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SpaceWanderer/components
kamilkrzywda e27ff7015e
CI / build + unit + e2e (pull_request) Successful in 2m39s
fix(ui): refresh LOCAL SYSTEM after a jump instead of waiting for a page reload (#30)
WorldMapPanel owns the world state and applied the /api/jump response
locally, so MissionControl's lifted /api/system state (LOCAL SYSTEM tab,
CARGO HOLD, SECTOR row) stayed on the previous system until a full refresh.
The panel now takes an onJumped callback that MissionControl wires to an
/api/system refetch after every successful jump.
2026-09-29 10:00:18 +00:00
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