Pax Historia-style sim where the LLM is the world engine.
- React 19 + Vite 6 + Tailwind v4 + shadcn/ui frontend
- Express single-port backend (/api + /sse + built client + SPA fallback)
- SQLite (better-sqlite3) persistence, one row per game
- MapLibre choropleth map (OpenFreeMap dark + ISO_A3 regions)
- Defensive turn loop: strip fences, balanced-{} extract, parse, clamp 0-100,
retry-once nudge, generic 'unclear' fallback; never crashes on bad output
- 5 seed presets (wwii-1939, coldwar-1955, modern-2025, no-wwii-1940, aegis-2400)
- LLM client over native fetch w/ injectable transport (mesh-bot pattern);
LLM_STUB=1 deterministic transport for tests/e2e
- Unit (vitest, 19) + deterministic Playwright e2e
- Multi-stage node:22-slim Docker + Traefik (history.dev.kkhost.pl:4321)
Co-Authored-By: OpenCode <opencode@users.noreply.github.com>
29 lines
843 B
YAML
29 lines
843 B
YAML
services:
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history:
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build: .
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image: history:latest
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restart: unless-stopped
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environment:
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- PORT=4321
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# Live LLM (default) reads LLM_API_BASE / LLM_MODEL. Set LLM_STUB=1 to use
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# the deterministic stub instead (no model required). Both are optional env.
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# - LLM_STUB=1
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networks:
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- dev_net
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volumes:
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- history-data:/app/data
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# Shared Traefik (dev_traefik) routing — see ../PROXY.md. Plain HTTP only;
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# TLS is terminated by the external proxy in front of this Traefik.
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labels:
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- "traefik.enable=true"
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- "traefik.http.routers.history.rule=Host(`history.dev.kkhost.pl`)"
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- "traefik.http.routers.history.entrypoints=web"
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- "traefik.http.services.history.loadbalancer.server.port=4321"
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networks:
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dev_net:
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external: true
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volumes:
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history-data:
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