Merge On board into Fleet list — single per-plane block (ISS-054, v0.33.0) #64
@@ -1,5 +1,9 @@
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# Changelog
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## v0.33.0 — 2026-09-21 00:45
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- **Merged On board into the Fleet list (ISS-054).** The left pane's separate "On board" section is deleted; each Fleet row (`components/LeftPane.tsx`) is now the single per-plane block — status/fuel/loadout plus, when present, that plane's loaded/expired cargo rows (fly-to / refuel-for-flight / abandon + penalty preview) and its queue legs. The header shows "in flight" + the current leg for flying planes and the location ICAO when grounded; the empty "Queue" heading is no longer rendered (the sub-section renders only with ≥1 queued leg). All per-item testids unchanged (`onboard-package-*`, `fly-to-*`, `refuel-for-*`, `abandon-*`, `abandon-penalty-*`, `plane-leg-*`, `queue-leg-*`, `queue-cancel-*`); the removed one is `onboard-{plane.id}` (use `plane-{id}`). CSS: `.onboard-block .contract-row*` re-targeted to `.plane-row .contract-row*`; no server or OpenAPI changes
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- **E2E updates.** The four `onboard-{plane.id}` references now target the fleet rows (`e2e/hover.spec.ts`, `e2e/right-pane.spec.ts`, `e2e/two-planes.spec.ts`); `e2e/panes.spec.ts` no longer asserts an "On board" heading — it asserts the heading is absent from both panes
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## v0.32.0 — 2026-09-20 23:47
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- **Queue via fly-to and Relocate; dedicated queue-add input removed (ISS-053).** The flight queue no longer has its own entry point in the On board block (`components/LeftPane.tsx`): the per-cargo "Fly to …" button is now enabled for ANY plane state, and posts to `/api/planes/{id}/queue` instead of `/fly` when the plane is `flying` (grounded → `/fly`, unchanged); Relocate's plane list widened from grounded-only to ALL planes (`relocatable = state.planes`; Refuel keeps its own `grounded` filter), and `relocate-go` posts to `/queue` when the SELECTED plane is flying, else `/fly`. The queue-add select + "Add to queue" button (and the shared `queueAddDestIcao` state) are deleted; leg rows + cancel buttons unchanged. No server or OpenAPI changes — both endpoints already existed
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- **E2E updates.** `e2e/queue.spec.ts` test 1 now adds its queued leg via the Relocate section (selects plane-starter, which is flying at that point → `/queue`) instead of the removed queue-add control; `e2e/two-planes.spec.ts` "per-plane queues are independent" adds the starter's second leg via API POST `/api/planes/plane-starter/queue` (the starter is grounded there, so fly-to would start rather than queue). All `queue-leg-*` / `queue-cancel-*` assertions unchanged
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+5
-12
@@ -376,17 +376,10 @@ body {
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font-variant-numeric: tabular-nums;
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}
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/* v0.12.0 — on-board blocks (per plane); moved to the left pane in ISS-021 (v0.20.0) */
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.onboard-block {
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background: rgba(30, 41, 59, 0.6);
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border-radius: 6px;
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padding: 8px;
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margin-bottom: 8px;
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}
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/* ISS-028 (v0.20.0 part 2) — on-board cargo rows are two lines: a full-width fly-to button,
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then refuel + abandon side by side below it; long destination names truncate with an ellipsis. */
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.onboard-block .contract-row {
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/* ISS-054 (v0.33.0) — per-plane cargo rows nested inside the Fleet list's plane cards: two lines,
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a full-width fly-to button then refuel + abandon side by side below it; long destination names
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truncate with an ellipsis. Transparent sub-rows with a top border under the card header. */
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.plane-row .contract-row {
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background: transparent;
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padding: 6px 0 0;
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border-top: 1px solid rgba(148, 163, 184, 0.2);
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@@ -395,7 +388,7 @@ body {
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gap: 5px;
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}
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.onboard-block .contract-row .contract-sub {
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.plane-row .contract-row .contract-sub {
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margin-top: 0; /* row spacing comes from the container's gap */
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}
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+136
-161
@@ -19,7 +19,7 @@ interface LeftPaneProps {
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// The shell's single-poll refresh — called after a sim-control POST so the pane updates immediately.
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onRefresh: () => void;
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// ISS-021 (v0.20.0): push the full snapshot returned by an action endpoint into the shared shell
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// state — needed now that the On board section's refuel/fly/abandon actions live in this pane.
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// state — needed now that the per-plane cargo rows' refuel/fly/abandon actions live in this pane.
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applySnapshot: (snapshot: StateSnapshot) => void;
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// ISS-002 (v0.15.0): report fleet-row hovers to the shell so the map can highlight the plane.
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onHover: (target: HoverTarget | null) => void;
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@@ -92,7 +92,7 @@ export async function retrySimPost(
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export default function LeftPane({ state, loading, error, onRefresh, applySnapshot, onHover, onError }: LeftPaneProps) {
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const [busy, setBusy] = useState(false);
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// ISS-021 (v0.20.0): shared action runner for the On board section (moved here from RightPane).
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// ISS-021 (v0.20.0): shared action runner for the per-plane cargo/queue actions (moved here from RightPane).
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const { runAction, busy: actionsBusy, actionError } = useGameAction(state, applySnapshot, onError);
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// ISS-023 (v0.21.0): Relocate selections — moved here from the right-pane market row; same
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@@ -195,15 +195,8 @@ export default function LeftPane({ state, loading, error, onRefresh, applySnapsh
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const paused = state?.simState.paused ?? false;
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const timeScale = state?.simState.timeScale ?? 1;
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// On board (v0.12.0, moved from the right pane in ISS-021 v0.20.0): every plane that carries
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// cargo or is mid-flight gets a block — its loaded/expired packages with fly-to-destination +
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// abandon controls, and flying planes show their current leg.
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// Snapshot clock — feeds the deadline/penalty previews in the per-plane cargo rows.
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const clockMs = state?.simState.clockMs ?? 0;
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// ISS-043 (v0.26.0): a plane with queued legs always shows its block too — the queue is the
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// reason it's here even when grounded with nothing on board.
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const onboard = state
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? state.planes.filter((p) => p.status === 'flying' || cargoWeightFor(state, p.id) > 0 || (p.queue?.length ?? 0) > 0)
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: [];
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// ISS-023 (v0.21.0): Relocate — any plane can be repositioned to any airport via the existing fly
|
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// endpoint (pure repositioning, no package needed since v0.12.0). Moved here from the right-pane
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@@ -340,161 +333,143 @@ export default function LeftPane({ state, loading, error, onRefresh, applySnapsh
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<p className="pane-muted">No planes.</p>
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) : (
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<ul data-testid="fleet-list" className="fleet-list">
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{state.planes.map((p) => (
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// ISS-002: hovering a fleet row highlights the plane on the map.
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<li
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key={p.id}
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data-testid={`plane-${p.id}`}
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className="plane-row"
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onMouseEnter={() => onHover({ kind: 'plane', id: p.id })}
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onMouseLeave={() => onHover(null)}
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>
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<div className="plane-main">
|
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<span className="plane-model">{PLANE_TYPES[p.model]?.name ?? p.model}</span>
|
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<span className={`plane-status status-${p.status}`}>{p.status}</span>
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</div>
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<div className="fuel-bar" aria-hidden="true">
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<div style={{ width: `${Math.max(0, Math.min(100, (p.fuel / p.maxFuel) * 100))}%` }} />
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</div>
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<div className="plane-sub">
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<span data-testid={`plane-fuel-${p.id}`}>{formatFuel(p.fuel, p.maxFuel)}</span>
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<span data-testid={`plane-loadout-${p.id}`}>{loadoutFor(state, p)}</span>
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<span className="plane-loc">{planeLocation(p)}</span>
|
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</div>
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</li>
|
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))}
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{state.planes.map((p) => {
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// ISS-054 (v0.33.0): the merged per-plane block — status/fuel/loadout plus the former
|
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// On board section's cargo rows and queue legs, so all plane info lives in one place.
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const cargo = state.packages.filter(
|
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(pkg) => pkg.planeId === p.id && (pkg.status === 'loaded' || pkg.status === 'expired'),
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);
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return (
|
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// ISS-002: hovering a fleet row highlights the plane on the map. Handlers live only on
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// the outer <li> — React's enter/leave don't fire when moving to a child, so this covers
|
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// the whole block without flicker between sub-elements; cargo rows override with their
|
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// own package hover (below).
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<li
|
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key={p.id}
|
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data-testid={`plane-${p.id}`}
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className="plane-row"
|
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onMouseEnter={() => onHover({ kind: 'plane', id: p.id })}
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onMouseLeave={() => onHover(null)}
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>
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<div className="plane-main">
|
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<span className="plane-model">{PLANE_TYPES[p.model]?.name ?? p.model}</span>
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{p.status === 'flying' ? (
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<>
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<span className="plane-status status-flying">in flight</span>
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{p.destName && (
|
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<span data-testid={`plane-leg-${p.id}`} className="contract-route">
|
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{p.locationName} → {p.destName}
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</span>
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)}
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</>
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) : (
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<span className="plane-status status-available">{p.locationIcao}</span>
|
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)}
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</div>
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<div className="fuel-bar" aria-hidden="true">
|
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<div style={{ width: `${Math.max(0, Math.min(100, (p.fuel / p.maxFuel) * 100))}%` }} />
|
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</div>
|
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<div className="plane-sub">
|
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<span data-testid={`plane-fuel-${p.id}`}>{formatFuel(p.fuel, p.maxFuel)}</span>
|
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<span data-testid={`plane-loadout-${p.id}`}>{loadoutFor(state, p)}</span>
|
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<span className="plane-loc">{planeLocation(p)}</span>
|
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</div>
|
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{cargo.map((pkg) => {
|
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const penalty = abandonPenalty(pkg, clockMs);
|
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return (
|
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// ISS-025 (v0.22.0): hovering a loaded package draws its full origin→dest trace on the map —
|
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// same as job-list rows — and keeps this plane's halo lit via planeId. Leaving the row restores
|
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// the block's plain plane highlight; leaving the whole block still ends at null (the child's
|
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// mouseleave fires before the parent's).
|
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<div
|
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key={pkg.id}
|
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data-testid={`onboard-package-${pkg.id}`}
|
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className="contract-row"
|
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onMouseEnter={() => onHover({ kind: 'package', originIcao: pkg.originIcao, destIcao: pkg.destIcao, planeId: p.id })}
|
||||
onMouseLeave={() => onHover({ kind: 'plane', id: p.id })}
|
||||
>
|
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<button
|
||||
type="button"
|
||||
data-testid={`fly-to-${pkg.id}`}
|
||||
className="pane-btn onboard-fly-btn"
|
||||
disabled={actionsBusy}
|
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// ISS-053 (v0.32.0): a flying plane can't start another leg — the click queues it instead,
|
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// so "Fly to …" works from any state and the queue needs no dedicated input.
|
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onClick={() => void runAction(`/api/planes/${p.id}/${p.status === 'flying' ? 'queue' : 'fly'}`, { destIcao: pkg.destIcao })}
|
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>
|
||||
<span className="onboard-fly-label" title={`Fly to ${pkg.destName}`}>
|
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Fly to {pkg.destName}
|
||||
</span>
|
||||
</button>
|
||||
<div className="onboard-actions">
|
||||
<button
|
||||
type="button"
|
||||
data-testid={`refuel-for-${pkg.id}`}
|
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className="pane-btn"
|
||||
disabled={actionsBusy || p.status !== 'available'}
|
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onClick={() => void runAction(`/api/planes/${p.id}/refuel`, { mode: 'forFlight', packageId: pkg.id })}
|
||||
>
|
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Refuel
|
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</button>
|
||||
<button
|
||||
type="button"
|
||||
data-testid={`abandon-${pkg.id}`}
|
||||
className="pane-btn"
|
||||
disabled={actionsBusy || p.status !== 'available'}
|
||||
onClick={() => void runAction(`/api/packages/${pkg.id}/abandon`)}
|
||||
>
|
||||
Abandon{' '}
|
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<span data-testid={`abandon-penalty-${pkg.id}`}>−{formatCash(penalty)}</span>
|
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</button>
|
||||
</div>
|
||||
<div className="contract-sub">
|
||||
<span className="contract-route">{pkg.originName} → {pkg.destName}</span>
|
||||
<span>{formatCash(pkg.reward)}</span>
|
||||
{pkg.status === 'expired' ? (
|
||||
<span data-testid={`onboard-expired-${pkg.id}`}>expired</span>
|
||||
) : (
|
||||
<span>{formatDeadlineRelative(pkg.deadlineSimTime, clockMs)}</span>
|
||||
)}
|
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</div>
|
||||
</div>
|
||||
);
|
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})}
|
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{/* ISS-043 (v0.26.0): flight queue — the not-yet-started legs with cancel.
|
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ISS-053 (v0.32.0): the dedicated add input is gone — fly-to and Relocate post to
|
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/queue while a plane is flying, so no separate entry point is needed.
|
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ISS-054 (v0.33.0): rendered only when non-empty. */}
|
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{p.queue.length > 0 && (
|
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<div className="queue-subsection">
|
||||
<span className="queue-heading">Queue</span>
|
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{/* ISS-055 (v0.31.0): testids scoped by plane id — with two blocks the unscoped ids
|
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duplicated in the DOM and broke Playwright strict mode. */}
|
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{p.queue.map((icao, i) => (
|
||||
<div key={`${icao}-${i}`} data-testid={`queue-leg-${p.id}-${i}`} className="queue-row">
|
||||
<span className="contract-route">
|
||||
{airportOptions?.find((a) => a.icao === icao)?.name ?? icao} ({icao})
|
||||
</span>
|
||||
<button
|
||||
type="button"
|
||||
data-testid={`queue-cancel-${p.id}-${i}`}
|
||||
className="pane-btn"
|
||||
disabled={actionsBusy}
|
||||
onClick={() => void runAction(`/api/planes/${p.id}/queue/cancel`, { index: i })}
|
||||
>
|
||||
Cancel
|
||||
</button>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
)}
|
||||
</li>
|
||||
);
|
||||
})}
|
||||
</ul>
|
||||
)}
|
||||
</section>
|
||||
|
||||
{/* ISS-021 (v0.20.0): moved here from the right pane — between Fleet and Time. */}
|
||||
<section className="pane-section">
|
||||
<h3 className="pane-heading">On board</h3>
|
||||
{onboard.length === 0 ? (
|
||||
<p className="pane-muted">Nothing on board.</p>
|
||||
) : (
|
||||
onboard.map((plane) => {
|
||||
const cargo = state.packages.filter(
|
||||
(pkg) => pkg.planeId === plane.id && (pkg.status === 'loaded' || pkg.status === 'expired'),
|
||||
);
|
||||
return (
|
||||
// ISS-002: hovering the on-board block (including its cargo rows) highlights the plane.
|
||||
// Handlers live only on the outer div — React's enter/leave don't fire when moving to a
|
||||
// child, so this covers the whole block without flicker between sub-elements.
|
||||
<div
|
||||
key={plane.id}
|
||||
data-testid={`onboard-${plane.id}`}
|
||||
className="onboard-block"
|
||||
onMouseEnter={() => onHover({ kind: 'plane', id: plane.id })}
|
||||
onMouseLeave={() => onHover(null)}
|
||||
>
|
||||
<div className="contract-main">
|
||||
<span className="plane-model">{PLANE_TYPES[plane.model]?.name ?? plane.model}</span>
|
||||
{plane.status === 'flying' ? (
|
||||
<>
|
||||
<span className="plane-status status-flying">in flight</span>
|
||||
{plane.destName && (
|
||||
<span data-testid={`plane-leg-${plane.id}`} className="contract-route">
|
||||
{plane.locationName} → {plane.destName}
|
||||
</span>
|
||||
)}
|
||||
</>
|
||||
) : (
|
||||
<span className="plane-status status-available">{plane.locationIcao}</span>
|
||||
)}
|
||||
</div>
|
||||
{cargo.map((pkg) => {
|
||||
const penalty = abandonPenalty(pkg, clockMs);
|
||||
return (
|
||||
// ISS-025 (v0.22.0): hovering a loaded package draws its full origin→dest trace on the map —
|
||||
// same as job-list rows — and keeps this plane's halo lit via planeId. Leaving the row restores
|
||||
// the block's plain plane highlight; leaving the whole block still ends at null (the child's
|
||||
// mouseleave fires before the parent's).
|
||||
<div
|
||||
key={pkg.id}
|
||||
data-testid={`onboard-package-${pkg.id}`}
|
||||
className="contract-row"
|
||||
onMouseEnter={() => onHover({ kind: 'package', originIcao: pkg.originIcao, destIcao: pkg.destIcao, planeId: plane.id })}
|
||||
onMouseLeave={() => onHover({ kind: 'plane', id: plane.id })}
|
||||
>
|
||||
<button
|
||||
type="button"
|
||||
data-testid={`fly-to-${pkg.id}`}
|
||||
className="pane-btn onboard-fly-btn"
|
||||
disabled={actionsBusy}
|
||||
// ISS-053 (v0.32.0): a flying plane can't start another leg — the click queues it instead,
|
||||
// so "Fly to …" works from any state and the queue needs no dedicated input.
|
||||
onClick={() => void runAction(`/api/planes/${plane.id}/${plane.status === 'flying' ? 'queue' : 'fly'}`, { destIcao: pkg.destIcao })}
|
||||
>
|
||||
<span className="onboard-fly-label" title={`Fly to ${pkg.destName}`}>
|
||||
Fly to {pkg.destName}
|
||||
</span>
|
||||
</button>
|
||||
<div className="onboard-actions">
|
||||
<button
|
||||
type="button"
|
||||
data-testid={`refuel-for-${pkg.id}`}
|
||||
className="pane-btn"
|
||||
disabled={actionsBusy || plane.status !== 'available'}
|
||||
onClick={() => void runAction(`/api/planes/${plane.id}/refuel`, { mode: 'forFlight', packageId: pkg.id })}
|
||||
>
|
||||
Refuel
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
data-testid={`abandon-${pkg.id}`}
|
||||
className="pane-btn"
|
||||
disabled={actionsBusy || plane.status !== 'available'}
|
||||
onClick={() => void runAction(`/api/packages/${pkg.id}/abandon`)}
|
||||
>
|
||||
Abandon{' '}
|
||||
<span data-testid={`abandon-penalty-${pkg.id}`}>−{formatCash(penalty)}</span>
|
||||
</button>
|
||||
</div>
|
||||
<div className="contract-sub">
|
||||
<span className="contract-route">{pkg.originName} → {pkg.destName}</span>
|
||||
<span>{formatCash(pkg.reward)}</span>
|
||||
{pkg.status === 'expired' ? (
|
||||
<span data-testid={`onboard-expired-${pkg.id}`}>expired</span>
|
||||
) : (
|
||||
<span>{formatDeadlineRelative(pkg.deadlineSimTime, clockMs)}</span>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
})}
|
||||
{/* ISS-043 (v0.26.0): flight queue — the not-yet-started legs with cancel.
|
||||
ISS-053 (v0.32.0): the dedicated add input is gone — fly-to and Relocate post to
|
||||
/queue while a plane is flying, so no separate entry point is needed. */}
|
||||
<div className="queue-subsection">
|
||||
<span className="queue-heading">Queue</span>
|
||||
{/* ISS-055 (v0.31.0): testids scoped by plane id — with two on-board blocks the
|
||||
unscoped ids duplicated in the DOM and broke Playwright strict mode. */}
|
||||
{plane.queue.map((icao, i) => (
|
||||
<div key={`${icao}-${i}`} data-testid={`queue-leg-${plane.id}-${i}`} className="queue-row">
|
||||
<span className="contract-route">
|
||||
{airportOptions?.find((a) => a.icao === icao)?.name ?? icao} ({icao})
|
||||
</span>
|
||||
<button
|
||||
type="button"
|
||||
data-testid={`queue-cancel-${plane.id}-${i}`}
|
||||
className="pane-btn"
|
||||
disabled={actionsBusy}
|
||||
onClick={() => void runAction(`/api/planes/${plane.id}/queue/cancel`, { index: i })}
|
||||
>
|
||||
Cancel
|
||||
</button>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
})
|
||||
)}
|
||||
</section>
|
||||
|
||||
{/* ISS-023 (v0.21.0): moved here from the right-pane market row — it belongs with
|
||||
everything else about our planes, between On board and Time. */}
|
||||
everything else about our planes, between Fleet and Time. */}
|
||||
{/* ISS-027 (v0.22.0): hovering the section previews the planned relocation on the map —
|
||||
dashed trace from the selected plane's airport to the destination + a ring on the target.
|
||||
With no planes or no loaded airport options there is nothing to preview → null. */}
|
||||
@@ -562,7 +537,7 @@ export default function LeftPane({ state, loading, error, onRefresh, applySnapsh
|
||||
<section className="pane-section" data-testid="refuel-section">
|
||||
<h3 className="pane-heading">Refuel</h3>
|
||||
{/* Moved verbatim from the right-pane Market section — same testids/labels; the per-package
|
||||
"Refuel" button in On board (mode 'forFlight') is a different feature and stays there. */}
|
||||
"Refuel" button in the fleet rows (mode 'forFlight') is a different feature and stays there. */}
|
||||
<div className="market-row">
|
||||
{refuelable.length === 0 ? (
|
||||
<span data-testid="market-refuel-none" className="pane-muted">
|
||||
|
||||
+3
-3
@@ -439,7 +439,7 @@ test('hovering the Relocate section previews the planned route and target airpor
|
||||
}).toBe(0);
|
||||
});
|
||||
|
||||
test('hovering an on-board block of a flying plane highlights its route', async ({ page }) => {
|
||||
test('hovering the fleet row of a flying plane highlights its route', async ({ page }) => {
|
||||
test.setTimeout(600_000); // self-heal + one flight at scale 1000 + fly-home cleanup
|
||||
await flyHomeViaApi(page);
|
||||
|
||||
@@ -458,8 +458,8 @@ test('hovering an on-board block of a flying plane highlights its route', async
|
||||
expect(fly.status()).toBe(200);
|
||||
await setScale(page, SCALE);
|
||||
|
||||
// The on-board block shows the plane in flight once a snapshot with status 'flying' lands.
|
||||
const block = page.getByTestId('onboard-plane-starter');
|
||||
// The fleet row shows the plane in flight once a snapshot with status 'flying' lands (ISS-054).
|
||||
const block = page.getByTestId('plane-plane-starter');
|
||||
await expect(block).toContainText(/in flight/i, { timeout: 15_000 });
|
||||
|
||||
// Freeze mid-flight so the ~10 s leg can't land under us while we assert (same pattern as
|
||||
|
||||
+3
-4
@@ -70,10 +70,9 @@ test('left pane renders wallet, reputation and the starter fleet at Frankfurt',
|
||||
// Sim clock renders (UTC wall-clock of the game time).
|
||||
await expect(page.getByTestId('sim-clock')).toContainText(/UTC/);
|
||||
|
||||
// ISS-021 (v0.20.0): the On board section moved to the left pane (between Fleet and Time) —
|
||||
// its heading renders here…
|
||||
await expect(page.getByTestId('left-pane').getByRole('heading', { name: 'On board', exact: true })).toBeVisible();
|
||||
// …and no longer in the right pane.
|
||||
// ISS-054 (v0.33.0): On board merged into the Fleet list — its heading is gone from both panes,
|
||||
// per-plane cargo rows now render inside the fleet rows.
|
||||
await expect(page.getByTestId('left-pane').getByRole('heading', { name: 'On board', exact: true })).toHaveCount(0);
|
||||
await expect(page.getByTestId('right-pane').getByRole('heading', { name: 'On board', exact: true })).toHaveCount(0);
|
||||
|
||||
// ISS-035 (v0.23.0): the Refuel-to-full row moved to the left pane next to Relocate — its section
|
||||
|
||||
@@ -268,8 +268,8 @@ test('on-board list: fly-to-destination + abandon with penalty preview; flying p
|
||||
await expect(flyBtn).toBeEnabled();
|
||||
await flyBtn.click();
|
||||
|
||||
// The on-board block now shows the plane in flight with its current leg…
|
||||
await expect(page.getByTestId('onboard-plane-starter')).toContainText(/in flight/i, { timeout: 10_000 });
|
||||
// The fleet row now shows the plane in flight with its current leg (ISS-054)…
|
||||
await expect(page.getByTestId('plane-plane-starter')).toContainText(/in flight/i, { timeout: 10_000 });
|
||||
const leg = page.getByTestId('plane-leg-plane-starter');
|
||||
await expect(leg).toBeVisible();
|
||||
await expect(leg).toContainText('→');
|
||||
|
||||
@@ -323,9 +323,9 @@ test('two grounded planes: Load is one-click with a preselected plane; the picke
|
||||
}, { timeout: 15_000, message: 'waiting for the second package to load onto a plane' })
|
||||
.toBe(secondId);
|
||||
|
||||
// Both planes carry cargo simultaneously — both on-board blocks render.
|
||||
await expect(page.getByTestId(`onboard-${STARTER}`), 'the starter block renders').toBeVisible({ timeout: 15_000 });
|
||||
await expect(page.getByTestId(`onboard-${secondId}`), 'the second plane block renders').toBeVisible({ timeout: 15_000 });
|
||||
// Both planes carry cargo simultaneously — both fleet rows render their cargo (ISS-054).
|
||||
await expect(page.getByTestId(`plane-${STARTER}`), 'the starter row renders').toBeVisible({ timeout: 15_000 });
|
||||
await expect(page.getByTestId(`plane-${secondId}`), 'the second plane row renders').toBeVisible({ timeout: 15_000 });
|
||||
});
|
||||
|
||||
test('two planes fly in parallel; the last landing slows to 1× and the next dispatch resumes', async ({ page }) => {
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "flight-ops",
|
||||
"version": "0.32.0",
|
||||
"version": "0.33.0",
|
||||
"private": true,
|
||||
"scripts": {
|
||||
"dev": "next dev -p 3000",
|
||||
|
||||
Reference in New Issue
Block a user