Files
SpaceWanderer/app/api/crew-team.ts
T

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1.7 KiB
TypeScript

import { MAX_TEAM_SIZE } from '@/lib/game/crew'
// The crew-team half of a queueing-action body (leadCrewId + helperCrewIds) plus the route-layer
// team rules: one task team, distinct members, the size cap. queueTask (lib) deliberately does
// NOT validate teams, so this shared parse is the single place the team 400s live — extracted
// verbatim from the 5a jump/explore crew-parse blocks so the six queueing routes can't drift.
// Returns a 400-shaped error object instead of throwing, so the caller maps it to a response.
export type CrewTeam =
| { leadCrewId: number; helperCrewIds: number[] }
| { error: string; status: number }
export function parseCrewTeam(body: unknown): CrewTeam {
const leadCrewId = (body as { leadCrewId?: unknown }).leadCrewId
if (typeof leadCrewId !== 'number' || !Number.isInteger(leadCrewId)) {
return { error: 'leadCrewId must be an integer', status: 400 }
}
let helperCrewIds: number[] = []
const rawHelpers = (body as { helperCrewIds?: unknown }).helperCrewIds
if (rawHelpers !== undefined) {
if (!Array.isArray(rawHelpers) || !rawHelpers.every((h) => typeof h === 'number' && Number.isInteger(h))) {
return { error: 'helperCrewIds must be an array of integers', status: 400 }
}
helperCrewIds = rawHelpers
}
// Team rules (route layer, not queueTask's): one task team, distinct members, size cap.
const team = [leadCrewId, ...helperCrewIds]
if (new Set(team).size !== team.length) {
return { error: 'crew members must be unique', status: 400 }
}
if (team.length > MAX_TEAM_SIZE) {
return { error: `a task team holds at most ${MAX_TEAM_SIZE} crew members`, status: 400 }
}
return { leadCrewId, helperCrewIds }
}