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Flight-Ops/components/left-pane.test.ts
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2026-09-19 15:23:20 +00:00

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import { describe, expect, it, vi } from 'vitest';
import { pendingScaleConfirmed, retrySimPost, SIM_POST_MAX_ATTEMPTS, SIM_POST_RETRY_DELAY_MS } from './LeftPane';
// ISS-001 — the optimistic slider value is cleared exactly when a rendered snapshot confirms
// it (server scale === pending), never earlier. Clearing at commit time would snap the pointer
// back to the stale scale for one poll cycle, then jump forward again on the confirming snapshot.
describe('pendingScaleConfirmed', () => {
it('is false while there is no pending value', () => {
expect(pendingScaleConfirmed(null, 1)).toBe(false);
expect(pendingScaleConfirmed(null, 64)).toBe(false);
});
it('stays false while the server still reports the stale scale (the ISS-001 window)', () => {
// User committed 64×; the last rendered snapshot is still at 1× → must NOT clear yet.
expect(pendingScaleConfirmed(64, 1)).toBe(false);
expect(pendingScaleConfirmed(32, 8)).toBe(false);
});
it('becomes true exactly when a snapshot carries the pending scale', () => {
expect(pendingScaleConfirmed(64, 64)).toBe(true);
expect(pendingScaleConfirmed(1, 1)).toBe(true); // committing the current value confirms immediately
});
});
// ISS-008 fix (CI runs #44/#47): a dropped POST /api/sim must be retried before surfacing the
// error — up to SIM_POST_MAX_ATTEMPTS tries with SIM_POST_RETRY_DELAY_MS between them, and a newer
// intent supersedes the in-flight body instead of waiting out its retries.
describe('retrySimPost', () => {
it('pins the retry budget: 3 attempts total, ~500 ms backoff', () => {
expect(SIM_POST_MAX_ATTEMPTS).toBe(3);
expect(SIM_POST_RETRY_DELAY_MS).toBe(500);
});
it('succeeds on the first attempt without sleeping or retrying', async () => {
const post = vi.fn(async () => {});
const sleep = vi.fn(async () => {});
await expect(retrySimPost(post, () => false, sleep)).resolves.toEqual({ ok: true });
expect(post).toHaveBeenCalledTimes(1);
expect(sleep).not.toHaveBeenCalled();
});
it('retries with the backoff delay and succeeds on a later attempt', async () => {
let calls = 0;
const post = vi.fn(async () => {
if (++calls < 3) throw new Error('dropped');
});
const sleep = vi.fn(async () => {});
await expect(retrySimPost(post, () => false, sleep)).resolves.toEqual({ ok: true });
expect(post).toHaveBeenCalledTimes(3);
expect(sleep).toHaveBeenCalledTimes(2); // one backoff between each pair of attempts
expect(sleep).toHaveBeenCalledWith(SIM_POST_RETRY_DELAY_MS);
});
it('gives up after the final attempt with the last error (no trailing sleep)', async () => {
const err = new Error('down');
const post = vi.fn(async () => {
throw err;
});
const sleep = vi.fn(async () => {});
const result = await retrySimPost(post, () => false, sleep);
expect(result.ok).toBe(false);
if (!result.ok) {
expect(result.reason).toBe('exhausted');
if (result.reason === 'exhausted') expect(result.error).toBe(err); // the LAST attempt's error
}
expect(post).toHaveBeenCalledTimes(SIM_POST_MAX_ATTEMPTS);
expect(sleep).toHaveBeenCalledTimes(SIM_POST_MAX_ATTEMPTS - 1);
});
it('stops retrying once a newer intent supersedes the in-flight body (no further attempts or sleeps)', async () => {
let calls = 0;
const post = vi.fn(async () => {
calls++; // flip "superseded" right after the first failure, like a queued commitNow would
throw new Error('dropped');
});
const sleep = vi.fn(async () => {});
await expect(retrySimPost(post, () => calls >= 1, sleep)).resolves.toEqual({ ok: false, reason: 'superseded' });
expect(post).toHaveBeenCalledTimes(1); // the caller's loop sends the newer body instead
expect(sleep).not.toHaveBeenCalled(); // supersede is checked before the backoff sleep
});
it('never even sends a body that is already superseded', async () => {
const post = vi.fn(async () => {});
const sleep = vi.fn(async () => {});
await expect(retrySimPost(post, () => true, sleep)).resolves.toEqual({ ok: false, reason: 'superseded' });
expect(post).not.toHaveBeenCalled();
expect(sleep).not.toHaveBeenCalled();
});
});