v0.64.0
CI / build + unit + e2e (push) Successful in 14m15s
v0.64.0 — Market keeps topping up while the fleet is grounded (#135 follow-up)
v0.59.0: SSE frames drop terminal package history (sseFrame projection) — ~597 KB → ~10 KB per frame (#133)
v0.64.0: market top-up + coverage spawn run on every tick including frozen ones, so a grounded fleet can never drain the market to zero (#135 follow-up)
v0.64.0: market top-up + coverage spawn run on every tick including frozen ones, so a grounded fleet can never drain the market to zero (#135 follow-up)
v0.64.0: market top-up + coverage spawn run on every tick including frozen ones, so a grounded fleet can never drain the market to zero (#135 follow-up)
v0.64.0: market top-up + coverage spawn run on every tick including frozen ones, so a grounded fleet can never drain the market to zero (#135 follow-up)
Description
Browser game, pure economic gameplay: run a small airplane transport company in Europe.
No manual flying — planes auto-fly assigned routes; you manage the business from an ops dashboard over a 2D map.
https://flight.dev.kkhost.pl/
43 MiB
Languages
TypeScript
97.1%
CSS
1.4%
JavaScript
1.4%
Dockerfile
0.1%