e2e: per-test timescale speedup — FAST/CHAIN rates for pure arrival waits (v1.8.0)
CI / build + unit + e2e (pull_request) Successful in 6m3s

- actions/hover/two-planes: FAST=10_000 for expiry fast-forwards, landing
  waits and fly-home cleanups; queue: + CHAIN=4_000 for auto-chain
  observation, refuel test at explicit 2_000 with relaxed fuel bound
- map-interactions: FAST=50_000 chain hops (~3 min -> ~15 s per direction);
  crossing leg stays at SCALE and now sets it BEFORE dispatch (a leftover
  fast rate would let the dispatch tick consume most of the leg)
- hover fleet-row test asserts flying from the fly endpoint's own snapshot
  and freezes immediately instead of speeding up then freezing mid-leg
- two-planes parallel-flight: both-grounded poll after cleanup dispatches so
  afterEach heal no longer pays the range-edge return leg at SCALE
This commit is contained in:
2026-09-27 20:18:56 +00:00
parent b60006a949
commit 664906b8ce
7 changed files with 98 additions and 57 deletions
+6 -5
View File
@@ -20,6 +20,7 @@ test.beforeEach(async ({ page }) => { await authenticate(page); });
// penalty. Mirrors lib/game/penalty.ts for exact-value assertions.
const SCALE = 1000; // test rate for fast-forwarding legs — keeps flights to seconds of real time
const FAST = 10_000; // pure arrival waits (no mid-leg observation) — LEMD-length legs land in ~1 s
const WORLD = 24; // the fixed world rate (ISS-117) — must match lib/worldClock.ts
const HUB = 'EDDF'; // Frankfurt Main — the seeded starter plane's home base (lib/game/seed.ts)
@@ -334,7 +335,7 @@ test('abandon while grounded deducts exactly the formula penalty', async ({ page
});
test('expired packages deliver and abandon with no reward and no penalty', async ({ page }) => {
test.setTimeout(480_000); // two ~10 s real-time legs at 1000× (HUB↔LEMD) plus expiry wait
test.setTimeout(480_000); // two ~1 s real-time legs at 10_000× (HUB↔LEMD) plus expiry wait
await flyHomeViaApi(page);
// A: load, let it expire while loaded, then FLY to its destination — arrival must
@@ -350,12 +351,12 @@ test('expired packages deliver and abandon with no reward and no penalty', async
}
// A fully grounded fleet freezes the world clock (#135) — put the starter in repair for the expiry
// window so scale 1000 can fast-forward past both deadlines quickly. The €1.5k repair cost is why
// window so scale 10_000 can fast-forward past both deadlines quickly. The €1.5k repair cost is why
// the cash/rep baseline below is captured AFTER deactivateWorld, not before it.
await activateWorld(page);
try {
// Fast-forward past both deadlines — the tick flips loaded → expired (slot kept).
await setScale(page, SCALE);
await setScale(page, FAST);
let s = await getState(page);
await expect.poll(async () => ((await getState(page)).packages.find((p) => p.id === pkgA.id)!.status), { timeout: 30_000 }).toBe('expired');
s = await getState(page);
@@ -387,9 +388,9 @@ test('expired packages deliver and abandon with no reward and no penalty', async
expect(s.packages.find((p) => p.id === pkgB.id)!.status).toBe('abandoned');
expect(s.account.cash).toBe(cashBeforeAbandon); // free — expired abandons cost nothing
// Restore: top up + fly home at SCALE.
// Restore: top up + fly home at FAST (pure arrival wait).
await setFuelFull(page, 'plane-starter');
await setScale(page, SCALE);
await setScale(page, FAST);
const homeRes = await page.request.post('/api/planes/plane-starter/fly', { data: { destIcao: HUB } });
expect(homeRes.ok()).toBeTruthy();
await expect.poll(async () => ((await getState(page)).planes.find((p) => p.id === 'plane-starter')!.locationIcao), { timeout: 240_000 }).toBe(HUB);