Files
SpaceWanderer/app/api/missions/[id]/accept/route.ts
T

26 lines
891 B
TypeScript

import { getGameDb } from '@/lib/db/client'
import { ensureSave } from '@/lib/game/save'
import { acceptMission, MissionError } from '@/lib/game/missions'
// Accept an AVAILABLE mission — it becomes the single active one. Instant and free (no turn,
// no body); returns the fresh board.
export async function POST(_req: Request, ctx: { params: Promise<{ id: string }> }) {
const db = await getGameDb()
await ensureSave(db) // acceptMission assumes a save exists
const { id } = await ctx.params
const missionId = Number(id)
if (!Number.isInteger(missionId)) {
return Response.json({ error: 'mission id must be an integer' }, { status: 400 })
}
try {
return Response.json(await acceptMission(db, missionId))
} catch (err) {
if (err instanceof MissionError) {
return Response.json({ error: err.message }, { status: err.status })
}
throw err
}
}