
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kamilkrzywda
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58ac64af4f
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game: save lifecycle — auto-init, world state, jump with adjacency validation + chart growth
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2026-09-28 21:28:14 +00:00 |
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kamilkrzywda
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1634c0602e
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game: seeded world generation (pure) — start region + expansion rings
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2026-09-28 21:25:14 +00:00 |
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