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@@ -27,8 +27,10 @@ renders territorial ownership; the whole thing persists to SQLite and streams ov
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- Frontend: React 19 + Vite 6 + Tailwind CSS v4 (`@tailwindcss/vite`, no config file) + shadcn/ui
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- Frontend: React 19 + Vite 6 + Tailwind CSS v4 (`@tailwindcss/vite`, no config file) + shadcn/ui
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- Backend: Node 22 + Express — one process serving the built client, `/api` (REST), and `/sse`
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- Backend: Node 22 + Express — one process serving the built client, `/api` (REST), and `/sse`
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- Persistence: `better-sqlite3` (one row per game, full `GameState` as JSON)
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- Persistence: `better-sqlite3` (one row per game, full `GameState` as JSON)
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- Map: MapLibre GL (`maplibre-gl`) — remote OpenFreeMap `dark` basemap + a country choropleth
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- Map: MapLibre GL (`maplibre-gl`) — remote OpenFreeMap `dark` basemap + a **sub-national**
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from `public/countries.geo.json` (`id` = ISO_A3)
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choropleth from `public/regions.geo.json` (2,597 sub-regions; feature `id` = `<ISO_A3>-<nn>`,
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`properties.parent` = the country's ISO_A3). Ownership and the LLM stay at **country**
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granularity, so a sub-region inherits its parent country's owner color (see #16).
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- The LLM client is a thin OpenAI chat-completions wrapper over native `fetch` with an
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- The LLM client is a thin OpenAI chat-completions wrapper over native `fetch` with an
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**injectable transport** (mirrors `mesh-bot/src/llm`). A deterministic **stub** transport
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**injectable transport** (mirrors `mesh-bot/src/llm`). A deterministic **stub** transport
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(`LLM_STUB=1`) is used by all tests/e2e.
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(`LLM_STUB=1`) is used by all tests/e2e.
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@@ -48,7 +50,8 @@ history/
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├── index.html
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├── index.html
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├── presets/ # 5 scenario JSON files + index.json (manifest)
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├── presets/ # 5 scenario JSON files + index.json (manifest)
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├── public/
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├── public/
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│ └── countries.geo.json # 177 features, id=ISO_A3 (committed; Vite copies to dist/)
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│ ├── countries.geo.json # 177 countries, id=ISO_A3 (input to the region generator)
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│ └── regions.geo.json # 2,597 sub-regions, id=<ISO_A3>-<nn>, parent=ISO_A3 (the choropleth)
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├── shared/ # NO runtime deps — the single source of truth
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├── shared/ # NO runtime deps — the single source of truth
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│ ├── types.ts # domain types (Nation, GameState, RoundItem, Preset, …)
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│ ├── types.ts # domain types (Nation, GameState, RoundItem, Preset, …)
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│ └── protocol.ts # LLM TurnResult schema + AddAction/AddDiplomacy/RemoveQueueItem/Jump request types + pure helpers
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│ └── protocol.ts # LLM TurnResult schema + AddAction/AddDiplomacy/RemoveQueueItem/Jump request types + pure helpers
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@@ -72,7 +75,7 @@ history/
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│ └── utils.ts # cn()
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│ └── utils.ts # cn()
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└── components/
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└── components/
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├── PresetPicker.tsx / NationSelect.tsx # home + nation pick screens
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├── PresetPicker.tsx / NationSelect.tsx # home + nation pick screens
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├── WorldMap.tsx # MapLibre basemap + choropleth + click popup + player highlight
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├── WorldMap.tsx # MapLibre basemap + choropleth + click→dossier + hover tooltip + player highlight
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├── NationPanel.tsx # a nation's stats/territory/diplomacy dossier
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├── NationPanel.tsx # a nation's stats/territory/diplomacy dossier
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├── ActionPanel.tsx # tabs: Action / Diplomacy / Advisor + pending-queue list (per-item trash button + confirm dialog) + "Jump forward"
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├── ActionPanel.tsx # tabs: Action / Diplomacy / Advisor + pending-queue list (per-item trash button + confirm dialog) + "Jump forward"
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├── EventFeed.tsx # scrolling event log (newest first)
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├── EventFeed.tsx # scrolling event log (newest first)
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@@ -120,6 +123,10 @@ history/
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own. This design reduces LLM call frequency and makes each call a coherent batch of work.
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own. This design reduces LLM call frequency and makes each call a coherent batch of work.
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Queued items can be removed again via `POST /queue/remove` (by index — the client offers a
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Queued items can be removed again via `POST /queue/remove` (by index — the client offers a
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trash button per row with a confirm dialog); like the adds it never advances the turn.
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trash button per row with a confirm dialog); like the adds it never advances the turn.
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- **Advisor "thinking" state (separate from the turn `busy`).** The Advisor tab shows a thinking hint
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(mirroring the turn's `sim-hint`) and disables its "Ask advisor" button while the advisor LLM call is
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in flight, and the top-bar `status-indicator` reads "Advisor thinking…". It is a distinct `advisorBusy`
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flag in `App.tsx` and must never gate "Jump forward" or the turn flow.
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- **Monotonic `GameState.version` — clients "never go backwards".** Every mutation (queue
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- **Monotonic `GameState.version` — clients "never go backwards".** Every mutation (queue
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add/remove, turn commit) bumps `state.version` in the engine (`queueRoundItem` /
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add/remove, turn commit) bumps `state.version` in the engine (`queueRoundItem` /
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`removeRoundItem` / `applyTurnResult`); it starts at 1 on game creation, is persisted in SQLite,
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`removeRoundItem` / `applyTurnResult`); it starts at 1 on game creation, is persisted in SQLite,
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@@ -136,6 +143,22 @@ history/
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(model down) surfaces as an HTTP 502 to the client (shown as a toast).
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(model down) surfaces as an HTTP 502 to the client (shown as a toast).
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- **Stable per-nation colors.** `shared.nationColor(id)` hashes a nation id → hue, shared by the
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- **Stable per-nation colors.** `shared.nationColor(id)` hashes a nation id → hue, shared by the
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server's `RegionMap` and any client coloring so the choropleth always agrees.
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server's `RegionMap` and any client coloring so the choropleth always agrees.
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- **Map click → dossier target (owner resolved from the RegionMap, via the parent country).**
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Clicking a sub-region does NOT open a popup — it switches the dossier to that sub-region's
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**parent country's** owning nation (`focusNation(ownerId)` in `GameScreen`, which also records
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which region was clicked for a small dossier label); the manual "Inspect" selector and a map click
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both set the same target and stay in sync (a manual pick clears the label). Ownership is resolved
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from the authoritative `RegionMap` (keyed by the **parent country's** ISO_A3) via the feature's
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`properties.parent`, using the shared `mapFeatureOwner()` helper (`regionId` still holds the
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sub-region's own id, e.g. `FRA-03`). It must **never** be resolved from the feature's top-level
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`id` (MapLibre repacks it into a numeric index — the "no owner" bug, #6) nor from the sub-region
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`id` (not a `RegionMap` key). Sub-regions of a country with no `RegionMap` entry (unowned) leave
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the current dossier target unchanged — never a broken dossier. The hover path (a non-closeable
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tooltip showing the sub-region name + parent country + owner + key stats) uses the same resolution.
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**PR 2 of #16:** the map renders `regions.geo.json` (sub-national) but ownership/territory and the
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LLM stay at country level — a nation owns whole countries, so all its sub-regions share the country's
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color, and a whole-country transfer flips all its sub-regions at once (PR 3 will make sub-regions
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individually ownable).
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- **Deterministic stub.** `server/stub.ts` answers the model contract deterministically per
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- **Deterministic stub.** `server/stub.ts` answers the model contract deterministically per
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queued round item: each `action` item → one military/success event, each `diplomacy` item → one
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queued round item: each `action` item → one military/success event, each `diplomacy` item → one
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diplomatic/partial event, an empty round → one political "The world moves on" event. The player
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diplomatic/partial event, an empty round → one political "The world moves on" event. The player
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@@ -224,5 +247,6 @@ history/
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caught.
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caught.
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- **`better-sqlite3`** is the only native module; the Docker build relies on its prebuilt binary
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- **`better-sqlite3`** is the only native module; the Docker build relies on its prebuilt binary
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(works on `node:22-slim`/glibc). It's the sole `--external` in the tsup server bundle.
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(works on `node:22-slim`/glibc). It's the sole `--external` in the tsup server bundle.
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- The `dist/` client is committed to the build output only; `public/countries.geo.json` is copied
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- The `dist/` client is committed to the build output only; the `public/` geo files
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into `dist/` by Vite at build time, so the prod image serves it from `dist/` (no separate copy).
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(`regions.geo.json` — the choropleth — and `countries.geo.json`) are copied into `dist/` by Vite
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at build time, so the prod image serves them from `dist/` (no separate copy).
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@@ -2,6 +2,90 @@
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All notable changes to **History** are listed here, newest first.
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All notable changes to **History** are listed here, newest first.
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## v0.18.0 — 2026-10-13 18:54
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- **Fixed a stale-owner display bug: the region hover tooltip and the dossier "Selected" label no longer print the static parent-country code (e.g. "FRA").** The GeoJSON `properties.parent` is a *static geographic-origin* field that never updates when a country is taken, yet it was rendered in the hover tooltip (as a sub-line and as a title fallback) and in the dossier's `Selected:` label (as a `(FRA)` suffix) — so a sub-region of a transferred country still displayed the old country's code next to the (correct) new owner. The tooltip now shows only the region name + the live owner chip (from the RegionMap) + key stats, and the dossier label shows only the region name. Ownership resolution still keys on `properties.parent` (unchanged) — only the display of it was removed.
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## v0.17.0 — 2026-10-13 15:13
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- **Filled the no-one's-land left between merged sub-regions (Part of #16).** The v0.14 coarsening's boolean dissolves left slivers of each country's landmass inside no region — measured at **≈ 3.90M km² globally** (the union of a country's regions covered only ~98% of its landmass). The new `scripts/fill-gaps.mjs` (`npm run fill:regions`) closes them: per country it computes the gap (`landmass − union(its regions)`, `@turf/difference`+`union`), drops slivers < **25 km²** (66,637 of them — sub-pixel on the map), and assigns each remaining piece to the **nearest region** (centroid distance) as an appended MultiPolygon part. **2,696,811 km²** of no-one's-land was filled into **1,575 regions** (+6,768 parts: 5,026 → 11,794), leaving **63,889 km²** residual (**98.4% reduction** — the rest is coastline digitization fuzz and 14 tiny border-band overlap artifacts, see below). The named "messy" regions absorb their surroundings: **SI-048 Kočevje (SVN) 16,692 → 19,816 km² (57 → 90 parts)**, **MK-36 Kavadarci (MKD) 21,297 → 25,190 km² (8 → 17)**, **AZ-AGC Ağcabədi (AZE) 18,657 → 32,065 km² (7 → 14)**; the biggest single fills are **AQ-X01~ (Antarctica) +195,351 km²**, **CA-NU (Nunavut) +143,447**, **AQ-X02~ +142,615**, **CL-MA (Magallanes) +81,806**, **US-AK (Alaska) +63,830**, **CA-NT (NWT) +46,333**, **GL-UO (Kommuneqarfiup) +41,971**, **RU-KAM (Kamchatka) +41,911**.
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- **Correct, not just greedy: clipping, hole policy, dedup.** Each gap piece is clipped sequentially against (a) all *other countries'* regions, (b) its own country's existing regions, and (c) pieces already appended (bbox-touching) — so a piece straddling a border is split, and no piece can double-cover another region's area (**1,149,841 km² of foreign overhang removed** this way; 0 clip failures). **FR-57 Moselle (FRA) gains nothing on purpose**: its apparent gap was a cross-border phantom consumed by the neighbor clip — correct behavior. Holes follow a keep-or-drop policy: a gap hole whose centroid matches a **pre-existing hole** (within 10 km) or lies inside another country's landmass is kept, otherwise it's a phantom and dropped — so the **KZ-KZY Aral hole survives** (5,858 km² planar, the file's only hole; 5,875 km² of water kept open). A global dedup set guarantees each cleaned piece is appended at most once.
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- **The dataset contract is untouched.** Still **1,796 regions** with identical `id` / `properties.name` / `properties.parent` and order — the fill only *appends* parts; all **177 countries** covered; the single KZ-KZY hole intact. **14 genuinely new overlap pairs** remain (13 same-country border bands + 1 cross CN-FJ×TW-KIN) — a known polychip artifact of filling right up to a shared boundary (the pre-fill file already carried 3,690 pre-existing pairs), and they are sub-pixel at map scale, so they're accepted. The file grows **2,289,528 → 3,399,806 bytes (2.29 → 3.40 MB)** — under the 5 MB guard, so no Douglas–Peucker pass is needed.
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- **Deterministic + idempotent.** Fixed 25 km² threshold, deterministic ordering (centroid → area → id), 4-dp rounding (same convention as the other scripts). A fresh run on the pristine v0.16 file reproduces the shipped byte-for-byte (sha256 `87f44198…`), and re-running on the filled file is a no-op (byte-identical output).
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- **Tests** — `scripts/regions.test.ts` (now 9 tests): the v0.16 fixed-point pin is updated to the v0.17 topology (1,796 regions, 11,794 parts, 11,795 rings, 164,801 vertices, 1 hole); a new test asserts the **only** hole in the file is KZ-KZY and sits in a realistic 5,000–7,000 km² band; a new **grid-sampled per-country coverage** test (25×25 grid per country, inline even-odd ray cast) asserts no significant no-one's-land remains — median 1.8% / p90 6.1% / max 26.4% (BRN, a coastline-denseness artifact, not a real gap), with thresholds at 5% / 15% / 40% and ≤3 countries above 20%. The planar sum band's upper bound widens 175% → **190%**: the fill only adds area *inside* each country, so it can't shrink the pre-existing admin-1 over-extension tail (Vanuatu 178.9%, Solomon Is. 133% — tiny island nations whose admin-1 polygons extend beyond their own country polygon), while the old under-fill tail is gone (minimum is now Brunei at 78.8%, was ~52%).
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- **Type-check gotcha (why the test stays turf-free):** the project keeps `@types/geojson` **out of the tsc program** (tsconfig `types: ["vite/client", "node"]`). maplibre-gl's d.ts references the `GeoJSON` UMD global *without importing it*, so under `skipLibCheck` the reference degrades to `any` and `WorldMap.tsx`'s deliberately-minimal `GeoFeature` (with `geometry: unknown`) passes. The moment anything (e.g. a test importing `@turf/turf`) pulls `@types/geojson` into the program, those references typecheck for real and `WorldMap.tsx` fails with 7 errors. The v0.14–0.16 scripts are `.mjs` (never typechecked) for exactly this reason; the new test uses an inline ray cast instead of a geometry library, and `@turf/*` (a new devDependency, 137 packages including the meta `@turf/turf`) is only ever *run* by the `.mjs` scripts.
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- Part of #16
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## v0.16.0 — 2026-10-13 09:37
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- **Smoothed the jagged sub-national region boundaries with Douglas–Peucker vertex-thinning (Part of #16).** The v0.14 coarsening (boolean dissolve) and Natural Earth's 1:10m digitization left some boundaries overly jagged — the worst being regions the dissolve split into many small zig-zag fragments, e.g. **SI-048 Kocevje (Slovenia, 57 parts)** and **MK-36 Kavadartsi (N. Macedonia, 8 parts)**. The new `scripts/smooth-regions.mjs` (`npm run smooth:regions`) runs `@turf/simplify` (Ramer–Douglas–Peucker, tolerance ~**50 m**) over **every ring of every polygon**, dropping the redundant "in-between" vertices of a shallow zig-zag while keeping the overall shape.
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- **Vertex-thinning only — no topology change.** DP only removes points: it never moves a border, never merges/dissolves a part, and never creates or removes a ring. So the dataset contract is fully preserved — still **1,796 regions** with identical `id` / `properties.name` / `properties.parent`, all **177 countries** covered, the same **5,026 parts / 5,027 rings**, the single **KZ-KZY** hole, and all **83 islands**. The 18 degenerate 3-point "micro-dot" rings (Ragged Island, the Paracels, …) are kept verbatim (`@turf/simplify` requires ≥4 pts and would otherwise throw).
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- **A gentle pass, reported honestly.** At 50 m the dataset is already fairly smooth (the v0.14 dissolve produced low-vertex, widely-spaced boundaries — median consecutive-vertex spacing ~18 km), so this is a light cleanup: **111,891 → 111,175 vertices (716 removed, 0.64%)** across **542 of 1,796** regions. **Kocelje 612 → 599** and **Kavadartsi 169 → 163** verts; both keep their exact part count (the "mess" there is fragmentation, which thinning — under the no-topology-change constraint — does not fix). The file shrinks **2,302,473 → 2,289,528 bytes (2.29 MB)**. Bump `TOLERANCE_M` to 100 / 200 m and re-run for a stronger pass (100 m → 974 removed; 200 m → 1,312 removed) — the pass stays idempotent either way.
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- **The "messy" regions are really fragmentation artifacts, not fine jaggedness.** Ranking by **part density** (parts packed per unit area) rather than raw part count — which is dominated by legitimate *dispersed* archipelagos (Nunavut 213, Alaska 159, Antarctica 135, British Columbia 84) — surfaces the genuinely messy **coherent regions the dissolve left fragmented**: **SI-048 Kocevje (SVN, 57 parts in ~16,600 km²)**, **GR-H Stereá Elláda / Central Greece (GRC, 53 parts)**, **KR-46 South Jeolla (KOR, 28 parts)**, **SE-C Uppsala (SWE, 19 parts)**, **HR-13 Zadarska (HRV, 17 parts)**, plus the milder Balkan **MK-36 Kavadartsi (MKD, 8 parts)**. These real land regions (the Balkan ones in particular) ended up as many scattered fragments — the "similar shape problems".
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- **Deterministic + idempotent.** One `@turf/simplify` pass at a fixed tolerance, then 4-dp rounding (the same convention as the other scripts). The output already sits at the pass's fixed point, so re-running on the smoothed file is byte-identical (sha256 `70a43541…`, verified across repeated runs); `public/regions.geo.json` and the built `dist/regions.geo.json` are sha256-identical.
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- **Tests.** `scripts/regions.test.ts` gains an eighth test pinning the v0.16 fixed point: 1,796 regions, 5,026 parts, 5,027 rings, the single KZ-KZY hole, and exactly **111,175** vertices (8 tests total). All prior assertions (well-formed, unique ids, 177-country coverage, area floor, holes, coverage band) pass unchanged on the smoothed dataset.
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- Part of #16
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## v0.15.0 — 2026-10-12 13:49
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- **Filled the small holes left by the v0.14 coarsening (Part of #16).** The coarsened `public/regions.geo.json` still carried **2,245 tiny enclosed holes** (all < 500 km² in practice) — unfilled patches left by the boolean dissolves and Natural Earth's own digitization, which showed up as "holes in regions". The new `scripts/cleanup-regions.mjs` (`npm run cleanup:regions`) drops every inner ring smaller than the 1,000 km² threshold so each region becomes solid: across **498 features, 56,484 km²** of artifact area was filled, removing the visible unfilled dots.
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- **Real water is kept, not erased.** Any enclosed hole ≥ 1,000 km² survives as a hole. In this dataset the genuinely large lakes (the Great Lakes, the Caspian, the Aral, Lake Superior) had already been dissolved by the v0.14 coarsening, so none remain to preserve; the only surviving hole is a single medium one — **KZ-KZY (Kyzylorda, Kazakhstan) at 5,858 km²**, a real water body in the Aral basin — which is kept. The 1,000 km² threshold sits comfortably between the tiny artifacts (all < 500) and any genuine lake, so it fills exactly the artifacts and nothing else.
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- **The dataset contract is untouched.** Still **1,796 regions** with identical `id`s / `properties.name` / `properties.parent` (0 mismatches), all **177 countries** still covered, the ~100 km floor and the island exemption intact — only inner rings were dropped, never a feature or its identity. The file shrinks 2,431 → **2,249 KB (2.20 MB)** (fewer inner rings).
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- **Deterministic + idempotent.** Fixed threshold, deterministic planar geometry, 4-dp rounding; re-running on the cleaned file rewrites a byte-identical file (sha256-verified). Bridging very-close MultiPolygon parts is available behind an opt-in `--bridge` flag but is **off by default**, because the union it performs can itself mint new medium-sized holes — counter to the fill-holes goal — so the shipped run is the clean hole-fill only.
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- **Tests.** `scripts/regions.test.ts` gains a seventh test asserting that no enclosed hole below the cleanup threshold remains and that only a handful of real water bodies survive (57 tests total). `public/regions.geo.json` and the built `dist/regions.geo.json` are sha256-identical.
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- Part of #16.
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## v0.14.0 — 2026-10-12 09:51
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- **Coarsened the sub-national choropleth dataset to a ~100 km floor (Part of #16).** `public/regions.geo.json` shrinks from 4,138 real administrative regions to **1,796** (2,342 merges): every region smaller than ~100×100 km (10,000 km²) that has a same-country neighbor within 0.2° (≈22 km) of its bounding box is **dissolved into its nearest such neighbor** (nearest by centroid distance; ties → larger area, then id). Standalone cities and micro-districts collapse into the region around them: `US-DC` (191 km²) into Maryland, `FR-75` Paris (59 km²) into Hauts-de-Seine, the UK's 232 admin-1 districts down to **16** regions, and all of North Macedonia's 85 municipalities into one whole-country region.
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- **Islands are exempt.** A region with no same-country neighbor within 0.2° keeps its shape whatever its size — **83** such small islands survive in the final set (Corsica, the Kerguelen/Crozet archipelagos, the Bahamas districts, Lord Howe, …) and the coarsening's fixed point leaves **0** non-island regions below the floor.
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- **Real dissolve, not overlap.** Each merge is a real boolean union (`@turf/union`, polygon clipping) that removes the shared boundary between the merged region and its host, yielding one clean polygon — the final dataset has **0** fallback (non-dissolved) unions. Passes iterate smallest-area-first to a fixed point (2 passes on the v0.13 data, ~7 s); the output is sorted by (parent, id) at 4-dp precision and is byte-reproducible: re-running on the coarsened file reaches the fixed point immediately and rewrites an identical file (sha256-verified).
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||||||
|
- **Numbers.** Per-country region count: min 1 / median 7 / max 80 (Russia; was 1 / 15 / 232 — the UK). Region areas: median 23,933 km²; smallest ≈0 (degenerate micro-dots like Ragged Island and the Paracel Islands, kept as islands); largest is Antarctica itself (≈21.8M km² in the planar model, exempt — it wraps a full 360°). 158 of the 177 countries had at least one merge. The file is 2,431 KB (2.37 MB) — under the 5 MB guard, so no Douglas–Peucker pass was needed.
|
||||||
|
- **Tooling + tests.** New `scripts/coarsen-regions.mjs` (`npm run coarsen:regions`) performs the merge in place; `scripts/regions.test.ts` gains a sixth test asserting that below-floor non-island regions stay under 1% of the dataset (currently 0) alongside the existing well-formed / unique-id / 177-country coverage / area / coverage-band checks (56 tests total). The map's data contract is unchanged (`properties.parent` → RegionMap), so `WorldMap.tsx`, `App.tsx`, `shared/protocol.ts`, and `server/map.ts` all keep working as-is.
|
||||||
|
- Part of #16.
|
||||||
|
|
||||||
|
## v0.13.0 — 2026-10-12 08:30
|
||||||
|
- **Replaced the geometric sub-region grid with real named sub-national administrative regions (#16, PR 2).** The choropleth source `public/regions.geo.json` now contains real named administrative regions — states, provinces, governorates, oblasts, … (Natural Earth admin-1, 1:10m) — instead of the abstract ~100–200 km geometric grid. Each region keeps a stable `id` and a `name`. The map's data contract is **unchanged** (`properties.parent` → the parent country's ISO_A3, `properties.name` → the region name), so no change to the map code or the LLM contract: `WorldMap.tsx`, `App.tsx`, `shared/protocol.ts`, and `server/map.ts` all keep working as-is.
|
||||||
|
- **Generator rewritten** — `scripts/generate-regions.mjs` (same path, dependency-free, `npm run generate:regions`) now groups the admin-1 features by their `adm0_a3` (the parent's ISO_A3), keeps only parents in the 177-country set, and id's each region with its ISO 3166-2 code when present (e.g. `US-CA`, `FR-75`, `RU-MOW`) else `<ISO_A3>-<nn>`; within a country, ids are disambiguated with a `-2/-3/…` suffix on collision (ISO 3166-2 codes are not always unique within a country — e.g. all nine of Bosnia's entities report `BA-BIH`). A country with no admin-1 data would collapse to one whole-country region `<ISO_A3>-01` (0 are needed at 1:10m, which covers all 177). Coordinates are rounded to 4 decimal places, and the file is Douglas–Peucker-simplified only if it exceeds the ~8 MB guard. Output is sorted by (parent, id) and fully deterministic.
|
||||||
|
- **The dataset is 4,138 regions covering all 177 countries**, 2,831 KB (2.76 MB) after Douglas–Peucker (the 4-dp base is ~23 MB). Per-country region count: min 1 / median 15 / max 232 (United Kingdom). There are **0 whole-country fallbacks** — 1:10m admin-1 covers every one of the 177 (the five single-region countries are SOL, SAH, CYN, PRI, FLK). Samples: `US-CA` California and `US-NY` New York (US); `FR-75` Paris and `FR-13` Bouches-du-Rhône (France); `RU-MOW` Moskovskaya (Russia).
|
||||||
|
- **Validation test updated** — `scripts/regions.test.ts` was rewritten for the new dataset: well-formed features, globally unique ids, all 177 countries covered (≥1 region each), sane region areas (median ≥ 100 km², no non-Antarctica region ≥ 5,000,000 km² — Antarctica is exempt because its full-360° wrap ring breaks the planar area model), and each country's region area summing to within [40%, 175%] of its own area (median within [70%, 130%] — the band is wider than a naive [40%, 110%] because Natural Earth's admin-1 polygons are digitized independently of the admin-0 country polygons and are not clipped to them). Runs in O(total vertices).
|
||||||
|
- Part of #16.
|
||||||
|
|
||||||
|
## v0.12.0 — 2026-10-12 01:03
|
||||||
|
- **Map now renders the sub-national regional dataset (#16, PR 2).** The choropleth source switches from `public/countries.geo.json` (177 countries) to `public/regions.geo.json` (**2,597 sub-regions**): each country is subdivided into ~100–200 km regions, shown as a finer choropleth with thin internal border lines. The MapLibre source/layer ids are renamed `countries`/`countries-fill`/`countries-line` → `regions`/`regions-fill`/`regions-line`, and the border line is thinned to `0.75` (from `1.25`) so the subdivision reads within each country.
|
||||||
|
- **Ownership stays at country granularity.** A nation still owns whole countries, so every sub-region of a country shares that country's owning-nation color (the fill is "same colors as the country map, but subdivided"). The owner of a sub-region is resolved from the RegionMap via the feature's `properties.parent` (the parent country's ISO_A3) — never the sub-region id (`FRA-03`) nor the repacked top-level `feature.id`. Clicking a sub-region switches the dossier to its parent country's owning nation (unchanged behavior); the hover tooltip now also shows the sub-region name + its parent country; a small "Selected …" label appears in the dossier after a map click.
|
||||||
|
- **New shared helper `mapFeatureOwner(regions, feature)`** in `@shared/protocol` — the single source of truth for resolving a rendered map feature's owner via `properties.parent` → `RegionMap[parent]` (built on the existing `regionOwner` key lookup). The territory-change **flash** now expands a changed country to **all** of its sub-regions (via the new `featuresByParents`), so a whole-country transfer still pulses correctly at the finer resolution.
|
||||||
|
- **No ownership-model or LLM change** — `buildRegionMap`/`RegionMap` remain ISO_A3-keyed and the engine still references whole countries; this PR only changes what the map draws. Sub-region-level ownership (individual regions changing hands) is PR 3.
|
||||||
|
- **Tests** — new `mapFeatureOwner` unit tests and an updated #6 regression guard pinning the sub-region feature shape (numeric `id`, `regionId` = sub-region code, `parent` = ISO_A3) and proving resolution via `parent` while the sub-region id and repacked id do not resolve (55 unit tests). The e2e suite needed no changes: it asserts on the legend (derived from the ISO_A3 RegionMap) and screen structure, not on map geometry.
|
||||||
|
- Part of #16.
|
||||||
|
|
||||||
|
## v0.11.0 — 2026-10-12 00:31
|
||||||
|
- **Sub-national region dataset + generator (#16, foundation only — no app behavior change).** A new dependency-free `scripts/generate-regions.mjs` (run via `npm run generate:regions`) splits each of the 177 countries in `public/countries.geo.json` into adaptive ~100–200 km sub-national regions on a regular lat/lon grid clipped to the country (Sutherland–Hodgman), and writes the committed `public/regions.geo.json` (**2,597 regions**, ~755 KB). Each region is id'd `<ISO_A3>-<nn>` (nn = 1..k in row-major order, capped at 36 per country) with `properties = { name, parent }`, so downstream work can map any region back to its parent nation. Antimeridian countries are handled three ways: small island groups (Fiji) stay a single whole-country region; large ones (Russia) are tiled in shifted [0,360) longitude space with output rings split at ±180°; and the full-360° Antarctic wrap ring becomes two hemispheric wedges. The output is fully deterministic — the same input yields a byte-identical file (verified by sha256).
|
||||||
|
- **Validation test** — new self-contained `scripts/regions.test.ts` (picked up by `npm test`) reads the two GeoJSON files once each and asserts: the file is a well-formed FeatureCollection; every region is a valid feature whose id matches `^[A-Z]{3}-\d+$` and whose `parent` is a real country id; every country has 1–36 regions (≥2 for any country larger than 50,000 km²); every region has a sane area (≥ 200 km², with a microstate exemption, and < 5,000,000 km²); and each country's regions sum to 45–108% of its own area (the measured range is ~[64%, 105%] — Antarctica's wedges under-fill, Norway's high-latitude fjord coast over-fills by 0.1%). No change to the running app, the LLM contract, or the map — this is purely the dataset + tooling that later PRs for #16 build on.
|
||||||
|
- Fixes #16.
|
||||||
|
|
||||||
|
## v0.10.0 — 2026-10-11 21:25
|
||||||
|
- **Fix world map style (#2)** — made the choropleth fill fully opaque (`fill-opacity` 0.85 → 1.0) and darkened the Natural Earth terrain raster (`raster-opacity` 0.5 → 0.15), so the raster's flat water tint and fine 1:10m coastline no longer bleed through countries and compete with the borders.
|
||||||
|
- **Strengthened country border lines** — border width 0.7 → 1.25, and the per-region stroke alphas raised (owned 0.10 → 0.30, unowned 0.06 → 0.14) so the vector borders read clearly as the dominant edge, with owned regions still more prominent than unowned ones.
|
||||||
|
- Fixes #2.
|
||||||
|
|
||||||
|
## v0.9.0 — 2026-10-11 20:57
|
||||||
|
- **Reduced turn latency (prompt-level):** capped `recentEvents` in the turn prompt from the last 10 to the last 5 events, and added a HARD CONSTRAINT asking the reasoning model to keep its internal analysis brief before emitting the JSON. This shortens the chain-of-thought (the 170–223s turn driver) and lowers the risk of exhausting the 4000-token output budget before the answer (the original 502 failure mode). Reasoning stays enabled (`reasoning_effort: low`); the deterministic stub, the `TurnResult` contract, `max_tokens`, and `reasoning_effort` are all unchanged.
|
||||||
|
|
||||||
|
## v0.8.0 — 2026-10-11 20:29
|
||||||
|
|
||||||
|
- **Remove a saved game (#20)** — every saved game now has a delete control: a trash button on its card in the home screen's "Saved games" section opens a confirmation dialog ("Delete this game?" showing the scenario/turn/date) with Cancel and a destructive Delete. The new `DELETE /api/games/:id` route removes the game's row from SQLite and returns `{ deleted: true }` (404 if the id is unknown).
|
||||||
|
- **Redirect on a missing/deleted game (#20)** — loading a non-existent game id no longer leaves you stranded. A deep link to a missing game already fell back to home, and now a game that disappears *while its tab is open* (deleted from another tab or the same session) is pushed home too: the server broadcasts an SSE `error` event on delete, and the client's `useSse` gains an `onError` handler that returns the tab to the home screen (matching the existing "game not found" connect behavior).
|
||||||
|
- `PresetPicker` gained an `onDelete` prop, a per-card `data-game-id` attribute, the delete button, and the confirm dialog; `api.deleteGame(id)`, `Db.delete(id)`, and the shared `DeleteGameResponse` type were added to support it.
|
||||||
|
- **Unit + e2e tests** — new `Db.delete` test (removes by id; reports absence for unknown / already-gone ids) and two e2e specs: (a) deleting a saved game from the home screen (open → cancel leaves it; confirm removes the card, the response is `{deleted:true}`, and a follow-up `GET` is 404), and (b) deleting an open game (the live tab is pushed home via the SSE error, and a fresh deep-link to the deleted id lands on home).
|
||||||
|
|
||||||
|
## v0.7.0 — 2026-10-11 19:17
|
||||||
|
|
||||||
|
- Clicking a map region now switches the selected dossier to that region's owning nation instead of opening a popup (#7). The closeable click popup is gone; a hover tooltip (owner + key stats) is kept. The manual "Inspect" selector still works and stays in sync — both it and a map click drive the same dossier target.
|
||||||
|
- Fixed: a clicked owned region no longer reports "no owner" (#6). Root cause: MapLibre repacks a GeoJSON source's top-level `id` (the ISO_A3 string) into a numeric index when it stores the source, so the feature a click/hover handler receives has a *number* for `id` — the old `regions[f.id]` lookup resolved to nothing, and the popup read "No owner" even for owned regions (the choropleth fill still worked because it is stamped from the original `id` before `setData`). Fix: `applyRegions` now stamps the stable ISO_A3 code into `properties.regionId` (and `ownerId`), which survives into the rendered features, and both the click and hover handlers resolve the owning nation from that code via the authoritative RegionMap — never from the repacked `feature.id`.
|
||||||
|
- Unowned regions (no entry in the RegionMap) do not change the dossier when clicked — the current target is left in place (a deliberate, non-crashing choice rather than a special "unowned" dossier state).
|
||||||
|
- New shared helper `regionOwner(regions, isoA3)` in `@shared/protocol` (the pure, single source of truth for "ISO_A3 → owner record").
|
||||||
|
- **Unit tests** — new `regionOwner` tests (owned → owner record, unowned → undefined, empty/missing → undefined) plus a #6 regression guard that pins the exact MapLibre-repacked feature shape (numeric `id`, ISO_A3 in `properties.regionId`) and asserts resolution via `properties.regionId` works while the old `feature.id` path fails (44 tests, up from 39).
|
||||||
|
|
||||||
|
## v0.6.0 — 2026-10-11 18:27
|
||||||
|
|
||||||
|
- Advisor fetches now show a "thinking" indicator (mirroring the turn's "Simulating…" hint) while the model responds, and the Ask-advisor button disables during the fetch; the top-bar status shows "Advisor thinking…" in the meantime. Fixes #15.
|
||||||
|
|
||||||
## v0.5.0 — 2026-10-11 17:36
|
## v0.5.0 — 2026-10-11 17:36
|
||||||
|
|
||||||
- **HUD revamp** — removed the "Map" window (the full-screen map is directly interactive via scroll/trackpad; no floating zoom control, and the now-dead `MapApi`/`onMapReady` map plumbing is removed from `WorldMap`); the top bar is now a fixed, non-movable element pinned to top-center a few px from the top (a new `pinned` mode on `FloatingWindow` — viewport-centered, no drag, no persisted position, always above other windows); and the dossier / event-feed / action panels can each be docked into a left or right full-height pane (a new `dock`/`onDockChange` mode on `FloatingWindow`, with small left/right/float controls in each title bar, choice persisted in `localStorage` and reproduced on reload; the default "float" reproduces the current first-run layout exactly). The legend stays a small floating widget. Fixes #4, Fixes #5.
|
- **HUD revamp** — removed the "Map" window (the full-screen map is directly interactive via scroll/trackpad; no floating zoom control, and the now-dead `MapApi`/`onMapReady` map plumbing is removed from `WorldMap`); the top bar is now a fixed, non-movable element pinned to top-center a few px from the top (a new `pinned` mode on `FloatingWindow` — viewport-centered, no drag, no persisted position, always above other windows); and the dossier / event-feed / action panels can each be docked into a left or right full-height pane (a new `dock`/`onDockChange` mode on `FloatingWindow`, with small left/right/float controls in each title bar, choice persisted in `localStorage` and reproduced on reload; the default "float" reproduces the current first-run layout exactly). The legend stays a small floating widget. Fixes #4, Fixes #5.
|
||||||
|
|||||||
+126
@@ -517,3 +517,129 @@ test.describe('History — HUD revamp (pinned top bar, dockable panels, no Map w
|
|||||||
expect(Math.abs(after.width - 300)).toBeLessThanOrEqual(3);
|
expect(Math.abs(after.width - 300)).toBeLessThanOrEqual(3);
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Advisor "thinking" indicator (issue #15). Asking the advisor is a *separate*
|
||||||
|
* LLM call with its own `advisorBusy` flag — it must never block the turn flow.
|
||||||
|
* Under the deterministic stub the fetch resolves in milliseconds, so the
|
||||||
|
* transient thinking state is too short to assert mid-flight reliably. Instead
|
||||||
|
* we assert the *terminal* states, which are deterministic: before the fetch the
|
||||||
|
* button is enabled and the hint is absent; after it, the advisor list is
|
||||||
|
* populated (5 canned ideas), the hint is gone, the button is re-enabled, and
|
||||||
|
* the top bar is back to "Idle".
|
||||||
|
*/
|
||||||
|
test.describe('History — Advisor thinking indicator (#15)', () => {
|
||||||
|
test('asking the advisor populates the list and clears the busy state', async ({ page }) => {
|
||||||
|
test.setTimeout(90000);
|
||||||
|
await createUkGame(page);
|
||||||
|
await expect(page.getByTestId('world-map')).toBeVisible();
|
||||||
|
await expect(page.getByTestId('turn-count')).toHaveText('1');
|
||||||
|
|
||||||
|
// Open the Advisor tab.
|
||||||
|
await page.getByTestId('tab-advisor').click();
|
||||||
|
|
||||||
|
// Before any fetch: the button is enabled, no thinking hint, no results yet.
|
||||||
|
const ask = page.getByTestId('ask-advisor');
|
||||||
|
await expect(ask).toBeEnabled();
|
||||||
|
await expect(page.getByTestId('advisor-hint')).toHaveCount(0);
|
||||||
|
await expect(page.getByTestId('advisor-list')).toHaveCount(0);
|
||||||
|
|
||||||
|
// Ask the advisor (with an optional focus). The stub returns 5 canned ideas.
|
||||||
|
await page.getByTestId('advisor-prompt').fill('the nuclear standoff');
|
||||||
|
await ask.click();
|
||||||
|
|
||||||
|
// Terminal state: the result populates the advisor list.
|
||||||
|
await expect(page.getByTestId('advisor-list')).toBeVisible({ timeout: 20000 });
|
||||||
|
await expect(page.getByTestId('advisor-item')).toHaveCount(5, { timeout: 20000 });
|
||||||
|
|
||||||
|
// The fetch finished: the thinking hint is gone and the button is re-enabled.
|
||||||
|
await expect(page.getByTestId('advisor-hint')).toHaveCount(0);
|
||||||
|
await expect(ask).toBeEnabled();
|
||||||
|
|
||||||
|
// Nothing is in flight now, so the top bar reports idle (not the turn flow).
|
||||||
|
await expect(page.getByTestId('status-indicator')).toHaveText(/Idle/);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Remove a saved game (#20): a saved game can be deleted from the home screen
|
||||||
|
* (with a confirmation dialog), and loading a non-existent / deleted game id
|
||||||
|
* (directly or via a stale open tab) returns the user to the home screen.
|
||||||
|
*/
|
||||||
|
test.describe('History — remove a saved game & redirect (#20)', () => {
|
||||||
|
test('deleting a saved game from the home screen removes it (with confirmation)', async ({
|
||||||
|
page,
|
||||||
|
}) => {
|
||||||
|
test.setTimeout(90000);
|
||||||
|
const id = await createUkGame(page);
|
||||||
|
await expect(page.getByTestId('world-map')).toBeVisible();
|
||||||
|
|
||||||
|
// Back to the home screen, where the just-created game appears in "Saved games".
|
||||||
|
await page.getByTestId('back-to-scenarios').click();
|
||||||
|
await expect(page.getByTestId('saved-games')).toBeVisible({ timeout: 15000 });
|
||||||
|
const card = page.locator(`[data-game-id="${id}"]`);
|
||||||
|
await expect(card).toBeVisible();
|
||||||
|
|
||||||
|
// Opening the confirm dialog…
|
||||||
|
await card.getByTestId('delete-game').click();
|
||||||
|
const dialog = page.getByTestId('delete-game-confirm-dialog');
|
||||||
|
await expect(dialog).toBeVisible();
|
||||||
|
|
||||||
|
// …and cancelling leaves the game in place.
|
||||||
|
await page.getByTestId('delete-game-cancel').click();
|
||||||
|
await expect(dialog).toHaveCount(0);
|
||||||
|
await expect(card).toBeVisible();
|
||||||
|
|
||||||
|
// Confirming the delete removes it: the DELETE succeeds, the card disappears,
|
||||||
|
// and a subsequent fetch reports the game gone.
|
||||||
|
await card.getByTestId('delete-game').click();
|
||||||
|
await expect(page.getByTestId('delete-game-confirm-dialog')).toBeVisible();
|
||||||
|
const [resp] = await Promise.all([
|
||||||
|
page.waitForResponse(
|
||||||
|
(r) =>
|
||||||
|
r.request().method() === 'DELETE' &&
|
||||||
|
new URL(r.url()).pathname === `/api/games/${id}`,
|
||||||
|
),
|
||||||
|
page.getByTestId('delete-game-confirm').click(),
|
||||||
|
]);
|
||||||
|
expect((await resp.json()) as { deleted: boolean }).toEqual({ deleted: true });
|
||||||
|
await expect(page.getByTestId('delete-game-confirm-dialog')).toHaveCount(0);
|
||||||
|
await expect(card).toHaveCount(0);
|
||||||
|
|
||||||
|
// The game is gone from the server too.
|
||||||
|
const status = await page.evaluate(async (gid) => {
|
||||||
|
const r = await fetch(`/api/games/${gid}`);
|
||||||
|
return r.status;
|
||||||
|
}, id);
|
||||||
|
expect(status).toBe(404);
|
||||||
|
});
|
||||||
|
|
||||||
|
test('deleting an open game sends the active tab home; a deep link lands on home', async ({
|
||||||
|
page,
|
||||||
|
context,
|
||||||
|
}) => {
|
||||||
|
test.setTimeout(90000);
|
||||||
|
const id = await createUkGame(page);
|
||||||
|
await expect(page.getByTestId('world-map')).toBeVisible();
|
||||||
|
await expect(page.getByTestId('turn-count')).toHaveText('1');
|
||||||
|
const origin = await page.evaluate(() => location.origin);
|
||||||
|
|
||||||
|
// Delete the game straight through the API while its tab is open. The server
|
||||||
|
// broadcasts an SSE `error` and the client's useSse onError handler returns
|
||||||
|
// this live tab to the home screen.
|
||||||
|
const delStatus = await page.evaluate(
|
||||||
|
async (gid) => (await fetch(`/api/games/${gid}`, { method: 'DELETE' })).status,
|
||||||
|
id,
|
||||||
|
);
|
||||||
|
expect(delStatus).toBe(200);
|
||||||
|
await expect(page.getByTestId('preset-card').first()).toBeVisible({ timeout: 20000 });
|
||||||
|
await waitHash(page, '#/');
|
||||||
|
|
||||||
|
// A brand-new page deep-linking to the now-deleted id also lands on home.
|
||||||
|
const page2 = await context.newPage();
|
||||||
|
await page2.goto(`${origin}/#/game/${id}`);
|
||||||
|
await expect(page2.getByTestId('preset-card').first()).toBeVisible({ timeout: 20000 });
|
||||||
|
await waitHash(page2, '#/');
|
||||||
|
await page2.close();
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|||||||
@@ -30,6 +30,7 @@ export default tseslint.config(
|
|||||||
'vitest.config.ts',
|
'vitest.config.ts',
|
||||||
'playwright.config.ts',
|
'playwright.config.ts',
|
||||||
'scripts/**/*.mjs',
|
'scripts/**/*.mjs',
|
||||||
|
'scripts/**/*.ts',
|
||||||
],
|
],
|
||||||
languageOptions: { globals: { ...globals.node, ...globals.es2022 } },
|
languageOptions: { globals: { ...globals.node, ...globals.es2022 } },
|
||||||
rules: {
|
rules: {
|
||||||
|
|||||||
Generated
+2462
-2
File diff suppressed because it is too large
Load Diff
+15
-1
@@ -1,6 +1,6 @@
|
|||||||
{
|
{
|
||||||
"name": "history",
|
"name": "history",
|
||||||
"version": "0.5.0",
|
"version": "0.18.0",
|
||||||
"private": true,
|
"private": true,
|
||||||
"type": "module",
|
"type": "module",
|
||||||
"description": "AI-driven alternate-history simulator — the LLM is the world engine (Pax Historia style).",
|
"description": "AI-driven alternate-history simulator — the LLM is the world engine (Pax Historia style).",
|
||||||
@@ -9,6 +9,11 @@
|
|||||||
"build": "vite build && tsup server/index.ts --format esm --target node22 --out-dir server/dist --external better-sqlite3",
|
"build": "vite build && tsup server/index.ts --format esm --target node22 --out-dir server/dist --external better-sqlite3",
|
||||||
"start": "node server/dist/index.js",
|
"start": "node server/dist/index.js",
|
||||||
"test": "vitest run",
|
"test": "vitest run",
|
||||||
|
"generate:regions": "node scripts/generate-regions.mjs",
|
||||||
|
"coarsen:regions": "node scripts/coarsen-regions.mjs",
|
||||||
|
"cleanup:regions": "node scripts/cleanup-regions.mjs",
|
||||||
|
"smooth:regions": "node scripts/smooth-regions.mjs",
|
||||||
|
"fill:regions": "node scripts/fill-gaps.mjs",
|
||||||
"typecheck": "tsc --noEmit",
|
"typecheck": "tsc --noEmit",
|
||||||
"lint": "eslint .",
|
"lint": "eslint .",
|
||||||
"e2e": "playwright test"
|
"e2e": "playwright test"
|
||||||
@@ -38,6 +43,15 @@
|
|||||||
"@eslint/js": "^9.20.0",
|
"@eslint/js": "^9.20.0",
|
||||||
"@playwright/test": "^1.62.1",
|
"@playwright/test": "^1.62.1",
|
||||||
"@tailwindcss/vite": "^4.1.4",
|
"@tailwindcss/vite": "^4.1.4",
|
||||||
|
"@turf/area": "^7.4.0",
|
||||||
|
"@turf/bbox": "^7.4.0",
|
||||||
|
"@turf/boolean-point-in-polygon": "^7.4.0",
|
||||||
|
"@turf/centroid": "^7.4.0",
|
||||||
|
"@turf/difference": "^7.4.0",
|
||||||
|
"@turf/distance": "^7.4.0",
|
||||||
|
"@turf/simplify": "^7.4.0",
|
||||||
|
"@turf/turf": "^7.4.0",
|
||||||
|
"@turf/union": "^7.4.0",
|
||||||
"@types/better-sqlite3": "^7.6.13",
|
"@types/better-sqlite3": "^7.6.13",
|
||||||
"@types/express": "^4.17.25",
|
"@types/express": "^4.17.25",
|
||||||
"@types/node": "^22.13.0",
|
"@types/node": "^22.13.0",
|
||||||
|
|||||||
File diff suppressed because one or more lines are too long
@@ -0,0 +1,323 @@
|
|||||||
|
#!/usr/bin/env node
|
||||||
|
/**
|
||||||
|
* scripts/cleanup-regions.mjs — removes the small holes left by coarsening.
|
||||||
|
*
|
||||||
|
* Run: npm run cleanup:regions (in place on public/regions.geo.json)
|
||||||
|
* node scripts/cleanup-regions.mjs [out] [src] [--bridge]
|
||||||
|
*
|
||||||
|
* The v0.14 coarsening produced a clean 1,796-region dataset, but small
|
||||||
|
* unfilled patches ("holes") remain inside regions — artifacts of the boolean
|
||||||
|
* dissolves and Natural Earth's own digitization. This fixes that in place,
|
||||||
|
* WITHOUT touching the dataset's contract (the region count, the `id`s, the
|
||||||
|
* `properties = { name, parent }`, the ~100 km floor and the island exemption
|
||||||
|
* are all preserved — only inner rings are dropped).
|
||||||
|
*
|
||||||
|
* ENCLOSED HOLES — every hole (inner ring) whose area is < HOLE_AREA_MAX_KM2
|
||||||
|
* is dropped, so the region fills in to be solid. Any larger hole (a genuine
|
||||||
|
* water body) is kept. NOTE: the big real lakes (Great Lakes, Caspian, Aral,
|
||||||
|
* Lake Superior, …) were already dissolved by the v0.14 coarsening, so they
|
||||||
|
* are not present as holes here; the only hole above the threshold in this
|
||||||
|
* dataset is a single medium one (~5,858 km2, kept). A 1,000 km2 threshold
|
||||||
|
* is comfortably above the 2,252 tiny artifact holes (all < 500 km2) and
|
||||||
|
* comfortably below any large real lake, so it fills exactly the artifacts.
|
||||||
|
*
|
||||||
|
* BRIDGING (opt-in, `--bridge`) — a MultiPolygon whose separate parts sit
|
||||||
|
* only a short distance apart (a thin gap across a strait, a nearby island)
|
||||||
|
* leaves a visible crack of background. This joins each such close pair with
|
||||||
|
* a small connector polygon and a boolean union, closing the crack while
|
||||||
|
* genuinely far parts (islands, separated territories) stay separate. It is
|
||||||
|
* OFF by default: the union itself can mint new (medium) holes, which is
|
||||||
|
* counter to the primary "fill holes" goal, so the default run is the
|
||||||
|
* clean, deterministic hole-fill only.
|
||||||
|
*
|
||||||
|
* Deterministic + idempotent: fixed threshold, deterministic planar geometry,
|
||||||
|
* 4-dp rounding. Re-running on an already-clean file rewrites the same file
|
||||||
|
* (no small holes remain to fill; the kept holes are above the threshold).
|
||||||
|
*/
|
||||||
|
|
||||||
|
import { readFileSync, writeFileSync } from 'node:fs';
|
||||||
|
import path from 'node:path';
|
||||||
|
import { fileURLToPath } from 'node:url';
|
||||||
|
import { union } from '@turf/union';
|
||||||
|
import { featureCollection } from '@turf/helpers';
|
||||||
|
|
||||||
|
const here = path.dirname(fileURLToPath(import.meta.url));
|
||||||
|
const root = path.resolve(here, '..');
|
||||||
|
const DEFAULT_FILE = path.join(root, 'public', 'regions.geo.json');
|
||||||
|
// positional args (out, src) plus named flags; keep the two orthogonal
|
||||||
|
const args = process.argv.slice(2).filter((a) => !a.startsWith('-'));
|
||||||
|
const flags = process.argv.slice(2).filter((a) => a.startsWith('-'));
|
||||||
|
const BRIDGE = flags.includes('--bridge');
|
||||||
|
const OUT = args[0] ? path.resolve(args[0]) : DEFAULT_FILE;
|
||||||
|
const SRC = args[1] ? path.resolve(args[1]) : DEFAULT_FILE;
|
||||||
|
|
||||||
|
// --- parameters ---------------------------------------------------------------
|
||||||
|
const HOLE_AREA_MAX_KM2 = 1000; // fill enclosed holes smaller than this (keep real lakes)
|
||||||
|
const BRIDGE_MAX_KM = 30; // bridge part-gaps smaller than this …
|
||||||
|
const BRIDGE_MIN_KM = 0.3; // … but only real gaps (a pair in (BRIDGE_MIN, BRIDGE_MAX))
|
||||||
|
const BRIDGE_EXT_KM = 2; // extend each bridge end into its part (ensures union overlap)
|
||||||
|
const BRIDGE_HW_MIN_KM = 2; // minimum half-width of a connector
|
||||||
|
const BRIDGE_HW_MAX_KM = 20; // cap so a connector never becomes a big blob
|
||||||
|
const R4 = 4; // coordinate precision (decimal places)
|
||||||
|
const SLIVER_EPS_KM2 = 1e-6; // drop only truly-degenerate (≈zero-area) parts
|
||||||
|
|
||||||
|
// --- area model (identical to coarsen-regions.mjs / regions.test.ts) -----------
|
||||||
|
const KM_LON = 111.32;
|
||||||
|
const KM_LAT = 110.574;
|
||||||
|
const rad = (deg) => (deg * Math.PI) / 180;
|
||||||
|
function ringAreaKm2(ring) {
|
||||||
|
let lat = 0;
|
||||||
|
for (const [, la] of ring) lat += la;
|
||||||
|
const kx = KM_LON * Math.cos(rad(ring.length ? lat / ring.length : 0));
|
||||||
|
let a = 0;
|
||||||
|
const n = ring.length;
|
||||||
|
for (let i = 0; i < n; i++) {
|
||||||
|
const [lon1, lat1] = ring[i];
|
||||||
|
const [lon2, lat2] = ring[(i + 1) % n];
|
||||||
|
a += lon1 * kx * (lat2 * KM_LAT) - lon2 * kx * (lat1 * KM_LAT);
|
||||||
|
}
|
||||||
|
return Math.abs(a / 2);
|
||||||
|
}
|
||||||
|
function geomAreaKm2(geom) {
|
||||||
|
if (!geom) return 0;
|
||||||
|
const polys = geom.type === 'Polygon' ? [geom.coordinates] : geom.coordinates;
|
||||||
|
let total = 0;
|
||||||
|
for (const poly of polys) total += ringAreaKm2(poly[0]);
|
||||||
|
return total;
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- rounding / normalization (same conventions as coarsen-regions.mjs) --------
|
||||||
|
const rN = (v, N) => Math.round(v * 10 ** N) / 10 ** N;
|
||||||
|
function roundRing(ring, N = R4) {
|
||||||
|
const out = [];
|
||||||
|
for (const [x, y] of ring) {
|
||||||
|
const p = [rN(x, N), rN(y, N)];
|
||||||
|
const last = out[out.length - 1];
|
||||||
|
if (!last || last[0] !== p[0] || last[1] !== p[1]) out.push(p);
|
||||||
|
}
|
||||||
|
if (out.length > 1 && out[0][0] === out[out.length - 1][0] && out[0][1] === out[out.length - 1][1]) out.pop();
|
||||||
|
if (out.length < 3) return out;
|
||||||
|
return [...out, [...out[0]]];
|
||||||
|
}
|
||||||
|
function roundAll(geom) {
|
||||||
|
if (!geom || (geom.type !== 'Polygon' && geom.type !== 'MultiPolygon')) return null;
|
||||||
|
const polys = (geom.type === 'Polygon' ? [geom.coordinates] : geom.coordinates)
|
||||||
|
.map((poly) => poly.map((ring) => roundRing(ring)))
|
||||||
|
.filter((poly) => poly.length >= 1 && poly.every((r) => r.length >= 3));
|
||||||
|
if (!polys.length) return null;
|
||||||
|
if (polys.length === 1 && geom.type === 'Polygon') return { type: 'Polygon', coordinates: polys[0] };
|
||||||
|
return { type: 'MultiPolygon', coordinates: polys };
|
||||||
|
}
|
||||||
|
function normalizeGeom(geom) {
|
||||||
|
const rounded = roundAll(geom);
|
||||||
|
if (!rounded) return null;
|
||||||
|
const all = rounded.type === 'Polygon' ? [rounded.coordinates] : rounded.coordinates;
|
||||||
|
const kept = all.filter((poly) => ringAreaKm2(poly[0]) >= SLIVER_EPS_KM2);
|
||||||
|
const polys = kept.length ? kept : all;
|
||||||
|
if (polys.length === 1 && rounded.type === 'Polygon') return { type: 'Polygon', coordinates: polys[0] };
|
||||||
|
return { type: 'MultiPolygon', coordinates: polys };
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- closest-point measurement (decimated planar point↔segment, ~km) ----------
|
||||||
|
function toXY(ring) {
|
||||||
|
let lat = 0;
|
||||||
|
for (const [, la] of ring) lat += la;
|
||||||
|
const kx = KM_LON * Math.cos(rad(ring.length ? lat / ring.length : 0));
|
||||||
|
return ring.map(([lon, lat]) => [lon * kx, lat * KM_LAT]);
|
||||||
|
}
|
||||||
|
function dec(pts, maxN = 200) {
|
||||||
|
if (pts.length <= maxN) return pts;
|
||||||
|
const step = Math.ceil(pts.length / maxN);
|
||||||
|
const out = [];
|
||||||
|
for (let i = 0; i < pts.length; i += step) out.push(pts[i]);
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
/**
|
||||||
|
* Closest point-pair between two planar rings: returns { d, p, q } with p on A,
|
||||||
|
* q on B and d = |p-q| in km (both on the decimated rings — a good-enough
|
||||||
|
* approximation for bridging; a tiny offset is corrected by the extension).
|
||||||
|
*/
|
||||||
|
function ringClosest(AX, BX) {
|
||||||
|
const A = dec(AX), B = dec(BX);
|
||||||
|
let best = Infinity, bestP = null, bestQ = null;
|
||||||
|
for (const p of A) {
|
||||||
|
for (let i = 0; i < B.length - 1; i++) {
|
||||||
|
const a = B[i], b = B[i + 1];
|
||||||
|
const dx = b[0] - a[0], dy = b[1] - a[1];
|
||||||
|
const l2 = dx * dx + dy * dy;
|
||||||
|
let t = l2 === 0 ? 0 : ((p[0] - a[0]) * dx + (p[1] - a[1]) * dy) / l2;
|
||||||
|
t = Math.max(0, Math.min(1, t));
|
||||||
|
const c = [a[0] + t * dx, a[1] + t * dy];
|
||||||
|
const dd = Math.hypot(p[0] - c[0], p[1] - c[1]);
|
||||||
|
if (dd < best) { best = dd; bestP = p; bestQ = c; }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
for (const p of B) {
|
||||||
|
for (let i = 0; i < A.length - 1; i++) {
|
||||||
|
const a = A[i], b = A[i + 1];
|
||||||
|
const dx = b[0] - a[0], dy = b[1] - a[1];
|
||||||
|
const l2 = dx * dx + dy * dy;
|
||||||
|
let t = l2 === 0 ? 0 : ((p[0] - a[0]) * dx + (p[1] - a[1]) * dy) / l2;
|
||||||
|
t = Math.max(0, Math.min(1, t));
|
||||||
|
const c = [a[0] + t * dx, a[1] + t * dy];
|
||||||
|
const dd = Math.hypot(p[0] - c[0], p[1] - c[1]);
|
||||||
|
if (dd < best) { best = dd; bestP = c; bestQ = p; }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return { d: best, p: bestP, q: bestQ };
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Build a thin connector (a quad in lon/lat) between two closest points p, q
|
||||||
|
* (both in planar km). The connector is extended a little into each part so the
|
||||||
|
* boolean union joins them, and its half-width is wide enough to span the local
|
||||||
|
* gap (capped so it never becomes a big blob).
|
||||||
|
*/
|
||||||
|
function makeBridgeRing(p, q) {
|
||||||
|
const gap = Math.hypot(q[0] - p[0], q[1] - p[1]);
|
||||||
|
if (gap < 1e-3) return null; // coincident → nothing to bridge
|
||||||
|
const midLat = (p[1] / KM_LAT + q[1] / KM_LAT) / 2;
|
||||||
|
const kx = KM_LON * Math.cos(rad(midLat));
|
||||||
|
const ux = (q[0] - p[0]) / gap, uy = (q[1] - p[1]) / gap; // unit p→q
|
||||||
|
const nx = -uy, ny = ux; // perpendicular
|
||||||
|
const hw = Math.min(BRIDGE_HW_MAX_KM, Math.max(BRIDGE_HW_MIN_KM, gap / 2));
|
||||||
|
const ext = BRIDGE_EXT_KM;
|
||||||
|
const pExt = [p[0] - ux * ext, p[1] - uy * ext];
|
||||||
|
const qExt = [q[0] + ux * ext, q[1] + uy * ext];
|
||||||
|
const toLL = ([x, y]) => [rN(x / kx, R4), rN(y / KM_LAT, R4)];
|
||||||
|
const c1 = toLL([pExt[0] + nx * hw, pExt[1] + ny * hw]);
|
||||||
|
const c2 = toLL([qExt[0] + nx * hw, qExt[1] + ny * hw]);
|
||||||
|
const c3 = toLL([qExt[0] - nx * hw, qExt[1] - ny * hw]);
|
||||||
|
const c4 = toLL([pExt[0] - nx * hw, pExt[1] - ny * hw]);
|
||||||
|
return [c1, c2, c3, c4, c1];
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Bridge all close pairs of a MultiPolygon and union everything into one shape. */
|
||||||
|
function bridgeParts(geom) {
|
||||||
|
const parts = geom.coordinates;
|
||||||
|
const partsXY = parts.map((p) => toXY(p[0]));
|
||||||
|
const bridges = [];
|
||||||
|
let bridgedPairs = 0;
|
||||||
|
for (let i = 0; i < partsXY.length; i++) {
|
||||||
|
for (let j = i + 1; j < partsXY.length; j++) {
|
||||||
|
const { d, p, q } = ringClosest(partsXY[i], partsXY[j]);
|
||||||
|
if (d > BRIDGE_MIN_KM && d < BRIDGE_MAX_KM) {
|
||||||
|
const ring = makeBridgeRing(p, q);
|
||||||
|
if (ring) { bridges.push(ring); bridgedPairs++; }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (!bridges.length) return { geom, bridgedPairs: 0, changed: false };
|
||||||
|
// union: original parts (as Polygons) + connector rings (as Polygons)
|
||||||
|
const feats = parts.map((poly) => ({ type: 'Feature', geometry: { type: 'Polygon', coordinates: poly } }));
|
||||||
|
for (const ring of bridges) feats.push({ type: 'Feature', geometry: { type: 'Polygon', coordinates: [ring] } });
|
||||||
|
let u;
|
||||||
|
try {
|
||||||
|
u = union(featureCollection(feats));
|
||||||
|
} catch (e) {
|
||||||
|
console.error(` [warn] bridge union failed: ${e.message}`);
|
||||||
|
return { geom, bridgedPairs: 0, changed: false };
|
||||||
|
}
|
||||||
|
const norm = u ? normalizeGeom(u.geometry) : null;
|
||||||
|
// Guard: a good bridge only adds a little area. Reject the union if it lost
|
||||||
|
// area (< 0.8×, a bad union that ate parts) or over-filled (> 1.3×, e.g. many
|
||||||
|
// overlapping bridges in a dense archipelago) — keep the original instead.
|
||||||
|
if (norm) {
|
||||||
|
const na = geomAreaKm2(norm);
|
||||||
|
const oa = geomAreaKm2(geom);
|
||||||
|
if (oa > 0 && (na < 0.8 * oa || na > 1.3 * oa)) {
|
||||||
|
return { geom, bridgedPairs: 0, changed: false };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return { geom: norm ?? geom, bridgedPairs, changed: true, bridgedParts: u ? (u.geometry.type === 'Polygon' ? 1 : u.geometry.coordinates.length) : parts.length };
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- main ----------------------------------------------------------------------
|
||||||
|
function main() {
|
||||||
|
const t0 = Date.now();
|
||||||
|
const fc = JSON.parse(readFileSync(SRC, 'utf8'));
|
||||||
|
const inKB = (Buffer.byteLength(readFileSync(SRC)) / 1024).toFixed(0);
|
||||||
|
console.log(`input: ${fc.features.length} regions (${inKB} KB) from ${SRC}`);
|
||||||
|
console.log(`mode: holes <${HOLE_AREA_MAX_KM2} km2 filled, larger kept${BRIDGE ? `; + bridging part-gaps in (${BRIDGE_MIN_KM}, ${BRIDGE_MAX_KM}) km` : ''}`);
|
||||||
|
|
||||||
|
// diagnostics
|
||||||
|
let holesFilled = 0, holesFilledArea = 0, holesKept = 0, holesKeptArea = 0, featuresTouchedHole = 0;
|
||||||
|
let bridgedFeatures = 0, bridgedPairs = 0, partsBefore = 0, partsAfter = 0, areaBefore = 0, areaAfter = 0;
|
||||||
|
const bridgeSamples = [];
|
||||||
|
const keptHoleSamples = [];
|
||||||
|
|
||||||
|
const outFeatures = [];
|
||||||
|
for (const f of fc.features) {
|
||||||
|
let geom = f.geometry;
|
||||||
|
|
||||||
|
// ---- Opt-in: bridge close parts (additive connector + union) ----
|
||||||
|
if (BRIDGE && geom.type === 'MultiPolygon' && geom.coordinates.length >= 2) {
|
||||||
|
const before = { parts: geom.coordinates.length, area: geomAreaKm2(geom) };
|
||||||
|
const res = bridgeParts(geom);
|
||||||
|
if (res.changed) {
|
||||||
|
geom = res.geom;
|
||||||
|
bridgedFeatures++;
|
||||||
|
bridgedPairs += res.bridgedPairs;
|
||||||
|
partsBefore += before.parts;
|
||||||
|
partsAfter += geom.type === 'Polygon' ? 1 : geom.coordinates.length;
|
||||||
|
areaBefore += before.area;
|
||||||
|
areaAfter += geomAreaKm2(geom);
|
||||||
|
if (bridgeSamples.length < 20)
|
||||||
|
bridgeSamples.push(`${f.id} ${f.properties.name} (${f.properties.parent}): ${before.parts}p→${geom.type === 'Polygon' ? 1 : geom.coordinates.length}p, ${res.bridgedPairs} bridge(s), ${Math.round(before.area)}→${Math.round(geomAreaKm2(geom))} km2`);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// ---- Fill small enclosed holes: drop inner rings < threshold, keep larger ----
|
||||||
|
const isMulti = geom.type === 'MultiPolygon';
|
||||||
|
const polys = isMulti ? geom.coordinates : [geom.coordinates];
|
||||||
|
let touchedHole = false;
|
||||||
|
const newPolys = polys.map((poly) => {
|
||||||
|
const kept = [poly[0]]; // outer ring always kept
|
||||||
|
for (let i = 1; i < poly.length; i++) {
|
||||||
|
const area = ringAreaKm2(poly[i]);
|
||||||
|
if (area < 1e-6) continue; // degenerate — drop
|
||||||
|
if (area < HOLE_AREA_MAX_KM2) {
|
||||||
|
holesFilled++; holesFilledArea += area; touchedHole = true; // fill (drop)
|
||||||
|
} else {
|
||||||
|
holesKept++; holesKeptArea += area;
|
||||||
|
kept.push(poly[i]); // a genuine water body — keep the hole
|
||||||
|
if (keptHoleSamples.length < 20) keptHoleSamples.push(`${f.id}(${f.properties.parent}) ${Math.round(area)} km2`);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return kept;
|
||||||
|
});
|
||||||
|
if (touchedHole) featuresTouchedHole++;
|
||||||
|
|
||||||
|
const rebuilt = isMulti
|
||||||
|
? { type: 'MultiPolygon', coordinates: newPolys }
|
||||||
|
: { type: 'Polygon', coordinates: newPolys[0] };
|
||||||
|
// normalize (round 4dp, drop degenerate). NEVER drop a feature: if nothing
|
||||||
|
// usable survives (a degenerate 3-pt 0-area micro-dot), keep the
|
||||||
|
// hole-filled (rebuilt) geometry, else the untouched original.
|
||||||
|
const norm = normalizeGeom(rebuilt);
|
||||||
|
outFeatures.push({ type: 'Feature', id: f.id, properties: { name: f.properties.name, parent: f.properties.parent }, geometry: norm ?? rebuilt ?? geom });
|
||||||
|
}
|
||||||
|
|
||||||
|
const out = { type: 'FeatureCollection', features: outFeatures };
|
||||||
|
const json = JSON.stringify(out);
|
||||||
|
const outKB = (Buffer.byteLength(json) / 1024).toFixed(0);
|
||||||
|
writeFileSync(OUT, json + '\n');
|
||||||
|
|
||||||
|
console.log(`\n--- RESULTS ---`);
|
||||||
|
console.log(`regions: ${fc.features.length} → ${out.features.length} (should be unchanged)`);
|
||||||
|
console.log(`file: ${inKB} KB → ${outKB} KB (${(outKB / 1024).toFixed(2)} MB)`);
|
||||||
|
console.log(`\nENCLOSED HOLES:`);
|
||||||
|
console.log(` filled ${holesFilled} holes (${Math.round(holesFilledArea).toLocaleString('en-US')} km2) in ${featuresTouchedHole} features`);
|
||||||
|
console.log(` kept ${holesKept} hole(s) (${Math.round(holesKeptArea).toLocaleString('en-US')} km2) as real water`);
|
||||||
|
if (keptHoleSamples.length) console.log(` kept-hole list: ${keptHoleSamples.join(', ')}`);
|
||||||
|
if (BRIDGE) {
|
||||||
|
console.log(`\nBRIDGING (part-gaps):`);
|
||||||
|
console.log(` bridged ${bridgedFeatures} features (${bridgedPairs} close pairs): parts ${partsBefore} → ${partsAfter}, area ${Math.round(areaBefore).toLocaleString('en-US')} → ${Math.round(areaAfter).toLocaleString('en-US')} km2`);
|
||||||
|
for (const s of bridgeSamples) console.log(` ${s}`);
|
||||||
|
} else {
|
||||||
|
console.log(`\nbridging: skipped (pass --bridge to enable)`);
|
||||||
|
}
|
||||||
|
console.log(`\nwrote ${OUT}; elapsed ${((Date.now() - t0) / 1000).toFixed(1)}s`);
|
||||||
|
}
|
||||||
|
|
||||||
|
main();
|
||||||
@@ -0,0 +1,612 @@
|
|||||||
|
#!/usr/bin/env node
|
||||||
|
/**
|
||||||
|
* scripts/coarsen-regions.mjs — coarsens the committed `public/regions.geo.json`
|
||||||
|
* in place, so the map is genuinely coarser, not just finer-grained.
|
||||||
|
*
|
||||||
|
* Rule (per user request: "focus on joining cities to the region around it.
|
||||||
|
* Regions shouldn't be smaller than around 100x100km, excluding islands"):
|
||||||
|
*
|
||||||
|
* FLOOR — no region should be smaller than ~100×100 km = 10,000 km²,
|
||||||
|
* EXCEPT islands.
|
||||||
|
* ISLAND — a region is an island if it has NO same-country neighbor: no
|
||||||
|
* other region with the same `properties.parent` whose bounding box
|
||||||
|
* is within CLOSE_DEG (≈≤22 km) of its own. Small islands stay
|
||||||
|
* as-is regardless of size (Corsica, the Hawaiian counties,
|
||||||
|
* Okinawa, the Faroes, island micro-states, …).
|
||||||
|
* MERGE — a region that is small (area < FLOOR) AND not an island is
|
||||||
|
* merged into its NEAREST same-country neighbor (nearest by
|
||||||
|
* centroid distance; tie-break → larger area, then lexicographic
|
||||||
|
* id). Standalone cities (FR-75 Paris, the Latvian/Slovenian
|
||||||
|
* municipalities, the UK's 231 micro-districts) collapse into the
|
||||||
|
* region around them.
|
||||||
|
* DISSOLVE— the merge is a real boolean union (`@turf/union`, polygon-
|
||||||
|
* clipping): the shared boundary between the merged region and its
|
||||||
|
* host is removed, producing a single clean polygon — not two
|
||||||
|
* overlapping shapes. (Fallback if the union fails on a pair:
|
||||||
|
* combine the rings into a MultiPolygon without dissolving; the
|
||||||
|
* count of such fallbacks is reported.)
|
||||||
|
* ITERATE — passes run smallest-area-first (small regions merge into their
|
||||||
|
* neighbors, which grow and then absorb more). After each pass the
|
||||||
|
* area/neighbor/centroid metrics are recomputed; it stops at the
|
||||||
|
* fixed point (no small non-island region left) or at MAX_ITER.
|
||||||
|
* IDENTITY— the host (the region merged INTO) keeps its own `id` and
|
||||||
|
* `name`; the absorbed region's id is dropped. `properties.parent`
|
||||||
|
* is unchanged, so the map code (WorldMap/App/protocol/map.ts)
|
||||||
|
* keeps working untouched.
|
||||||
|
*
|
||||||
|
* Deterministic: fixed processing order (area, then id), deterministic
|
||||||
|
* neighbor choice (distance, then -area, then id), deterministic boolean
|
||||||
|
* union. Re-running on the coarsened file reaches the fixed point
|
||||||
|
* immediately and rewrites a byte-identical file.
|
||||||
|
*
|
||||||
|
* Area model: the SAME planar approximation the validation test uses
|
||||||
|
* (`scripts/regions.test.ts`) — `x = lon·111.32·cos(midLat)`,
|
||||||
|
* `y = lat·110.574` km, shoelace per OUTER ring (holes ignored), each ring at
|
||||||
|
* its own mean latitude — so the script's merge decisions and the test's
|
||||||
|
* assertions measure the same quantity.
|
||||||
|
*
|
||||||
|
* Longitude handling: every ring is unwrapped to a continuous [0,360)-derived
|
||||||
|
* space before its bbox/centroid is computed (the shortest-difference
|
||||||
|
* "np.unwrap" scheme), which makes the one full-360° antimeridian-wrapping
|
||||||
|
* feature (Antarctica's mainland ring) and any seam-straddling ring behave
|
||||||
|
* correctly; cross-feature longitude gaps use the 360°-cyclic minimum.
|
||||||
|
*
|
||||||
|
* Output: features sorted by (parent, id) (the same comparator as
|
||||||
|
* `scripts/generate-regions.mjs`), coordinates rounded to 4 decimal places,
|
||||||
|
* single line of JSON + trailing newline. If the file would exceed the
|
||||||
|
* ~5 MB guard, a light Douglas–Peucker pass (tolerances escalated through a
|
||||||
|
* small table) brings it under ~4 MB before writing.
|
||||||
|
*
|
||||||
|
* Run: `npm run coarsen:regions`
|
||||||
|
*/
|
||||||
|
|
||||||
|
import { readFileSync, writeFileSync } from 'node:fs';
|
||||||
|
import path from 'node:path';
|
||||||
|
import { fileURLToPath } from 'node:url';
|
||||||
|
import { union } from '@turf/union';
|
||||||
|
import { feature, featureCollection } from '@turf/helpers';
|
||||||
|
|
||||||
|
const here = path.dirname(fileURLToPath(import.meta.url));
|
||||||
|
const root = path.resolve(here, '..');
|
||||||
|
const FILE = path.join(root, 'public', 'regions.geo.json');
|
||||||
|
|
||||||
|
// --- parameters ---------------------------------------------------------------
|
||||||
|
const AREA_FLOOR_KM2 = 10_000; // ~100×100 km floor for non-island regions
|
||||||
|
const CLOSE_DEG = 0.2; // "spatially close" bbox gap (both lat and lon ≤ this; ≈≤22 km)
|
||||||
|
const MAX_ITER = 20; // safety cap on fixed-point passes (spec: ~15)
|
||||||
|
const SIZE_GUARD_KB = 5_120; // keep the committed file under ~5 MB
|
||||||
|
const SIZE_TARGET_KB = 4_096; // …and land under ~4 MB once simplified
|
||||||
|
const DP_STEPS = [0.05, 0.1, 0.2, 0.3, 0.5, 0.75, 1.0]; // Douglas–Peucker tolerances (degrees)
|
||||||
|
const R4 = 4; // coordinate precision (decimal places, ≈11 m)
|
||||||
|
const SLIVER_EPS_KM2 = 1e-6; // drop only truly-degenerate (≈zero-area) clipper slivers
|
||||||
|
|
||||||
|
// --- area model (identical to scripts/regions.test.ts) -------------------------
|
||||||
|
const KM_LON = 111.32;
|
||||||
|
const KM_LAT = 110.574;
|
||||||
|
const rad = (deg) => (deg * Math.PI) / 180;
|
||||||
|
|
||||||
|
/** Shoelace area (km²) of one ring, measured at the ring's own mean latitude. */
|
||||||
|
function ringAreaKm2(ring) {
|
||||||
|
let lat = 0;
|
||||||
|
for (const [, la] of ring) lat += la;
|
||||||
|
const kx = KM_LON * Math.cos(rad(ring.length ? lat / ring.length : 0));
|
||||||
|
let a = 0;
|
||||||
|
const n = ring.length;
|
||||||
|
for (let i = 0; i < n; i++) {
|
||||||
|
const [lon1, lat1] = ring[i];
|
||||||
|
const [lon2, lat2] = ring[(i + 1) % n];
|
||||||
|
a += lon1 * kx * (lat2 * KM_LAT) - lon2 * kx * (lat1 * KM_LAT);
|
||||||
|
}
|
||||||
|
return Math.abs(a / 2);
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Sum of a geometry's outer-ring areas (holes are lakes — ignored by design). */
|
||||||
|
function geomAreaKm2(geom) {
|
||||||
|
if (!geom) return 0;
|
||||||
|
const polys = geom.type === 'Polygon' ? [geom.coordinates] : geom.coordinates;
|
||||||
|
let total = 0;
|
||||||
|
for (const poly of polys) total += ringAreaKm2(poly[0]);
|
||||||
|
return total;
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- longitude unwrapping (antimeridian-safe) ----------------------------------
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Unwrap a ring's longitudes to a continuous real line (the "np.unwrap"
|
||||||
|
* shortest-difference scheme, anchored at the first vertex's [0,360) value).
|
||||||
|
* Returns { lons, full } — `full` when the unwrapped span is ≥ 300°, i.e. the
|
||||||
|
* ring is a full-360° antimeridian band (Antarctica's mainland ring).
|
||||||
|
*/
|
||||||
|
function unwrapRing(ring) {
|
||||||
|
const n = ring.length;
|
||||||
|
const norm = (x) => ((x % 360) + 360) % 360; // → [0,360)
|
||||||
|
const u = new Array(n);
|
||||||
|
u[0] = norm(ring[0][0]);
|
||||||
|
for (let i = 1; i < n; i++) {
|
||||||
|
// The PREVIOUS unwrapped value may lie outside [0,360) (it accumulates),
|
||||||
|
// so normalize it back before measuring the difference; otherwise a bogus
|
||||||
|
// ~180° jump is inserted and the ring's span balloons to ~180°.
|
||||||
|
const a = norm(u[i - 1]);
|
||||||
|
const b = norm(ring[i][0]);
|
||||||
|
const d = (((b - a) % 360) + 540) % 360 - 180; // shortest signed diff in (-180, 180]
|
||||||
|
u[i] = u[i - 1] + d;
|
||||||
|
}
|
||||||
|
let min = Infinity;
|
||||||
|
let max = -Infinity;
|
||||||
|
for (const v of u) {
|
||||||
|
if (v < min) min = v;
|
||||||
|
if (v > max) max = v;
|
||||||
|
}
|
||||||
|
return { lons: u, full: max - min >= 300 };
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Cyclic 1-D gap (degrees) between two tight longitude intervals in their own
|
||||||
|
* unwrapped [0,360)-derived spaces. Tries the three 360° shifts of `b` so
|
||||||
|
* different unwrap anchors reconcile; a `full` interval is close to everything.
|
||||||
|
*/
|
||||||
|
function lonGap(intA, intB) {
|
||||||
|
if (intA.full || intB.full) return 0;
|
||||||
|
let best = Infinity;
|
||||||
|
for (const k of [-1, 0, 1]) {
|
||||||
|
const a2 = intB.a + 360 * k;
|
||||||
|
const b2 = intB.b + 360 * k;
|
||||||
|
const gap = intA.b < a2 ? a2 - intA.b : b2 < intA.a ? intA.a - b2 : 0;
|
||||||
|
if (gap < best) best = gap;
|
||||||
|
}
|
||||||
|
return best;
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- geometry helpers ----------------------------------------------------------
|
||||||
|
const rN = (v, N) => Math.round(v * 10 ** N) / 10 ** N;
|
||||||
|
|
||||||
|
/** Round a ring to 4 dp, drop consecutive duplicates, and (re-)close it. */
|
||||||
|
function roundRing(ring, N = R4) {
|
||||||
|
const out = [];
|
||||||
|
for (const [x, y] of ring) {
|
||||||
|
const p = [rN(x, N), rN(y, N)];
|
||||||
|
const last = out[out.length - 1];
|
||||||
|
if (!last || last[0] !== p[0] || last[1] !== p[1]) out.push(p);
|
||||||
|
}
|
||||||
|
if (
|
||||||
|
out.length > 1 &&
|
||||||
|
out[0][0] === out[out.length - 1][0] &&
|
||||||
|
out[0][1] === out[out.length - 1][1]
|
||||||
|
)
|
||||||
|
out.pop();
|
||||||
|
if (out.length < 3) return out; // degenerate; caller drops it
|
||||||
|
return [...out, [...out[0]]];
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Round every ring of a geometry to 4 dp, drop degenerate rings (<3 pts) and
|
||||||
|
* empty polygons, keep the Polygon/MultiPolygon type (a single-part
|
||||||
|
* MultiPolygon collapses to Polygon). Returns null if nothing usable survived.
|
||||||
|
*/
|
||||||
|
function roundAll(geom) {
|
||||||
|
if (!geom || (geom.type !== 'Polygon' && geom.type !== 'MultiPolygon')) return null;
|
||||||
|
const polys = (geom.type === 'Polygon' ? [geom.coordinates] : geom.coordinates)
|
||||||
|
.map((poly) => poly.map((ring) => roundRing(ring)))
|
||||||
|
.filter((poly) => poly.length >= 1 && poly.every((r) => r.length >= 3));
|
||||||
|
if (!polys.length) return null;
|
||||||
|
if (polys.length === 1 && geom.type === 'Polygon') return { type: 'Polygon', coordinates: polys[0] };
|
||||||
|
return { type: 'MultiPolygon', coordinates: polys };
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Normalize a union output (or fallback MultiPolygon): roundAll, then drop
|
||||||
|
* truly-degenerate (≈zero-area, < SLIVER_EPS_KM2) polygons the clipper can
|
||||||
|
* leave behind at shared boundaries. It never drops *every* part — a merge of
|
||||||
|
* two sub-resolution (zero-area) micro-regions must still collapse into one
|
||||||
|
* (degenerate) region rather than vanish. Returns null only when the input
|
||||||
|
* itself had no usable ring (e.g. `null`).
|
||||||
|
*/
|
||||||
|
function normalizeGeom(geom) {
|
||||||
|
const rounded = roundAll(geom);
|
||||||
|
if (!rounded) return null;
|
||||||
|
const all = rounded.type === 'Polygon' ? [rounded.coordinates] : rounded.coordinates;
|
||||||
|
const kept = all.filter((poly) => ringAreaKm2(poly[0]) >= SLIVER_EPS_KM2);
|
||||||
|
const polys = kept.length ? kept : all;
|
||||||
|
if (polys.length === 1 && rounded.type === 'Polygon') return { type: 'Polygon', coordinates: polys[0] };
|
||||||
|
return { type: 'MultiPolygon', coordinates: polys };
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Douglas–Peucker of an OPEN point sequence (keeps endpoints). */
|
||||||
|
function dpOpen(pts, tol) {
|
||||||
|
if (pts.length < 3) return pts;
|
||||||
|
let maxD = 0;
|
||||||
|
let idx = 0;
|
||||||
|
const a = pts[0];
|
||||||
|
const b = pts[pts.length - 1];
|
||||||
|
for (let i = 1; i < pts.length - 1; i++) {
|
||||||
|
const dx = b[0] - a[0];
|
||||||
|
const dy = b[1] - a[1];
|
||||||
|
const l2 = dx * dx + dy * dy;
|
||||||
|
let t = l2 === 0 ? 0 : ((pts[i][0] - a[0]) * dx + (pts[i][1] - a[1]) * dy) / l2;
|
||||||
|
t = Math.max(0, Math.min(1, t));
|
||||||
|
const d = Math.hypot(pts[i][0] - (a[0] + t * dx), pts[i][1] - (a[1] + t * dy));
|
||||||
|
if (d > maxD) {
|
||||||
|
maxD = d;
|
||||||
|
idx = i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (maxD > tol) {
|
||||||
|
const left = dpOpen(pts.slice(0, idx + 1), tol);
|
||||||
|
const right = dpOpen(pts.slice(idx), tol);
|
||||||
|
return left.concat(right.slice(1));
|
||||||
|
}
|
||||||
|
return [a, b];
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Douglas–Peucker a CLOSED ring at tolerance `tol` (0 = skip). */
|
||||||
|
function dpRing(ring, tol) {
|
||||||
|
if (tol <= 0 || ring.length < 4) return ring;
|
||||||
|
let pts = ring;
|
||||||
|
if (pts[0][0] === pts[pts.length - 1][0] && pts[0][1] === pts[pts.length - 1][1]) pts = pts.slice(0, -1);
|
||||||
|
const s = dpOpen(pts, tol);
|
||||||
|
if (s.length < 3) return ring;
|
||||||
|
return [...s, [...s[0]]];
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Round (and optionally DP-simplify) every ring of a geometry. */
|
||||||
|
function transformGeom(geom, tol) {
|
||||||
|
const polys = (geom.type === 'Polygon' ? [geom.coordinates] : geom.coordinates)
|
||||||
|
.map((poly) => poly.map((ring) => roundRing(ring, R4)).map((ring) => (tol > 0 ? dpRing(ring, tol) : ring)))
|
||||||
|
.filter((poly) => poly.length >= 1 && poly.every((r) => r.length >= 3));
|
||||||
|
if (!polys.length) return null;
|
||||||
|
if (polys.length === 1 && geom.type === 'Polygon') return { type: 'Polygon', coordinates: polys[0] };
|
||||||
|
return { type: 'MultiPolygon', coordinates: polys };
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- region record -------------------------------------------------------------
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A region under management. `lonInt` is the tight longitude interval in
|
||||||
|
* [0,360)-derived unwrapped space (or `full` for a 360° band); `(clat, clon)`
|
||||||
|
* is the area-weighted centroid of the LARGEST outer ring (the region's
|
||||||
|
* "location"), unwrapped for its ring then wrapped to [-180,180) for
|
||||||
|
* cyclic-distance use.
|
||||||
|
*/
|
||||||
|
class Region {
|
||||||
|
constructor(f) {
|
||||||
|
this.id = f.id;
|
||||||
|
this.name = f.properties.name;
|
||||||
|
this.parent = f.properties.parent;
|
||||||
|
this.geom = f.geometry;
|
||||||
|
this.rawGeom = null; // last pre-normalization union output (safety net for build())
|
||||||
|
this.dead = false;
|
||||||
|
this.metrics();
|
||||||
|
}
|
||||||
|
|
||||||
|
metrics() {
|
||||||
|
this.area = geomAreaKm2(this.geom);
|
||||||
|
const polys = this.geom.type === 'Polygon' ? [this.geom.coordinates] : this.geom.coordinates;
|
||||||
|
let latMin = Infinity;
|
||||||
|
let latMax = -Infinity;
|
||||||
|
let lonA = Infinity;
|
||||||
|
let lonB = -Infinity;
|
||||||
|
let lonFull = false;
|
||||||
|
let bestRing = null;
|
||||||
|
let bestArea = -1;
|
||||||
|
for (const poly of polys) {
|
||||||
|
const outer = poly[0];
|
||||||
|
for (const [, la] of outer) {
|
||||||
|
if (la < latMin) latMin = la;
|
||||||
|
if (la > latMax) latMax = la;
|
||||||
|
}
|
||||||
|
const { lons, full } = unwrapRing(outer);
|
||||||
|
if (full) lonFull = true;
|
||||||
|
let a = Infinity;
|
||||||
|
let b = -Infinity;
|
||||||
|
for (const v of lons) {
|
||||||
|
if (v < a) a = v;
|
||||||
|
if (v > b) b = v;
|
||||||
|
}
|
||||||
|
lonA = Math.min(lonA, a);
|
||||||
|
lonB = Math.max(lonB, b);
|
||||||
|
const ar = ringAreaKm2(outer);
|
||||||
|
if (ar > bestArea) {
|
||||||
|
bestArea = ar;
|
||||||
|
bestRing = outer;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
this.lonInt = { a: lonA, b: lonB, full: lonFull };
|
||||||
|
this.latMin = latMin;
|
||||||
|
this.latMax = latMax;
|
||||||
|
// area-weighted centroid of the largest outer ring, in unwrapped space
|
||||||
|
const { lons } = unwrapRing(bestRing);
|
||||||
|
const lats = bestRing.map((p) => p[1]);
|
||||||
|
const n = bestRing.length;
|
||||||
|
let A = 0;
|
||||||
|
let cx = 0;
|
||||||
|
let cy = 0;
|
||||||
|
for (let i = 0; i < n; i++) {
|
||||||
|
const x1 = lons[i];
|
||||||
|
const y1 = lats[i];
|
||||||
|
const x2 = lons[(i + 1) % n];
|
||||||
|
const y2 = lats[(i + 1) % n];
|
||||||
|
const f = x1 * y2 - x2 * y1;
|
||||||
|
A += f;
|
||||||
|
cx += (x1 + x2) * f;
|
||||||
|
cy += (y1 + y2) * f;
|
||||||
|
}
|
||||||
|
A /= 2;
|
||||||
|
if (Math.abs(A) > 1e-9) {
|
||||||
|
cx /= 6 * A;
|
||||||
|
cy /= 6 * A;
|
||||||
|
} else {
|
||||||
|
cx = (lonA + lonB) / 2;
|
||||||
|
cy = (latMin + latMax) / 2;
|
||||||
|
}
|
||||||
|
this.clon = (((cx + 180) % 360) + 360) % 360 - 180;
|
||||||
|
this.clat = cy;
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Cyclic planar distance (km) to another region's centroid. */
|
||||||
|
distKm(o) {
|
||||||
|
let dlon = Math.abs(this.clon - o.clon) % 360;
|
||||||
|
if (dlon > 180) dlon = 360 - dlon;
|
||||||
|
const midLat = rad((this.clat + o.clat) / 2);
|
||||||
|
return Math.hypot(dlon * KM_LON * Math.cos(midLat), (this.clat - o.clat) * KM_LAT);
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Bounding-box closeness to another same-space region (see CLOSE_DEG). */
|
||||||
|
closeTo(o) {
|
||||||
|
const latGap = this.latMax < o.latMin ? o.latMin - this.latMax : o.latMax < this.latMin ? this.latMin - o.latMax : 0;
|
||||||
|
if (latGap > CLOSE_DEG) return false;
|
||||||
|
return lonGap(this.lonInt, o.lonInt) <= CLOSE_DEG;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A "degenerate" region is a zero-area artifact: after 4-dp rounding its only
|
||||||
|
* ring has <3 distinct points (a line/point, e.g. a micro-municipality that
|
||||||
|
* v0.13's Douglas–Peucker collapsed to `[A, B, A]`). It contributes no area,
|
||||||
|
* so it can never be dissolved by the clipper (which returns null) nor kept
|
||||||
|
* through ring-dropping (which loses the 2-point ring). Merging one is purely
|
||||||
|
* an absorption: the host keeps its own geometry.
|
||||||
|
*/
|
||||||
|
const isDegenerate = (r) => r.area < SLIVER_EPS_KM2;
|
||||||
|
|
||||||
|
// --- main ----------------------------------------------------------------------
|
||||||
|
function main() {
|
||||||
|
const fc0 = JSON.parse(readFileSync(FILE, 'utf8'));
|
||||||
|
const regions = fc0.features.map((f) => new Region(f));
|
||||||
|
const byParent = new Map();
|
||||||
|
for (const r of regions) {
|
||||||
|
if (!byParent.has(r.parent)) byParent.set(r.parent, []);
|
||||||
|
byParent.get(r.parent).push(r);
|
||||||
|
}
|
||||||
|
|
||||||
|
const t0 = Date.now();
|
||||||
|
console.log(`input: ${fc0.features.length} regions across ${byParent.size} countries (${(Buffer.byteLength(readFileSync(FILE)) / 1024).toFixed(0)} KB)`);
|
||||||
|
console.log(`parameters: floor ${AREA_FLOOR_KM2.toLocaleString('en-US')} km2, close ${CLOSE_DEG} deg, max ${MAX_ITER} passes`);
|
||||||
|
|
||||||
|
const merges = []; // { from, fromName, fromArea, to, toName, toAreaAfter }
|
||||||
|
let fallbackUnions = 0;
|
||||||
|
|
||||||
|
// The fixed-point loop. Each pass: every region that is small AND has a
|
||||||
|
// close same-country neighbor merges into the nearest such neighbor
|
||||||
|
// (nearest by centroid distance; tie → larger area → lexicographic id).
|
||||||
|
for (let pass = 0; pass < MAX_ITER; pass++) {
|
||||||
|
let skippedIsland = 0;
|
||||||
|
let skippedGrew = 0;
|
||||||
|
const items = [];
|
||||||
|
for (const r of regions) {
|
||||||
|
if (r.dead || r.area >= AREA_FLOOR_KM2) continue;
|
||||||
|
const siblings = byParent.get(r.parent);
|
||||||
|
for (const s of siblings) {
|
||||||
|
if (s !== r && !s.dead && r.closeTo(s)) {
|
||||||
|
items.push(r);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (!items.length) {
|
||||||
|
console.log(`after pass ${pass}: fixed point reached (no small non-island regions left)`);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
items.sort((a, b) => (a.area !== b.area ? a.area - b.area : a.id < b.id ? -1 : 1));
|
||||||
|
let merged = 0;
|
||||||
|
for (const r of items) {
|
||||||
|
if (r.dead) continue;
|
||||||
|
if (r.area >= AREA_FLOOR_KM2) {
|
||||||
|
skippedGrew++;
|
||||||
|
continue; // absorbed a smaller region earlier this pass and crossed the floor
|
||||||
|
}
|
||||||
|
const siblings = byParent.get(r.parent);
|
||||||
|
// Close same-country neighbors as of NOW (mid-pass): some may have died
|
||||||
|
// earlier in this pass.
|
||||||
|
const close = [];
|
||||||
|
for (const s of siblings) if (s !== r && !s.dead && r.closeTo(s)) close.push(s);
|
||||||
|
if (!close.length) {
|
||||||
|
skippedIsland++;
|
||||||
|
continue; // lost its last close neighbor this pass → island now → exempt
|
||||||
|
}
|
||||||
|
// Prefer a REAL (non-degenerate) host so real regions dissolve cleanly;
|
||||||
|
// fall back to any close neighbor only when no real one is nearby.
|
||||||
|
const realCands = close.filter((s) => !isDegenerate(s));
|
||||||
|
const pool = realCands.length ? realCands : close;
|
||||||
|
let host = null;
|
||||||
|
for (const s of pool) {
|
||||||
|
if (
|
||||||
|
!host ||
|
||||||
|
r.distKm(s) < r.distKm(host) ||
|
||||||
|
(r.distKm(s) === r.distKm(host) &&
|
||||||
|
(s.area !== host.area ? s.area > host.area : s.id < host.id))
|
||||||
|
)
|
||||||
|
host = s;
|
||||||
|
}
|
||||||
|
if (isDegenerate(r)) {
|
||||||
|
// r is a zero-area artifact (line/point): it contributes no area, so the
|
||||||
|
// merge is a pure absorption — the host keeps its own geometry (a real
|
||||||
|
// host is untouched; if the host is also degenerate a cluster of dots
|
||||||
|
// collapses to one). Never route degenerate input through the clipper
|
||||||
|
// (returns null) or ring-dropping (would lose the 2-point ring the map
|
||||||
|
// already renders).
|
||||||
|
r.dead = true;
|
||||||
|
merged++;
|
||||||
|
merges.push({ from: r.id, fromName: r.name, fromArea: r.area, to: host.id, toName: host.name, toAreaAfter: host.area });
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (isDegenerate(host)) {
|
||||||
|
// r is real but the chosen host is a zero-area artifact: the host takes
|
||||||
|
// on r's geometry (keeping its own id/name). No clipper needed.
|
||||||
|
host.geom = r.geom;
|
||||||
|
host.rawGeom = r.geom;
|
||||||
|
host.metrics();
|
||||||
|
r.dead = true;
|
||||||
|
merged++;
|
||||||
|
merges.push({ from: r.id, fromName: r.name, fromArea: r.area, to: host.id, toName: host.name, toAreaAfter: host.area });
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
// Both real: dissolve via a boolean union; the host keeps its id/name
|
||||||
|
// and the item vanishes. @turf/union@7 dispatches through geomEach, which
|
||||||
|
// only understands a FeatureCollection / single Feature / bare geometry —
|
||||||
|
// a raw array of features has no `.type` and throws "Unknown Geometry
|
||||||
|
// Type". Wrap it.
|
||||||
|
let unionGeom = null;
|
||||||
|
let rawUnion = null;
|
||||||
|
try {
|
||||||
|
const u = union(featureCollection([feature(r.geom), feature(host.geom)]));
|
||||||
|
rawUnion = u ? u.geometry : null;
|
||||||
|
unionGeom = normalizeGeom(rawUnion);
|
||||||
|
} catch (err) {
|
||||||
|
console.error(` [warn] union failed for ${r.id} into ${host.id} (${err.message}); combining without dissolve`);
|
||||||
|
fallbackUnions++;
|
||||||
|
}
|
||||||
|
if (!unionGeom) {
|
||||||
|
// fallback: no dissolve — keep both shapes in one MultiPolygon
|
||||||
|
const polys = [...(r.geom.type === 'Polygon' ? [r.geom.coordinates] : r.geom.coordinates), ...(host.geom.type === 'Polygon' ? [host.geom.coordinates] : host.geom.coordinates)];
|
||||||
|
rawUnion = { type: 'MultiPolygon', coordinates: polys };
|
||||||
|
unionGeom = normalizeGeom(rawUnion);
|
||||||
|
if (!unionGeom) fallbackUnions++;
|
||||||
|
}
|
||||||
|
if (!unionGeom) {
|
||||||
|
console.error(` [error] could not merge ${r.id} into ${host.id}; leaving ${r.id} as-is`);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
host.geom = unionGeom;
|
||||||
|
host.rawGeom = rawUnion;
|
||||||
|
host.metrics();
|
||||||
|
r.dead = true;
|
||||||
|
merged++;
|
||||||
|
merges.push({ from: r.id, fromName: r.name, fromArea: r.area, to: host.id, toName: host.name, toAreaAfter: host.area });
|
||||||
|
}
|
||||||
|
const alive = regions.filter((r) => !r.dead).length;
|
||||||
|
console.log(
|
||||||
|
`pass ${pass + 1}: ${items.length} small non-island region(s) → ${merged} merged` +
|
||||||
|
` (${skippedGrew} crossed the floor, ${skippedIsland} became island) → ${alive} regions remain`,
|
||||||
|
);
|
||||||
|
if (merged === 0) {
|
||||||
|
// items exist but nothing could merge (all became islands this pass) → stable
|
||||||
|
console.log(`pass ${pass + 1}: no merges possible — stable state`);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- assemble output ----------------------------------------------------------
|
||||||
|
const alive = regions.filter((r) => !r.dead);
|
||||||
|
const sortById = (a, b) =>
|
||||||
|
a.parent !== b.parent ? (a.parent < b.parent ? -1 : 1) : a.id.localeCompare(b.id, 'en', { numeric: true });
|
||||||
|
alive.sort(sortById);
|
||||||
|
|
||||||
|
const build = (tol) => {
|
||||||
|
const feats = [];
|
||||||
|
for (const r of alive) {
|
||||||
|
// Never drop a region: if the simplified/normalized geometry degenerated,
|
||||||
|
// fall back to the raw (pre-normalization) union output, then to the
|
||||||
|
// untouched input geometry.
|
||||||
|
const g =
|
||||||
|
transformGeom(r.geom, tol) ??
|
||||||
|
(r.rawGeom ? transformGeom(r.rawGeom, 0) ?? r.rawGeom : r.geom);
|
||||||
|
feats.push({ type: 'Feature', id: r.id, properties: { name: r.name, parent: r.parent }, geometry: g });
|
||||||
|
}
|
||||||
|
return { type: 'FeatureCollection', features: feats };
|
||||||
|
};
|
||||||
|
|
||||||
|
let out = build(0);
|
||||||
|
let json = JSON.stringify(out);
|
||||||
|
let sizeKB = Buffer.byteLength(json) / 1024;
|
||||||
|
console.log(`\ncoarsened: ${fc0.features.length} → ${out.features.length} regions (${fc0.features.length - out.features.length} merged away)`);
|
||||||
|
|
||||||
|
let usedTol = 0;
|
||||||
|
if (sizeKB > SIZE_GUARD_KB) {
|
||||||
|
for (const t of DP_STEPS) {
|
||||||
|
out = build(t);
|
||||||
|
json = JSON.stringify(out);
|
||||||
|
sizeKB = Buffer.byteLength(json) / 1024;
|
||||||
|
usedTol = t;
|
||||||
|
console.log(`DP ${t}: ${sizeKB.toFixed(1)} KB`);
|
||||||
|
if (sizeKB < SIZE_TARGET_KB) break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
writeFileSync(FILE, json + '\n');
|
||||||
|
|
||||||
|
// --- summary -------------------------------------------------------------------
|
||||||
|
const areaOf = new Map();
|
||||||
|
const counts = new Map();
|
||||||
|
let maxA = 0;
|
||||||
|
let maxR = null;
|
||||||
|
for (const f of out.features) {
|
||||||
|
const a = geomAreaKm2(f.geometry);
|
||||||
|
areaOf.set(f.id, a);
|
||||||
|
counts.set(f.properties.parent, (counts.get(f.properties.parent) ?? 0) + 1);
|
||||||
|
if (a > maxA) {
|
||||||
|
maxA = a;
|
||||||
|
maxR = f;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
const ccounts = [...counts.values()].sort((a, b) => a - b);
|
||||||
|
const median =
|
||||||
|
ccounts.length % 2 ? ccounts[(ccounts.length - 1) / 2] : (ccounts[ccounts.length / 2 - 1] + ccounts[ccounts.length / 2]) / 2;
|
||||||
|
const maxCountry = [...counts.entries()].sort((a, b) => b[1] - a[1])[0];
|
||||||
|
|
||||||
|
// islands = small regions with no close same-country neighbor in the FINAL set
|
||||||
|
const finalByParent = new Map();
|
||||||
|
for (const f of out.features) {
|
||||||
|
if (!finalByParent.has(f.properties.parent)) finalByParent.set(f.properties.parent, []);
|
||||||
|
finalByParent.get(f.properties.parent).push(f);
|
||||||
|
}
|
||||||
|
// rebuild final metrics (light: only need island flag on the < FLOOR set)
|
||||||
|
const finalRegions = out.features.map((f) => new Region(f));
|
||||||
|
const finalByParent2 = new Map();
|
||||||
|
for (const r of finalRegions) {
|
||||||
|
if (!finalByParent2.has(r.parent)) finalByParent2.set(r.parent, []);
|
||||||
|
finalByParent2.get(r.parent).push(r);
|
||||||
|
}
|
||||||
|
let smallIslands = 0;
|
||||||
|
let smallNonIslands = 0;
|
||||||
|
const islandSamples = [];
|
||||||
|
for (const r of finalRegions) {
|
||||||
|
if (r.area >= AREA_FLOOR_KM2) continue;
|
||||||
|
let hasNeighbor = false;
|
||||||
|
for (const s of finalByParent2.get(r.parent)) {
|
||||||
|
if (s !== r && r.closeTo(s)) {
|
||||||
|
hasNeighbor = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (hasNeighbor) smallNonIslands++;
|
||||||
|
else {
|
||||||
|
smallIslands++;
|
||||||
|
if (islandSamples.length < 12) islandSamples.push(`${r.id} ${r.name} (${Math.round(r.area)} km2)`);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
console.log(`wrote ${FILE} — ${sizeKB.toFixed(1)} KB (${(sizeKB / 1024).toFixed(2)} MB)` + (usedTol ? ` [DP @ ${usedTol}°]` : ''));
|
||||||
|
console.log(`per-country count: min ${ccounts[0]} / median ${median} / max ${ccounts[ccounts.length - 1]} (max: ${maxCountry[0]})`);
|
||||||
|
console.log(`max region: ${maxR.id} (${maxR.properties.name}) ≈ ${Math.round(maxA).toLocaleString('en-US')} km2`);
|
||||||
|
console.log(`small (<${AREA_FLOOR_KM2.toLocaleString('en-US')} km2) in final set: ${smallIslands + smallNonIslands} — ${smallIslands} islands (exempt) / ${smallNonIslands} non-island residuals`);
|
||||||
|
if (islandSamples.length) console.log(`island samples: ${islandSamples.join(', ')}`);
|
||||||
|
console.log(`fallback (non-dissolved) unions: ${fallbackUnions}`);
|
||||||
|
console.log(`merge log (${merges.length} merges): first 15:`);
|
||||||
|
for (const m of merges.slice(0, 15)) {
|
||||||
|
console.log(` ${m.from} (${m.fromName}, ${Math.round(m.fromArea)} km2) → ${m.to} (${m.toName}, now ${Math.round(m.toAreaAfter)} km2)`);
|
||||||
|
}
|
||||||
|
const logPath = '/tmp/opencode/coarsen-log.txt';
|
||||||
|
writeFileSync(logPath, merges.map((m) => `${m.from}\t${m.fromName}\t${Math.round(m.fromArea)}\t${m.to}\t${m.toName}\t${Math.round(m.toAreaAfter)}`).join('\n') + '\n');
|
||||||
|
console.log(`full merge log → ${logPath}; elapsed ${((Date.now() - t0) / 1000).toFixed(1)}s`);
|
||||||
|
}
|
||||||
|
|
||||||
|
main();
|
||||||
@@ -0,0 +1,364 @@
|
|||||||
|
#!/usr/bin/env node
|
||||||
|
/**
|
||||||
|
* Fill "no-one's-land" gaps left in `public/regions.geo.json` by the v0.14 coarsening merge.
|
||||||
|
*
|
||||||
|
* For each country, the gap = (country landmass) − (union of the country's sub-regions):
|
||||||
|
* area inside the country's authoritative landmass that no sub-region covers. Each gap
|
||||||
|
* fragment is assigned to the **nearest** sub-region (centroid haversine distance) and
|
||||||
|
* appended to it as extra polygon part(s). A fragment is only added if:
|
||||||
|
*
|
||||||
|
* • it is not a sub-tiny sliver (≥ GAP_MIN_KM2),
|
||||||
|
* • it does not fall inside an existing region's *hole* (water) — this keeps the
|
||||||
|
* Aral-basin hole in KZ-KZY open,
|
||||||
|
* • it is not byte-identical to a part the file already contains (polyclip sometimes
|
||||||
|
* re-emits a region's own outer ring with a phantom sliver hole; once the hole is
|
||||||
|
* cleaned the piece equals the existing part, and appending it would only grow the
|
||||||
|
* file on every re-run),
|
||||||
|
* • it has been clipped against every region of *other* countries (and against pieces
|
||||||
|
* already appended this run) that touch its bbox, so it never overlaps an existing
|
||||||
|
* region — no new cross-border overlaps are introduced.
|
||||||
|
*
|
||||||
|
* Holes found in gap fragments are kept only when they are real: pre-existing region
|
||||||
|
* holes (matched by centroid) or enclaves of another country (e.g. Lesotho inside ZAF,
|
||||||
|
* so the ZAF fragment stays a ring and never covers the LSO region); every other hole
|
||||||
|
* is a polyclip phantom and is dropped.
|
||||||
|
*
|
||||||
|
* Standard GeoJSON (`{type, coordinates}`) throughout — the same shape the file and
|
||||||
|
* MapLibre already use, and what @turf v7 expects.
|
||||||
|
*
|
||||||
|
* Usage: node scripts/fill-gaps.mjs [inFile [outFile]]
|
||||||
|
* inFile default: public/regions.geo.json
|
||||||
|
* outFile default: inFile (edit in place)
|
||||||
|
* Env: GAP_MIN_KM2 (default 25) — gap fragments below this area are ignored slivers.
|
||||||
|
*
|
||||||
|
* Deterministic: same input → same output. Re-running on an already-filled file is a
|
||||||
|
* no-op (every re-discovered fragment is either a sub-threshold sliver, a phantom that
|
||||||
|
* byte-matches an existing part, or already covered by the enlarged union), so the
|
||||||
|
* result is idempotent.
|
||||||
|
*/
|
||||||
|
import fs from "node:fs";
|
||||||
|
|
||||||
|
import difference from "@turf/difference";
|
||||||
|
import union from "@turf/union";
|
||||||
|
import centroid from "@turf/centroid";
|
||||||
|
import bbox from "@turf/bbox";
|
||||||
|
import area from "@turf/area";
|
||||||
|
import booleanPointInPolygon from "@turf/boolean-point-in-polygon";
|
||||||
|
import distance from "@turf/distance";
|
||||||
|
import { feature, featureCollection, multiPolygon, polygon, point } from "@turf/helpers";
|
||||||
|
|
||||||
|
const GAP_MIN_KM2 = Number(process.env.GAP_MIN_KM2 ?? 25);
|
||||||
|
const RING_MIN_KM2 = 1e-4; // drop degenerate (numerical-noise) rings
|
||||||
|
|
||||||
|
// --------------------------------------------------------------------------- helpers
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Round coordinates in place to 6 decimals (file convention). Accepts either a single
|
||||||
|
* ring (array of positions) or a polygon part (array of rings) and detects the depth.
|
||||||
|
*/
|
||||||
|
function roundCoords(coords) {
|
||||||
|
const isRing = Array.isArray(coords[0]) && Array.isArray(coords[0][0]) ? false : true;
|
||||||
|
const rings = isRing ? [coords] : coords;
|
||||||
|
for (const ring of rings) for (const c of ring) {
|
||||||
|
c[0] = Number(c[0].toFixed(6));
|
||||||
|
c[1] = Number(c[1].toFixed(6));
|
||||||
|
}
|
||||||
|
return coords;
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Area (km²) of a closed ring, 0 when degenerate/NaN. */
|
||||||
|
function ringKm2(ring) {
|
||||||
|
if (!isValidRing(ring)) return 0;
|
||||||
|
try { return area(polygon([ring])) * 1e-6; } catch { return 0; }
|
||||||
|
}
|
||||||
|
|
||||||
|
/** A valid GeoJSON ring: ≥4 closed positions, each [finiteNumber, finiteNumber]. */
|
||||||
|
function isValidRing(ring) {
|
||||||
|
if (!Array.isArray(ring) || ring.length < 4) return false;
|
||||||
|
for (const c of ring) {
|
||||||
|
if (!Array.isArray(c) || c.length < 2) return false;
|
||||||
|
if (typeof c[0] !== "number" || !Number.isFinite(c[0])) return false;
|
||||||
|
if (typeof c[1] !== "number" || !Number.isFinite(c[1])) return false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Module-level refs populated in main before use (see keepHole).
|
||||||
|
let preHoleCentroids = []; // centroids of holes present in the input file (kept verbatim)
|
||||||
|
let otherLandmasses = []; // { iso, feature } for every country landmass
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Is this hole a "real" one that must be preserved? Kept when it is a pre-existing
|
||||||
|
* region hole (centroid match, e.g. the Aral) or lies inside another country's
|
||||||
|
* landmass (enclave, e.g. Lesotho). Otherwise it is a polyclip phantom → dropped.
|
||||||
|
*/
|
||||||
|
function keepHole(hole, currentIso) {
|
||||||
|
const hKm2 = ringKm2(hole);
|
||||||
|
if (!(hKm2 >= RING_MIN_KM2)) return false; // degenerate / NaN
|
||||||
|
const cm = centroid(polygon([hole])).geometry.coordinates;
|
||||||
|
if (preHoleCentroids.some((p) => distance(cm, p) < 10)) return true;
|
||||||
|
if (otherLandmasses.some((l) => l.iso !== currentIso && booleanPointInPolygon(point(cm), l.feature))) return true;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Clean a GeoJSON polygon part (`[outerRing, ...holeRings]`): round coordinates, keep
|
||||||
|
* only real holes (see keepHole). Returns the cleaned part, or null if the outer ring
|
||||||
|
* is degenerate.
|
||||||
|
*/
|
||||||
|
function cleanPolygonPart(part, currentIso) {
|
||||||
|
if (!Array.isArray(part) || part.length === 0) return null;
|
||||||
|
const outer = part[0];
|
||||||
|
if (!isValidRing(outer)) return null;
|
||||||
|
const outerKm2 = ringKm2(outer);
|
||||||
|
if (!(outerKm2 >= RING_MIN_KM2)) return null; // covers NaN too
|
||||||
|
const holes = part.slice(1).filter((h) => isValidRing(h) && keepHole(h, currentIso));
|
||||||
|
roundCoords([outer, ...holes]);
|
||||||
|
return [outer, ...holes];
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Split a geometry (Polygon|MultiPolygon) into cleaned polygon parts. */
|
||||||
|
function partsOf(geom, iso) {
|
||||||
|
if (!geom) return [];
|
||||||
|
const raw = geom.type === "MultiPolygon" ? geom.coordinates : [geom.coordinates];
|
||||||
|
const out = [];
|
||||||
|
for (const p of raw) { const c = cleanPolygonPart(p, iso); if (c) out.push(c); }
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Rebuild a geometry (NOT a feature) from cleaned parts. */
|
||||||
|
function toGeometry(parts) {
|
||||||
|
// turf helpers return Features; take their .geometry ({type, coordinates}).
|
||||||
|
return parts.length > 1 ? multiPolygon(parts).geometry : polygon(parts[0]).geometry;
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Bbox of a polygon part, as [west, south, east, north]. */
|
||||||
|
function partBBox(part) { return bbox(polygon(part)); }
|
||||||
|
|
||||||
|
function bBoxesOverlap(a, b) {
|
||||||
|
return !(a[2] < b[0] || a[0] > b[2] || a[3] < b[1] || a[1] > b[3]);
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Sample points along a part's outer ring (start + every ~max(1, n/16)th vertex). */
|
||||||
|
function samplePoints(part, maxN = 16) {
|
||||||
|
const ring = part[0];
|
||||||
|
const n = ring.length;
|
||||||
|
if (n <= maxN) return ring;
|
||||||
|
const step = Math.ceil(n / maxN);
|
||||||
|
const out = [ring[0]];
|
||||||
|
for (let i = step; i < n; i += step) out.push(ring[i]);
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Module-level list of pre-existing region holes (water guard), built in main.
|
||||||
|
let holeRings = []; // { bbox, poly }
|
||||||
|
|
||||||
|
/** Does a gap piece overlap any pre-existing region hole (water)? */
|
||||||
|
function overlapsAnyHole(piece, pieceCm) {
|
||||||
|
const pBBox = partBBox(piece);
|
||||||
|
const candidates = holeRings.filter((h) => bBoxesOverlap(pBBox, h.bbox));
|
||||||
|
if (candidates.length === 0) return false;
|
||||||
|
const pts = [pieceCm, ...samplePoints(piece)];
|
||||||
|
return candidates.some((h) => pts.some((p) => booleanPointInPolygon(point(p), h.poly)));
|
||||||
|
}
|
||||||
|
|
||||||
|
// --------------------------------------------------------------------------- main
|
||||||
|
|
||||||
|
const inFile = process.argv[2] ?? "public/regions.geo.json";
|
||||||
|
const outFile = process.argv[3] ?? inFile;
|
||||||
|
|
||||||
|
const geo = JSON.parse(fs.readFileSync(inFile, "utf8"));
|
||||||
|
const countries = JSON.parse(fs.readFileSync(new URL("../public/countries.geo.json", import.meta.url), "utf8"));
|
||||||
|
|
||||||
|
otherLandmasses = countries.features.map((f) => ({ iso: f.id, feature: f }));
|
||||||
|
|
||||||
|
const features = geo.features;
|
||||||
|
const regionsByParent = new Map();
|
||||||
|
for (const f of features) {
|
||||||
|
const p = f.properties.parent;
|
||||||
|
if (!regionsByParent.has(p)) regionsByParent.set(p, []);
|
||||||
|
regionsByParent.get(p).push(f);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Region inner-ring (hole) list for the water-hole guard; also the centroids of every
|
||||||
|
// pre-existing hole (so the hole policy never destroys one, e.g. KZ-KZY's Aral hole).
|
||||||
|
for (const f of features) {
|
||||||
|
const parts = f.geometry.type === "MultiPolygon" ? f.geometry.coordinates : [f.geometry.coordinates];
|
||||||
|
for (const p of parts) for (const h of p.slice(1)) {
|
||||||
|
if (Array.isArray(h) && h.length >= 4 && ringKm2(h) >= RING_MIN_KM2) {
|
||||||
|
const poly = polygon([h]);
|
||||||
|
holeRings.push({ bbox: bbox(poly), poly });
|
||||||
|
preHoleCentroids.push(centroid(poly).geometry.coordinates);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Every part already in the input file (string key) — used to skip phantom pieces that
|
||||||
|
// re-emiss an existing part byte-for-byte.
|
||||||
|
const existingPartSet = new Set();
|
||||||
|
for (const f of features) {
|
||||||
|
const parts = f.geometry.type === "MultiPolygon" ? f.geometry.coordinates : [f.geometry.coordinates];
|
||||||
|
for (const p of parts) existingPartSet.add(JSON.stringify(p));
|
||||||
|
}
|
||||||
|
|
||||||
|
// All regions with bboxes, for cross-border clipping.
|
||||||
|
const allRegions = features.map((f) => ({
|
||||||
|
feature: f,
|
||||||
|
parent: f.properties.parent,
|
||||||
|
bbox: bbox(feature(f.geometry)),
|
||||||
|
}));
|
||||||
|
|
||||||
|
console.log(`input: ${inFile}`);
|
||||||
|
console.log(`regions: ${features.length} countries(with regions): ${regionsByParent.size} region holes: ${holeRings.length}`);
|
||||||
|
|
||||||
|
// Per-region running totals for the report.
|
||||||
|
const added = new Map(); // feature -> { km2, parts }
|
||||||
|
let totalSliverKm2 = 0, totalWaterKm2 = 0, totalFilledKm2 = 0, totalDupN = 0, totalClippedKm2 = 0, totalClipFailN = 0;
|
||||||
|
|
||||||
|
// Pieces already appended this run (any country) — later pieces clip against these so
|
||||||
|
// appended pieces never overlap each other either.
|
||||||
|
const appendedSoFar = []; // { parent, bbox, part }
|
||||||
|
|
||||||
|
for (const [iso, countryRegions] of regionsByParent) {
|
||||||
|
const landmass = countries.features.find((c) => c.id === iso);
|
||||||
|
if (!landmass) continue; // no authoritative landmass → nothing to fill against
|
||||||
|
const feats = countryRegions.map((r) => feature(r.geometry));
|
||||||
|
|
||||||
|
let unionGeom, diffGeom;
|
||||||
|
try {
|
||||||
|
// A country with a single sub-region has no union to compute: it IS the union.
|
||||||
|
unionGeom = countryRegions.length === 1
|
||||||
|
? countryRegions[0].geometry
|
||||||
|
: union(featureCollection(feats)).geometry;
|
||||||
|
diffGeom = difference(featureCollection([landmass, { ...landmass, geometry: unionGeom }])).geometry;
|
||||||
|
} catch (e) {
|
||||||
|
console.log(`${iso}\tSKIPPED (${unionGeom ? "difference" : "union"} failed: ${e.message})`);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (!diffGeom) continue;
|
||||||
|
|
||||||
|
const rawPieces = partsOf(diffGeom, iso); // cleaned gap fragments inside the landmass
|
||||||
|
|
||||||
|
// Pass 1: filter (sliver / water / duplicate) and clip against foreign territory.
|
||||||
|
const fillable = [];
|
||||||
|
let sliverKm2 = 0, waterKm2 = 0, dupN = 0, clippedKm2 = 0, sliverN = 0, waterN = 0, clipFailN = 0;
|
||||||
|
for (const piece of rawPieces) {
|
||||||
|
const piecePoly = polygon(piece);
|
||||||
|
const aKm2 = area(piecePoly) * 1e-6;
|
||||||
|
if (aKm2 < GAP_MIN_KM2) { sliverKm2 += aKm2; sliverN++; continue; }
|
||||||
|
|
||||||
|
const pieceCm = centroid(piecePoly).geometry.coordinates;
|
||||||
|
if (overlapsAnyHole(piece, pieceCm)) { waterKm2 += aKm2; waterN++; continue; }
|
||||||
|
if (existingPartSet.has(JSON.stringify(piece))) { dupN++; continue; }
|
||||||
|
|
||||||
|
// Clip: remove any part of this piece that ANY existing region (own or foreign
|
||||||
|
// country) or an already-appended piece claims. Clipped *sequentially* against
|
||||||
|
// each touching target (more robust than one big union-difference): a target that
|
||||||
|
// fails to clip is skipped and counted, not allowed to abort the whole piece.
|
||||||
|
// Clipping against the country's OWN regions as well as foreign ones is what kills
|
||||||
|
// the same-country overlaps: the gap is `landmass − union(own regions)`, and
|
||||||
|
// polychip's difference can leave thin slivers of an own region inside that "gap";
|
||||||
|
// re-differencing each fragment against the individual regions (simpler operands
|
||||||
|
// than the big union) strips them out. Both operands are built as proper Features
|
||||||
|
// carrying a real geometry — never `feature()` on an already-Feature object (that
|
||||||
|
// double-wraps the geometry into the Feature itself and breaks polychip).
|
||||||
|
const pBBox = partBBox(piece);
|
||||||
|
const targets = [
|
||||||
|
...allRegions.filter((r) => bBoxesOverlap(r.bbox, pBBox)).map((r) => ({ feature: r.feature, bbox: r.bbox })),
|
||||||
|
...appendedSoFar.filter((a) => bBoxesOverlap(a.bbox, pBBox)).map((a) => ({ feature: polygon(a.part), bbox: a.bbox })),
|
||||||
|
];
|
||||||
|
if (targets.length === 0) {
|
||||||
|
fillable.push({ piece, aKm2, cm: pieceCm });
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
let cur = { type: "Feature", properties: {}, geometry: piecePoly.geometry };
|
||||||
|
let curBBox = pBBox;
|
||||||
|
let covered = false;
|
||||||
|
for (const t of targets) {
|
||||||
|
if (!bBoxesOverlap(curBBox, t.bbox)) continue;
|
||||||
|
let d;
|
||||||
|
try {
|
||||||
|
d = difference(featureCollection([cur, t.feature]));
|
||||||
|
} catch {
|
||||||
|
clipFailN++; // clip against this target failed: keep current (safe fallback)
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (!d || !d.geometry) { covered = true; break; } // piece fully covered by this target
|
||||||
|
cur = { type: "Feature", properties: {}, geometry: d.geometry };
|
||||||
|
curBBox = bbox(cur);
|
||||||
|
}
|
||||||
|
if (covered || !cur.geometry) { clippedKm2 += aKm2; continue; } // fully covered by foreign territory
|
||||||
|
const kept = [];
|
||||||
|
for (const cp of partsOf(cur.geometry, iso)) {
|
||||||
|
const cpArea = area(polygon(cp)) * 1e-6;
|
||||||
|
if (cpArea < GAP_MIN_KM2) { sliverKm2 += cpArea; sliverN++; continue; }
|
||||||
|
if (existingPartSet.has(JSON.stringify(cp))) { dupN++; continue; }
|
||||||
|
kept.push({ piece: cp, aKm2: cpArea, cm: centroid(polygon(cp)).geometry.coordinates });
|
||||||
|
}
|
||||||
|
clippedKm2 += Math.max(0, aKm2 - kept.reduce((s, k) => s + k.aKm2, 0));
|
||||||
|
fillable.push(...kept);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Pass 2: nearest-region assignment and append.
|
||||||
|
const regionInfo = countryRegions.map((r) => {
|
||||||
|
const f = feature(r.geometry);
|
||||||
|
return { r, cm: centroid(f).geometry.coordinates, areaKm2: area(f) * 1e-6 };
|
||||||
|
});
|
||||||
|
let realKm2 = 0;
|
||||||
|
for (const { piece, aKm2, cm } of fillable) {
|
||||||
|
// Nearest region by centroid haversine distance; tie → larger area, then lexicographic id.
|
||||||
|
let best = null;
|
||||||
|
for (const info of regionInfo) {
|
||||||
|
const d = distance(cm, info.cm);
|
||||||
|
if (
|
||||||
|
best === null ||
|
||||||
|
d < best.d ||
|
||||||
|
(d === best.d && (info.areaKm2 > best.areaKm2 || (info.areaKm2 === best.areaKm2 && info.r.id < best.id)))
|
||||||
|
) best = { info, d };
|
||||||
|
}
|
||||||
|
if (!best) continue; // no regions at all (should not happen)
|
||||||
|
realKm2 += aKm2;
|
||||||
|
const target = best.info.r;
|
||||||
|
const parts = (target.geometry.type === "MultiPolygon" ? target.geometry.coordinates : [target.geometry.coordinates]).concat([piece]);
|
||||||
|
target.geometry = toGeometry(parts);
|
||||||
|
const a = added.get(target) ?? { km2: 0, parts: 0 };
|
||||||
|
a.km2 += aKm2; a.parts += 1;
|
||||||
|
added.set(target, a);
|
||||||
|
appendedSoFar.push({ parent: iso, bbox: partBBox(piece), part: piece });
|
||||||
|
}
|
||||||
|
|
||||||
|
totalSliverKm2 += sliverKm2;
|
||||||
|
totalWaterKm2 += waterKm2;
|
||||||
|
totalFilledKm2 += realKm2;
|
||||||
|
totalDupN += dupN;
|
||||||
|
totalClippedKm2 += clippedKm2;
|
||||||
|
totalClipFailN += clipFailN;
|
||||||
|
|
||||||
|
// Verify the fill for countries we actually changed: recompute the residual gap.
|
||||||
|
let afterKm2 = null;
|
||||||
|
if (realKm2 > 0) {
|
||||||
|
try {
|
||||||
|
const u2 = countryRegions.length === 1
|
||||||
|
? countryRegions[0].geometry
|
||||||
|
: union(featureCollection(countryRegions.map((r) => feature(r.geometry)))).geometry;
|
||||||
|
afterKm2 = area(difference(featureCollection([landmass, { ...landmass, geometry: u2 }]))) * 1e-6;
|
||||||
|
} catch { afterKm2 = null; }
|
||||||
|
}
|
||||||
|
console.log(
|
||||||
|
`${iso}\tregions=${countryRegions.length}\tgap-before=${(area(diffGeom) * 1e-6).toFixed(0)}` +
|
||||||
|
(afterKm2 === null ? "" : `\tgap-after=${afterKm2.toFixed(0)}`) +
|
||||||
|
`\tfilled=${realKm2.toFixed(0)}\tslivers=${sliverN}(${sliverKm2.toFixed(0)})\twater-skipped=${waterN}(${waterKm2.toFixed(0)})` +
|
||||||
|
`\tdup-skipped=${dupN}${clippedKm2 > 0 ? `\tforeign-overlap-removed=${clippedKm2.toFixed(0)}` : ""}${clipFailN > 0 ? `\tclip-failed=${clipFailN}` : ""}`,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
const totalAddedKm2 = [...added.values()].reduce((s, a) => s + a.km2, 0);
|
||||||
|
const totalAddedParts = [...added.values()].reduce((s, a) => s + a.parts, 0);
|
||||||
|
console.log(`\nfilled ${totalAddedKm2.toFixed(0)} km² into ${added.size} regions (+${totalAddedParts} parts)`);
|
||||||
|
console.log(
|
||||||
|
`totals: filled=${totalFilledKm2.toFixed(0)} slivers-ignored=${totalSliverKm2.toFixed(0)} water-kept-open=${totalWaterKm2.toFixed(0)}` +
|
||||||
|
` duplicate-phantoms-skipped=${totalDupN} foreign-overlap-removed=${totalClippedKm2.toFixed(0)} clip-failed=${totalClipFailN}`,
|
||||||
|
);
|
||||||
|
|
||||||
|
fs.writeFileSync(outFile, JSON.stringify(geo));
|
||||||
|
console.log(`wrote ${outFile}`);
|
||||||
@@ -0,0 +1,252 @@
|
|||||||
|
#!/usr/bin/env node
|
||||||
|
/**
|
||||||
|
* scripts/generate-regions.mjs — dependency-free generator for `public/regions.geo.json`.
|
||||||
|
*
|
||||||
|
* Builds the sub-national region choropleth from REAL named administrative
|
||||||
|
* regions (Natural Earth admin-1: states, provinces, governorates, oblasts, …)
|
||||||
|
* instead of the old geometric grid the user rejected ("some stupid geometric
|
||||||
|
* grid" — it looked abstract, not like recognizable territories).
|
||||||
|
*
|
||||||
|
* Sources (both GeoJSON):
|
||||||
|
* (a) the Natural Earth admin-1 file — real, named sub-national boundaries.
|
||||||
|
* It is read from a NON-committed temp path (default /tmp/ne10m_admin1.geojson,
|
||||||
|
* override with the NE_ADMIN1 env var) so the repo only stores the derived
|
||||||
|
* output, not the 40 MB source. Natural Earth is public domain (CC0).
|
||||||
|
* (b) the committed `public/countries.geo.json` (177 countries) — the
|
||||||
|
* authoritative ISO_A3 set, the country names, and the whole-country
|
||||||
|
* geometries used as the fallback for any country with no admin-1 data.
|
||||||
|
*
|
||||||
|
* Output contract (UNCHANGED from the old generator, so `WorldMap.tsx`,
|
||||||
|
* `App.tsx`, `shared/protocol.ts` and `server/map.ts` all keep working —
|
||||||
|
* ownership is resolved via `properties.parent`, the parent country's ISO_A3):
|
||||||
|
* - a GeoJSON FeatureCollection
|
||||||
|
* - each feature: a unique top-level `id`, `properties = { name, parent }`
|
||||||
|
* (`parent` = the country ISO_A3 = the RegionMap key; `name` = the region's
|
||||||
|
* human name), and a Polygon/MultiPolygon geometry.
|
||||||
|
*
|
||||||
|
* For each country in `countries.geo.json` (in file order, deterministic):
|
||||||
|
* - if it has admin-1 sub-regions -> emit each as a feature, in the source
|
||||||
|
* file's order. Region `id` = its ISO 3166-2 code (e.g. `US-CA`, `FR-75`,
|
||||||
|
* `RU-MOW`) when present, else `<ISO_A3>-<nn>` (1-based index in file
|
||||||
|
* order). Because ISO 3166-2 codes are not always unique WITHIN a country
|
||||||
|
* (e.g. all nine of Bosnia's entities report `BA-BIH`), ids are
|
||||||
|
* disambiguated with a `-2/-3/…` suffix on collision (BA-BIH, BA-BIH-2, …).
|
||||||
|
* - if it has none (tiny / not covered by admin-1) -> emit ONE whole-country
|
||||||
|
* region: `id = <ISO_A3>-01`, `name` = the country's name, geometry = the
|
||||||
|
* country's geometry.
|
||||||
|
*
|
||||||
|
* Every coordinate is rounded to 4 decimal places (0.0001° ≈ 11 m). If the
|
||||||
|
* resulting file exceeds ~8 MB, a light Douglas–Peucker pass (0.05°, escalating
|
||||||
|
* through a small table if still too big) trims it under the guard while keeping
|
||||||
|
* shapes recognizable, and the before/after sizes are reported. Features are
|
||||||
|
* sorted by (parent, id). Fully deterministic: same inputs -> same bytes.
|
||||||
|
*
|
||||||
|
* Run: `npm run generate:regions`
|
||||||
|
*/
|
||||||
|
|
||||||
|
import { readFileSync, writeFileSync } from 'node:fs';
|
||||||
|
import path from 'node:path';
|
||||||
|
import { fileURLToPath } from 'node:url';
|
||||||
|
|
||||||
|
const here = path.dirname(fileURLToPath(import.meta.url));
|
||||||
|
const root = path.resolve(here, '..');
|
||||||
|
|
||||||
|
// --- parameters ----------------------------------------------------------------
|
||||||
|
const SIZE_GUARD_KB = 8192; // ~8 MB file-size guard (task spec)
|
||||||
|
const SIZE_TARGET_KB = 6144; // land under ~6 MB once simplified (margin under the guard)
|
||||||
|
const DP_STEPS = [0.05, 0.1, 0.2, 0.3, 0.5, 0.75, 1.0]; // Douglas–Peucker tolerances (degrees)
|
||||||
|
const R4 = 4; // base coordinate precision (decimal places, ≈11 m)
|
||||||
|
|
||||||
|
// Natural Earth admin-1 source (NON-committed temp file; override with NE_ADMIN1).
|
||||||
|
const INPUT = process.env.NE_ADMIN1 || '/tmp/ne10m_admin1.geojson';
|
||||||
|
|
||||||
|
// --- small geo helpers ---------------------------------------------------------
|
||||||
|
const rN = (v, N) => Math.round(v * Math.pow(10, N)) / Math.pow(10, N);
|
||||||
|
|
||||||
|
/** Round a ring to N decimals, drop consecutive duplicates, and close it. */
|
||||||
|
function roundRing(ring, N) {
|
||||||
|
const out = [];
|
||||||
|
for (const [x, y] of ring) {
|
||||||
|
const p = [rN(x, N), rN(y, N)];
|
||||||
|
const last = out[out.length - 1];
|
||||||
|
if (!last || last[0] !== p[0] || last[1] !== p[1]) out.push(p);
|
||||||
|
}
|
||||||
|
// drop a trailing point equal to the first (a redundant close), then re-close
|
||||||
|
if (
|
||||||
|
out.length > 1 &&
|
||||||
|
out[0][0] === out[out.length - 1][0] &&
|
||||||
|
out[0][1] === out[out.length - 1][1]
|
||||||
|
)
|
||||||
|
out.pop();
|
||||||
|
if (out.length < 3) return out; // degenerate; caller drops it
|
||||||
|
return [...out, [...out[0]]];
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Perpendicular distance (degrees) from point p to the segment a→b. */
|
||||||
|
function perpDist(p, a, b) {
|
||||||
|
const dx = b[0] - a[0];
|
||||||
|
const dy = b[1] - a[1];
|
||||||
|
const l2 = dx * dx + dy * dy;
|
||||||
|
if (l2 === 0) return Math.hypot(p[0] - a[0], p[1] - a[1]);
|
||||||
|
let t = ((p[0] - a[0]) * dx + (p[1] - a[1]) * dy) / l2;
|
||||||
|
t = Math.max(0, Math.min(1, t));
|
||||||
|
return Math.hypot(p[0] - (a[0] + t * dx), p[1] - (a[1] + t * dy));
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Douglas–Peucker simplification of an OPEN point sequence (keeps endpoints). */
|
||||||
|
function dpOpen(pts, tol) {
|
||||||
|
if (pts.length < 3) return pts;
|
||||||
|
let maxD = 0;
|
||||||
|
let idx = 0;
|
||||||
|
const a = pts[0];
|
||||||
|
const b = pts[pts.length - 1];
|
||||||
|
for (let i = 1; i < pts.length - 1; i++) {
|
||||||
|
const d = perpDist(pts[i], a, b);
|
||||||
|
if (d > maxD) {
|
||||||
|
maxD = d;
|
||||||
|
idx = i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (maxD > tol) {
|
||||||
|
const left = dpOpen(pts.slice(0, idx + 1), tol);
|
||||||
|
const right = dpOpen(pts.slice(idx), tol);
|
||||||
|
return left.concat(right.slice(1));
|
||||||
|
}
|
||||||
|
return [a, b];
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Douglas–Peucker a CLOSED ring (first == last) at tolerance `tol` (0 = skip). */
|
||||||
|
function dpRing(ring, tol) {
|
||||||
|
if (tol <= 0 || ring.length < 3) return ring;
|
||||||
|
let pts = ring;
|
||||||
|
if (
|
||||||
|
pts[0][0] === pts[pts.length - 1][0] &&
|
||||||
|
pts[0][1] === pts[pts.length - 1][1]
|
||||||
|
)
|
||||||
|
pts = pts.slice(0, -1);
|
||||||
|
const simplified = dpOpen(pts, tol);
|
||||||
|
return [...simplified, [...simplified[0]]];
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Round (and optionally simplify) every ring of a Polygon/MultiPolygon geometry. */
|
||||||
|
function transformGeom(geom, tol) {
|
||||||
|
const polys = geom.type === 'Polygon' ? [geom.coordinates] : geom.coordinates;
|
||||||
|
const out = polys
|
||||||
|
.map((poly) => poly.map((ring) => roundRing(ring, R4)).map((ring) => (tol > 0 ? dpRing(ring, tol) : ring)))
|
||||||
|
.filter((poly) => poly.length >= 1 && poly.every((ring) => ring.length >= 3));
|
||||||
|
if (!out.length) return geom; // nothing survived simplification — keep the rounded original
|
||||||
|
if (geom.type === 'Polygon') return { type: 'Polygon', coordinates: out[0] };
|
||||||
|
return { type: 'MultiPolygon', coordinates: out };
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- main ----------------------------------------------------------------------
|
||||||
|
function main() {
|
||||||
|
const countries = JSON.parse(readFileSync(path.join(root, 'public', 'countries.geo.json'), 'utf8'));
|
||||||
|
const admin1 = JSON.parse(readFileSync(INPUT, 'utf8'));
|
||||||
|
const cset = new Set(countries.features.map((c) => c.id));
|
||||||
|
|
||||||
|
// Group admin-1 features by parent ISO_A3 (their `adm0_a3`), in file order,
|
||||||
|
// keeping only parents that are one of our 177 countries.
|
||||||
|
const byParent = new Map();
|
||||||
|
for (const f of admin1.features) {
|
||||||
|
const p = f.properties.adm0_a3;
|
||||||
|
if (typeof p === 'string' && cset.has(p)) {
|
||||||
|
if (!byParent.has(p)) byParent.set(p, []);
|
||||||
|
byParent.get(p).push(f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Build the base specs (raw geometry + unique id + name + parent) in
|
||||||
|
// countries.geo.json file order, then per-region source order — deterministic.
|
||||||
|
const specs = [];
|
||||||
|
const seenIds = new Set();
|
||||||
|
const nextId = (base) => {
|
||||||
|
let id = base;
|
||||||
|
let k = 1;
|
||||||
|
while (seenIds.has(id)) {
|
||||||
|
k += 1;
|
||||||
|
id = `${base}-${k}`;
|
||||||
|
}
|
||||||
|
seenIds.add(id);
|
||||||
|
return id;
|
||||||
|
};
|
||||||
|
|
||||||
|
let fallbackCount = 0;
|
||||||
|
const fallbackCountries = [];
|
||||||
|
for (const c of countries.features) {
|
||||||
|
const regs = byParent.get(c.id) ?? [];
|
||||||
|
if (regs.length) {
|
||||||
|
let nn = 0;
|
||||||
|
for (const r of regs) {
|
||||||
|
nn += 1;
|
||||||
|
const iso = r.properties.iso_3166_2;
|
||||||
|
const base = typeof iso === 'string' && iso ? iso : `${c.id}-${String(nn).padStart(2, '0')}`;
|
||||||
|
const name = typeof r.properties.name === 'string' && r.properties.name ? r.properties.name : c.properties.name;
|
||||||
|
specs.push({ id: nextId(base), name, parent: c.id, geom: r.geometry });
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
fallbackCount += 1;
|
||||||
|
fallbackCountries.push(c.id);
|
||||||
|
specs.push({ id: nextId(`${c.id}-01`), name: c.properties.name, parent: c.id, geom: c.geometry });
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const sortById = (a, b) => (a.properties.parent !== b.properties.parent ? (a.properties.parent < b.properties.parent ? -1 : 1) : a.id.localeCompare(b.id, 'en', { numeric: true }));
|
||||||
|
|
||||||
|
const build = (tol) => {
|
||||||
|
const fc = {
|
||||||
|
type: 'FeatureCollection',
|
||||||
|
features: specs.map((s) => ({
|
||||||
|
type: 'Feature',
|
||||||
|
id: s.id,
|
||||||
|
properties: { name: s.name, parent: s.parent },
|
||||||
|
geometry: transformGeom(s.geom, tol),
|
||||||
|
})),
|
||||||
|
};
|
||||||
|
fc.features.sort(sortById);
|
||||||
|
return fc;
|
||||||
|
};
|
||||||
|
|
||||||
|
// Base: 4 decimal places, no simplification.
|
||||||
|
let fc = build(0);
|
||||||
|
let json = JSON.stringify(fc);
|
||||||
|
let sizeKB = Buffer.byteLength(json) / 1024;
|
||||||
|
console.log(`base (4dp, no DP): ${sizeKB.toFixed(1)} KB (${fc.features.length} features)`);
|
||||||
|
|
||||||
|
// File-size guard: if the base is over the guard, simplify until it is under
|
||||||
|
// the target (or we exhaust the tolerance table).
|
||||||
|
let usedTol = 0;
|
||||||
|
if (sizeKB > SIZE_GUARD_KB) {
|
||||||
|
for (const t of DP_STEPS) {
|
||||||
|
fc = build(t);
|
||||||
|
json = JSON.stringify(fc);
|
||||||
|
sizeKB = Buffer.byteLength(json) / 1024;
|
||||||
|
usedTol = t;
|
||||||
|
console.log(`DP ${t}: ${sizeKB.toFixed(1)} KB`);
|
||||||
|
if (sizeKB < SIZE_TARGET_KB) break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
writeFileSync(path.join(root, 'public', 'regions.geo.json'), json + '\n');
|
||||||
|
|
||||||
|
// --- summary ----------------------------------------------------------------
|
||||||
|
const counts = new Map();
|
||||||
|
for (const f of fc.features) counts.set(f.properties.parent, (counts.get(f.properties.parent) ?? 0) + 1);
|
||||||
|
const sortedCounts = [...counts.values()].sort((a, b) => a - b);
|
||||||
|
const median =
|
||||||
|
sortedCounts.length % 2
|
||||||
|
? sortedCounts[Math.floor(sortedCounts.length / 2)]
|
||||||
|
: (sortedCounts[sortedCounts.length / 2 - 1] + sortedCounts[sortedCounts.length / 2]) / 2;
|
||||||
|
const maxCountry = [...counts.entries()].sort((a, b) => b[1] - a[1])[0];
|
||||||
|
const maxCountryName = countries.features.find((c) => c.id === maxCountry[0])?.properties.name ?? '';
|
||||||
|
|
||||||
|
const finalKB = Buffer.byteLength(json) / 1024;
|
||||||
|
console.log(`\nwrote public/regions.geo.json — ${finalKB.toFixed(1)} KB (${(finalKB / 1024).toFixed(2)} MB)`);
|
||||||
|
console.log(`features: ${fc.features.length} total across ${counts.size} of ${countries.features.length} countries`);
|
||||||
|
console.log(`per-country count: min ${sortedCounts[0]} / median ${median} / max ${sortedCounts[sortedCounts.length - 1]}`);
|
||||||
|
console.log(`max-count country: ${maxCountry[0]} (${maxCountryName}) with ${maxCountry[1]}`);
|
||||||
|
if (usedTol) console.log(`simplification: Douglas–Peucker @ ${usedTol}° (base was ${SIZE_GUARD_KB}+ KB)`);
|
||||||
|
console.log(`whole-country fallback: ${fallbackCount} ${fallbackCount ? `(${fallbackCountries.join(', ')})` : '(none)'}`);
|
||||||
|
}
|
||||||
|
|
||||||
|
main();
|
||||||
@@ -0,0 +1,570 @@
|
|||||||
|
/**
|
||||||
|
* scripts/regions.test.ts — validation for the committed `public/regions.geo.json`.
|
||||||
|
*
|
||||||
|
* The dataset is REAL named sub-national administrative regions (Natural
|
||||||
|
* Earth admin-1: states, provinces, governorates, oblasts, …) that the
|
||||||
|
* coarsening step (`scripts/coarsen-regions.mjs`, v0.14) has merged down to a
|
||||||
|
* ~100×100 km (10,000 km²) floor: every small non-island region was dissolved
|
||||||
|
* into its nearest same-country neighbor, so the only regions left below the
|
||||||
|
* floor are islands (no same-country sibling nearby). One feature per named
|
||||||
|
* region, each carrying `properties = { name, parent }` where `parent` is the
|
||||||
|
* country's ISO_A3 (the RegionMap key the map resolves ownership through).
|
||||||
|
* Tiny or uncovered countries collapse to a single whole-country region
|
||||||
|
* (`<ISO_A3>-01`).
|
||||||
|
*
|
||||||
|
* v0.17 (`scripts/fill-gaps.mjs`) additionally fills the no-one's-land left
|
||||||
|
* between merged sub-regions: per country, the uncovered slivers of the
|
||||||
|
* country's landmass (≥ 25 km²) were added as extra parts of the nearest
|
||||||
|
* region, so the regions now cover the landmass almost completely (the
|
||||||
|
* sampling test below measures that per country).
|
||||||
|
*
|
||||||
|
* This test is self-contained (no import of the generator) and deliberately
|
||||||
|
* dependency-free — it re-implements the same planar area model the
|
||||||
|
* generator/analysis use, so the area-based assertions measure the same
|
||||||
|
* quantity:
|
||||||
|
*
|
||||||
|
* x = lon · 111.32 · cos(midLat), y = lat · 110.574 (km)
|
||||||
|
*
|
||||||
|
* with a shoelace per OUTER ring, each ring measured at its own mean latitude.
|
||||||
|
* Outer rings only — a region's inner rings (holes) are lakes and are ignored
|
||||||
|
* by design, the same way the coverage band already absorbed them.
|
||||||
|
*
|
||||||
|
* No geojson/@turf types are imported: the project keeps `@types/geojson`
|
||||||
|
* OUT of the tsc program (see tsconfig `types`) so maplibre-gl's d.ts stays
|
||||||
|
* in its loose (skipLibCheck) mode; the one coverage test below uses an
|
||||||
|
* inline even-odd ray cast instead of a geometry library.
|
||||||
|
*
|
||||||
|
* It reads each file exactly once and runs in O(total vertices).
|
||||||
|
*/
|
||||||
|
import { readFileSync } from 'node:fs';
|
||||||
|
import path from 'node:path';
|
||||||
|
import { fileURLToPath } from 'node:url';
|
||||||
|
import { describe, expect, it } from 'vitest';
|
||||||
|
|
||||||
|
const here = path.dirname(fileURLToPath(import.meta.url));
|
||||||
|
const root = path.resolve(here, '..');
|
||||||
|
|
||||||
|
// --- area model (planar approximation; matches scripts/generate-regions.mjs) --
|
||||||
|
const KM_LON = 111.32;
|
||||||
|
const KM_LAT = 110.574;
|
||||||
|
const rad = (deg: number) => (deg * Math.PI) / 180;
|
||||||
|
|
||||||
|
type Ring = [number, number][];
|
||||||
|
type Geometry =
|
||||||
|
| { type: 'Polygon'; coordinates: Ring[] }
|
||||||
|
| { type: 'MultiPolygon'; coordinates: Ring[][] };
|
||||||
|
|
||||||
|
function ringAreaKm2(ring: Ring, midLat: number): number {
|
||||||
|
const kx = KM_LON * Math.cos(rad(midLat));
|
||||||
|
let a = 0;
|
||||||
|
const n = ring.length;
|
||||||
|
for (let i = 0; i < n; i++) {
|
||||||
|
const [lon1, lat1] = ring[i];
|
||||||
|
const [lon2, lat2] = ring[(i + 1) % n];
|
||||||
|
a += lon1 * kx * (lat2 * KM_LAT) - lon2 * kx * (lat1 * KM_LAT);
|
||||||
|
}
|
||||||
|
return Math.abs(a / 2);
|
||||||
|
}
|
||||||
|
|
||||||
|
function outerRings(geom: Geometry): Ring[] {
|
||||||
|
if (geom.type === 'Polygon') return [geom.coordinates[0]];
|
||||||
|
if (geom.type === 'MultiPolygon') return geom.coordinates.map((p) => p[0]);
|
||||||
|
return [];
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Sum of a feature's outer-ring areas, each ring at its own mean latitude. */
|
||||||
|
function featureAreaKm2(geom: Geometry): number {
|
||||||
|
let total = 0;
|
||||||
|
for (const ring of outerRings(geom)) {
|
||||||
|
let lat = 0;
|
||||||
|
for (const [, la] of ring) lat += la;
|
||||||
|
total += ringAreaKm2(ring, ring.length ? lat / ring.length : 0);
|
||||||
|
}
|
||||||
|
return total;
|
||||||
|
}
|
||||||
|
|
||||||
|
function median(nums: number[]): number {
|
||||||
|
if (!nums.length) return 0;
|
||||||
|
const s = [...nums].sort((a, b) => a - b);
|
||||||
|
const m = Math.floor(s.length / 2);
|
||||||
|
return s.length % 2 ? s[m] : (s[m - 1] + s[m]) / 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Raw min/max bbox [w, s, e, n] of a geometry (all coordinates). */
|
||||||
|
function rawBBox(geom: Geometry): [number, number, number, number] {
|
||||||
|
const polys = geom.type === 'Polygon' ? [geom.coordinates] : geom.coordinates;
|
||||||
|
let w = Infinity, s = Infinity, e = -Infinity, n = -Infinity;
|
||||||
|
for (const poly of polys)
|
||||||
|
for (const ring of poly)
|
||||||
|
for (const [lo, la] of ring) {
|
||||||
|
if (lo < w) w = lo;
|
||||||
|
if (lo > e) e = lo;
|
||||||
|
if (la < s) s = la;
|
||||||
|
if (la > n) n = la;
|
||||||
|
}
|
||||||
|
return [w, s, e, n];
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Even-odd ray cast: is `[lon, lat]` inside `ring`? Planar, in raw lon/lat
|
||||||
|
* space (no antimeridian handling — the polygons and the sample points live
|
||||||
|
* in the same unwrapped space, so containment is mathematically consistent
|
||||||
|
* even for countries that cross the date line). Used only as a fast,
|
||||||
|
* deterministic coverage proxy (see the sampling test), never for areas.
|
||||||
|
*/
|
||||||
|
function pointInRing(pt: [number, number], ring: Ring): boolean {
|
||||||
|
const [x, y] = pt;
|
||||||
|
let inside = false;
|
||||||
|
for (let i = 0, j = ring.length - 1; i < ring.length; j = i++) {
|
||||||
|
const [xi, yi] = ring[i];
|
||||||
|
const [xj, yj] = ring[j];
|
||||||
|
if (yi > y !== yj > y && x < ((xj - xi) * (y - yi)) / (yj - yi) + xi) inside = !inside;
|
||||||
|
}
|
||||||
|
return inside;
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Is a point inside a (Multi)Polygon: inside the outer ring, outside all holes. */
|
||||||
|
function pointInGeom(pt: [number, number], geom: Geometry): boolean {
|
||||||
|
if (geom.type === 'Polygon') {
|
||||||
|
if (!pointInRing(pt, geom.coordinates[0])) return false;
|
||||||
|
return geom.coordinates.slice(1).every((h) => !pointInRing(pt, h));
|
||||||
|
}
|
||||||
|
if (geom.type === 'MultiPolygon')
|
||||||
|
return geom.coordinates.some((p) => pointInGeom(pt, { type: 'Polygon', coordinates: p }));
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
// ------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
interface RegionFeature {
|
||||||
|
type: 'Feature';
|
||||||
|
id: string;
|
||||||
|
properties: { name: string; parent: string };
|
||||||
|
geometry: Geometry;
|
||||||
|
}
|
||||||
|
interface CountryFeature {
|
||||||
|
type: 'Feature';
|
||||||
|
id: string;
|
||||||
|
properties: { name: string };
|
||||||
|
geometry: Geometry;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Read each file exactly once.
|
||||||
|
const regions = JSON.parse(
|
||||||
|
readFileSync(path.join(root, 'public', 'regions.geo.json'), 'utf8'),
|
||||||
|
) as { type: 'FeatureCollection'; features: RegionFeature[] };
|
||||||
|
const countries = JSON.parse(
|
||||||
|
readFileSync(path.join(root, 'public', 'countries.geo.json'), 'utf8'),
|
||||||
|
) as { type: 'FeatureCollection'; features: CountryFeature[] };
|
||||||
|
|
||||||
|
// Precompute once (O(total vertices)).
|
||||||
|
const countryIds = new Set(countries.features.map((c) => c.id));
|
||||||
|
const countryArea = new Map<string, number>();
|
||||||
|
for (const c of countries.features) countryArea.set(c.id, featureAreaKm2(c.geometry));
|
||||||
|
const regionArea = new Map<string, number>();
|
||||||
|
for (const f of regions.features) regionArea.set(f.id, featureAreaKm2(f.geometry));
|
||||||
|
const sumByParent = new Map<string, number>();
|
||||||
|
for (const f of regions.features)
|
||||||
|
sumByParent.set(f.properties.parent, (sumByParent.get(f.properties.parent) ?? 0) + (regionArea.get(f.id) ?? 0));
|
||||||
|
const countByParent = new Map<string, number>();
|
||||||
|
for (const f of regions.features)
|
||||||
|
countByParent.set(f.properties.parent, (countByParent.get(f.properties.parent) ?? 0) + 1);
|
||||||
|
// Raw bboxes for the sampling test's cheap reject (O(total vertices)).
|
||||||
|
const regionBB = new Map<string, [number, number, number, number]>();
|
||||||
|
for (const f of regions.features) regionBB.set(f.id, rawBBox(f.geometry));
|
||||||
|
|
||||||
|
// --- island/close-neighbor helpers (mirror scripts/coarsen-regions.mjs) ------
|
||||||
|
|
||||||
|
interface LonInt {
|
||||||
|
a: number;
|
||||||
|
b: number;
|
||||||
|
full: boolean;
|
||||||
|
}
|
||||||
|
interface RegionBBox {
|
||||||
|
latMin: number;
|
||||||
|
latMax: number;
|
||||||
|
lon: LonInt;
|
||||||
|
}
|
||||||
|
|
||||||
|
const COARSE_FLOOR_KM2 = 10_000; // the coarsener's ~100×100 km floor
|
||||||
|
const CLOSE_DEG = 0.2; // "spatially close" bbox gap (both lat and lon ≤ this)
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Unwrap a ring's longitudes to a continuous line (np.unwrap shortest-diff
|
||||||
|
* scheme, anchored at the first vertex's [0,360) value). `full` when the
|
||||||
|
* unwrapped span is ≥ 300° (a full-360° antimeridian band, e.g. Antarctica).
|
||||||
|
* Must stay in sync with the coarsening script.
|
||||||
|
*/
|
||||||
|
function unwrapRing(ring: Ring) {
|
||||||
|
const n = ring.length;
|
||||||
|
const norm = (x: number) => ((x % 360) + 360) % 360;
|
||||||
|
const u: number[] = new Array(n);
|
||||||
|
u[0] = norm(ring[0][0]);
|
||||||
|
for (let i = 1; i < n; i++) {
|
||||||
|
// the previous UNWRAPPED value may lie outside [0,360); normalize it
|
||||||
|
// before measuring the shortest signed difference, or a bogus ~180° jump
|
||||||
|
// is inserted and the ring's span balloons.
|
||||||
|
const a = norm(u[i - 1]);
|
||||||
|
const b = norm(ring[i][0]);
|
||||||
|
const d = (((b - a) % 360) + 540) % 360 - 180;
|
||||||
|
u[i] = u[i - 1] + d;
|
||||||
|
}
|
||||||
|
let min = Infinity;
|
||||||
|
let max = -Infinity;
|
||||||
|
for (const v of u) {
|
||||||
|
if (v < min) min = v;
|
||||||
|
if (v > max) max = v;
|
||||||
|
}
|
||||||
|
return { lons: u, full: max - min >= 300 };
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Cyclic 1-D gap (degrees) between two tight longitude intervals in their own
|
||||||
|
* unwrapped spaces; a `full` interval is close to everything.
|
||||||
|
*/
|
||||||
|
function lonGap(intA: LonInt, intB: LonInt): number {
|
||||||
|
if (intA.full || intB.full) return 0;
|
||||||
|
let best = Infinity;
|
||||||
|
for (const k of [-1, 0, 1]) {
|
||||||
|
const a2 = intB.a + 360 * k;
|
||||||
|
const b2 = intB.b + 360 * k;
|
||||||
|
const gap = intA.b < a2 ? a2 - intA.b : b2 < intA.a ? intA.a - b2 : 0;
|
||||||
|
if (gap < best) best = gap;
|
||||||
|
}
|
||||||
|
return best;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Per-region bbox in antimeridian-safe unwrapped longitude space.
|
||||||
|
const regionBBox = new Map<string, RegionBBox>();
|
||||||
|
for (const f of regions.features) {
|
||||||
|
const polys = f.geometry.type === 'Polygon' ? [f.geometry.coordinates] : f.geometry.coordinates;
|
||||||
|
let latMin = Infinity;
|
||||||
|
let latMax = -Infinity;
|
||||||
|
let a = Infinity;
|
||||||
|
let b = -Infinity;
|
||||||
|
let full = false;
|
||||||
|
for (const poly of polys) {
|
||||||
|
const outer = poly[0];
|
||||||
|
for (const [, la] of outer) {
|
||||||
|
if (la < latMin) latMin = la;
|
||||||
|
if (la > latMax) latMax = la;
|
||||||
|
}
|
||||||
|
const { lons, full: fl } = unwrapRing(outer);
|
||||||
|
if (fl) full = true;
|
||||||
|
for (const v of lons) {
|
||||||
|
if (v < a) a = v;
|
||||||
|
if (v > b) b = v;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
regionBBox.set(f.id, { latMin, latMax, lon: { a, b, full } });
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Bounding-box closeness (same definition the coarsening script uses). */
|
||||||
|
function bboxesClose(x: RegionBBox, y: RegionBBox): boolean {
|
||||||
|
const latGap = x.latMax < y.latMin ? y.latMin - x.latMax : y.latMax < x.latMin ? x.latMin - y.latMax : 0;
|
||||||
|
if (latGap > CLOSE_DEG) return false;
|
||||||
|
return lonGap(x.lon, y.lon) <= CLOSE_DEG;
|
||||||
|
}
|
||||||
|
|
||||||
|
describe('regions.geo.json', () => {
|
||||||
|
it('is a valid GeoJSON FeatureCollection of well-formed features', () => {
|
||||||
|
expect(regions.type).toBe('FeatureCollection');
|
||||||
|
expect(Array.isArray(regions.features)).toBe(true);
|
||||||
|
expect(regions.features.length).toBeGreaterThan(0);
|
||||||
|
for (const f of regions.features) {
|
||||||
|
expect(f.type, `${f.id ?? '?'}: not a Feature`).toBe('Feature');
|
||||||
|
expect(typeof f.id, `${f.id ?? '?'}: id must be a string`).toBe('string');
|
||||||
|
expect(f.id.length, `${f.id ?? '?'}: empty id`).toBeGreaterThan(0);
|
||||||
|
expect(typeof f.properties?.name, `${f.id}: missing name`).toBe('string');
|
||||||
|
expect(f.properties.name.length, `${f.id}: empty name`).toBeGreaterThan(0);
|
||||||
|
expect(typeof f.properties.parent, `${f.id}: missing parent`).toBe('string');
|
||||||
|
expect(countryIds.has(f.properties.parent), `${f.id}: unknown parent ${f.properties.parent}`).toBe(true);
|
||||||
|
const g = f.geometry;
|
||||||
|
expect(
|
||||||
|
!!g && (g.type === 'Polygon' || g.type === 'MultiPolygon'),
|
||||||
|
`${f.id}: bad geometry type ${g?.type}`,
|
||||||
|
).toBe(true);
|
||||||
|
if (g) {
|
||||||
|
const polys = g.type === 'Polygon' ? [g.coordinates] : g.coordinates;
|
||||||
|
for (const poly of polys)
|
||||||
|
for (const ring of poly)
|
||||||
|
expect(ring.length, `${f.id}: ring with ${ring.length} pts`).toBeGreaterThanOrEqual(3);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
it('has globally unique feature ids (ISO 3166-2 disambiguated on within-country collision)', () => {
|
||||||
|
const seen = new Set<string>();
|
||||||
|
const dups = new Set<string>();
|
||||||
|
for (const f of regions.features) {
|
||||||
|
if (seen.has(f.id)) dups.add(f.id);
|
||||||
|
seen.add(f.id);
|
||||||
|
}
|
||||||
|
expect(
|
||||||
|
dups.size,
|
||||||
|
`duplicate ids: ${[...dups].slice(0, 10).join(', ')}`,
|
||||||
|
).toBe(0);
|
||||||
|
expect(seen.size).toBe(regions.features.length);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('covers every one of the 177 countries with at least one region', () => {
|
||||||
|
const counts = countries.features.map((c) => countByParent.get(c.id) ?? 0);
|
||||||
|
for (const c of countries.features) {
|
||||||
|
expect(countByParent.get(c.id) ?? 0, `country ${c.id} has no regions`).toBeGreaterThanOrEqual(1);
|
||||||
|
}
|
||||||
|
const min = Math.min(...counts);
|
||||||
|
const max = Math.max(...counts);
|
||||||
|
const med = median(counts);
|
||||||
|
const maxCountry = [...countByParent.entries()].sort((a, b) => b[1] - a[1])[0];
|
||||||
|
const maxCountryName = countries.features.find((c) => c.id === maxCountry[0])?.properties.name ?? '';
|
||||||
|
console.log(
|
||||||
|
`\n per-country region count: min ${min} / median ${med} / max ${max}` +
|
||||||
|
` (max: ${maxCountry[0]} ${maxCountryName} with ${maxCountry[1]})`,
|
||||||
|
);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('has sane region areas: median >= 100 km2, and no non-Antarctica region >= 5,000,000 km2', () => {
|
||||||
|
const areas = regions.features.map((f) => regionArea.get(f.id) ?? 0);
|
||||||
|
const med = median(areas);
|
||||||
|
const maxRegion = regions.features.reduce((m, f) => ((regionArea.get(f.id) ?? 0) > (regionArea.get(m.id) ?? 0) ? f : m));
|
||||||
|
const minRegion = regions.features.reduce((m, f) => ((regionArea.get(f.id) ?? 0) < (regionArea.get(m.id) ?? 0) ? f : m));
|
||||||
|
const tiny = areas.filter((a) => a < 1).length;
|
||||||
|
// Antarctica (ATA) is a full-360° wrap ring, so the planar model can't
|
||||||
|
// measure it (it reports ~21.8M km2 for a ~14M km2 landmass) — exempt it.
|
||||||
|
for (const f of regions.features) {
|
||||||
|
if (f.properties.parent === 'ATA') continue;
|
||||||
|
const a = regionArea.get(f.id) ?? 0;
|
||||||
|
expect(a < 5_000_000, `${f.id}: area ${Math.round(a).toLocaleString('en-US')} km2 is absurdly large`).toBe(true);
|
||||||
|
}
|
||||||
|
expect(med, `median region area ${med.toFixed(1)} km2 is too small`).toBeGreaterThanOrEqual(100);
|
||||||
|
console.log(
|
||||||
|
`\n region area: min ${minRegion.id} (${minRegion.properties.name}) ≈ ${(regionArea.get(minRegion.id) ?? 0).toExponential(2)} km2` +
|
||||||
|
` / median ${med.toLocaleString('en-US')} km2` +
|
||||||
|
` / max ${maxRegion.id} (${maxRegion.properties.name}) ≈ ${Math.round(regionArea.get(maxRegion.id) ?? 0).toLocaleString('en-US')} km2` +
|
||||||
|
` — ${tiny} regions < 1 km2 (legit micro-regions: tiny islands, small urban districts, degenerate disputed enclaves)`,
|
||||||
|
);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('leaves only islands below the ~10,000 km2 coarsening floor (non-island small regions merged)', () => {
|
||||||
|
// v0.14 coarsening: every region smaller than the floor that has a
|
||||||
|
// same-country sibling within CLOSE_DEG of its bbox is dissolved into its
|
||||||
|
// nearest such neighbor, so a below-floor region may only survive if it
|
||||||
|
// is an island. Count the non-island residuals below the floor and allow
|
||||||
|
// a small tolerance band (strictly < 1% of all regions) — the coarsener's
|
||||||
|
// fixed point leaves none, and this catches a regression in the merge
|
||||||
|
// logic (e.g. a broken neighbor test that exempts land regions) without
|
||||||
|
// being brittle to one or two borderline cases.
|
||||||
|
const smallNonIslands: string[] = [];
|
||||||
|
let smallIslands = 0;
|
||||||
|
let smallTotal = 0;
|
||||||
|
for (const f of regions.features) {
|
||||||
|
const a = regionArea.get(f.id) ?? 0;
|
||||||
|
if (a >= COARSE_FLOOR_KM2) continue;
|
||||||
|
smallTotal++;
|
||||||
|
const bb = regionBBox.get(f.id)!;
|
||||||
|
let hasNeighbor = false;
|
||||||
|
for (const g of regions.features) {
|
||||||
|
if (g.id === f.id || g.properties.parent !== f.properties.parent) continue;
|
||||||
|
if (bboxesClose(bb, regionBBox.get(g.id)!)) {
|
||||||
|
hasNeighbor = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (hasNeighbor) {
|
||||||
|
smallNonIslands.push(`${f.id} (${Math.round(a)} km2)`);
|
||||||
|
} else smallIslands++;
|
||||||
|
}
|
||||||
|
const frac = regions.features.length ? smallNonIslands.length / regions.features.length : 0;
|
||||||
|
expect(
|
||||||
|
frac < 0.01,
|
||||||
|
`${smallNonIslands.length} non-island region(s) below the ${COARSE_FLOOR_KM2} km2 floor ` +
|
||||||
|
`(${(100 * frac).toFixed(2)}% of all regions): ${smallNonIslands.slice(0, 10).join(', ')}`,
|
||||||
|
).toBe(true);
|
||||||
|
console.log(
|
||||||
|
`\n below-floor regions: ${smallTotal} — ${smallIslands} islands (exempt, no same-country neighbor within ${CLOSE_DEG}°)` +
|
||||||
|
` / ${smallNonIslands.length} non-island residuals (must stay < 1% of all regions)`,
|
||||||
|
);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('leaves exactly one enclosed hole: KZ-KZY (the real Aral Sea), still large', () => {
|
||||||
|
// v0.15 filled every small hole; v0.16 smoothing never touches holes; and
|
||||||
|
// v0.17's gap-filler explicitly keeps the Aral hole (its centroid matches a
|
||||||
|
// pre-existing hole and it lies inside another country's landmass) while
|
||||||
|
// dropping phantom holes. So the whole file must contain exactly one hole,
|
||||||
|
// on KZ-KZY, at a realistic size (~5,860 km2 planar; the real Aral has
|
||||||
|
// shrunk to roughly this by the 2020s) — no new holes of any size.
|
||||||
|
let holes = 0;
|
||||||
|
let maxHole = 0;
|
||||||
|
const holeIds: string[] = [];
|
||||||
|
let kzkzyHoleArea = 0;
|
||||||
|
for (const f of regions.features) {
|
||||||
|
const polys = f.geometry.type === 'Polygon' ? [f.geometry.coordinates] : f.geometry.coordinates;
|
||||||
|
for (const poly of polys) {
|
||||||
|
for (let i = 1; i < poly.length; i++) {
|
||||||
|
holes++;
|
||||||
|
let lat = 0;
|
||||||
|
for (const [, la] of poly[i]) lat += la;
|
||||||
|
const area = ringAreaKm2(poly[i], poly[i].length ? lat / poly[i].length : 0);
|
||||||
|
if (area > maxHole) maxHole = area;
|
||||||
|
holeIds.push(f.id);
|
||||||
|
if (f.id === 'KZ-KZY') kzkzyHoleArea = area;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
expect(holes, `expected exactly 1 hole (KZ-KZY), found ${holes}: ${[...new Set(holeIds)].join(', ')}`).toBe(1);
|
||||||
|
expect(holeIds, 'the one remaining hole is KZ-KZY').toEqual(['KZ-KZY']);
|
||||||
|
expect(
|
||||||
|
kzkzyHoleArea >= 5_000 && kzkzyHoleArea <= 7_000,
|
||||||
|
`KZ-KZY hole is ${Math.round(kzkzyHoleArea).toLocaleString('en-US')} km2 — outside the 5,000–7,000 km2 Aral band`,
|
||||||
|
).toBe(true);
|
||||||
|
console.log(
|
||||||
|
`\n holes: exactly 1 (KZ-KZY ≈ ${Math.round(kzkzyHoleArea).toLocaleString('en-US')} km2) — the Aral hole survived v0.17's fill`,
|
||||||
|
);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('sums to within [40%, 190%] of each country area (median in [70%, 130%])', () => {
|
||||||
|
// The band is a planar-approximation sanity check. It is wider than a naive
|
||||||
|
// [40%, 110%] because Natural Earth's admin-1 polygons are digitized
|
||||||
|
// independently of the admin-0 country polygons (they are NOT clipped to
|
||||||
|
// them). v0.17's gap fill removed the large UNDER-fills (the old minimum
|
||||||
|
// was Brunei at ~52% — its regions now cover the landmass, ≈ 79%), but
|
||||||
|
// the OVER-fill tail is a pre-existing admin-1 artifact: a few tiny island
|
||||||
|
// nations (Vanuatu 178.9%, Solomon Is. 133%, Bahamas 129%) have admin-1
|
||||||
|
// polygons that extend beyond their own country polygon, and the fill
|
||||||
|
// only added area *inside* the country, so it can't shrink that tail.
|
||||||
|
// The band brackets the measured [78.8%, 178.9%] with margin while still
|
||||||
|
// catching a genuinely missing or doubled-up region.
|
||||||
|
const ratios: number[] = [];
|
||||||
|
let minRatio = Infinity;
|
||||||
|
let maxRatio = -Infinity;
|
||||||
|
let minId = '';
|
||||||
|
let maxId = '';
|
||||||
|
for (const c of countries.features) {
|
||||||
|
const ca = countryArea.get(c.id) ?? 0;
|
||||||
|
if (ca <= 0) continue;
|
||||||
|
const ratio = (sumByParent.get(c.id) ?? 0) / ca;
|
||||||
|
ratios.push(ratio);
|
||||||
|
if (ratio < minRatio) { minRatio = ratio; minId = c.id; }
|
||||||
|
if (ratio > maxRatio) { maxRatio = ratio; maxId = c.id; }
|
||||||
|
expect(
|
||||||
|
ratio >= 0.4 && ratio <= 1.9,
|
||||||
|
`${c.id}: coverage ${(100 * ratio).toFixed(1)}% is outside [40%, 190%]`,
|
||||||
|
).toBe(true);
|
||||||
|
}
|
||||||
|
const medRatio = median(ratios);
|
||||||
|
expect(
|
||||||
|
medRatio >= 0.7 && medRatio <= 1.3,
|
||||||
|
`median coverage ${(100 * medRatio).toFixed(1)}% is outside [70%, 130%]`,
|
||||||
|
).toBe(true);
|
||||||
|
console.log(
|
||||||
|
`\n coverage range: min ${minId} ${(100 * minRatio).toFixed(1)}%` +
|
||||||
|
` / median ${(100 * medRatio).toFixed(1)}%` +
|
||||||
|
` / max ${maxId} ${(100 * maxRatio).toFixed(1)}% (band 40–190%)`,
|
||||||
|
);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('covers each country\'s landmass with no significant no-one\'s-land (v0.17 gap fill, grid-sampled)', () => {
|
||||||
|
// The v0.17 fill (scripts/fill-gaps.mjs) assigned every uncovered sliver of
|
||||||
|
// each country's landmass (≥ 25 km²) to its nearest region, so the residual
|
||||||
|
// no-one's-land per country should be small everywhere. Measuring the
|
||||||
|
// exact union is too slow, so this samples a 25×25 grid over each
|
||||||
|
// country's raw bbox (skipping points outside the country polygon) and
|
||||||
|
// counts the fraction of in-land sample points that fall in NONE of the
|
||||||
|
// country's regions — a fast, deterministic proxy (same planar space,
|
||||||
|
// inline even-odd ray cast; antimeridian-safe because points and polygons
|
||||||
|
// share the raw coordinate space). Sampling over-counts coastline
|
||||||
|
// mismatch (admin-0 vs admin-1 edges), so the thresholds are generous:
|
||||||
|
// they catch a real regression (a whole sliver left unfilled) without
|
||||||
|
// being brittle to digitization fuzz.
|
||||||
|
const N = 25;
|
||||||
|
const results: { id: string; name: string; frac: number; land: number }[] = [];
|
||||||
|
for (const c of countries.features) {
|
||||||
|
const [w, s, e, n] = rawBBox(c.geometry);
|
||||||
|
if (e - w < 0.01 || n - s < 0.01) continue; // degenerate (point-like) country
|
||||||
|
const regs = regions.features.filter((f) => f.properties.parent === c.id);
|
||||||
|
let land = 0;
|
||||||
|
let uncov = 0;
|
||||||
|
for (let i = 0; i < N; i++) {
|
||||||
|
const la = s + ((i + 0.5) / N) * (n - s);
|
||||||
|
for (let j = 0; j < N; j++) {
|
||||||
|
const lo = w + ((j + 0.5) / N) * (e - w);
|
||||||
|
const pt: [number, number] = [lo, la];
|
||||||
|
if (!pointInGeom(pt, c.geometry)) continue;
|
||||||
|
land++;
|
||||||
|
// cheap bbox reject first, then the full containment test
|
||||||
|
if (!regs.some((f) => {
|
||||||
|
const [rw, rs, re, rn] = regionBB.get(f.id)!;
|
||||||
|
if (lo < rw || lo > re || la < rs || la > rn) return false;
|
||||||
|
return pointInGeom(pt, f.geometry);
|
||||||
|
}))
|
||||||
|
uncov++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (land >= 4) results.push({ id: c.id, name: c.properties.name, frac: uncov / land, land });
|
||||||
|
}
|
||||||
|
expect(results.length, `only ${results.length} countries sampled (expected ~176)`).toBeGreaterThanOrEqual(150);
|
||||||
|
const fracs = results.map((r) => r.frac).sort((a, b) => a - b);
|
||||||
|
const med = median(fracs);
|
||||||
|
const p90 = fracs[Math.floor(fracs.length * 0.9)];
|
||||||
|
const worst = results.reduce((m, r) => (r.frac > m.frac ? r : m));
|
||||||
|
const over20 = results.filter((r) => r.frac > 0.2).sort((a, b) => b.frac - a.frac);
|
||||||
|
expect(
|
||||||
|
med <= 0.05,
|
||||||
|
`median country gap ${(100 * med).toFixed(1)}% > 5% — significant no-one's-land remains`,
|
||||||
|
).toBe(true);
|
||||||
|
expect(
|
||||||
|
p90 <= 0.15,
|
||||||
|
`p90 country gap ${(100 * p90).toFixed(1)}% > 15% — many countries have real gaps`,
|
||||||
|
).toBe(true);
|
||||||
|
expect(
|
||||||
|
worst.frac <= 0.4,
|
||||||
|
`worst country ${worst.id} (${worst.name}) gap ${(100 * worst.frac).toFixed(1)}% > 40%`,
|
||||||
|
).toBe(true);
|
||||||
|
expect(
|
||||||
|
over20.length <= 3,
|
||||||
|
`${over20.length} countries with > 20% gap: ${over20.map((r) => `${r.id} ${(100 * r.frac).toFixed(1)}%`).join(', ')}`,
|
||||||
|
).toBe(true);
|
||||||
|
console.log(
|
||||||
|
`\n no-one's-land (grid-sampled, N=${N}): median ${(100 * med).toFixed(1)}% / p90 ${(100 * p90).toFixed(1)}%` +
|
||||||
|
` / max ${worst.id} (${worst.name}) ${(100 * worst.frac).toFixed(1)}%` +
|
||||||
|
(over20.length ? ` — >20%: ${over20.map((r) => `${r.id} ${(100 * r.frac).toFixed(1)}%`).join(', ')}` : ' — no country > 20%'),
|
||||||
|
);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('is at the v0.17 fixed point: 1,796 regions, 11,794 parts, 11,795 rings, 164,801 vertices, 1 hole (KZ-KZY)', () => {
|
||||||
|
// v0.17 (scripts/fill-gaps.mjs) APPENDED cleaned gap pieces to the v0.16
|
||||||
|
// fixed point: it never moves an existing border, merges a part, or
|
||||||
|
// removes a ring — it only adds new parts (+6,768: 5,026 → 11,794) and
|
||||||
|
// keeps the single KZ-KZY hole. The region count (1,796), the
|
||||||
|
// per-feature ids/names/parents and their order are unchanged; only the
|
||||||
|
// part/ring/vertex totals and the hole's part structure moved. Pinning
|
||||||
|
// the signature guards against a non-idempotent or destructive re-run.
|
||||||
|
// The fill is byte-deterministic per input and idempotent (a second run
|
||||||
|
// on the filled file changes nothing).
|
||||||
|
const polysOf = (g: Geometry) => (g.type === 'Polygon' ? [g.coordinates] : g.coordinates);
|
||||||
|
let verts = 0,
|
||||||
|
rings = 0,
|
||||||
|
parts = 0,
|
||||||
|
holes = 0;
|
||||||
|
const holeIds: string[] = [];
|
||||||
|
for (const f of regions.features) {
|
||||||
|
const polys = polysOf(f.geometry);
|
||||||
|
parts += polys.length;
|
||||||
|
for (const poly of polys) {
|
||||||
|
rings += poly.length;
|
||||||
|
holes += Math.max(0, poly.length - 1);
|
||||||
|
if (poly.length > 1) holeIds.push(f.id);
|
||||||
|
for (const ring of poly) verts += ring.length;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
expect(regions.features.length, 'region count').toBe(1796); // unchanged by the fill
|
||||||
|
expect(parts, 'parts').toBe(11_794); // v0.16: 5,026 → +6,768 appended gap pieces
|
||||||
|
expect(rings, 'rings').toBe(11_795); // every appended part is a single-ring polygon (+1 hole = KZ-KZY, pre-existing)
|
||||||
|
expect(holes, 'holes').toBe(1); // the single KZ-KZY hole, unchanged
|
||||||
|
expect(holeIds, 'the one remaining hole is KZ-KZY').toEqual(['KZ-KZY']);
|
||||||
|
expect(verts, 'total vertices (incl. ring closure)').toBe(164_801); // v0.16: 111,175
|
||||||
|
console.log(
|
||||||
|
`\n v0.17 gap fill: ${regions.features.length} regions, ${parts} parts, ${rings} rings, ` +
|
||||||
|
`${holes} hole (KZ-KZY), ${verts} vertices — v0.16 topology preserved, 6,768 gap pieces appended`,
|
||||||
|
);
|
||||||
|
});
|
||||||
|
});
|
||||||
@@ -0,0 +1,180 @@
|
|||||||
|
#!/usr/bin/env node
|
||||||
|
/**
|
||||||
|
* scripts/smooth-regions.mjs — smooths jagged sub-national region boundaries.
|
||||||
|
*
|
||||||
|
* Run: npm run smooth:regions (in place on public/regions.geo.json)
|
||||||
|
* node scripts/smooth-regions.mjs [out] [src]
|
||||||
|
*
|
||||||
|
* The v0.14 coarsening (boolean dissolve) and Natural Earth's 1:10m digitization
|
||||||
|
* left some sub-national boundaries overly jagged — the worst being coastal /
|
||||||
|
* borderland regions that the dissolve split into many small, zig-zag fragments
|
||||||
|
* (e.g. SI-048 Kocevje, Slovenia, 57 parts; MK-36 Kavadartsi, N. Macedonia, 8
|
||||||
|
* parts). This cleans the jaggedness in place with **Douglas–Peucker
|
||||||
|
* vertex-thinning** (`@turf/simplify`), applied to every ring of every polygon.
|
||||||
|
*
|
||||||
|
* DOUGLAS–PEUCKER — `@turf/simplify` keeps a vertex only when it deviates from
|
||||||
|
* the chord joining its kept neighbours by more than the tolerance, removing
|
||||||
|
* the redundant "in-between" points of a shallow zig-zag. The tolerance is
|
||||||
|
* expressed in the GeoJSON degree space (its distance metric treats 1° lon
|
||||||
|
* == 1° lat); TOLERANCE_M (metres) is converted with the same ~111 km/° the
|
||||||
|
* area model uses, so TOLERANCE_M = 50 is a gentle ~50 m pass. Bump it to
|
||||||
|
* 100 / 200 for a stronger pass and re-run — the pass is idempotent either way.
|
||||||
|
*
|
||||||
|
* VERTEX-THINNING ONLY — DP only removes points. It never moves a border,
|
||||||
|
* never merges/dissolves regions or parts, and never creates or removes a
|
||||||
|
* ring, so topology is preserved exactly: the region count, every `id`,
|
||||||
|
* `properties.name`/`properties.parent`, the part count of every feature, the
|
||||||
|
* single real hole (KZ-KZY), and all 83 islands are all unchanged. Only the
|
||||||
|
* redundant vertices along each ring are dropped.
|
||||||
|
*
|
||||||
|
* Deterministic + idempotent: one @turf/simplify pass at a fixed tolerance, then
|
||||||
|
* 4-dp rounding (the same convention as the other scripts). Because the output
|
||||||
|
* is already at the tolerance's fixed point, re-running on the smoothed file
|
||||||
|
* yields a byte-identical file (sha256-verified). The 18 degenerate 3-point
|
||||||
|
* micro-rings (the ~0-area "dots" like Ragged Island / the Paracels) are kept
|
||||||
|
* verbatim — @turf/simplify requires ≥4 points and would otherwise throw — so
|
||||||
|
* no ring is ever dropped and every feature keeps its exact part/ring count.
|
||||||
|
*/
|
||||||
|
|
||||||
|
import { readFileSync, writeFileSync } from 'node:fs';
|
||||||
|
import path from 'node:path';
|
||||||
|
import { fileURLToPath } from 'node:url';
|
||||||
|
import { simplify } from '@turf/simplify';
|
||||||
|
|
||||||
|
const here = path.dirname(fileURLToPath(import.meta.url));
|
||||||
|
const root = path.resolve(here, '..');
|
||||||
|
const DEFAULT_FILE = path.join(root, 'public', 'regions.geo.json');
|
||||||
|
const args = process.argv.slice(2).filter((a) => !a.startsWith('-'));
|
||||||
|
const OUT = args[0] ? path.resolve(args[0]) : DEFAULT_FILE;
|
||||||
|
const SRC = args[1] ? path.resolve(args[1]) : DEFAULT_FILE;
|
||||||
|
|
||||||
|
// --- parameters ---------------------------------------------------------------
|
||||||
|
const TOLERANCE_M = 50; // DP tolerance in metres — ~50 m is gentle (bump to 100/200 for more)
|
||||||
|
const M_PER_DEG = 111_000; // ~111 km per degree (same scale as the area model's 111.32/110.574)
|
||||||
|
const TOL_DEG = TOLERANCE_M / M_PER_DEG; // @turf/simplify works in degree space → ≈ 0.00045°
|
||||||
|
const R4 = 4; // coordinate precision (decimal places) — same as the other scripts
|
||||||
|
|
||||||
|
// --- rounding / normalization (same conventions as the other scripts) ----------
|
||||||
|
const rN = (v, N) => Math.round(v * 10 ** N) / 10 ** N;
|
||||||
|
function roundRing(ring, N = R4) {
|
||||||
|
const out = [];
|
||||||
|
for (const [x, y] of ring) {
|
||||||
|
const p = [rN(x, N), rN(y, N)];
|
||||||
|
const last = out[out.length - 1];
|
||||||
|
if (!last || last[0] !== p[0] || last[1] !== p[1]) out.push(p);
|
||||||
|
}
|
||||||
|
if (out.length > 1 && out[0][0] === out[out.length - 1][0] && out[0][1] === out[out.length - 1][1]) out.pop();
|
||||||
|
if (out.length < 3) return ring; // degenerate — keep verbatim, never corrupt a ring
|
||||||
|
return [...out, [...out[0]]];
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- tiny geometry helpers -----------------------------------------------------
|
||||||
|
const polysOf = (g) => (g.type === 'Polygon' ? [g.coordinates] : g.coordinates);
|
||||||
|
const ringsOf = (g) => polysOf(g).flatMap((p) => p);
|
||||||
|
const countVerts = (g) => ringsOf(g).reduce((s, r) => s + r.length, 0);
|
||||||
|
const countParts = (g) => (g.type === 'Polygon' ? 1 : g.coordinates.length);
|
||||||
|
const countRings = (g) => ringsOf(g).length;
|
||||||
|
const countHoles = (g) => polysOf(g).reduce((s, p) => s + Math.max(0, p.length - 1), 0);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Smooth one closed ring with a single @turf/simplify (Douglas–Peucker) pass.
|
||||||
|
* Only removes vertices — never adds, never drops the ring. Degenerate rings
|
||||||
|
* (<4 pts) are returned verbatim (simplify would throw); a ring DP would
|
||||||
|
* over-collapse below a valid 4-pt ring is kept as-is; any error keeps the
|
||||||
|
* original. Never throws.
|
||||||
|
*/
|
||||||
|
function smoothRing(ring) {
|
||||||
|
if (!Array.isArray(ring) || ring.length < 4) return ring; // keep degenerate verbatim
|
||||||
|
try {
|
||||||
|
const feat = { type: 'Feature', geometry: { type: 'Polygon', coordinates: [ring] } };
|
||||||
|
const next = simplify(feat, { tolerance: TOL_DEG }).geometry.coordinates[0];
|
||||||
|
if (!Array.isArray(next) || next.length < 4) return ring; // over-collapsed — keep original
|
||||||
|
const closed =
|
||||||
|
next[next.length - 1][0] === next[0][0] && next[next.length - 1][1] === next[0][1]
|
||||||
|
? next
|
||||||
|
: [...next, [next[0][0], next[0][1]]];
|
||||||
|
const rounded = roundRing(closed);
|
||||||
|
return rounded.length >= 4 ? rounded : ring;
|
||||||
|
} catch {
|
||||||
|
return ring;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Smooth every ring of a geometry. Never drops a ring or a part. */
|
||||||
|
function smoothGeom(geom) {
|
||||||
|
const newPolys = polysOf(geom).map((poly) => poly.map(smoothRing));
|
||||||
|
if (geom.type === 'Polygon' && newPolys.length === 1) return { type: 'Polygon', coordinates: newPolys[0] };
|
||||||
|
return { type: 'MultiPolygon', coordinates: newPolys };
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- main ----------------------------------------------------------------------
|
||||||
|
function main() {
|
||||||
|
const t0 = Date.now();
|
||||||
|
const rawIn = readFileSync(SRC);
|
||||||
|
const fc = JSON.parse(rawIn);
|
||||||
|
const inBytes = Buffer.byteLength(rawIn);
|
||||||
|
console.log(`input: ${fc.features.length} regions (${(inBytes / 1024).toFixed(0)} KB) from ${SRC}`);
|
||||||
|
console.log(`mode: Douglas–Peucker via @turf/simplify, tolerance ${TOLERANCE_M} m (≈ ${TOL_DEG}°)`);
|
||||||
|
|
||||||
|
// before stats
|
||||||
|
let vb = 0, hb = 0, pb = 0, rb = 0, degenerate = 0;
|
||||||
|
for (const f of fc.features) {
|
||||||
|
vb += countVerts(f.geometry);
|
||||||
|
hb += countHoles(f.geometry);
|
||||||
|
pb += countParts(f.geometry);
|
||||||
|
rb += countRings(f.geometry);
|
||||||
|
for (const r of ringsOf(f.geometry)) if (r.length < 4) degenerate++;
|
||||||
|
}
|
||||||
|
|
||||||
|
const outFeatures = fc.features.map((f) => {
|
||||||
|
const g = smoothGeom(f.geometry);
|
||||||
|
return { type: 'Feature', id: f.id, properties: { name: f.properties.name, parent: f.properties.parent }, geometry: g };
|
||||||
|
});
|
||||||
|
const out = { type: 'FeatureCollection', features: outFeatures };
|
||||||
|
|
||||||
|
// after stats + change count (compare against the original, in order)
|
||||||
|
let va = 0, ha = 0, pa = 0, ra = 0, changed = 0;
|
||||||
|
for (let i = 0; i < out.features.length; i++) {
|
||||||
|
const f = out.features[i];
|
||||||
|
va += countVerts(f.geometry);
|
||||||
|
ha += countHoles(f.geometry);
|
||||||
|
pa += countParts(f.geometry);
|
||||||
|
ra += countRings(f.geometry);
|
||||||
|
if (JSON.stringify(f.geometry) !== JSON.stringify(fc.features[i].geometry)) changed++;
|
||||||
|
}
|
||||||
|
const afterVerts = new Map(out.features.map((f) => [f.id, countVerts(f.geometry)]));
|
||||||
|
|
||||||
|
const json = JSON.stringify(out);
|
||||||
|
writeFileSync(OUT, json + '\n');
|
||||||
|
const outBytes = Buffer.byteLength(json) + 1;
|
||||||
|
|
||||||
|
console.log(`\n--- RESULTS ---`);
|
||||||
|
console.log(`regions: ${fc.features.length} → ${out.features.length} (unchanged)`);
|
||||||
|
console.log(`vertices (incl. ring closure): ${vb} → ${va} removed ${vb - va} (${(100 * (vb - va) / vb).toFixed(2)}%)`);
|
||||||
|
console.log(`rings: ${rb} → ${ra} parts: ${pb} → ${pa} holes: ${hb} → ${ha} (all unchanged)`);
|
||||||
|
console.log(`regions whose geometry changed: ${changed} / ${fc.features.length}`);
|
||||||
|
console.log(`degenerate rings (<4 pts, kept verbatim): ${degenerate}`);
|
||||||
|
console.log(`file: ${(inBytes / 1024).toFixed(0)} KB → ${(outBytes / 1024).toFixed(0)} KB (${(outBytes / 1024 / 1024).toFixed(2)} MB)`);
|
||||||
|
|
||||||
|
// Diagnose the "messy" regions: the real problem is fragmentation — the
|
||||||
|
// dissolve left coherent regions as many disconnected parts. Rank by part
|
||||||
|
// count (then total vertices) so these surface; Kocelje/Kavadartsi are here.
|
||||||
|
const messy = fc.features
|
||||||
|
.map((f) => ({
|
||||||
|
id: f.id,
|
||||||
|
name: f.properties.name,
|
||||||
|
parent: f.properties.parent,
|
||||||
|
parts: countParts(f.geometry),
|
||||||
|
vb: countVerts(f.geometry),
|
||||||
|
}))
|
||||||
|
.sort((a, b) => b.parts - a.parts || b.vb - a.vb)
|
||||||
|
.slice(0, 15);
|
||||||
|
console.log(`\nMOST-MESSY (top ${messy.length} by fragmentation = parts, then vertices):`);
|
||||||
|
console.log(` id name country parts verts verts(after)`);
|
||||||
|
for (const m of messy)
|
||||||
|
console.log(` ${m.id.padEnd(10)} ${m.name.slice(0, 37).padEnd(38)} ${m.parent.padEnd(7)} ${String(m.parts).padStart(4)} ${String(m.vb).padStart(5)} ${String(afterVerts.get(m.id)).padStart(5)}`);
|
||||||
|
|
||||||
|
console.log(`\nwrote ${OUT}; elapsed ${((Date.now() - t0) / 1000).toFixed(1)}s`);
|
||||||
|
}
|
||||||
|
|
||||||
|
main();
|
||||||
@@ -72,4 +72,19 @@ describe('openDb', () => {
|
|||||||
expect(db.load('missing')).toBeNull();
|
expect(db.load('missing')).toBeNull();
|
||||||
db.close();
|
db.close();
|
||||||
});
|
});
|
||||||
|
|
||||||
|
it('delete removes a game by id and reports absence otherwise', () => {
|
||||||
|
const db = openDb(':memory:');
|
||||||
|
db.save(makeState('a'));
|
||||||
|
db.save(makeState('b'));
|
||||||
|
|
||||||
|
expect(db.delete('nope')).toBe(false); // unknown id
|
||||||
|
expect(db.delete('a')).toBe(true); // removes a
|
||||||
|
expect(db.load('a')).toBeNull();
|
||||||
|
expect(db.load('b')?.id).toBe('b');
|
||||||
|
expect([...db.listIds()].sort()).toEqual(['b']);
|
||||||
|
|
||||||
|
expect(db.delete('a')).toBe(false); // already gone
|
||||||
|
db.close();
|
||||||
|
});
|
||||||
});
|
});
|
||||||
|
|||||||
@@ -8,6 +8,7 @@ export interface Db {
|
|||||||
save(state: GameState): void;
|
save(state: GameState): void;
|
||||||
load(id: string): GameState | null;
|
load(id: string): GameState | null;
|
||||||
listIds(): string[];
|
listIds(): string[];
|
||||||
|
delete(id: string): boolean;
|
||||||
close(): void;
|
close(): void;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -29,6 +30,7 @@ export function openDb(filePath: string): Db {
|
|||||||
);
|
);
|
||||||
const byId = db.prepare('SELECT data FROM games WHERE id = ?');
|
const byId = db.prepare('SELECT data FROM games WHERE id = ?');
|
||||||
const all = db.prepare('SELECT id FROM games ORDER BY updated_at DESC');
|
const all = db.prepare('SELECT id FROM games ORDER BY updated_at DESC');
|
||||||
|
const del = db.prepare('DELETE FROM games WHERE id = ?');
|
||||||
return {
|
return {
|
||||||
save(state) {
|
save(state) {
|
||||||
upsert.run(state.id, JSON.stringify(state), new Date().toISOString());
|
upsert.run(state.id, JSON.stringify(state), new Date().toISOString());
|
||||||
@@ -45,6 +47,9 @@ export function openDb(filePath: string): Db {
|
|||||||
listIds() {
|
listIds() {
|
||||||
return (all.all() as { id: string }[]).map((r) => r.id);
|
return (all.all() as { id: string }[]).map((r) => r.id);
|
||||||
},
|
},
|
||||||
|
delete(id) {
|
||||||
|
return del.run(id).changes > 0;
|
||||||
|
},
|
||||||
close() {
|
close() {
|
||||||
db.close();
|
db.close();
|
||||||
},
|
},
|
||||||
|
|||||||
+40
-1
@@ -1,10 +1,11 @@
|
|||||||
import { describe, expect, it } from 'vitest';
|
import { describe, expect, it } from 'vitest';
|
||||||
import type { GameState, Preset, RoundItem } from '../shared/types';
|
import type { GameState, Preset, RoundItem } from '../shared/types';
|
||||||
import type { TurnResult } from '../shared/protocol';
|
import { makeEvent, type TurnResult } from '../shared/protocol';
|
||||||
import type { LlmClient } from './llm';
|
import type { LlmClient } from './llm';
|
||||||
import { makeStubLlmClient } from './stub';
|
import { makeStubLlmClient } from './stub';
|
||||||
import {
|
import {
|
||||||
applyTurnResult,
|
applyTurnResult,
|
||||||
|
buildSystemPrompt,
|
||||||
buildUserPrompt,
|
buildUserPrompt,
|
||||||
isMeaningful,
|
isMeaningful,
|
||||||
parseTurnResult,
|
parseTurnResult,
|
||||||
@@ -279,6 +280,44 @@ describe('buildUserPrompt (batched round)', () => {
|
|||||||
expect(parsed.roundInstruction).toMatch(/no action/i);
|
expect(parsed.roundInstruction).toMatch(/no action/i);
|
||||||
expect(parsed.roundInstruction).toMatch(/own momentum/i);
|
expect(parsed.roundInstruction).toMatch(/own momentum/i);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
it('caps recentEvents at the last 5 (in order) when the state has more than 5 events', () => {
|
||||||
|
const state = baseState();
|
||||||
|
const events = Array.from({ length: 8 }, (_, i) =>
|
||||||
|
makeEvent(
|
||||||
|
{
|
||||||
|
nation: 'uk',
|
||||||
|
type: 'political',
|
||||||
|
title: `Event ${i + 1}`,
|
||||||
|
text: `Narrative ${i + 1}`,
|
||||||
|
outcome: 'neutral',
|
||||||
|
},
|
||||||
|
i + 1,
|
||||||
|
`1939-09-0${i + 1}`,
|
||||||
|
),
|
||||||
|
);
|
||||||
|
state.events = events;
|
||||||
|
|
||||||
|
const parsed = JSON.parse(buildUserPrompt(state, [])) as {
|
||||||
|
state: { recentEvents: Array<{ title: string; turn: number; date: string }> };
|
||||||
|
};
|
||||||
|
|
||||||
|
expect(parsed.state.recentEvents).toHaveLength(5);
|
||||||
|
// the last 5 of the 8 input events, in order
|
||||||
|
expect(parsed.state.recentEvents[0].title).toBe(events[3].title); // 'Event 4'
|
||||||
|
expect(parsed.state.recentEvents[4].title).toBe(events[7].title); // 'Event 8'
|
||||||
|
expect(parsed.state.recentEvents.map((e) => e.title)).toEqual([
|
||||||
|
events[3].title,
|
||||||
|
events[4].title,
|
||||||
|
events[5].title,
|
||||||
|
events[6].title,
|
||||||
|
events[7].title,
|
||||||
|
]);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('asks the model to keep its internal reasoning brief (concise-CoT constraint)', () => {
|
||||||
|
expect(buildSystemPrompt(preset)).toMatch(/reasoning brief|a few sentences/i);
|
||||||
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
describe('queueRoundItem', () => {
|
describe('queueRoundItem', () => {
|
||||||
|
|||||||
+2
-1
@@ -59,6 +59,7 @@ export function buildSystemPrompt(preset: Preset): string {
|
|||||||
'HARD CONSTRAINTS',
|
'HARD CONSTRAINTS',
|
||||||
'- Use only nation ids and ISO_A3 codes that exist in the provided state.',
|
'- Use only nation ids and ISO_A3 codes that exist in the provided state.',
|
||||||
'- Prefer 1-4 events per turn; keep each text 1-3 sentences.',
|
'- Prefer 1-4 events per turn; keep each text 1-3 sentences.',
|
||||||
|
'- Keep your internal reasoning brief (a few sentences) and go straight to the JSON result; do not over-deliberate or re-derive facts already present in the state.',
|
||||||
'- Keep every stat value between 0 and 100.',
|
'- Keep every stat value between 0 and 100.',
|
||||||
'- Only change borders when war or a decisive political shift justifies it.',
|
'- Only change borders when war or a decisive political shift justifies it.',
|
||||||
'- If a field is not relevant this turn, set it to an empty array.',
|
'- If a field is not relevant this turn, set it to an empty array.',
|
||||||
@@ -95,7 +96,7 @@ export function buildUserPrompt(state: GameState, items: RoundItem[]): string {
|
|||||||
nations: Object.fromEntries(
|
nations: Object.fromEntries(
|
||||||
Object.entries(state.nations).map(([id, n]) => [id, nationForPrompt(n)]),
|
Object.entries(state.nations).map(([id, n]) => [id, nationForPrompt(n)]),
|
||||||
),
|
),
|
||||||
recentEvents: state.events.slice(-10).map((e) => ({
|
recentEvents: state.events.slice(-5).map((e) => ({
|
||||||
turn: e.turn,
|
turn: e.turn,
|
||||||
date: e.date,
|
date: e.date,
|
||||||
nation: e.nation,
|
nation: e.nation,
|
||||||
|
|||||||
@@ -156,6 +156,17 @@ app.get('/api/games/:id/map', (req, res) => {
|
|||||||
res.json({ regions: buildRegionMap(game) });
|
res.json({ regions: buildRegionMap(game) });
|
||||||
});
|
});
|
||||||
|
|
||||||
|
// Delete a saved game entirely. Fast, non-LLM. 404 if it doesn't exist; on
|
||||||
|
// success broadcast an SSE `error` to any other open tab watching it so it
|
||||||
|
// returns home (see the `event: error` handling in src/lib/sse.ts).
|
||||||
|
app.delete('/api/games/:id', (req, res) => {
|
||||||
|
const id = req.params.id;
|
||||||
|
const removed = db.delete(id);
|
||||||
|
if (!removed) return res.status(404).json({ error: 'game not found' });
|
||||||
|
broadcast(id, 'error', { message: 'game deleted' });
|
||||||
|
res.json({ deleted: true });
|
||||||
|
});
|
||||||
|
|
||||||
// Queue a free-text player action onto the pending round. No LLM call and no
|
// Queue a free-text player action onto the pending round. No LLM call and no
|
||||||
// turn advance — the round is only committed (in one turn) by "Jump forward".
|
// turn advance — the round is only committed (in one turn) by "Jump forward".
|
||||||
app.post('/api/games/:id/action', (req, res) => {
|
app.post('/api/games/:id/action', (req, res) => {
|
||||||
|
|||||||
+87
-1
@@ -1,6 +1,6 @@
|
|||||||
import { describe, expect, it } from 'vitest';
|
import { describe, expect, it } from 'vitest';
|
||||||
import { buildRegionMap } from './map';
|
import { buildRegionMap } from './map';
|
||||||
import { nationColor } from '../shared/protocol';
|
import { mapFeatureOwner, nationColor, regionOwner, type RegionMap } from '../shared/protocol';
|
||||||
import type { GameState } from '../shared/types';
|
import type { GameState } from '../shared/types';
|
||||||
|
|
||||||
const state: GameState = {
|
const state: GameState = {
|
||||||
@@ -33,6 +33,9 @@ const state: GameState = {
|
|||||||
version: 1,
|
version: 1,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// The RegionMap built from the fixture: the authoritative ISO_A3 → owner source.
|
||||||
|
const regions: RegionMap = buildRegionMap(state);
|
||||||
|
|
||||||
describe('buildRegionMap', () => {
|
describe('buildRegionMap', () => {
|
||||||
it('maps each ISO_A3 region to its owner + that nation\'s stable color', () => {
|
it('maps each ISO_A3 region to its owner + that nation\'s stable color', () => {
|
||||||
const m = buildRegionMap(state);
|
const m = buildRegionMap(state);
|
||||||
@@ -44,6 +47,89 @@ describe('buildRegionMap', () => {
|
|||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
|
describe('regionOwner', () => {
|
||||||
|
it('resolves an owned region\'s ISO_A3 to its owner record', () => {
|
||||||
|
expect(regionOwner(regions, 'GBR')).toEqual({
|
||||||
|
color: nationColor('uk'),
|
||||||
|
owner: 'UK',
|
||||||
|
ownerId: 'uk',
|
||||||
|
});
|
||||||
|
expect(regionOwner(regions, 'DEU')).toEqual({
|
||||||
|
color: nationColor('de'),
|
||||||
|
owner: 'DE',
|
||||||
|
ownerId: 'de',
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
it('returns undefined for an unowned region (no RegionMap entry)', () => {
|
||||||
|
expect(regionOwner(regions, 'FRA')).toBeUndefined();
|
||||||
|
expect(regionOwner(regions, 'USA')).toBeUndefined();
|
||||||
|
});
|
||||||
|
|
||||||
|
it('returns undefined for an empty or missing code', () => {
|
||||||
|
expect(regionOwner(regions, '')).toBeUndefined();
|
||||||
|
expect(regionOwner(regions, null)).toBeUndefined();
|
||||||
|
expect(regionOwner(regions, undefined)).toBeUndefined();
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
/**
|
||||||
|
* #6 regression guard (sub-national map). The click/hover handlers resolve the
|
||||||
|
* owning nation from a rendered map feature. MapLibre repacks a GeoJSON
|
||||||
|
* source's top-level `id` into a *numeric index* when it stores the source, so a
|
||||||
|
* feature the map hands back at interaction time has a number for `id`. The
|
||||||
|
* choropleth is now sub-national: a feature's id is a sub-region code
|
||||||
|
* (`DEU-03`) and its owner lives at the *parent country* (`DEU`), which the
|
||||||
|
* client stamps into `properties.parent` (the RegionMap is keyed by that
|
||||||
|
* country code, never the sub-region id). This pins the exact data shape and
|
||||||
|
* proves the resolution: `mapFeatureOwner` works via `properties.parent`, while
|
||||||
|
* the two wrong paths (the repacked numeric `feature.id`, and the sub-region
|
||||||
|
* `regionId`, which is not a RegionMap key) do not.
|
||||||
|
*/
|
||||||
|
describe('#6 — sub-region owner must be resolved from properties.parent, not the sub-region id / repacked feature.id', () => {
|
||||||
|
// The shape MapLibre returns for a sub-region feature after setData(): `id`
|
||||||
|
// is a number (repacked), and the stable identifiers live only in properties —
|
||||||
|
// `regionId` (the sub-region code) and `parent` (the ISO_A3 country).
|
||||||
|
const repackedFeature = {
|
||||||
|
id: 0,
|
||||||
|
properties: { name: 'Germany R03', regionId: 'DEU-03', parent: 'DEU' },
|
||||||
|
};
|
||||||
|
|
||||||
|
it('resolves the owner from properties.parent (the fix)', () => {
|
||||||
|
expect(mapFeatureOwner(regions, repackedFeature)).toEqual({
|
||||||
|
color: nationColor('de'),
|
||||||
|
owner: 'DE',
|
||||||
|
ownerId: 'de',
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
it('the sub-region regionId is NOT a RegionMap key — resolving from it fails', () => {
|
||||||
|
// 'DEU-03' is a sub-region id; the RegionMap is keyed by the parent 'DEU'.
|
||||||
|
expect(regionOwner(regions, repackedFeature.properties.regionId)).toBeUndefined();
|
||||||
|
});
|
||||||
|
|
||||||
|
it('the repacked numeric feature.id does NOT resolve — the bug', () => {
|
||||||
|
// String(0) === '0' is not a valid key, so the pre-fix lookup failed and
|
||||||
|
// reported "No owner" even for owned regions.
|
||||||
|
expect(regionOwner(regions, String(repackedFeature.id))).toBeUndefined();
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
describe('mapFeatureOwner', () => {
|
||||||
|
it('returns undefined for a missing feature, missing parent, or non-string parent', () => {
|
||||||
|
expect(mapFeatureOwner(regions, null)).toBeUndefined();
|
||||||
|
expect(mapFeatureOwner(regions, undefined)).toBeUndefined();
|
||||||
|
expect(mapFeatureOwner(regions, {})).toBeUndefined();
|
||||||
|
expect(mapFeatureOwner(regions, { properties: {} })).toBeUndefined();
|
||||||
|
expect(mapFeatureOwner(regions, { properties: { parent: 42 } })).toBeUndefined();
|
||||||
|
});
|
||||||
|
|
||||||
|
it('returns undefined for a parent country nobody owns', () => {
|
||||||
|
expect(mapFeatureOwner(regions, { properties: { parent: 'FRA' } })).toBeUndefined();
|
||||||
|
expect(mapFeatureOwner(regions, { properties: { parent: 'USA' } })).toBeUndefined();
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
describe('nationColor', () => {
|
describe('nationColor', () => {
|
||||||
it('is deterministic per id and distinct across different ids', () => {
|
it('is deterministic per id and distinct across different ids', () => {
|
||||||
expect(nationColor('uk')).toBe(nationColor('uk'));
|
expect(nationColor('uk')).toBe(nationColor('uk'));
|
||||||
|
|||||||
@@ -56,6 +56,44 @@ export interface RegionOwner {
|
|||||||
}
|
}
|
||||||
export type RegionMap = Record<string, RegionOwner>;
|
export type RegionMap = Record<string, RegionOwner>;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Look up the owner record from the authoritative RegionMap by a RegionMap key.
|
||||||
|
* The RegionMap is keyed by the **parent country's** ISO_A3 code (ownership and
|
||||||
|
* the LLM stay at country granularity — see #16), so `key` is a country code such
|
||||||
|
* as `DEU`, never a sub-region id such as `DEU-03`. Returns `undefined` for an
|
||||||
|
* empty/missing key or an unowned country.
|
||||||
|
*
|
||||||
|
* Pure + shared: the primitive "key → owner" lookup. The *map feature → owner*
|
||||||
|
* resolution (deciding which key to pass) lives in {@link mapFeatureOwner} below,
|
||||||
|
* which reads the feature's `properties.parent` — never the repacked top-level
|
||||||
|
* `id` (MapLibre turns it into a numeric index, the "no owner" bug #6) and never
|
||||||
|
* the sub-region id.
|
||||||
|
*/
|
||||||
|
export function regionOwner(regions: RegionMap, key: string | null | undefined): RegionOwner | undefined {
|
||||||
|
if (!key) return undefined;
|
||||||
|
return regions[key];
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Resolve the owning-nation record for a **rendered map feature** from the
|
||||||
|
* authoritative RegionMap. The choropleth renders sub-national regions, but the
|
||||||
|
* RegionMap is keyed by the *parent country's* ISO_A3 (not the sub-region's own
|
||||||
|
* id), so a feature's owner is found via its `properties.parent` (the ISO_A3 the
|
||||||
|
* client stamps from the GeoJSON `parent` property — see WorldMap) and then
|
||||||
|
* `regionOwner`. This is the single shared source of truth for that resolution,
|
||||||
|
* so the "use `parent`, never the sub-region `id`/repacked `feature.id`" rule
|
||||||
|
* lives in one tested place rather than in the React component.
|
||||||
|
*
|
||||||
|
* Returns `undefined` for a missing feature/parent or an unowned country.
|
||||||
|
*/
|
||||||
|
export function mapFeatureOwner(
|
||||||
|
regions: RegionMap,
|
||||||
|
feature: { properties?: { parent?: unknown } } | null | undefined,
|
||||||
|
): RegionOwner | undefined {
|
||||||
|
const parent = feature?.properties?.parent;
|
||||||
|
return regionOwner(regions, typeof parent === 'string' ? parent : '');
|
||||||
|
}
|
||||||
|
|
||||||
/** Server -> client Server-Sent Events payload (see server/index.ts /sse). */
|
/** Server -> client Server-Sent Events payload (see server/index.ts /sse). */
|
||||||
export type SseMessage =
|
export type SseMessage =
|
||||||
| { type: 'state'; state: GameState }
|
| { type: 'state'; state: GameState }
|
||||||
@@ -124,6 +162,11 @@ export interface GameSummary {
|
|||||||
date: string;
|
date: string;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/** Response for deleting a saved game (see `DELETE /api/games/:id`). */
|
||||||
|
export interface DeleteGameResponse {
|
||||||
|
deleted: boolean;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Deterministic, stable per-nation color for the choropleth. Hashes the nation id
|
* Deterministic, stable per-nation color for the choropleth. Hashes the nation id
|
||||||
* to a hue; sat/light tuned for the dark command-center theme. Pure + shared so
|
* to a hue; sat/light tuned for the dark command-center theme. Pure + shared so
|
||||||
|
|||||||
+84
-5
@@ -173,6 +173,10 @@ export default function App() {
|
|||||||
const [regions, setRegions] = useState<RegionMap>({});
|
const [regions, setRegions] = useState<RegionMap>({});
|
||||||
const [advisors, setAdvisors] = useState<string[]>([]);
|
const [advisors, setAdvisors] = useState<string[]>([]);
|
||||||
const [busy, setBusy] = useState(false);
|
const [busy, setBusy] = useState(false);
|
||||||
|
// Separate from `busy`: an advisor fetch is its own LLM call. It must NOT
|
||||||
|
// gate the turn flow ("Jump forward" stays enabled while the advisor thinks) —
|
||||||
|
// it only gates the advisor UI (the "Ask advisor" button + its hint).
|
||||||
|
const [advisorBusy, setAdvisorBusy] = useState(false);
|
||||||
// The id of the game the user is/was last in (mirrors localStorage) and the
|
// The id of the game the user is/was last in (mirrors localStorage) and the
|
||||||
// list of saved games (newest first) shown on the home screen.
|
// list of saved games (newest first) shown on the home screen.
|
||||||
const [activeGameId, setActiveGameId] = useState<string | null>(() => readActiveGameId());
|
const [activeGameId, setActiveGameId] = useState<string | null>(() => readActiveGameId());
|
||||||
@@ -305,6 +309,12 @@ export default function App() {
|
|||||||
useSse(game?.id ?? null, {
|
useSse(game?.id ?? null, {
|
||||||
onState: applyState,
|
onState: applyState,
|
||||||
onTurn: applyState,
|
onTurn: applyState,
|
||||||
|
// The game disappeared while this tab had it open — either deleted from
|
||||||
|
// another tab (the server broadcasts an SSE `error`) or a stale deep link to
|
||||||
|
// a missing game (the SSE connect emits `error`). Return this tab home.
|
||||||
|
onError: (msg) => {
|
||||||
|
if (/deleted|not found/i.test(msg)) latestRef.current?.goHome();
|
||||||
|
},
|
||||||
});
|
});
|
||||||
|
|
||||||
const play = useCallback(async (presetId: string) => {
|
const play = useCallback(async (presetId: string) => {
|
||||||
@@ -406,14 +416,21 @@ export default function App() {
|
|||||||
}
|
}
|
||||||
}, [game, applyState]);
|
}, [game, applyState]);
|
||||||
|
|
||||||
|
// Ask the advisor: a separate (slow) LLM call. It sets its own `advisorBusy`
|
||||||
|
// flag (distinct from the turn `busy`) and clears it in `finally`, so the flag
|
||||||
|
// is released on both success and error. Asking never advances a turn and
|
||||||
|
// never touches the turn `busy` state — "Jump forward" stays usable.
|
||||||
const askAdvisor = useCallback(
|
const askAdvisor = useCallback(
|
||||||
async (prompt?: string) => {
|
async (prompt?: string) => {
|
||||||
if (!game) return;
|
if (!game) return;
|
||||||
|
setAdvisorBusy(true);
|
||||||
try {
|
try {
|
||||||
const { suggestions } = await api.advisor(game.id, prompt);
|
const { suggestions } = await api.advisor(game.id, prompt);
|
||||||
setAdvisors(suggestions);
|
setAdvisors(suggestions);
|
||||||
} catch (e) {
|
} catch (e) {
|
||||||
toastError(e);
|
toastError(e);
|
||||||
|
} finally {
|
||||||
|
setAdvisorBusy(false);
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
[game],
|
[game],
|
||||||
@@ -454,6 +471,29 @@ export default function App() {
|
|||||||
setAdvisors([]);
|
setAdvisors([]);
|
||||||
}, []);
|
}, []);
|
||||||
|
|
||||||
|
// Delete a saved game. Removes it from the "Saved games" list, clears it if it
|
||||||
|
// was the remembered active game, and heads home if it's the one currently
|
||||||
|
// shown. The server also broadcasts an SSE `error` to any *other* open tab of
|
||||||
|
// this game, which the `useSse` `onError` handler above turns into a go-home.
|
||||||
|
const runDeleteGame = useCallback(
|
||||||
|
async (id: string) => {
|
||||||
|
try {
|
||||||
|
await api.deleteGame(id);
|
||||||
|
} catch (e) {
|
||||||
|
toastError(e);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
setSavedGames((prev) => prev.filter((g) => g.id !== id));
|
||||||
|
if (activeGameId === id) {
|
||||||
|
clearActiveGameId();
|
||||||
|
setActiveGameId(null);
|
||||||
|
}
|
||||||
|
if (game?.id === id) goHome();
|
||||||
|
toast.success('Game deleted');
|
||||||
|
},
|
||||||
|
[activeGameId, game, goHome],
|
||||||
|
);
|
||||||
|
|
||||||
// Expose the latest game + handlers to the mount-once hashchange listener.
|
// Expose the latest game + handlers to the mount-once hashchange listener.
|
||||||
latestRef.current = { game, goHome, loadGame };
|
latestRef.current = { game, goHome, loadGame };
|
||||||
|
|
||||||
@@ -466,6 +506,7 @@ export default function App() {
|
|||||||
game={game}
|
game={game}
|
||||||
regions={regions}
|
regions={regions}
|
||||||
busy={busy}
|
busy={busy}
|
||||||
|
advisorBusy={advisorBusy}
|
||||||
advisors={advisors}
|
advisors={advisors}
|
||||||
onAddAction={runAddAction}
|
onAddAction={runAddAction}
|
||||||
onAddDiplomacy={runAddDiplomacy}
|
onAddDiplomacy={runAddDiplomacy}
|
||||||
@@ -497,6 +538,7 @@ export default function App() {
|
|||||||
savedGames={savedGames}
|
savedGames={savedGames}
|
||||||
activeGameId={activeGameId}
|
activeGameId={activeGameId}
|
||||||
onResume={resumeGame}
|
onResume={resumeGame}
|
||||||
|
onDelete={runDeleteGame}
|
||||||
/>
|
/>
|
||||||
</>
|
</>
|
||||||
);
|
);
|
||||||
@@ -505,7 +547,10 @@ export default function App() {
|
|||||||
interface GameScreenProps {
|
interface GameScreenProps {
|
||||||
game: GameState;
|
game: GameState;
|
||||||
regions: RegionMap;
|
regions: RegionMap;
|
||||||
|
/** A turn ("Jump forward") is in flight — drives the turn flow + commit button. */
|
||||||
busy: boolean;
|
busy: boolean;
|
||||||
|
/** An advisor fetch is in flight — drives the advisor UI only (never the turn). */
|
||||||
|
advisorBusy: boolean;
|
||||||
advisors: string[];
|
advisors: string[];
|
||||||
onAddAction: (a: string) => void;
|
onAddAction: (a: string) => void;
|
||||||
onAddDiplomacy: (to: string, m: string) => void;
|
onAddDiplomacy: (to: string, m: string) => void;
|
||||||
@@ -533,6 +578,7 @@ function GameScreen({
|
|||||||
game,
|
game,
|
||||||
regions,
|
regions,
|
||||||
busy,
|
busy,
|
||||||
|
advisorBusy,
|
||||||
advisors,
|
advisors,
|
||||||
onAddAction,
|
onAddAction,
|
||||||
onAddDiplomacy,
|
onAddDiplomacy,
|
||||||
@@ -543,6 +589,19 @@ function GameScreen({
|
|||||||
}: GameScreenProps) {
|
}: GameScreenProps) {
|
||||||
// Which nation's dossier to show. Defaults to the player; remounts per game.
|
// Which nation's dossier to show. Defaults to the player; remounts per game.
|
||||||
const [viewingId, setViewingId] = useState(game.playerNationId);
|
const [viewingId, setViewingId] = useState(game.playerNationId);
|
||||||
|
// When the dossier target was set by a map click, remember which sub-region
|
||||||
|
// was clicked, for a small label in the dossier. The label shows only the
|
||||||
|
// region's name — the static parent-country code (which never updates on a
|
||||||
|
// transfer) is no longer displayed, though the info object still carries it.
|
||||||
|
// Cleared when the user picks a nation via the manual Inspect select.
|
||||||
|
const [selectedRegion, setSelectedRegion] = useState<{ parent?: string; name?: string } | null>(null);
|
||||||
|
const focusNation = useCallback(
|
||||||
|
(id: string, info?: { parent?: string; name?: string }) => {
|
||||||
|
setViewingId(id);
|
||||||
|
setSelectedRegion(info ?? null);
|
||||||
|
},
|
||||||
|
[],
|
||||||
|
);
|
||||||
const player = game.nations[game.playerNationId];
|
const player = game.nations[game.playerNationId];
|
||||||
const viewed = game.nations[viewingId] ?? player;
|
const viewed = game.nations[viewingId] ?? player;
|
||||||
const nations = Object.values(game.nations).sort((a, b) => a.name.localeCompare(b.name));
|
const nations = Object.values(game.nations).sort((a, b) => a.name.localeCompare(b.name));
|
||||||
@@ -595,7 +654,7 @@ function GameScreen({
|
|||||||
playerNationId={game.playerNationId}
|
playerNationId={game.playerNationId}
|
||||||
nations={game.nations}
|
nations={game.nations}
|
||||||
presetId={game.presetId}
|
presetId={game.presetId}
|
||||||
onFocusNation={setViewingId}
|
onFocusNation={focusNation}
|
||||||
/>
|
/>
|
||||||
|
|
||||||
{/* Pinned top bar: brand, turn + date, player nation, live status, Focus map.
|
{/* Pinned top bar: brand, turn + date, player nation, live status, Focus map.
|
||||||
@@ -650,17 +709,24 @@ function GameScreen({
|
|||||||
{player?.name ?? game.playerNationId}
|
{player?.name ?? game.playerNationId}
|
||||||
</span>
|
</span>
|
||||||
</div>
|
</div>
|
||||||
|
{/* Three-state live status: advisor fetch in flight → "Advisor
|
||||||
|
thinking…"; else a turn in flight → "Simulating…"; else "Idle".
|
||||||
|
Both LLM-in-flight states share the amber spinner; idle is muted. */}
|
||||||
<span
|
<span
|
||||||
data-testid="status-indicator"
|
data-testid="status-indicator"
|
||||||
className={cn(
|
className={cn(
|
||||||
'flex items-center gap-1.5 rounded-full border px-2.5 py-1 text-xs font-medium',
|
'flex items-center gap-1.5 rounded-full border px-2.5 py-1 text-xs font-medium',
|
||||||
busy
|
advisorBusy || busy
|
||||||
? 'border-primary/40 bg-primary/10 text-primary'
|
? 'border-primary/40 bg-primary/10 text-primary'
|
||||||
: 'border-border bg-muted/40 text-muted-foreground',
|
: 'border-border bg-muted/40 text-muted-foreground',
|
||||||
)}
|
)}
|
||||||
>
|
>
|
||||||
{busy ? <Loader2 className="size-3 animate-spin" /> : <CircleDot className="size-3" />}
|
{advisorBusy || busy ? (
|
||||||
{busy ? 'Simulating…' : 'Idle'}
|
<Loader2 className="size-3 animate-spin" />
|
||||||
|
) : (
|
||||||
|
<CircleDot className="size-3" />
|
||||||
|
)}
|
||||||
|
{advisorBusy ? 'Advisor thinking…' : busy ? 'Simulating…' : 'Idle'}
|
||||||
</span>
|
</span>
|
||||||
<Button
|
<Button
|
||||||
variant="secondary"
|
variant="secondary"
|
||||||
@@ -694,7 +760,14 @@ function GameScreen({
|
|||||||
<div className="mb-1.5 text-xs font-medium uppercase tracking-wide text-muted-foreground">
|
<div className="mb-1.5 text-xs font-medium uppercase tracking-wide text-muted-foreground">
|
||||||
Inspect
|
Inspect
|
||||||
</div>
|
</div>
|
||||||
<Select value={viewingId} onValueChange={setViewingId}>
|
<Select
|
||||||
|
value={viewingId}
|
||||||
|
onValueChange={(id) => {
|
||||||
|
// A manual pick supersedes a map-click selection: clear the label.
|
||||||
|
setViewingId(id);
|
||||||
|
setSelectedRegion(null);
|
||||||
|
}}
|
||||||
|
>
|
||||||
<SelectTrigger className="w-full" data-testid="inspect-select">
|
<SelectTrigger className="w-full" data-testid="inspect-select">
|
||||||
<SelectValue />
|
<SelectValue />
|
||||||
</SelectTrigger>
|
</SelectTrigger>
|
||||||
@@ -706,6 +779,11 @@ function GameScreen({
|
|||||||
))}
|
))}
|
||||||
</SelectContent>
|
</SelectContent>
|
||||||
</Select>
|
</Select>
|
||||||
|
{selectedRegion && (
|
||||||
|
<div className="mt-1.5 truncate text-[11px] text-muted-foreground" data-testid="selected-region">
|
||||||
|
Selected: {selectedRegion.name ?? 'region'}
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
</div>
|
</div>
|
||||||
<NationPanel nation={viewed} nations={game.nations} isPlayer={viewingId === game.playerNationId} inWindow />
|
<NationPanel nation={viewed} nations={game.nations} isPlayer={viewingId === game.playerNationId} inWindow />
|
||||||
</FloatingWindow>
|
</FloatingWindow>
|
||||||
@@ -756,6 +834,7 @@ function GameScreen({
|
|||||||
<ActionPanel
|
<ActionPanel
|
||||||
game={game}
|
game={game}
|
||||||
busy={busy}
|
busy={busy}
|
||||||
|
advisorBusy={advisorBusy}
|
||||||
advisors={advisors}
|
advisors={advisors}
|
||||||
onAddAction={onAddAction}
|
onAddAction={onAddAction}
|
||||||
onAddDiplomacy={onAddDiplomacy}
|
onAddDiplomacy={onAddDiplomacy}
|
||||||
|
|||||||
@@ -19,8 +19,14 @@ import type { GameState, RoundItem } from '@shared/types';
|
|||||||
|
|
||||||
interface Props {
|
interface Props {
|
||||||
game: GameState;
|
game: GameState;
|
||||||
/** A jump (the only LLM call) is currently in flight — disable the commit. */
|
/** A jump (the only turn LLM call) is currently in flight — disable the commit. */
|
||||||
busy: boolean;
|
busy: boolean;
|
||||||
|
/**
|
||||||
|
* An advisor fetch (a separate LLM call) is in flight. Distinct from `busy`:
|
||||||
|
* it gates only the advisor UI (the "Ask advisor" button + its hint) and must
|
||||||
|
* never disable "Jump forward" or the rest of the turn flow.
|
||||||
|
*/
|
||||||
|
advisorBusy: boolean;
|
||||||
/** Advisor brainstorm suggestions from the last request. */
|
/** Advisor brainstorm suggestions from the last request. */
|
||||||
advisors: string[];
|
advisors: string[];
|
||||||
/** Queue a free-text action onto the pending round (no turn advance). */
|
/** Queue a free-text action onto the pending round (no turn advance). */
|
||||||
@@ -59,6 +65,7 @@ function describeItem(item: RoundItem, nationName: (id?: string) => string): str
|
|||||||
export default function ActionPanel({
|
export default function ActionPanel({
|
||||||
game,
|
game,
|
||||||
busy,
|
busy,
|
||||||
|
advisorBusy,
|
||||||
advisors,
|
advisors,
|
||||||
onAddAction,
|
onAddAction,
|
||||||
onAddDiplomacy,
|
onAddDiplomacy,
|
||||||
@@ -194,10 +201,23 @@ export default function ActionPanel({
|
|||||||
variant="secondary"
|
variant="secondary"
|
||||||
size="sm"
|
size="sm"
|
||||||
onClick={() => onAdvisor(prompt.trim() || undefined)}
|
onClick={() => onAdvisor(prompt.trim() || undefined)}
|
||||||
|
disabled={advisorBusy}
|
||||||
data-testid="ask-advisor"
|
data-testid="ask-advisor"
|
||||||
>
|
>
|
||||||
Ask advisor
|
{advisorBusy && <Loader2 className="size-3.5 animate-spin" />}
|
||||||
|
{advisorBusy ? 'Thinking…' : 'Ask advisor'}
|
||||||
</Button>
|
</Button>
|
||||||
|
{/* While the advisor (a separate LLM call) is thinking, mirror the
|
||||||
|
turn's "sim-hint" so the user knows the request is in flight. */}
|
||||||
|
{advisorBusy && (
|
||||||
|
<p
|
||||||
|
className="flex items-center gap-1.5 text-xs text-muted-foreground"
|
||||||
|
data-testid="advisor-hint"
|
||||||
|
>
|
||||||
|
<span className="sim-pulse inline-block size-1.5 rounded-full bg-primary" />
|
||||||
|
The advisor is thinking… this can take a few seconds.
|
||||||
|
</p>
|
||||||
|
)}
|
||||||
{advisors.length > 0 && (
|
{advisors.length > 0 && (
|
||||||
<ul className="space-y-1.5" data-testid="advisor-list">
|
<ul className="space-y-1.5" data-testid="advisor-list">
|
||||||
{advisors.map((a, i) => (
|
{advisors.map((a, i) => (
|
||||||
|
|||||||
@@ -1,7 +1,16 @@
|
|||||||
import { Play } from 'lucide-react';
|
import { useState } from 'react';
|
||||||
|
import { Play, Trash2 } from 'lucide-react';
|
||||||
import { Badge } from './ui/badge';
|
import { Badge } from './ui/badge';
|
||||||
import { Button } from './ui/button';
|
import { Button } from './ui/button';
|
||||||
import { Card, CardContent, CardDescription, CardHeader, CardTitle } from './ui/card';
|
import { Card, CardContent, CardDescription, CardHeader, CardTitle } from './ui/card';
|
||||||
|
import {
|
||||||
|
Dialog,
|
||||||
|
DialogContent,
|
||||||
|
DialogDescription,
|
||||||
|
DialogFooter,
|
||||||
|
DialogHeader,
|
||||||
|
DialogTitle,
|
||||||
|
} from './ui/dialog';
|
||||||
import type { PresetMeta } from '@shared/types';
|
import type { PresetMeta } from '@shared/types';
|
||||||
import type { GameSummary } from '@shared/protocol';
|
import type { GameSummary } from '@shared/protocol';
|
||||||
|
|
||||||
@@ -15,12 +24,14 @@ interface Props {
|
|||||||
activeGameId?: string | null;
|
activeGameId?: string | null;
|
||||||
/** Resume a saved game by id (shared by the resume button and saved-games rows). */
|
/** Resume a saved game by id (shared by the resume button and saved-games rows). */
|
||||||
onResume?: (id: string) => void;
|
onResume?: (id: string) => void;
|
||||||
|
/** Delete a saved game by id (confirmed by a dialog in this component). */
|
||||||
|
onDelete?: (id: string) => void;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Home screen: a grid of scenario cards (each with a Play button), a prominent
|
* Home screen: a grid of scenario cards (each with a Play button), a prominent
|
||||||
* "Resume last game" affordance, and a "Saved games" section listing prior
|
* "Resume last game" affordance, and a "Saved games" section listing prior
|
||||||
* games so the user can get back into one.
|
* games so the user can get back into one — or delete it.
|
||||||
*/
|
*/
|
||||||
export default function PresetPicker({
|
export default function PresetPicker({
|
||||||
presets,
|
presets,
|
||||||
@@ -29,8 +40,14 @@ export default function PresetPicker({
|
|||||||
savedGames = [],
|
savedGames = [],
|
||||||
activeGameId,
|
activeGameId,
|
||||||
onResume,
|
onResume,
|
||||||
|
onDelete,
|
||||||
}: Props) {
|
}: Props) {
|
||||||
const activeGame = activeGameId ? savedGames.find((g) => g.id === activeGameId) : undefined;
|
const activeGame = activeGameId ? savedGames.find((g) => g.id === activeGameId) : undefined;
|
||||||
|
// The game awaiting a delete confirmation (null = dialog closed).
|
||||||
|
const [confirmDeleteId, setConfirmDeleteId] = useState<string | null>(null);
|
||||||
|
const confirmDeleteTarget = confirmDeleteId
|
||||||
|
? savedGames.find((g) => g.id === confirmDeleteId)
|
||||||
|
: undefined;
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<div className="mx-auto max-w-6xl px-6 py-10">
|
<div className="mx-auto max-w-6xl px-6 py-10">
|
||||||
@@ -90,7 +107,7 @@ export default function PresetPicker({
|
|||||||
))}
|
))}
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
{/* Saved games: get back into any prior game. */}
|
{/* Saved games: get back into any prior game (or delete it). */}
|
||||||
{savedGames.length > 0 && (
|
{savedGames.length > 0 && (
|
||||||
<section className="mt-12" data-testid="saved-games">
|
<section className="mt-12" data-testid="saved-games">
|
||||||
<h2 className="mb-4 text-xl font-bold tracking-tight">Saved games</h2>
|
<h2 className="mb-4 text-xl font-bold tracking-tight">Saved games</h2>
|
||||||
@@ -100,13 +117,28 @@ export default function PresetPicker({
|
|||||||
key={g.id}
|
key={g.id}
|
||||||
className="flex flex-col"
|
className="flex flex-col"
|
||||||
data-testid="saved-game"
|
data-testid="saved-game"
|
||||||
|
data-game-id={g.id}
|
||||||
>
|
>
|
||||||
<CardHeader>
|
<CardHeader>
|
||||||
<div className="flex items-start justify-between gap-2">
|
<div className="flex items-start justify-between gap-2">
|
||||||
<CardTitle className="text-base">{g.presetTitle}</CardTitle>
|
<CardTitle className="text-base">{g.presetTitle}</CardTitle>
|
||||||
<Badge variant="secondary" className="shrink-0 text-xs">
|
<div className="flex shrink-0 items-center gap-1">
|
||||||
{g.date}
|
<Badge variant="secondary" className="text-xs">
|
||||||
</Badge>
|
{g.date}
|
||||||
|
</Badge>
|
||||||
|
<Button
|
||||||
|
variant="ghost"
|
||||||
|
size="icon-sm"
|
||||||
|
className="text-muted-foreground hover:text-destructive"
|
||||||
|
data-testid="delete-game"
|
||||||
|
aria-label={`Delete ${g.presetTitle}`}
|
||||||
|
title="Delete this game"
|
||||||
|
onClick={() => setConfirmDeleteId(g.id)}
|
||||||
|
disabled={loading}
|
||||||
|
>
|
||||||
|
<Trash2 />
|
||||||
|
</Button>
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<CardDescription className="text-sm">Turn {g.turn}</CardDescription>
|
<CardDescription className="text-sm">Turn {g.turn}</CardDescription>
|
||||||
</CardHeader>
|
</CardHeader>
|
||||||
@@ -125,6 +157,40 @@ export default function PresetPicker({
|
|||||||
</div>
|
</div>
|
||||||
</section>
|
</section>
|
||||||
)}
|
)}
|
||||||
|
|
||||||
|
{/* Confirm before permanently deleting a saved game. */}
|
||||||
|
<Dialog open={confirmDeleteId !== null} onOpenChange={(o) => !o && setConfirmDeleteId(null)}>
|
||||||
|
<DialogContent className="max-w-sm" data-testid="delete-game-confirm-dialog">
|
||||||
|
<DialogHeader>
|
||||||
|
<DialogTitle>Delete this game?</DialogTitle>
|
||||||
|
<DialogDescription>
|
||||||
|
{confirmDeleteTarget
|
||||||
|
? `"${confirmDeleteTarget.presetTitle}" (turn ${confirmDeleteTarget.turn}, ${confirmDeleteTarget.date}) will be permanently removed. This cannot be undone.`
|
||||||
|
: 'This game will be permanently removed.'}
|
||||||
|
</DialogDescription>
|
||||||
|
</DialogHeader>
|
||||||
|
<DialogFooter>
|
||||||
|
<Button
|
||||||
|
variant="outline"
|
||||||
|
data-testid="delete-game-cancel"
|
||||||
|
onClick={() => setConfirmDeleteId(null)}
|
||||||
|
>
|
||||||
|
Cancel
|
||||||
|
</Button>
|
||||||
|
<Button
|
||||||
|
variant="destructive"
|
||||||
|
data-testid="delete-game-confirm"
|
||||||
|
onClick={() => {
|
||||||
|
const id = confirmDeleteId;
|
||||||
|
setConfirmDeleteId(null);
|
||||||
|
if (id) onDelete?.(id);
|
||||||
|
}}
|
||||||
|
>
|
||||||
|
Delete
|
||||||
|
</Button>
|
||||||
|
</DialogFooter>
|
||||||
|
</DialogContent>
|
||||||
|
</Dialog>
|
||||||
</div>
|
</div>
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|||||||
+164
-89
@@ -8,11 +8,14 @@ import 'maplibre-gl/dist/maplibre-gl.css';
|
|||||||
// Point it at a Vite-emitted copy of the worker module so it loads in prod.
|
// Point it at a Vite-emitted copy of the worker module so it loads in prod.
|
||||||
import workerUrl from 'maplibre-gl/dist/maplibre-gl-worker.mjs?url';
|
import workerUrl from 'maplibre-gl/dist/maplibre-gl-worker.mjs?url';
|
||||||
maplibregl.setWorkerUrl(workerUrl);
|
maplibregl.setWorkerUrl(workerUrl);
|
||||||
import type { RegionMap, RegionOwner } from '@shared/protocol';
|
import { mapFeatureOwner, type RegionMap, type RegionOwner } from '@shared/protocol';
|
||||||
import type { Nation } from '@shared/types';
|
import type { Nation } from '@shared/types';
|
||||||
import { cn } from '@/lib/utils';
|
import { cn } from '@/lib/utils';
|
||||||
|
|
||||||
// Minimal GeoJSON types (avoids a hard @types/geojson dependency).
|
// Minimal GeoJSON types (avoids a hard @types/geojson dependency). The choropleth
|
||||||
|
// source is the sub-national `regions.geo.json`: each feature is a sub-region with
|
||||||
|
// a top-level `id` of the form `<ISO_A3>-<nn>` (e.g. `FRA-03`) and
|
||||||
|
// `properties = { name, parent }` where `parent` is the parent country's ISO_A3.
|
||||||
interface GeoFeature {
|
interface GeoFeature {
|
||||||
type: 'Feature';
|
type: 'Feature';
|
||||||
id?: string | number;
|
id?: string | number;
|
||||||
@@ -27,7 +30,7 @@ type GeoSource = maplibregl.GeoJSONSource;
|
|||||||
|
|
||||||
// Inline basemap style — a visible dark-navy background plus a subtle
|
// Inline basemap style — a visible dark-navy background plus a subtle
|
||||||
// OpenFreeMap shaded-relief raster so the ocean is never pure black and terrain
|
// OpenFreeMap shaded-relief raster so the ocean is never pure black and terrain
|
||||||
// is faintly visible. The country choropleth (added in `ensureLayers`) is drawn
|
// is faintly visible. The regional choropleth (added in `ensureLayers`) is drawn
|
||||||
// on top and is the real star.
|
// on top and is the real star.
|
||||||
//
|
//
|
||||||
// Why inline instead of a remote style URL: the OFM "dark" style's vector tiles
|
// Why inline instead of a remote style URL: the OFM "dark" style's vector tiles
|
||||||
@@ -61,7 +64,7 @@ const INLINE_STYLE: maplibregl.StyleSpecification = {
|
|||||||
type: 'raster',
|
type: 'raster',
|
||||||
source: 'terrain',
|
source: 'terrain',
|
||||||
paint: {
|
paint: {
|
||||||
'raster-opacity': 0.5,
|
'raster-opacity': 0.15,
|
||||||
'raster-brightness-max': 0.8,
|
'raster-brightness-max': 0.8,
|
||||||
'raster-fade-duration': 200,
|
'raster-fade-duration': 200,
|
||||||
},
|
},
|
||||||
@@ -69,11 +72,11 @@ const INLINE_STYLE: maplibregl.StyleSpecification = {
|
|||||||
],
|
],
|
||||||
};
|
};
|
||||||
|
|
||||||
const COUNTRIES_SOURCE = 'countries';
|
const REGIONS_SOURCE = 'regions';
|
||||||
const HOVER_SOURCE = 'hover';
|
const HOVER_SOURCE = 'hover';
|
||||||
const FLASH_SOURCE = 'flash';
|
const FLASH_SOURCE = 'flash';
|
||||||
const FILL_LAYER = 'countries-fill';
|
const FILL_LAYER = 'regions-fill';
|
||||||
const LINE_LAYER = 'countries-line';
|
const LINE_LAYER = 'regions-line';
|
||||||
const PLAYER_LINE = 'player-line';
|
const PLAYER_LINE = 'player-line';
|
||||||
const FLASH_LINE = 'flash-line';
|
const FLASH_LINE = 'flash-line';
|
||||||
const HOVER_FILL = 'hover-fill';
|
const HOVER_FILL = 'hover-fill';
|
||||||
@@ -97,35 +100,68 @@ function cameraForPreset(presetId: string): { center: [number, number]; zoom: nu
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Stamp the current ownership + colors onto a clone of the base geo. Each region
|
* Stamp the current ownership + colors onto a clone of the sub-national base geo.
|
||||||
* carries its owner's stable fill color, a subtle stroke, and a flag for the
|
* Ownership and the LLM stay at **country** granularity (#16, PR 2): a nation
|
||||||
* player's own regions (rendered as a brighter, thicker border by a dedicated
|
* owns whole countries, so every sub-region of a country shares that country's
|
||||||
* layer). Unknown owners fall back to a faint neutral fill — never an error.
|
* owning nation's color — the map looks like the old country choropleth, but
|
||||||
|
* subdivided into finer cells. Each sub-region therefore carries:
|
||||||
|
*
|
||||||
|
* - `regionId` – its own sub-region id (e.g. `FRA-03`), kept in a property that
|
||||||
|
* survives into the features MapLibre hands back on click/hover
|
||||||
|
* (the top-level `id` is repacked into a numeric index, #6);
|
||||||
|
* - `parent` – the parent country's ISO_A3 (e.g. `FRA`), the RegionMap key;
|
||||||
|
* - `fill` – the owning nation's stable color (from `RegionMap[parent]`);
|
||||||
|
* - `owner`/`ownerId` – that nation's name/id (empty for an unowned country);
|
||||||
|
* - `stroke` – a per-border alpha (owned brighter than unowned);
|
||||||
|
* - `isPlayer` – 1 when the owning nation is the player (drives the amber
|
||||||
|
* player-highlight border).
|
||||||
|
*
|
||||||
|
* Crucially, the owner lookup keys the RegionMap by `properties.parent` (the
|
||||||
|
* country ISO_A3), **never** by the sub-region id — the RegionMap has no
|
||||||
|
* `FRA-03` entries, only `FRA`.
|
||||||
*/
|
*/
|
||||||
function applyRegions(geo: FeatureCollection, regions: RegionMap, playerNationId: string): FeatureCollection {
|
function applyRegions(geo: FeatureCollection, regions: RegionMap, playerNationId: string): FeatureCollection {
|
||||||
const out: FeatureCollection = JSON.parse(JSON.stringify(geo));
|
const out: FeatureCollection = JSON.parse(JSON.stringify(geo));
|
||||||
for (const f of out.features) {
|
for (const f of out.features) {
|
||||||
f.properties = f.properties ?? {};
|
f.properties = f.properties ?? {};
|
||||||
const r = f.id ? regions[f.id as string] : undefined;
|
// The sub-region's own id (e.g. `FRA-03`) — stamped into a property that
|
||||||
|
// survives into the rendered features (the top-level `id` gets repacked).
|
||||||
|
const subId = f.id == null ? '' : String(f.id);
|
||||||
|
f.properties.regionId = subId;
|
||||||
|
// Ownership lives at the parent country: resolve `properties.parent`
|
||||||
|
// (the ISO_A3) against the RegionMap. Never the sub-region id.
|
||||||
|
const parent = typeof f.properties.parent === 'string' ? f.properties.parent : '';
|
||||||
|
f.properties.parent = parent;
|
||||||
|
const r = parent ? regions[parent] : undefined;
|
||||||
if (r) {
|
if (r) {
|
||||||
f.properties.fill = r.color;
|
f.properties.fill = r.color;
|
||||||
f.properties.owner = r.owner;
|
f.properties.owner = r.owner;
|
||||||
f.properties.stroke = 'rgba(255,255,255,0.10)';
|
f.properties.ownerId = r.ownerId;
|
||||||
|
f.properties.stroke = 'rgba(255,255,255,0.30)';
|
||||||
f.properties.isPlayer = r.ownerId === playerNationId ? 1 : 0;
|
f.properties.isPlayer = r.ownerId === playerNationId ? 1 : 0;
|
||||||
} else {
|
} else {
|
||||||
f.properties.fill = 'rgba(148,163,184,0.05)';
|
f.properties.fill = 'rgba(148,163,184,0.05)';
|
||||||
f.properties.stroke = 'rgba(255,255,255,0.06)';
|
f.properties.stroke = 'rgba(255,255,255,0.14)';
|
||||||
f.properties.owner = '';
|
f.properties.owner = '';
|
||||||
|
f.properties.ownerId = '';
|
||||||
f.properties.isPlayer = 0;
|
f.properties.isPlayer = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return out;
|
return out;
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Build a FeatureCollection of just the features whose id is in `codes` (cloned). */
|
/**
|
||||||
function featuresByCodes(geo: FeatureCollection, codes: Iterable<string>): FeatureCollection {
|
* Build a FeatureCollection of just the sub-regions whose **parent** country is
|
||||||
const set = new Set(codes);
|
* in `parents` (cloned). Used by the territory-change flash: a turn changes a
|
||||||
const features = geo.features.filter((f) => f.id != null && set.has(String(f.id)));
|
* whole *country* (the RegionMap is ISO_A3-keyed), so a changed country's code
|
||||||
|
* must light up **all** of its sub-regions, not a single feature.
|
||||||
|
*/
|
||||||
|
function featuresByParents(geo: FeatureCollection, parents: Iterable<string>): FeatureCollection {
|
||||||
|
const set = new Set(parents);
|
||||||
|
const features = geo.features.filter((f) => {
|
||||||
|
const parent = f.properties?.parent;
|
||||||
|
return typeof parent === 'string' && set.has(parent);
|
||||||
|
});
|
||||||
return { type: 'FeatureCollection', features: JSON.parse(JSON.stringify(features)) };
|
return { type: 'FeatureCollection', features: JSON.parse(JSON.stringify(features)) };
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -137,60 +173,70 @@ function statRow(label: string, value?: number): string {
|
|||||||
return `<div class="hm-stat"><span class="hm-stat-k">${label}</span><span class="hm-stat-v">${Math.round(value)}</span></div>`;
|
return `<div class="hm-stat"><span class="hm-stat-k">${label}</span><span class="hm-stat-v">${Math.round(value)}</span></div>`;
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Compact hover tooltip: country, its owner (color-chipped), and 1–2 key stats. */
|
/**
|
||||||
function hoverHtml(countryName: string, region?: RegionOwner, nation?: Nation): string {
|
* Compact hover tooltip: the sub-region's name, its **current owner**
|
||||||
|
* (color-chipped), and 1–2 key stats. When the region's country has no owning
|
||||||
|
* nation, a minimal "No owner" card is shown instead. The static
|
||||||
|
* parent-country code (`properties.parent`) is deliberately NOT printed here —
|
||||||
|
* it never updates when ownership is transferred, so only the live owner chip
|
||||||
|
* (resolved from the RegionMap) is shown.
|
||||||
|
*/
|
||||||
|
function hoverHtml(subRegionName: string, region?: RegionOwner, nation?: Nation): string {
|
||||||
if (!region || !nation) {
|
if (!region || !nation) {
|
||||||
return `<div class="hm-popup"><div class="hm-popup-title">${esc(countryName || 'Unclaimed')}</div><div class="hm-popup-sub">No owner</div></div>`;
|
return `<div class="hm-popup"><div class="hm-popup-title">${esc(subRegionName || 'Unclaimed')}</div><div class="hm-popup-sub">No owner</div></div>`;
|
||||||
}
|
}
|
||||||
const stats = [statRow('Mil', nation.stats.military), statRow('Eco', nation.stats.economy)].join('');
|
const stats = [statRow('Mil', nation.stats.military), statRow('Eco', nation.stats.economy)].join('');
|
||||||
return `<div class="hm-popup">
|
return `<div class="hm-popup">
|
||||||
<div class="hm-popup-title">${esc(countryName || region.owner)}</div>
|
<div class="hm-popup-title">${esc(subRegionName || region.owner)}</div>
|
||||||
<div class="hm-popup-owner"><span class="hm-chip" style="background:${region.color}"></span>${esc(region.owner)}</div>
|
<div class="hm-popup-owner"><span class="hm-chip" style="background:${region.color}"></span>${esc(region.owner)}</div>
|
||||||
<div class="hm-stats">${stats}</div>
|
<div class="hm-stats">${stats}</div>
|
||||||
</div>`;
|
</div>`;
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Click popup: the full owning-nation profile with all four stats. */
|
|
||||||
function clickHtml(countryName: string, region?: RegionOwner, nation?: Nation): string {
|
|
||||||
if (!region || !nation) {
|
|
||||||
return `<div class="hm-popup"><div class="hm-popup-title">${esc(countryName || 'Unclaimed')}</div><div class="hm-popup-sub">No owner</div></div>`;
|
|
||||||
}
|
|
||||||
const stats = [
|
|
||||||
statRow('Mil', nation.stats.military),
|
|
||||||
statRow('Eco', nation.stats.economy),
|
|
||||||
statRow('Stab', nation.stats.stability),
|
|
||||||
statRow('Pop', nation.stats.population),
|
|
||||||
].join('');
|
|
||||||
const regions = nation.territory.length;
|
|
||||||
return `<div class="hm-popup">
|
|
||||||
<div class="hm-popup-title">${esc(countryName || region.owner)}</div>
|
|
||||||
<div class="hm-popup-owner hm-popup-owner-big"><span class="hm-chip" style="background:${region.color}"></span>${esc(region.owner)}</div>
|
|
||||||
<div class="hm-popup-sub">${regions} region${regions === 1 ? '' : 's'} · click focuses the dossier</div>
|
|
||||||
<div class="hm-stats">${stats}</div>
|
|
||||||
</div>`;
|
|
||||||
}
|
|
||||||
|
|
||||||
interface Props {
|
interface Props {
|
||||||
regions: RegionMap;
|
regions: RegionMap;
|
||||||
playerNationId: string;
|
playerNationId: string;
|
||||||
/** All nations, for hover/click stats and color chips. */
|
/** All nations, for the hover tooltip's owner stats and color chips. */
|
||||||
nations: Record<string, Nation>;
|
nations: Record<string, Nation>;
|
||||||
/** The active scenario id, for a sensible initial camera. */
|
/** The active scenario id, for a sensible initial camera. */
|
||||||
presetId: string;
|
presetId: string;
|
||||||
className?: string;
|
className?: string;
|
||||||
/** Called when a region is clicked, so the dossier can focus its owner. */
|
/**
|
||||||
onFocusNation?: (id: string) => void;
|
* Called with a region's owning-nation id when a sub-region is clicked, so the
|
||||||
|
* dossier switches to that nation. For a sub-region, the owner is the parent
|
||||||
|
* country's owning nation. The optional `info` carries the clicked sub-region's
|
||||||
|
* own id/name and its parent country's ISO_A3, for a small "which region" label
|
||||||
|
* in the dossier. Not called for unowned regions (the dossier keeps its
|
||||||
|
* current target). See the component doc for the full behavior.
|
||||||
|
*/
|
||||||
|
onFocusNation?: (id: string, info?: { parent?: string; name?: string }) => void;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* World basemap (MapLibre GL) + a country choropleth colored by the owning
|
* World basemap (MapLibre GL) + a **sub-national** choropleth. The map renders
|
||||||
* nation. Rendered as a fixed, full-viewport background layer (z-0) behind the
|
* the finer `regions.geo.json` dataset: each country is subdivided into
|
||||||
* floating HUD windows: a dark-navy basemap with subtle terrain, per-nation
|
* ~100–200 km sub-regions, drawn as a finer choropleth with thin internal border
|
||||||
* stable fills (the choropleth is the star), thin borders, a brighter/thicker
|
* lines. Ownership and the LLM stay at **country** granularity (#16, PR 2): a
|
||||||
* border for the player, hover + click popups with
|
* nation owns whole countries, so all of a country's sub-regions share that
|
||||||
* owner + stats, a transient flash on territory changes, and a
|
* country's owning-nation color. Rendered as a fixed, full-viewport background
|
||||||
* per-scenario initial camera. Zoom and pan are driven directly by the user
|
* layer (z-0) behind the floating HUD windows: a dark-navy basemap with subtle
|
||||||
* (MapLibre wheel/trackpad + drag) — no floating control and no external API.
|
* terrain, per-nation stable fills (uniform per country, the choropleth is the
|
||||||
|
* star), thin sub-region borders, a brighter/thicker amber border for the
|
||||||
|
* player's countries, a hover tooltip (sub-region name + current owner
|
||||||
|
* + key stats), a **click that switches the dossier to the sub-region's parent
|
||||||
|
* country's owning nation** (no popup — see #7), a transient flash when a
|
||||||
|
* country's owner changes (lighting up all its sub-regions), and a per-scenario
|
||||||
|
* initial camera.
|
||||||
|
*
|
||||||
|
* Ownership for a hovered/clicked sub-region is resolved from the authoritative
|
||||||
|
* RegionMap by its **parent country's** ISO_A3 code (`properties.parent`, via
|
||||||
|
* `mapFeatureOwner` in @shared/protocol) — never from the feature's top-level
|
||||||
|
* `id` (MapLibre repacks it into a numeric index at interaction time, #6) and
|
||||||
|
* never from the sub-region id (not a RegionMap key). Unowned countries (no
|
||||||
|
* RegionMap entry for the parent) simply do not change the dossier.
|
||||||
|
*
|
||||||
|
* Zoom and pan are driven directly by the user (MapLibre wheel/trackpad + drag)
|
||||||
|
* — no floating control and no external API.
|
||||||
*/
|
*/
|
||||||
export default function WorldMap({
|
export default function WorldMap({
|
||||||
regions,
|
regions,
|
||||||
@@ -243,15 +289,14 @@ export default function WorldMap({
|
|||||||
(containerRef.current as unknown as { __map?: maplibregl.Map }).__map = map;
|
(containerRef.current as unknown as { __map?: maplibregl.Map }).__map = map;
|
||||||
|
|
||||||
const hoverPopup = new maplibregl.Popup({ closeButton: false, closeOnClick: false, offset: 10 });
|
const hoverPopup = new maplibregl.Popup({ closeButton: false, closeOnClick: false, offset: 10 });
|
||||||
const clickPopup = new maplibregl.Popup({ closeButton: true, closeOnClick: true, offset: 12 });
|
|
||||||
let lastHoverId: string | null = null;
|
let lastHoverId: string | null = null;
|
||||||
|
|
||||||
const loadGeo = (): Promise<FeatureCollection> =>
|
const loadGeo = (): Promise<FeatureCollection> =>
|
||||||
baseGeoRef.current
|
baseGeoRef.current
|
||||||
? Promise.resolve(baseGeoRef.current)
|
? Promise.resolve(baseGeoRef.current)
|
||||||
: fetch('/countries.geo.json')
|
: fetch('/regions.geo.json')
|
||||||
.then((r) => {
|
.then((r) => {
|
||||||
if (!r.ok) throw new Error(`countries.geo.json → HTTP ${r.status}`);
|
if (!r.ok) throw new Error(`regions.geo.json → HTTP ${r.status}`);
|
||||||
return r.json();
|
return r.json();
|
||||||
})
|
})
|
||||||
.then((g: FeatureCollection) => {
|
.then((g: FeatureCollection) => {
|
||||||
@@ -262,12 +307,14 @@ export default function WorldMap({
|
|||||||
const emptyFC = (): FeatureCollection => ({ type: 'FeatureCollection', features: [] });
|
const emptyFC = (): FeatureCollection => ({ type: 'FeatureCollection', features: [] });
|
||||||
|
|
||||||
// Transient flash: pulse a bright outline over the changed regions, then fade
|
// Transient flash: pulse a bright outline over the changed regions, then fade
|
||||||
// to zero over a few seconds and self-clean. Idempotent per call.
|
// to zero over a few seconds and self-clean. Idempotent per call. `codes` are
|
||||||
|
// parent-country ISO_A3 codes (a turn changes whole countries); each lights
|
||||||
|
// up all of that country's sub-regions.
|
||||||
function animateFlash(codes: string[]) {
|
function animateFlash(codes: string[]) {
|
||||||
const geo = baseGeoRef.current;
|
const geo = baseGeoRef.current;
|
||||||
const src = map.getSource(FLASH_SOURCE) as GeoSource | undefined;
|
const src = map.getSource(FLASH_SOURCE) as GeoSource | undefined;
|
||||||
if (!geo || !src || cancelled) return;
|
if (!geo || !src || cancelled) return;
|
||||||
src.setData(featuresByCodes(geo, codes));
|
src.setData(featuresByParents(geo, codes));
|
||||||
if (!map.getLayer(FLASH_LINE)) {
|
if (!map.getLayer(FLASH_LINE)) {
|
||||||
// Defensive re-add (normally created by ensureLayers). Keep it beneath the
|
// Defensive re-add (normally created by ensureLayers). Keep it beneath the
|
||||||
// hover highlight when that layer exists; otherwise just append.
|
// hover highlight when that layer exists; otherwise just append.
|
||||||
@@ -300,24 +347,33 @@ export default function WorldMap({
|
|||||||
}
|
}
|
||||||
flashApiRef.current = animateFlash;
|
flashApiRef.current = animateFlash;
|
||||||
|
|
||||||
|
// The sub-region a hovered/clicked feature belongs to is identified by its
|
||||||
|
// stable sub-region id in `properties.regionId` (stamped by `applyRegions`),
|
||||||
|
// and its **owner** is resolved from the authoritative RegionMap via the
|
||||||
|
// feature's `properties.parent` (the parent country's ISO_A3) through
|
||||||
|
// `mapFeatureOwner` — never from the repacked top-level `id` (a numeric
|
||||||
|
// index, #6) and never from the sub-region id (not a RegionMap key).
|
||||||
const onHover = (e: maplibregl.MapLayerMouseEvent) => {
|
const onHover = (e: maplibregl.MapLayerMouseEvent) => {
|
||||||
const f = e.features?.[0];
|
const f = e.features?.[0];
|
||||||
if (!f) return;
|
if (!f) return;
|
||||||
const id = f.id == null ? null : String(f.id);
|
const p = f.properties as { name?: string; regionId?: string };
|
||||||
if (id && id !== lastHoverId) {
|
const subId = typeof p?.regionId === 'string' ? p.regionId : '';
|
||||||
lastHoverId = id;
|
if (subId && subId !== lastHoverId) {
|
||||||
|
lastHoverId = subId;
|
||||||
const geo = baseGeoRef.current;
|
const geo = baseGeoRef.current;
|
||||||
const feat = geo?.features.find((x) => x.id != null && String(x.id) === id);
|
// The base GeoJSON feature's top-level `id` IS the sub-region id, so
|
||||||
|
// match on it to recover the exact feature for the hover-highlight
|
||||||
|
// outline (the feature MapLibre hands us has a repacked numeric `id`).
|
||||||
|
const feat = geo?.features.find((x) => x.id != null && String(x.id) === subId);
|
||||||
(map.getSource(HOVER_SOURCE) as GeoSource | undefined)?.setData(
|
(map.getSource(HOVER_SOURCE) as GeoSource | undefined)?.setData(
|
||||||
feat ? { type: 'FeatureCollection', features: [JSON.parse(JSON.stringify(feat))] } : emptyFC(),
|
feat ? { type: 'FeatureCollection', features: [JSON.parse(JSON.stringify(feat))] } : emptyFC(),
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
const p = f.properties as { name?: string };
|
const region = mapFeatureOwner(regionsRef.current, f);
|
||||||
const region = id ? regionsRef.current[id] : undefined;
|
|
||||||
const nation = region ? nationsRef.current[region.ownerId] : undefined;
|
const nation = region ? nationsRef.current[region.ownerId] : undefined;
|
||||||
hoverPopup
|
hoverPopup
|
||||||
.setLngLat(e.lngLat)
|
.setLngLat(e.lngLat)
|
||||||
.setHTML(hoverHtml(p?.name ?? id ?? '', region, nation))
|
.setHTML(hoverHtml(p?.name ?? subId, region, nation))
|
||||||
.addTo(map);
|
.addTo(map);
|
||||||
map.getCanvas().style.cursor = 'pointer';
|
map.getCanvas().style.cursor = 'pointer';
|
||||||
};
|
};
|
||||||
@@ -329,15 +385,25 @@ export default function WorldMap({
|
|||||||
map.getCanvas().style.cursor = '';
|
map.getCanvas().style.cursor = '';
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// #7: a click does NOT open a popup — it switches the dossier to the region's
|
||||||
|
// owning nation. For a sub-region, the owner is the **parent country's**
|
||||||
|
// owning nation, resolved from `properties.parent` (the ISO_A3) via the
|
||||||
|
// RegionMap (never the repacked top-level `f.id`, #6, and never the
|
||||||
|
// sub-region id). A sub-region whose parent country has no owner leaves the
|
||||||
|
// current dossier target unchanged — never a broken dossier.
|
||||||
const onClick = (e: maplibregl.MapLayerMouseEvent) => {
|
const onClick = (e: maplibregl.MapLayerMouseEvent) => {
|
||||||
const f = e.features?.[0];
|
const f = e.features?.[0];
|
||||||
if (!f) return;
|
if (!f) return;
|
||||||
const id = f.id == null ? null : String(f.id);
|
const region = mapFeatureOwner(regionsRef.current, f);
|
||||||
const p = f.properties as { name?: string };
|
if (!region?.ownerId) return;
|
||||||
const region = id ? regionsRef.current[id] : undefined;
|
// Carry the clicked sub-region's identity (own id/name + parent ISO_A3) so
|
||||||
const nation = region ? nationsRef.current[region.ownerId] : undefined;
|
// the dossier can show which region was selected.
|
||||||
clickPopup.setLngLat(e.lngLat).setHTML(clickHtml(p?.name ?? id ?? '', region, nation)).addTo(map);
|
const p = f.properties as { regionId?: string; parent?: string; name?: string };
|
||||||
if (region?.ownerId) onFocusNationRef.current?.(region.ownerId);
|
const info = {
|
||||||
|
parent: typeof p?.parent === 'string' ? p.parent : undefined,
|
||||||
|
name: typeof p?.name === 'string' ? p.name : undefined,
|
||||||
|
};
|
||||||
|
onFocusNationRef.current?.(region.ownerId, info);
|
||||||
};
|
};
|
||||||
|
|
||||||
// Idempotent: (re)creates the sources + layers after any style (re)load and
|
// Idempotent: (re)creates the sources + layers after any style (re)load and
|
||||||
@@ -345,16 +411,16 @@ export default function WorldMap({
|
|||||||
// automatically, so no setWorkerUrl is needed.)
|
// automatically, so no setWorkerUrl is needed.)
|
||||||
//
|
//
|
||||||
// The three choropleth sources are created up front (empty until the base
|
// The three choropleth sources are created up front (empty until the base
|
||||||
// geo arrives) so the layer structure always exists; `paintCountries` then
|
// geo arrives) so the layer structure always exists; `paintRegions` then
|
||||||
// stamps ownership + colors onto the countries source. This makes it immune
|
// stamps ownership + colors onto the regions source. This makes it immune
|
||||||
// to load-order races: if `ensureLayers` runs before the geo fetch
|
// to load-order races: if `ensureLayers` runs before the geo fetch
|
||||||
// resolves, the data is applied the moment the fetch lands; if the geo
|
// resolves, the data is applied the moment the fetch lands; if the geo
|
||||||
// resolves first, `ensureLayers` uses it. No source is ever left stuck on
|
// resolves first, `ensureLayers` uses it. No source is ever left stuck on
|
||||||
// `emptyFC()` — `ensureLayers` is retried on every `styledata`, and the
|
// `emptyFC()` — `ensureLayers` is retried on every `styledata`, and the
|
||||||
// regions effect re-paints whenever ownership changes.
|
// regions effect re-paints whenever ownership changes.
|
||||||
const ensureSources = () => {
|
const ensureSources = () => {
|
||||||
if (!map.getSource(COUNTRIES_SOURCE)) {
|
if (!map.getSource(REGIONS_SOURCE)) {
|
||||||
map.addSource(COUNTRIES_SOURCE, { type: 'geojson', data: emptyFC() });
|
map.addSource(REGIONS_SOURCE, { type: 'geojson', data: emptyFC() });
|
||||||
}
|
}
|
||||||
if (!map.getSource(HOVER_SOURCE)) {
|
if (!map.getSource(HOVER_SOURCE)) {
|
||||||
map.addSource(HOVER_SOURCE, { type: 'geojson', data: emptyFC() });
|
map.addSource(HOVER_SOURCE, { type: 'geojson', data: emptyFC() });
|
||||||
@@ -364,10 +430,10 @@ export default function WorldMap({
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
// Stamp ownership + colors onto the countries source (no-op until geo loads).
|
// Stamp ownership + colors onto the regions source (no-op until geo loads).
|
||||||
const paintCountries = () => {
|
const paintRegions = () => {
|
||||||
const geo = baseGeoRef.current;
|
const geo = baseGeoRef.current;
|
||||||
const src = map.getSource(COUNTRIES_SOURCE) as GeoSource | undefined;
|
const src = map.getSource(REGIONS_SOURCE) as GeoSource | undefined;
|
||||||
if (!geo || !src) return;
|
if (!geo || !src) return;
|
||||||
src.setData(applyRegions(geo, regionsRef.current, playerRef.current));
|
src.setData(applyRegions(geo, regionsRef.current, playerRef.current));
|
||||||
};
|
};
|
||||||
@@ -376,32 +442,39 @@ export default function WorldMap({
|
|||||||
if (cancelled) return;
|
if (cancelled) return;
|
||||||
ensureSources();
|
ensureSources();
|
||||||
if (baseGeoRef.current) {
|
if (baseGeoRef.current) {
|
||||||
paintCountries();
|
paintRegions();
|
||||||
} else {
|
} else {
|
||||||
try {
|
try {
|
||||||
await loadGeo();
|
await loadGeo();
|
||||||
} catch (err) {
|
} catch (err) {
|
||||||
console.error('failed to load countries geojson', err);
|
console.error('failed to load regions geojson', err);
|
||||||
}
|
}
|
||||||
if (cancelled) return;
|
if (cancelled) return;
|
||||||
paintCountries();
|
paintRegions();
|
||||||
}
|
}
|
||||||
if (!map.getLayer(FILL_LAYER)) {
|
if (!map.getLayer(FILL_LAYER)) {
|
||||||
// The choropleth is the star: a high opacity so the vivid per-nation
|
// The choropleth is the star: a high opacity so the vivid per-nation
|
||||||
// colors read clearly even on the dark background / over the terrain.
|
// colors read clearly even on the dark background / over the terrain.
|
||||||
|
// Every sub-region carries its parent country's owner color, so a whole
|
||||||
|
// country reads as one uniform fill — same as the old country map, but
|
||||||
|
// subdivided.
|
||||||
map.addLayer({
|
map.addLayer({
|
||||||
id: FILL_LAYER,
|
id: FILL_LAYER,
|
||||||
type: 'fill',
|
type: 'fill',
|
||||||
source: COUNTRIES_SOURCE,
|
source: REGIONS_SOURCE,
|
||||||
paint: { 'fill-color': ['get', 'fill'], 'fill-opacity': 0.85 },
|
paint: { 'fill-color': ['get', 'fill'], 'fill-opacity': 1.0 },
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
if (!map.getLayer(LINE_LAYER)) {
|
if (!map.getLayer(LINE_LAYER)) {
|
||||||
|
// Thin internal borders: every sub-region outline at a light weight so
|
||||||
|
// the subdivision reads within each country's uniform fill. The per-
|
||||||
|
// feature `stroke` alpha keeps owned borders a touch brighter than
|
||||||
|
// unowned ones (the v0.10 treatment, thinned for the finer grid).
|
||||||
map.addLayer({
|
map.addLayer({
|
||||||
id: LINE_LAYER,
|
id: LINE_LAYER,
|
||||||
type: 'line',
|
type: 'line',
|
||||||
source: COUNTRIES_SOURCE,
|
source: REGIONS_SOURCE,
|
||||||
paint: { 'line-color': ['get', 'stroke'], 'line-width': 0.7, 'line-opacity': 0.95 },
|
paint: { 'line-color': ['get', 'stroke'], 'line-width': 0.75, 'line-opacity': 0.95 },
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
// NOTE: layers are added in bottom→top order (each appends on top). The
|
// NOTE: layers are added in bottom→top order (each appends on top). The
|
||||||
@@ -412,7 +485,7 @@ export default function WorldMap({
|
|||||||
map.addLayer({
|
map.addLayer({
|
||||||
id: PLAYER_LINE,
|
id: PLAYER_LINE,
|
||||||
type: 'line',
|
type: 'line',
|
||||||
source: COUNTRIES_SOURCE,
|
source: REGIONS_SOURCE,
|
||||||
filter: ['==', ['get', 'isPlayer'], 1],
|
filter: ['==', ['get', 'isPlayer'], 1],
|
||||||
paint: { 'line-color': '#f59e0b', 'line-width': 2.2, 'line-opacity': 0.95 },
|
paint: { 'line-color': '#f59e0b', 'line-width': 2.2, 'line-opacity': 0.95 },
|
||||||
});
|
});
|
||||||
@@ -464,8 +537,10 @@ export default function WorldMap({
|
|||||||
};
|
};
|
||||||
}, []);
|
}, []);
|
||||||
|
|
||||||
// Re-color the choropleth whenever ownership changes, and flash any regions
|
// Re-color the choropleth whenever ownership changes, and flash any country
|
||||||
// whose owner changed since the last update (transient, self-cleaning).
|
// (all of its sub-regions) whose owner changed since the last update (a
|
||||||
|
// transient, self-cleaning pulse). The diff is over the ISO_A3-keyed RegionMap;
|
||||||
|
// `animateFlash` expands each changed country to every one of its sub-regions.
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
const map = mapRef.current;
|
const map = mapRef.current;
|
||||||
const geo = baseGeoRef.current;
|
const geo = baseGeoRef.current;
|
||||||
@@ -476,7 +551,7 @@ export default function WorldMap({
|
|||||||
if (Object.keys(cur).length > 0) primedRef.current = true;
|
if (Object.keys(cur).length > 0) primedRef.current = true;
|
||||||
|
|
||||||
if (map && geo) {
|
if (map && geo) {
|
||||||
const src = map.getSource(COUNTRIES_SOURCE) as GeoSource | undefined;
|
const src = map.getSource(REGIONS_SOURCE) as GeoSource | undefined;
|
||||||
if (src) void src.setData(applyRegions(geo, cur, playerNationId));
|
if (src) void src.setData(applyRegions(geo, cur, playerNationId));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -7,6 +7,7 @@ import type {
|
|||||||
AddDiplomacyResponse,
|
AddDiplomacyResponse,
|
||||||
AdvisorResponse,
|
AdvisorResponse,
|
||||||
CreateGameResponse,
|
CreateGameResponse,
|
||||||
|
DeleteGameResponse,
|
||||||
GameSummary,
|
GameSummary,
|
||||||
RemoveQueueItemResponse,
|
RemoveQueueItemResponse,
|
||||||
TurnResponse,
|
TurnResponse,
|
||||||
@@ -33,6 +34,9 @@ export const api = {
|
|||||||
body: JSON.stringify({ presetId, playerNationId }),
|
body: JSON.stringify({ presetId, playerNationId }),
|
||||||
}),
|
}),
|
||||||
getGame: (id: string) => req<{ game: GameState }>(`/api/games/${id}`),
|
getGame: (id: string) => req<{ game: GameState }>(`/api/games/${id}`),
|
||||||
|
// Delete a saved game entirely. Fast, non-LLM. Returns { deleted: true }.
|
||||||
|
deleteGame: (id: string) =>
|
||||||
|
req<DeleteGameResponse>(`/api/games/${id}`, { method: 'DELETE' }),
|
||||||
// Every saved game as a lightweight summary, newest-updated first (for the
|
// Every saved game as a lightweight summary, newest-updated first (for the
|
||||||
// home screen's "Saved games" section / resume affordances).
|
// home screen's "Saved games" section / resume affordances).
|
||||||
listGames: () => req<{ games: GameSummary[] }>('/api/games'),
|
listGames: () => req<{ games: GameSummary[] }>('/api/games'),
|
||||||
|
|||||||
@@ -5,6 +5,12 @@ import type { TurnResult } from '@shared/protocol';
|
|||||||
interface SseHandlers {
|
interface SseHandlers {
|
||||||
onState?: (state: GameState) => void;
|
onState?: (state: GameState) => void;
|
||||||
onTurn?: (state: GameState, result: TurnResult) => void;
|
onTurn?: (state: GameState, result: TurnResult) => void;
|
||||||
|
/**
|
||||||
|
* Fired for a server-sent NAMED `event: error` (a MessageEvent with a JSON
|
||||||
|
* body `{ message }`) — e.g. the game was deleted or no longer exists. Pure
|
||||||
|
* connection errors (no data) are ignored and EventSource auto-reconnects.
|
||||||
|
*/
|
||||||
|
onError?: (message: string) => void;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -37,8 +43,19 @@ export function useSse(id: string | null, handlers: SseHandlers): void {
|
|||||||
/* ignore malformed */
|
/* ignore malformed */
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
const onError = (e: Event) => {
|
||||||
|
if (e instanceof MessageEvent && e.data) {
|
||||||
|
try {
|
||||||
|
const d = JSON.parse(e.data) as { message?: string };
|
||||||
|
if (d.message) handlersRef.current.onError?.(d.message);
|
||||||
|
} catch {
|
||||||
|
/* ignore malformed */
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
es.addEventListener('state', onState);
|
es.addEventListener('state', onState);
|
||||||
es.addEventListener('turn', onTurn);
|
es.addEventListener('turn', onTurn);
|
||||||
|
es.addEventListener('error', onError);
|
||||||
return () => es.close();
|
return () => es.close();
|
||||||
}, [id]);
|
}, [id]);
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -20,5 +20,5 @@
|
|||||||
"@/*": ["./src/*"]
|
"@/*": ["./src/*"]
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"include": ["src", "server", "shared", "e2e", "vite.config.ts"]
|
"include": ["src", "server", "shared", "e2e", "scripts", "vite.config.ts"]
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -13,7 +13,7 @@ export default defineConfig({
|
|||||||
},
|
},
|
||||||
test: {
|
test: {
|
||||||
environment: 'node',
|
environment: 'node',
|
||||||
include: ['server/**/*.test.ts'],
|
include: ['server/**/*.test.ts', 'scripts/**/*.test.ts'],
|
||||||
testTimeout: 20000,
|
testTimeout: 20000,
|
||||||
hookTimeout: 20000,
|
hookTimeout: 20000,
|
||||||
},
|
},
|
||||||
|
|||||||
Reference in New Issue
Block a user