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@@ -1,5 +1,54 @@
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# Changelog
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# Changelog
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## v0.9.10 — 2026-09-29 12:57
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- The WORLD MAP now fills the entire available area of its tab (#36): in wide mode (pinned viewport, #21) the OPERATIONS Tabs are a full-height flex column and the world-map panel flexes to the bottom of the pane — the chart SVG sizes to the measured container instead of the old fixed 380px height, so there is no internal scrollbar on this tab at any window size. The scene keeps its viewBox and scales with the pane on resizes (pan/zoom stay accurate; re-fitting after a resize is intentionally not done). Narrow mode keeps the fixed fallback height since the page scrolls naturally there.
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- Follow-up to that layout change (CI run 382): the OPERATIONS Tabs root uses `min-height: 100%` instead of `height: 100%`. With a capped height, a tall tab's content overflowed the flex column and shrank items down to their automatic minimum — the tablist's `overflow-x: auto` zeroes that minimum per CSS spec, so the bar collapsed to ~0px with its buttons clipped out of hit-testing (every subsequent tab click failed with "div intercepts pointer events"); a capped box also released the sticky pin on deep scrolls. With min-height the box grows to fit tall tabs — the bar keeps its natural height and stays pinned across the whole scroll range, while WORLD MAP still fills the pane exactly.
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- e2e: the #31 spec no longer relies on WORLD MAP's overflow to force scrolling — it now switches to SHIP SYSTEMS, whose six always-present stacked system cards deterministically overflow the shrunk 1280×560 pane (waiting for the HULL card first), and asserts the same pinned tab bar.
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## v0.9.9 — 2026-09-29 11:21
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- The WORLD MAP chart is now a force-directed graph (d3-force) with pan + zoom (d3-zoom), replacing the hand-rolled static NodeGraph render (#28): nodes settle into a dynamic layout seeded from the API coordinates and visibly rearrange after every jump, then auto zoom-to-fit so the whole network stays framed in the chart box. Wheel/drag pans and zooms the scene; only systems adjacent to the current one remain clickable (same `role=button` + name contract as before), all nodes lock while a jump is in flight, and a real pan's trailing click never triggers an accidental jump. Jump flow (`POST /api/jump`, turn counter, `onJumped` refresh from #30) is unchanged; the now-orphaned hand-rolled `NodeGraph` component (world map was its only consumer) is deleted.
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## v0.9.8 — 2026-09-29 10:20
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- The OPERATIONS tab bar now stays pinned while its content scrolls (#31): the TabsList is `position: sticky; top: 0` with a z-index above the panel content, so it pins to the top of the OPERATIONS scroll area in wide mode (where only the center pane scrolls, #21) and to the viewport when the body scrolls in narrow mode. Its existing opaque background (`--surface-raised`) keeps scrolled content from showing through; no layout restructure needed — #21 behavior is untouched.
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- e2e: new smoke spec — shrink the viewport so WORLD MAP's fixed-height chart overflows the pane, scroll the panel to the bottom (asserting a real offset), and check the tablist's bounding box hasn't moved.
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## v0.9.7 — 2026-09-29 09:59
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- LOCAL SYSTEM no longer shows the previous system after a jump (#30): WorldMapPanel owns the world state and applied the `/api/jump` response locally, so MissionControl's lifted `/api/system` state (which drives the LOCAL SYSTEM tab, CARGO HOLD and the SECTOR row) went stale until a page refresh. The panel now takes an `onJumped` callback that MissionControl wires to a `/api/system` refetch after every successful jump — same failure policy as the mount fetch (keep old state on error).
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- e2e: new smoke spec — click-to-jump on WORLD MAP, wait for the chart's turn counter to update, switch to LOCAL SYSTEM and assert its header shows the NEW current system from `/api/world` (no `page.reload()` workaround; one jump per run/retry, same pattern as the existing jump test).
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## v0.9.6 — 2026-09-29 09:41
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- The active operations tab now survives a page refresh (#27): the selected tab ID is persisted to `localStorage` (`sw-active-tab`) on every change and restored on mount when it matches one of the seven valid tab IDs (unknown/stale values fall back to WORLD MAP). The Radix Tabs are controlled for this; SSR and first client render still agree on the default, so there is no hydration mismatch.
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- e2e: new smoke spec — click CREW, reload, assert `aria-selected=true` again (fresh context per run/retry, no API state touched, idempotent).
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## v0.9.5 — 2026-09-29 09:13
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- Fixed the production freeze reported after the v0.9.3 (#21) deploy ("entire UI system is now fucked"). Root cause was NOT the #21 layout change (verified healthy across all 7 tabs and multiple viewports — no clipping, middle pane scrolls internally, side panes fixed): it was world name generation. `makeName` draws from a finite pool of 16×8=128 system names with an unbounded rejection loop, so once a save grew past ~128 systems (turns of play / e2e jump loops), any jump into an undiscovered system spun forever on Node's single thread — sql.js runs synchronously, so the whole process blocked and EVERY API route hung, leaving all panels stuck at LOADING.
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- `makeName` (lib/game/world.ts) now falls back to numbered variants (`Kepler Drift 2`) once the pool is exhausted, so it always terminates; `makeCrewName` (lib/game/crew.ts) gets the same guard — the roster has no cap and its 16×22=352 pool would eventually exhaust too.
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- Tests: unit — both name generators terminate with unique numbered names after full pool exhaustion (80 tests green, was 78); e2e unchanged — no spec depends on the old behavior and a fresh CI stack never approaches 128 systems.
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## v0.9.4 — 2026-09-29 08:29
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- Top bar (#23): the `◄ SHIP` label in the mission control header is replaced with the app version number (e.g. `v0.9.4`). The header reads it from `package.json` via the same `@/package.json` import that `/api/version` and the OpenAPI spec use, so there is a single source of truth — no second hardcoded copy.
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- e2e: no spec changes needed — no spec asserted on the old `◄ SHIP` label (the landing-page test only checks the SpaceWanderer heading). All 15 specs compile unchanged.
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## v0.9.3 — 2026-09-29 08:20
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- Layout (#21): only the middle column scrolls now — the app is pinned to the viewport (`height: 100vh` + `overflow: hidden` on the root in wide mode) so body-level scrolling no longer moves the side panes. Left/right columns keep their existing `overflow-y: auto`, so any overflowing content (e.g. a long planet list) scrolls inside its own track instead.
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- Added `min-height: 0` to the BODY wrapper and the 3-column grid — flex/grid items default to a content-based minimum size, which is what let the page grow past the viewport before.
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- The middle OPERATIONS panel became a flex column with its PanelContent as the scroll area (`flex: 1; min-height: 0; overflow-y: auto`): long tab content scrolls inside the panel while the "OPERATIONS // SHIP COMMAND" header stays pinned — without this, the Panel root's default `overflow: hidden` would have clipped it.
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- Narrow layout (<900px) is unchanged: stacked columns with natural body scroll (the viewport pin applies to wide mode only).
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- e2e: no spec changes needed — none use mouse.wheel/scrollTo, and Playwright scrolls click targets into view within any scroll container. All 15 specs compile unchanged.
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## v0.9.2 — 2026-09-29 08:00
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- WORLD MAP (#19): the bottom JUMP ROUTES button list is gone — jumps now happen by clicking galactic chart fields. Systems adjacent to the current one (the same set as before, undiscovered included) are clickable nodes with a pointer cursor and a `// JUMP` sublabel; the current system stays bright green with CURRENT, unreachable systems are dimmed (OFFLINE) and not clickable.
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- NodeGraph (`components/ui/node-graph.tsx`) gained two optional, backward-compatible additions: an `onNodeClick(id)` prop that turns non-disabled nodes into buttons (click + Enter/Space, role=button, aria-label, focusable), and a per-node `disabled` flag — while a jump is in flight every node locks, mirroring the old disabled-button behaviour.
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- The jump flow itself is unchanged: same POST /api/jump call, world state refreshed from the response (turn counter, current system, new routes), event log entry written server-side as before.
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- e2e: two smoke tests touched the removed buttons and were updated — "world map shows…" now asserts the adjacent systems render as clickable chart fields (role=button count matches API adjacency) and "jumping to an adjacent system" clicks the target node by its accessible name. All 15 specs compile; `jumpToFreshSystem` is API-driven and needed no change.
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## v0.9.1 — 2026-09-29 06:47
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- UI layout pass (visual only — no game logic or API changes): CARGO HOLD // INVENTORY moved out of the LOCAL SYSTEM tab into a persistent panel in the right column; the UPCOMING ENCOUNTERS placeholder was removed entirely; the SHIP DATA placeholder was merged into VESSEL METRICS.
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- Grid: `260px / 1fr / 240px` → `320px / 1fr / 360px` (left pane ~+23%, right pane ~50% wider).
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- Cargo state wiring follows the existing lifted-state pattern: MissionControl fetches `/api/system` on mount and owns the SystemState; LocalSystemPanel receives it as a prop, keeps its planet list + scan result + explore action, and reports each scan's response up via `onChanged` (same as ShipSystemsPanel) — so CARGO HOLD mirrors scans live with no polling.
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- VESSEL METRICS now carries the two SHIP DATA rows that had real values: SECTOR (current system name from the lifted state) and TURN (`ship.turn`). The rest was dropped — HULL INTEGRITY / REACTOR OUTPUT / CREW ACTIVE duplicate the existing progress bars, TOTAL MODULES duplicates the left column's "N ONLINE" badge, DRIFT VELOCITY has no game equivalent.
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- e2e: no assertion changes needed — the LOCAL SYSTEM tests only assert panel internals (header, EXPLORE buttons, SCAN RESULT) and API state; CARGO HOLD / UPCOMING ENCOUNTERS / SHIP DATA were never referenced by any spec. All 15 specs compile unchanged.
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## v0.9.0 — 2026-09-29 02:47
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## v0.9.0 — 2026-09-29 02:47
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- EVENT LOG tab — the last of the seven tabs to go live (issue #11): the terminal now renders the save's real game events instead of a placeholder feed. Every action already appends an event row (new game, jump, scan, research, ship upgrade/expand/build, mission accept + completion); this issue adds the read side and the rendering.
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- EVENT LOG tab — the last of the seven tabs to go live (issue #11): the terminal now renders the save's real game events instead of a placeholder feed. Every action already appends an event row (new game, jump, scan, research, ship upgrade/expand/build, mission accept + completion); this issue adds the read side and the rendering.
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- New endpoint: `GET /api/events` → latest N events, newest first (`{id, turn, type, message, createdAt}`), auto-initializes like all other reads. Optional `?limit=` (default 50, cap 200; non-integers or out-of-range values → 400). OpenAPI spec in code updated (14 → 15 paths) with the Event schema enumerating the eight event types.
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- New endpoint: `GET /api/events` → latest N events, newest first (`{id, turn, type, message, createdAt}`), auto-initializes like all other reads. Optional `?limit=` (default 50, cap 200; non-integers or out-of-range values → 400). OpenAPI spec in code updated (14 → 15 paths) with the Event schema enumerating the eight event types.
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@@ -160,6 +160,12 @@ body {
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-moz-osx-font-smoothing: grayscale;
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-moz-osx-font-smoothing: grayscale;
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}
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}
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/* Radix Tabs hides inactive content via the `hidden` attribute, but inline display styles (the
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#36 pane-fill flex chain on the WORLD MAP tab) outrank the UA stylesheet — restore semantics. */
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[hidden] {
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display: none !important;
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}
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#root {
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#root {
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min-height: 100vh;
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min-height: 100vh;
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}
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}
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@@ -10,6 +10,9 @@
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"@radix-ui/react-tabs": "^1.1.13",
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"@radix-ui/react-tabs": "^1.1.13",
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||||||
"class-variance-authority": "^0.7.1",
|
"class-variance-authority": "^0.7.1",
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||||||
"clsx": "^2.1.1",
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"clsx": "^2.1.1",
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"d3-force": "^3.0.0",
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"d3-selection": "^3.0.0",
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||||||
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"d3-zoom": "^3.0.0",
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||||||
"drizzle-orm": "^0.45.2",
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"drizzle-orm": "^0.45.2",
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||||||
"next": "^16.3.5",
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"next": "^16.3.5",
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"react": "^19.3.0",
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"react": "^19.3.0",
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@@ -20,6 +23,9 @@
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|||||||
"devDependencies": {
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"devDependencies": {
|
||||||
"@playwright/test": "1.63.0",
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"@playwright/test": "1.63.0",
|
||||||
"@tailwindcss/postcss": "^4.2.0",
|
"@tailwindcss/postcss": "^4.2.0",
|
||||||
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"@types/d3-force": "^3.0.10",
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||||||
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"@types/d3-selection": "^3.0.12",
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||||||
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"@types/d3-zoom": "^3.0.9",
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||||||
"@types/node": "^22.20.3",
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"@types/node": "^22.20.3",
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||||||
"@types/react": "^19.3.0",
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"@types/react": "^19.3.0",
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"@types/react-dom": "^19.3.0",
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"@types/react-dom": "^19.3.0",
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@@ -221,6 +227,16 @@
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|||||||
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||||||
"@types/chai": ["@types/chai@5.2.3", "", { "dependencies": { "@types/deep-eql": "*", "assertion-error": "^2.0.1" } }, "sha512-Mw558oeA9fFbv65/y4mHtXDs9bPnFMZAL/jxdPFUpOHHIXX91mcgEHbS5Lahr+pwZFR8A7GQleRWeI6cGFC2UA=="],
|
"@types/chai": ["@types/chai@5.2.3", "", { "dependencies": { "@types/deep-eql": "*", "assertion-error": "^2.0.1" } }, "sha512-Mw558oeA9fFbv65/y4mHtXDs9bPnFMZAL/jxdPFUpOHHIXX91mcgEHbS5Lahr+pwZFR8A7GQleRWeI6cGFC2UA=="],
|
||||||
|
|
||||||
|
"@types/d3-color": ["@types/d3-color@3.1.3", "", {}, "sha512-iO90scth9WAbmgv7ogoq57O9YpKmFBbmoEoCHDB2xMBY0+/KVrqAaCDyCE16dUspeOvIxFFRI+0sEtqDqy2b4A=="],
|
||||||
|
|
||||||
|
"@types/d3-force": ["@types/d3-force@3.0.10", "", {}, "sha512-ZYeSaCF3p73RdOKcjj+swRlZfnYpK1EbaDiYICEEp5Q6sUiqFaFQ9qgoshp5CzIyyb/yD09kD9o2zEltCexlgw=="],
|
||||||
|
|
||||||
|
"@types/d3-interpolate": ["@types/d3-interpolate@3.0.4", "", { "dependencies": { "@types/d3-color": "*" } }, "sha512-mgLPETlrpVV1YRJIglr4Ez47g7Yxjl1lj7YKsiMCb27VJH9W8NVM6Bb9d8kkpG/uAQS5AmbA48q2IAolKKo1MA=="],
|
||||||
|
|
||||||
|
"@types/d3-selection": ["@types/d3-selection@3.0.12", "", {}, "sha512-Qe/KWYhEiIIxGs7HrAAjMfShxKldx19SJtr5zu53f3afPsdZNz7HHtdTLXo/kqeiWNXVycI24kSnfzBYkTzpgw=="],
|
||||||
|
|
||||||
|
"@types/d3-zoom": ["@types/d3-zoom@3.0.9", "", { "dependencies": { "@types/d3-interpolate": "*", "@types/d3-selection": "*" } }, "sha512-0sE1406XBYJGiqD3AusTl9ZqC//2mIXix51tbom25gDCA8ri4xnSZg28CaSE8Srl6FClqABUKfsn0qghgdepMA=="],
|
||||||
|
|
||||||
"@types/deep-eql": ["@types/deep-eql@4.0.2", "", {}, "sha512-c9h9dVVMigMPc4bwTvC5dxqtqJZwQPePsWjPlpSOnojbor6pGqdk541lfA7AqFQr5pB1BRdq0juY9db81BwyFw=="],
|
"@types/deep-eql": ["@types/deep-eql@4.0.2", "", {}, "sha512-c9h9dVVMigMPc4bwTvC5dxqtqJZwQPePsWjPlpSOnojbor6pGqdk541lfA7AqFQr5pB1BRdq0juY9db81BwyFw=="],
|
||||||
|
|
||||||
"@types/emscripten": ["@types/emscripten@1.41.6", "", {}, "sha512-uN+9i8bFT5CUcZfyIEYDrSueACEyKGbUs5kC/72DGlZZoinh84sJfVV0i8UOJD1asdzkvLPBRrKs41kZ8MdEXg=="],
|
"@types/emscripten": ["@types/emscripten@1.41.6", "", {}, "sha512-uN+9i8bFT5CUcZfyIEYDrSueACEyKGbUs5kC/72DGlZZoinh84sJfVV0i8UOJD1asdzkvLPBRrKs41kZ8MdEXg=="],
|
||||||
@@ -295,6 +311,28 @@
|
|||||||
|
|
||||||
"csstype": ["csstype@3.2.3", "", {}, "sha512-z1HGKcYy2xA8AGQfwrn0PAy+PB7X/GSj3UVJW9qKyn43xWa+gl5nXmU4qqLMRzWVLFC8KusUX8T/0kCiOYpAIQ=="],
|
"csstype": ["csstype@3.2.3", "", {}, "sha512-z1HGKcYy2xA8AGQfwrn0PAy+PB7X/GSj3UVJW9qKyn43xWa+gl5nXmU4qqLMRzWVLFC8KusUX8T/0kCiOYpAIQ=="],
|
||||||
|
|
||||||
|
"d3-color": ["d3-color@3.1.0", "", {}, "sha512-zg/chbXyeBtMQ1LbD/WSoW2DpC3I0mpmPdW+ynRTj/x2DAWYrIY7qeZIHidozwV24m4iavr15lNwIwLxRmOxhA=="],
|
||||||
|
|
||||||
|
"d3-dispatch": ["d3-dispatch@3.0.1", "", {}, "sha512-rzUyPU/S7rwUflMyLc1ETDeBj0NRuHKKAcvukozwhshr6g6c5d8zh4c2gQjY2bZ0dXeGLWc1PF174P2tVvKhfg=="],
|
||||||
|
|
||||||
|
"d3-drag": ["d3-drag@3.0.0", "", { "dependencies": { "d3-dispatch": "1 - 3", "d3-selection": "3" } }, "sha512-pWbUJLdETVA8lQNJecMxoXfH6x+mO2UQo8rSmZ+QqxcbyA3hfeprFgIT//HW2nlHChWeIIMwS2Fq+gEARkhTkg=="],
|
||||||
|
|
||||||
|
"d3-ease": ["d3-ease@3.0.1", "", {}, "sha512-wR/XK3D3XcLIZwpbvQwQ5fK+8Ykds1ip7A2Txe0yxncXSdq1L9skcG7blcedkOX+ZcgxGAmLX1FrRGbADwzi0w=="],
|
||||||
|
|
||||||
|
"d3-force": ["d3-force@3.0.0", "", { "dependencies": { "d3-dispatch": "1 - 3", "d3-quadtree": "1 - 3", "d3-timer": "1 - 3" } }, "sha512-zxV/SsA+U4yte8051P4ECydjD/S+qeYtnaIyAs9tgHCqfguma/aAQDjo85A9Z6EKhBirHRJHXIgJUlffT4wdLg=="],
|
||||||
|
|
||||||
|
"d3-interpolate": ["d3-interpolate@3.0.1", "", { "dependencies": { "d3-color": "1 - 3" } }, "sha512-3bYs1rOD33uo8aqJfKP3JWPAibgw8Zm2+L9vBKEHJ2Rg+viTR7o5Mmv5mZcieN+FRYaAOWX5SJATX6k1PWz72g=="],
|
||||||
|
|
||||||
|
"d3-quadtree": ["d3-quadtree@3.0.1", "", {}, "sha512-04xDrxQTDTCFwP5H6hRhsRcb9xxv2RzkcsygFzmkSIOJy3PeRJP7sNk3VRIbKXcog561P9oU0/rVH6vDROAgUw=="],
|
||||||
|
|
||||||
|
"d3-selection": ["d3-selection@3.0.0", "", {}, "sha512-fmTRWbNMmsmWq6xJV8D19U/gw/bwrHfNXxrIN+HfZgnzqTHp9jOmKMhsTUjXOJnZOdZY9Q28y4yebKzqDKlxlQ=="],
|
||||||
|
|
||||||
|
"d3-timer": ["d3-timer@3.0.1", "", {}, "sha512-ndfJ/JxxMd3nw31uyKoY2naivF+r29V+Lc0svZxe1JvvIRmi8hUsrMvdOwgS1o6uBHmiz91geQ0ylPP0aj1VUA=="],
|
||||||
|
|
||||||
|
"d3-transition": ["d3-transition@3.0.1", "", { "dependencies": { "d3-color": "1 - 3", "d3-dispatch": "1 - 3", "d3-ease": "1 - 3", "d3-interpolate": "1 - 3", "d3-timer": "1 - 3" }, "peerDependencies": { "d3-selection": "2 - 3" } }, "sha512-ApKvfjsSR6tg06xrL434C0WydLr7JewBB3V+/39RMHsaXTOG0zmt/OAXeng5M5LBm0ojmxJrpomQVZ1aPvBL4w=="],
|
||||||
|
|
||||||
|
"d3-zoom": ["d3-zoom@3.0.0", "", { "dependencies": { "d3-dispatch": "1 - 3", "d3-drag": "2 - 3", "d3-interpolate": "1 - 3", "d3-selection": "2 - 3", "d3-transition": "2 - 3" } }, "sha512-b8AmV3kfQaqWAuacbPuNbL6vahnOJflOhexLzMMNLga62+/nh0JzvJ0aO/5a5MVgUFGS7Hu1P9P03o3fJkDCyw=="],
|
||||||
|
|
||||||
"detect-libc": ["detect-libc@2.1.2", "", {}, "sha512-Btj2BOOO83o3WyH59e8MgXsxEQVcarkUOpEYrubB0urwnN10yQ364rsiByU11nZlqWYZm05i/of7io4mzihBtQ=="],
|
"detect-libc": ["detect-libc@2.1.2", "", {}, "sha512-Btj2BOOO83o3WyH59e8MgXsxEQVcarkUOpEYrubB0urwnN10yQ364rsiByU11nZlqWYZm05i/of7io4mzihBtQ=="],
|
||||||
|
|
||||||
"drizzle-orm": ["drizzle-orm@0.45.3", "", { "peerDependencies": { "@aws-sdk/client-rds-data": ">=3", "@cloudflare/workers-types": ">=4", "@electric-sql/pglite": ">=0.2.0", "@libsql/client": ">=0.10.0", "@libsql/client-wasm": ">=0.10.0", "@neondatabase/serverless": ">=0.10.0", "@netlify/db": ">=0.4.0", "@op-engineering/op-sqlite": ">=2", "@opentelemetry/api": "^1.4.1", "@planetscale/database": ">=1.13", "@prisma/client": "*", "@tidbcloud/serverless": "*", "@types/better-sqlite3": "*", "@types/pg": "*", "@types/sql.js": "*", "@upstash/redis": ">=1.34.7", "@vercel/postgres": ">=0.8.0", "@xata.io/client": "*", "better-sqlite3": ">=7", "bun-types": "*", "expo-sqlite": ">=14.0.0", "gel": ">=2", "knex": "*", "kysely": "*", "mysql2": ">=2", "pg": ">=8", "postgres": ">=3", "prisma": "*", "sql.js": ">=1", "sqlite3": ">=5" }, "optionalPeers": ["@aws-sdk/client-rds-data", "@cloudflare/workers-types", "@electric-sql/pglite", "@libsql/client", "@libsql/client-wasm", "@neondatabase/serverless", "@netlify/db", "@op-engineering/op-sqlite", "@opentelemetry/api", "@planetscale/database", "@prisma/client", "@tidbcloud/serverless", "@types/better-sqlite3", "@types/pg", "@types/sql.js", "@upstash/redis", "@vercel/postgres", "@xata.io/client", "better-sqlite3", "bun-types", "expo-sqlite", "gel", "knex", "kysely", "mysql2", "pg", "postgres", "prisma", "sql.js", "sqlite3"] }, "sha512-CAloER21cDdcgZ1OmjrZX82EeRNsdP+y0onX/eyoYDaYzki/adrAa91lzM5jWh7zZPK4qUbw/6LGv9J+A+uizA=="],
|
"drizzle-orm": ["drizzle-orm@0.45.3", "", { "peerDependencies": { "@aws-sdk/client-rds-data": ">=3", "@cloudflare/workers-types": ">=4", "@electric-sql/pglite": ">=0.2.0", "@libsql/client": ">=0.10.0", "@libsql/client-wasm": ">=0.10.0", "@neondatabase/serverless": ">=0.10.0", "@netlify/db": ">=0.4.0", "@op-engineering/op-sqlite": ">=2", "@opentelemetry/api": "^1.4.1", "@planetscale/database": ">=1.13", "@prisma/client": "*", "@tidbcloud/serverless": "*", "@types/better-sqlite3": "*", "@types/pg": "*", "@types/sql.js": "*", "@upstash/redis": ">=1.34.7", "@vercel/postgres": ">=0.8.0", "@xata.io/client": "*", "better-sqlite3": ">=7", "bun-types": "*", "expo-sqlite": ">=14.0.0", "gel": ">=2", "knex": "*", "kysely": "*", "mysql2": ">=2", "pg": ">=8", "postgres": ">=3", "prisma": "*", "sql.js": ">=1", "sqlite3": ">=5" }, "optionalPeers": ["@aws-sdk/client-rds-data", "@cloudflare/workers-types", "@electric-sql/pglite", "@libsql/client", "@libsql/client-wasm", "@neondatabase/serverless", "@netlify/db", "@op-engineering/op-sqlite", "@opentelemetry/api", "@planetscale/database", "@prisma/client", "@tidbcloud/serverless", "@types/better-sqlite3", "@types/pg", "@types/sql.js", "@upstash/redis", "@vercel/postgres", "@xata.io/client", "better-sqlite3", "bun-types", "expo-sqlite", "gel", "knex", "kysely", "mysql2", "pg", "postgres", "prisma", "sql.js", "sqlite3"] }, "sha512-CAloER21cDdcgZ1OmjrZX82EeRNsdP+y0onX/eyoYDaYzki/adrAa91lzM5jWh7zZPK4qUbw/6LGv9J+A+uizA=="],
|
||||||
|
|||||||
+37
-86
@@ -1,69 +1,50 @@
|
|||||||
'use client'
|
'use client'
|
||||||
|
|
||||||
import { useCallback, useEffect, useState } from 'react'
|
import { useCallback, useState } from 'react'
|
||||||
import { Badge } from '@/components/ui/badge'
|
import { Badge } from '@/components/ui/badge'
|
||||||
import { Button } from '@/components/ui/button'
|
import { Button } from '@/components/ui/button'
|
||||||
import type { ExploreResult, SystemState } from '@/lib/game/save'
|
import type { ExploreResult, SystemState } from '@/lib/game/save'
|
||||||
import type { FoundItem } from '@/lib/game/world'
|
import type { FoundItem } from '@/lib/game/world'
|
||||||
|
|
||||||
// LOCAL SYSTEM tab — the bodies of the current system (planets + staggered moons) with an
|
// LOCAL SYSTEM tab — the bodies of the current system (planets + staggered moons) with an
|
||||||
// EXPLORE button per unexplored row. Fetches /api/system on mount; explore responses are
|
// EXPLORE button per unexplored row. The parent (MissionControl) owns the /api/system state so
|
||||||
// applied directly (no polling). Turn-based: one scan costs a turn, each body once.
|
// the right column's CARGO HOLD mirrors scans immediately; this panel reports each scan's
|
||||||
|
// response up via onChanged and keeps only its own UI bits locally (no polling). Turn-based:
|
||||||
|
// one scan costs a turn, each body once.
|
||||||
|
|
||||||
export function LocalSystemPanel() {
|
interface LocalSystemPanelProps {
|
||||||
const [state, setState] = useState<SystemState | null>(null)
|
system: SystemState | null
|
||||||
|
onChanged: (next: SystemState) => void
|
||||||
|
}
|
||||||
|
|
||||||
|
export function LocalSystemPanel({ system, onChanged }: LocalSystemPanelProps) {
|
||||||
const [lastOutcome, setLastOutcome] = useState<FoundItem[] | null>(null)
|
const [lastOutcome, setLastOutcome] = useState<FoundItem[] | null>(null)
|
||||||
const [error, setError] = useState<string | null>(null)
|
const [error, setError] = useState<string | null>(null)
|
||||||
const [exploringId, setExploringId] = useState<number | null>(null)
|
const [exploringId, setExploringId] = useState<number | null>(null)
|
||||||
|
|
||||||
useEffect(() => {
|
const explore = useCallback(
|
||||||
let cancelled = false
|
async (planetId: number) => {
|
||||||
fetch('/api/system')
|
setExploringId(planetId)
|
||||||
.then(async (res) => {
|
try {
|
||||||
if (!res.ok) throw new Error(`HTTP ${res.status}`)
|
const res = await fetch('/api/explore', {
|
||||||
return (await res.json()) as SystemState
|
method: 'POST',
|
||||||
})
|
headers: { 'content-type': 'application/json' },
|
||||||
.then((s) => {
|
body: JSON.stringify({ planetId }),
|
||||||
if (!cancelled) setState(s)
|
})
|
||||||
})
|
const body = (await res.json()) as ExploreResult & { error?: string }
|
||||||
.catch((err: unknown) => {
|
if (!res.ok) throw new Error(body.error ?? `HTTP ${res.status}`)
|
||||||
if (!cancelled) setError(err instanceof Error ? err.message : String(err))
|
onChanged(body) // fresh state straight from the response — parent mirrors it to CARGO HOLD
|
||||||
})
|
setLastOutcome(body.outcome)
|
||||||
return () => {
|
} catch (err: unknown) {
|
||||||
cancelled = true
|
setError(err instanceof Error ? err.message : String(err))
|
||||||
}
|
} finally {
|
||||||
}, [])
|
setExploringId(null)
|
||||||
|
}
|
||||||
|
},
|
||||||
|
[onChanged]
|
||||||
|
)
|
||||||
|
|
||||||
const explore = useCallback(async (planetId: number) => {
|
if (!system) {
|
||||||
setExploringId(planetId)
|
|
||||||
try {
|
|
||||||
const res = await fetch('/api/explore', {
|
|
||||||
method: 'POST',
|
|
||||||
headers: { 'content-type': 'application/json' },
|
|
||||||
body: JSON.stringify({ planetId }),
|
|
||||||
})
|
|
||||||
const body = (await res.json()) as ExploreResult & { error?: string }
|
|
||||||
if (!res.ok) throw new Error(body.error ?? `HTTP ${res.status}`)
|
|
||||||
setState(body) // fresh state straight from the response — no refetch needed
|
|
||||||
setLastOutcome(body.outcome)
|
|
||||||
} catch (err: unknown) {
|
|
||||||
setError(err instanceof Error ? err.message : String(err))
|
|
||||||
} finally {
|
|
||||||
setExploringId(null)
|
|
||||||
}
|
|
||||||
}, [])
|
|
||||||
|
|
||||||
if (error && !state) {
|
|
||||||
return (
|
|
||||||
<div style={{ border: '1px solid var(--border)', background: 'var(--surface)', padding: '0.75rem' }}>
|
|
||||||
<span style={{ fontSize: '0.62rem', color: 'var(--color-red)', letterSpacing: '0.08em' }}>
|
|
||||||
SYSTEM SCAN OFFLINE // {error.toUpperCase()}
|
|
||||||
</span>
|
|
||||||
</div>
|
|
||||||
)
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!state) {
|
|
||||||
return (
|
return (
|
||||||
<div style={{ border: '1px solid var(--border)', background: 'var(--surface)', padding: '0.75rem' }}>
|
<div style={{ border: '1px solid var(--border)', background: 'var(--surface)', padding: '0.75rem' }}>
|
||||||
<span style={{ fontSize: '0.62rem', color: 'var(--text-muted)', letterSpacing: '0.12em' }}>SCANNING SYSTEM…</span>
|
<span style={{ fontSize: '0.62rem', color: 'var(--text-muted)', letterSpacing: '0.12em' }}>SCANNING SYSTEM…</span>
|
||||||
@@ -88,9 +69,9 @@ export function LocalSystemPanel() {
|
|||||||
textTransform: 'uppercase',
|
textTransform: 'uppercase',
|
||||||
}}
|
}}
|
||||||
>
|
>
|
||||||
EXPLORABLE WORLDS // {state.systemName.toUpperCase()} — TURN {state.turn}
|
EXPLORABLE WORLDS // {system.systemName.toUpperCase()} — TURN {system.turn}
|
||||||
</div>
|
</div>
|
||||||
{state.planets.map((row, i) => {
|
{system.planets.map((row, i) => {
|
||||||
const depth = row.parent !== null ? 1 : 0
|
const depth = row.parent !== null ? 1 : 0
|
||||||
const badge = badgeFor(row.explored, row.hazard)
|
const badge = badgeFor(row.explored, row.hazard)
|
||||||
return (
|
return (
|
||||||
@@ -102,7 +83,7 @@ export function LocalSystemPanel() {
|
|||||||
alignItems: 'center',
|
alignItems: 'center',
|
||||||
gap: '0.5rem',
|
gap: '0.5rem',
|
||||||
padding: depth ? '0.6rem 0.75rem 0.6rem 1.75rem' : '0.6rem 0.75rem',
|
padding: depth ? '0.6rem 0.75rem 0.6rem 1.75rem' : '0.6rem 0.75rem',
|
||||||
borderBottom: i < state.planets.length - 1 ? '1px solid var(--border)' : 'none',
|
borderBottom: i < system.planets.length - 1 ? '1px solid var(--border)' : 'none',
|
||||||
}}
|
}}
|
||||||
>
|
>
|
||||||
<div style={{ overflow: 'hidden' }}>
|
<div style={{ overflow: 'hidden' }}>
|
||||||
@@ -117,7 +98,7 @@ export function LocalSystemPanel() {
|
|||||||
{row.name}
|
{row.name}
|
||||||
</div>
|
</div>
|
||||||
<div style={{ fontSize: '0.57rem', color: 'var(--text-muted)', letterSpacing: '0.06em', marginTop: '2px' }}>
|
<div style={{ fontSize: '0.57rem', color: 'var(--text-muted)', letterSpacing: '0.06em', marginTop: '2px' }}>
|
||||||
{depth ? `MOON OF ${state.planets.find((p) => p.id === row.parent)?.name ?? '?'} // ${row.type}` : row.type}
|
{depth ? `MOON OF ${system.planets.find((p) => p.id === row.parent)?.name ?? '?'} // ${row.type}` : row.type}
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div style={{ display: 'flex', alignItems: 'center', gap: '0.5rem' }}>
|
<div style={{ display: 'flex', alignItems: 'center', gap: '0.5rem' }}>
|
||||||
@@ -147,36 +128,6 @@ export function LocalSystemPanel() {
|
|||||||
</div>
|
</div>
|
||||||
)}
|
)}
|
||||||
|
|
||||||
<div style={{ border: '1px solid var(--border)', background: 'var(--surface)', overflow: 'hidden' }}>
|
|
||||||
<div
|
|
||||||
style={{
|
|
||||||
padding: '0.4rem 0.75rem',
|
|
||||||
borderBottom: '1px solid var(--border)',
|
|
||||||
background: 'var(--surface-raised)',
|
|
||||||
fontSize: '0.6rem',
|
|
||||||
color: 'var(--text-muted)',
|
|
||||||
letterSpacing: '0.12em',
|
|
||||||
textTransform: 'uppercase',
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
CARGO HOLD // INVENTORY
|
|
||||||
</div>
|
|
||||||
{state.inventory.length === 0 ? (
|
|
||||||
<div style={{ padding: '0.6rem 0.75rem' }}>
|
|
||||||
<span style={{ fontSize: '0.62rem', color: 'var(--text-muted)', letterSpacing: '0.08em' }}>EMPTY — EXPLORE WORLDS TO FIND THINGS</span>
|
|
||||||
</div>
|
|
||||||
) : (
|
|
||||||
state.inventory.map((item) => (
|
|
||||||
<div key={`${item.kind}-${item.name}`} style={{ display: 'flex', justifyContent: 'space-between', padding: '0.5rem 0.75rem' }}>
|
|
||||||
<span style={{ fontSize: '0.62rem', color: 'var(--text-secondary)', letterSpacing: '0.04em', textTransform: 'uppercase' }}>
|
|
||||||
{item.name} <span style={{ color: 'var(--text-muted)' }}>// {item.kind}</span>
|
|
||||||
</span>
|
|
||||||
<Badge variant="ACTIVE">×{item.qty}</Badge>
|
|
||||||
</div>
|
|
||||||
))
|
|
||||||
)}
|
|
||||||
</div>
|
|
||||||
|
|
||||||
{error && (
|
{error && (
|
||||||
<div style={{ border: '1px solid var(--border)', background: 'var(--surface)', padding: '0.5rem 0.75rem' }}>
|
<div style={{ border: '1px solid var(--border)', background: 'var(--surface)', padding: '0.5rem 0.75rem' }}>
|
||||||
<span style={{ fontSize: '0.62rem', color: 'var(--color-red)', letterSpacing: '0.08em' }}>SCAN FAILED // {error.toUpperCase()}</span>
|
<span style={{ fontSize: '0.62rem', color: 'var(--color-red)', letterSpacing: '0.08em' }}>SCAN FAILED // {error.toUpperCase()}</span>
|
||||||
|
|||||||
+140
-144
@@ -1,6 +1,6 @@
|
|||||||
'use client'
|
'use client'
|
||||||
|
|
||||||
import { useEffect, useState } from 'react'
|
import { useCallback, useEffect, useState } from 'react'
|
||||||
import { Badge } from '@/components/ui/badge'
|
import { Badge } from '@/components/ui/badge'
|
||||||
import { Panel, PanelContent, PanelHeader, PanelTitle } from '@/components/ui/panel'
|
import { Panel, PanelContent, PanelHeader, PanelTitle } from '@/components/ui/panel'
|
||||||
import { Progress } from '@/components/ui/progress'
|
import { Progress } from '@/components/ui/progress'
|
||||||
@@ -15,14 +15,16 @@ import { ShipSystemsPanel } from '@/components/ship-systems'
|
|||||||
import { SkillTreePanel } from '@/components/skill-tree'
|
import { SkillTreePanel } from '@/components/skill-tree'
|
||||||
import { WorldMapPanel } from '@/components/world-map'
|
import { WorldMapPanel } from '@/components/world-map'
|
||||||
import { CREW_CAPACITY } from '@/lib/game/ship-costs'
|
import { CREW_CAPACITY } from '@/lib/game/ship-costs'
|
||||||
import type { CrewDto } from '@/lib/game/save'
|
import type { CrewDto, SystemState } from '@/lib/game/save'
|
||||||
import type { ShipState } from '@/lib/game/ship'
|
import type { ShipState } from '@/lib/game/ship'
|
||||||
import type { TechDto } from '@/lib/game/tech'
|
import type { TechDto } from '@/lib/game/tech'
|
||||||
|
import pkg from '@/package.json'
|
||||||
|
|
||||||
// Interface base: layout + visual treatment rebuilt from the scificn-ui Mission Control
|
// Interface base: layout + visual treatment rebuilt from the scificn-ui Mission Control
|
||||||
// showcase (src/app/_pages/showcase/mission-control-content.tsx in baxy5/scificn-ui). The
|
// showcase (src/app/_pages/showcase/mission-control-content.tsx in baxy5/scificn-ui). All seven
|
||||||
// All seven tabs render live data (/api/world, /api/system, /api/crew, /api/ship, /api/tech,
|
// tabs render live data (/api/world, /api/system, /api/crew, /api/ship, /api/tech, /api/missions,
|
||||||
// /api/missions, /api/events). Single player, no auth, by design.
|
// /api/events); the right column's CARGO HOLD renders from the lifted /api/system state. Single
|
||||||
|
// player, no auth, by design.
|
||||||
|
|
||||||
function useNarrow(threshold = 900): boolean {
|
function useNarrow(threshold = 900): boolean {
|
||||||
const [narrow, setNarrow] = useState(
|
const [narrow, setNarrow] = useState(
|
||||||
@@ -36,33 +38,25 @@ function useNarrow(threshold = 900): boolean {
|
|||||||
return narrow
|
return narrow
|
||||||
}
|
}
|
||||||
|
|
||||||
// ── Placeholder content (no game logic — real values land with the turn engine) ──
|
// Must match the TabsTrigger values in the render below — used to validate the tab persisted for
|
||||||
|
// #27 (an unknown stored value falls back to the default).
|
||||||
const encounters = [
|
const TAB_IDS = ['world-map', 'local-system', 'crew', 'ship-systems', 'skill-tree', 'missions', 'event-log']
|
||||||
{ name: 'DERELICT FREIGHTER', when: 'T-07:14', id: '#E-102' },
|
const ACTIVE_TAB_KEY = 'sw-active-tab'
|
||||||
{ name: 'PIRATE SKIRMISH', when: 'T-22:40', id: '#E-103' },
|
|
||||||
{ name: 'ANOMALY FIELD', when: 'T-48:12', id: '#E-104' },
|
|
||||||
]
|
|
||||||
|
|
||||||
const shipData = [
|
|
||||||
{ label: 'TOTAL MODULES', value: '34' },
|
|
||||||
{ label: 'HULL INTEGRITY', value: '87%' },
|
|
||||||
{ label: 'REACTOR OUTPUT', value: '94.2%' },
|
|
||||||
{ label: 'CREW ACTIVE', value: '3 / 6' },
|
|
||||||
{ label: 'SECTOR', value: '7G // DRIFT LANE' },
|
|
||||||
{ label: 'DRIFT VELOCITY', value: '0.4 KM/S' },
|
|
||||||
{ label: 'TURN', value: '12' },
|
|
||||||
]
|
|
||||||
|
|
||||||
export function MissionControl() {
|
export function MissionControl() {
|
||||||
const narrow = useNarrow()
|
const narrow = useNarrow()
|
||||||
const [tick, setTick] = useState(0)
|
const [tick, setTick] = useState(0)
|
||||||
// Ship state is owned here (not in the tab panel) so the left column mirrors ship actions
|
// Ship + system state is owned here (not in the tab panels): the SHIP SYSTEMS tab mirrors ship
|
||||||
// immediately; the SHIP SYSTEMS tab applies each action's response via setShip. Crew count
|
// actions via setShip, and the right column's CARGO HOLD renders from the lifted inventory —
|
||||||
// feeds the roster bar — refetched on page load, like the other panels.
|
// the LOCAL SYSTEM tab reports each scan's response up via setSystem. Crew count feeds the
|
||||||
|
// roster bar — refetched on page load, like the other panels.
|
||||||
const [ship, setShip] = useState<ShipState | null>(null)
|
const [ship, setShip] = useState<ShipState | null>(null)
|
||||||
|
const [system, setSystem] = useState<SystemState | null>(null)
|
||||||
const [techs, setTechs] = useState<TechDto[] | null>(null)
|
const [techs, setTechs] = useState<TechDto[] | null>(null)
|
||||||
const [crewCount, setCrewCount] = useState<number | null>(null)
|
const [crewCount, setCrewCount] = useState<number | null>(null)
|
||||||
|
// #27 — the active tab survives a page refresh. Restored from localStorage on mount; null until
|
||||||
|
// then so SSR and the first client render agree on the default tab (no hydration mismatch).
|
||||||
|
const [activeTab, setActiveTab] = useState<string | null>(null)
|
||||||
|
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
let cancelled = false
|
let cancelled = false
|
||||||
@@ -75,6 +69,15 @@ export function MissionControl() {
|
|||||||
if (!cancelled) setShip(s)
|
if (!cancelled) setShip(s)
|
||||||
})
|
})
|
||||||
.catch(() => {}) // left column + tab keep their loading state on failure
|
.catch(() => {}) // left column + tab keep their loading state on failure
|
||||||
|
fetch('/api/system')
|
||||||
|
.then(async (res) => {
|
||||||
|
if (!res.ok) throw new Error(`HTTP ${res.status}`)
|
||||||
|
return (await res.json()) as SystemState
|
||||||
|
})
|
||||||
|
.then((s) => {
|
||||||
|
if (!cancelled) setSystem(s)
|
||||||
|
})
|
||||||
|
.catch(() => {})
|
||||||
fetch('/api/tech')
|
fetch('/api/tech')
|
||||||
.then(async (res) => {
|
.then(async (res) => {
|
||||||
if (!res.ok) throw new Error(`HTTP ${res.status}`)
|
if (!res.ok) throw new Error(`HTTP ${res.status}`)
|
||||||
@@ -103,6 +106,25 @@ export function MissionControl() {
|
|||||||
return () => clearInterval(id)
|
return () => clearInterval(id)
|
||||||
}, [])
|
}, [])
|
||||||
|
|
||||||
|
// #27 — restore the persisted tab once on mount (validated against TAB_IDS).
|
||||||
|
useEffect(() => {
|
||||||
|
const stored = window.localStorage.getItem(ACTIVE_TAB_KEY)
|
||||||
|
if (stored && TAB_IDS.includes(stored)) setActiveTab(stored)
|
||||||
|
}, [])
|
||||||
|
|
||||||
|
// #30 — re-fetch /api/system after a jump: WorldMapPanel owns the world state, so without this
|
||||||
|
// the lifted system state stays on the previous system until a page refresh. Same failure
|
||||||
|
// policy as the mount fetch — keep the old state on error.
|
||||||
|
const refreshSystem = useCallback(() => {
|
||||||
|
fetch('/api/system')
|
||||||
|
.then(async (res) => {
|
||||||
|
if (!res.ok) throw new Error(`HTTP ${res.status}`)
|
||||||
|
return (await res.json()) as SystemState
|
||||||
|
})
|
||||||
|
.then((s) => setSystem(s))
|
||||||
|
.catch(() => {})
|
||||||
|
}, [])
|
||||||
|
|
||||||
const timeStr = new Date().toLocaleTimeString('en-GB', { hour12: false })
|
const timeStr = new Date().toLocaleTimeString('en-GB', { hour12: false })
|
||||||
|
|
||||||
// Slugs of the researched techs — drives the effective caps + build gates in the SHIP SYSTEMS
|
// Slugs of the researched techs — drives the effective caps + build gates in the SHIP SYSTEMS
|
||||||
@@ -113,6 +135,10 @@ export function MissionControl() {
|
|||||||
<div
|
<div
|
||||||
style={{
|
style={{
|
||||||
minHeight: '100vh',
|
minHeight: '100vh',
|
||||||
|
// Wide layout is pinned to the viewport so only the columns scroll internally (#21);
|
||||||
|
// narrow keeps natural flow with body scroll.
|
||||||
|
height: narrow ? undefined : '100vh',
|
||||||
|
overflow: narrow ? undefined : 'hidden',
|
||||||
background: 'var(--background)',
|
background: 'var(--background)',
|
||||||
display: 'flex',
|
display: 'flex',
|
||||||
flexDirection: 'column',
|
flexDirection: 'column',
|
||||||
@@ -143,7 +169,7 @@ export function MissionControl() {
|
|||||||
flexShrink: 0,
|
flexShrink: 0,
|
||||||
}}
|
}}
|
||||||
>
|
>
|
||||||
◄ SHIP
|
v{pkg.version}
|
||||||
</span>
|
</span>
|
||||||
|
|
||||||
<span style={{ color: 'var(--border)', flexShrink: 0 }}>│</span>
|
<span style={{ color: 'var(--border)', flexShrink: 0 }}>│</span>
|
||||||
@@ -202,6 +228,7 @@ export function MissionControl() {
|
|||||||
<div
|
<div
|
||||||
style={{
|
style={{
|
||||||
flex: 1,
|
flex: 1,
|
||||||
|
minHeight: 0, // let the grid below be constrained to the viewport instead of growing it
|
||||||
display: 'flex',
|
display: 'flex',
|
||||||
flexDirection: 'column',
|
flexDirection: 'column',
|
||||||
gap: '1px',
|
gap: '1px',
|
||||||
@@ -248,8 +275,9 @@ export function MissionControl() {
|
|||||||
<div
|
<div
|
||||||
style={{
|
style={{
|
||||||
flex: 1,
|
flex: 1,
|
||||||
|
minHeight: 0, // same — the columns' overflowY:auto then scrolls inside their tracks
|
||||||
display: 'grid',
|
display: 'grid',
|
||||||
gridTemplateColumns: narrow ? '1fr' : '260px 1fr 240px',
|
gridTemplateColumns: narrow ? '1fr' : '320px 1fr 360px',
|
||||||
gap: '1px',
|
gap: '1px',
|
||||||
background: 'var(--border)',
|
background: 'var(--border)',
|
||||||
}}
|
}}
|
||||||
@@ -297,11 +325,34 @@ export function MissionControl() {
|
|||||||
<PanelContent>
|
<PanelContent>
|
||||||
{ship ? (
|
{ship ? (
|
||||||
// Bars driven by real values: hull/reactor from system levels (level × 20, capped),
|
// Bars driven by real values: hull/reactor from system levels (level × 20, capped),
|
||||||
// crew roster vs the display cap.
|
// crew roster vs the display cap; SECTOR/TURN rows folded in from the old SHIP DATA
|
||||||
|
// placeholder (the rest of it duplicated these bars or had no game equivalent).
|
||||||
<div style={{ display: 'flex', flexDirection: 'column', gap: '0.875rem' }}>
|
<div style={{ display: 'flex', flexDirection: 'column', gap: '0.875rem' }}>
|
||||||
<Progress label="HULL INTEGRITY" value={Math.min(100, (ship.systems.find((s) => s.type === 'HULL')?.level ?? 0) * 20)} />
|
<Progress label="HULL INTEGRITY" value={Math.min(100, (ship.systems.find((s) => s.type === 'HULL')?.level ?? 0) * 20)} />
|
||||||
<Progress label="REACTOR OUTPUT" value={Math.min(100, (ship.systems.find((s) => s.type === 'REACTOR')?.level ?? 0) * 20)} />
|
<Progress label="REACTOR OUTPUT" value={Math.min(100, (ship.systems.find((s) => s.type === 'REACTOR')?.level ?? 0) * 20)} />
|
||||||
<Progress label={`CREW ROSTER / ${CREW_CAPACITY}`} value={Math.round(((crewCount ?? 0) / CREW_CAPACITY) * 100)} />
|
<Progress label={`CREW ROSTER / ${CREW_CAPACITY}`} value={Math.round(((crewCount ?? 0) / CREW_CAPACITY) * 100)} />
|
||||||
|
<div style={{ display: 'flex', flexDirection: 'column' }}>
|
||||||
|
{[
|
||||||
|
{ label: 'SECTOR', value: (system?.systemName ?? '—').toUpperCase() },
|
||||||
|
{ label: 'TURN', value: String(ship.turn) },
|
||||||
|
].map((item, i) => (
|
||||||
|
<div
|
||||||
|
key={item.label}
|
||||||
|
style={{
|
||||||
|
display: 'flex',
|
||||||
|
justifyContent: 'space-between',
|
||||||
|
alignItems: 'center',
|
||||||
|
padding: '0.4rem 0',
|
||||||
|
borderBottom: i < 1 ? '1px solid var(--border)' : 'none',
|
||||||
|
}}
|
||||||
|
>
|
||||||
|
<span style={{ fontSize: '0.6rem', color: 'var(--text-muted)', letterSpacing: '0.1em' }}>{item.label}</span>
|
||||||
|
<span style={{ fontSize: '0.78rem', color: 'var(--color-green)', textShadow: 'var(--text-glow-green)', letterSpacing: '0.04em', fontWeight: 600 }}>
|
||||||
|
{item.value}
|
||||||
|
</span>
|
||||||
|
</div>
|
||||||
|
))}
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
) : (
|
) : (
|
||||||
<span style={{ fontSize: '0.62rem', color: 'var(--text-muted)', letterSpacing: '0.12em' }}>LOADING…</span>
|
<span style={{ fontSize: '0.62rem', color: 'var(--text-muted)', letterSpacing: '0.12em' }}>LOADING…</span>
|
||||||
@@ -321,7 +372,9 @@ export function MissionControl() {
|
|||||||
overflowY: 'auto',
|
overflowY: 'auto',
|
||||||
}}
|
}}
|
||||||
>
|
>
|
||||||
<Panel notch="md" style={{ flex: 1 }}>
|
{/* flex column + minHeight:0 so the tab content scrolls inside the panel (#21) —
|
||||||
|
the Panel root's default overflow:hidden would otherwise clip it */}
|
||||||
|
<Panel notch="md" style={{ flex: 1, minHeight: 0, display: 'flex', flexDirection: 'column' }}>
|
||||||
<PanelHeader>
|
<PanelHeader>
|
||||||
<PanelTitle>OPERATIONS // SHIP COMMAND</PanelTitle>
|
<PanelTitle>OPERATIONS // SHIP COMMAND</PanelTitle>
|
||||||
<div style={{ marginLeft: 'auto', display: 'flex', gap: '0.5rem' }}>
|
<div style={{ marginLeft: 'auto', display: 'flex', gap: '0.5rem' }}>
|
||||||
@@ -329,15 +382,29 @@ export function MissionControl() {
|
|||||||
</div>
|
</div>
|
||||||
</PanelHeader>
|
</PanelHeader>
|
||||||
|
|
||||||
<PanelContent style={{ padding: 0 }}>
|
<PanelContent style={{ padding: 0, flex: 1, minHeight: 0, overflowY: 'auto' }}>
|
||||||
<Tabs defaultValue="world-map">
|
{/* Flex column at least pane-tall so a tab can fill it (#36). min-height, not height:
|
||||||
<TabsList
|
tall tabs grow the box to their content, which keeps the sticky tab bar's containing
|
||||||
style={{
|
block spanning the whole scroll range (a capped height releases the pin on deep
|
||||||
padding: '0 1rem',
|
scrolls) and means items never overflow the box, so nothing gets shrink-squashed. */}
|
||||||
background: 'var(--surface-raised)',
|
<Tabs
|
||||||
overflowX: 'auto',
|
value={activeTab ?? 'world-map'}
|
||||||
}}
|
onValueChange={(v) => {
|
||||||
>
|
setActiveTab(v)
|
||||||
|
window.localStorage.setItem(ACTIVE_TAB_KEY, v) // #27 — keep the tab across refreshes
|
||||||
|
}}
|
||||||
|
style={{ display: 'flex', flexDirection: 'column', minHeight: '100%' }}
|
||||||
|
>
|
||||||
|
<TabsList
|
||||||
|
style={{
|
||||||
|
padding: '0 1rem',
|
||||||
|
background: 'var(--surface-raised)', // opaque — content scrolls under it (#31)
|
||||||
|
overflowX: 'auto',
|
||||||
|
position: 'sticky', // #31 — pinned in both modes: to the top of the OPERATIONS
|
||||||
|
top: 0, // scroll area (wide) and to the viewport when the body scrolls (narrow)
|
||||||
|
zIndex: 1,
|
||||||
|
}}
|
||||||
|
>
|
||||||
<TabsTrigger value="world-map">WORLD MAP</TabsTrigger>
|
<TabsTrigger value="world-map">WORLD MAP</TabsTrigger>
|
||||||
<TabsTrigger value="local-system">LOCAL SYSTEM</TabsTrigger>
|
<TabsTrigger value="local-system">LOCAL SYSTEM</TabsTrigger>
|
||||||
<TabsTrigger value="crew">CREW</TabsTrigger>
|
<TabsTrigger value="crew">CREW</TabsTrigger>
|
||||||
@@ -347,14 +414,19 @@ export function MissionControl() {
|
|||||||
<TabsTrigger value="event-log">EVENT LOG</TabsTrigger>
|
<TabsTrigger value="event-log">EVENT LOG</TabsTrigger>
|
||||||
</TabsList>
|
</TabsList>
|
||||||
|
|
||||||
{/* WORLD MAP TAB — live data from /api/world */}
|
{/* WORLD MAP TAB — live data from /api/world; fills the whole pane (#36). Wide mode:
|
||||||
<TabsContent value="world-map" style={{ margin: 0, padding: '1rem' }}>
|
flex column so the panel can fill it with pure flex sizing (a min-height-only
|
||||||
<WorldMapPanel height={380} />
|
container breaks percentage resolution, so no height:'100%' anywhere in this chain). */}
|
||||||
|
<TabsContent
|
||||||
|
value="world-map"
|
||||||
|
style={{ margin: 0, padding: '1rem', ...(!narrow ? { display: 'flex', flexDirection: 'column', flex: 1, minHeight: 0 } : {}) }}
|
||||||
|
>
|
||||||
|
<WorldMapPanel height={380} narrow={narrow} onJumped={refreshSystem} />
|
||||||
</TabsContent>
|
</TabsContent>
|
||||||
|
|
||||||
{/* LOCAL SYSTEM TAB — live data from /api/system */}
|
{/* LOCAL SYSTEM TAB — live data (state owned by MissionControl; scans report up) */}
|
||||||
<TabsContent value="local-system" style={{ margin: 0, padding: '1rem' }}>
|
<TabsContent value="local-system" style={{ margin: 0, padding: '1rem' }}>
|
||||||
<LocalSystemPanel />
|
<LocalSystemPanel system={system} onChanged={setSystem} />
|
||||||
</TabsContent>
|
</TabsContent>
|
||||||
|
|
||||||
{/* CREW TAB — live data from /api/crew */}
|
{/* CREW TAB — live data from /api/crew */}
|
||||||
@@ -386,7 +458,7 @@ export function MissionControl() {
|
|||||||
</Panel>
|
</Panel>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
{/* ── RIGHT: UPCOMING ENCOUNTERS + SHIP DATA ── */}
|
{/* ── RIGHT: CARGO HOLD (persistent — inventory lifted from /api/system) ── */}
|
||||||
<div
|
<div
|
||||||
style={{
|
style={{
|
||||||
background: 'var(--background)',
|
background: 'var(--background)',
|
||||||
@@ -399,110 +471,34 @@ export function MissionControl() {
|
|||||||
>
|
>
|
||||||
<Panel notch="sm">
|
<Panel notch="sm">
|
||||||
<PanelHeader>
|
<PanelHeader>
|
||||||
<PanelTitle>UPCOMING ENCOUNTERS</PanelTitle>
|
<PanelTitle>CARGO HOLD // INVENTORY</PanelTitle>
|
||||||
<div style={{ marginLeft: 'auto' }}>
|
{system && (
|
||||||
<Badge variant="SCANNING">{encounters.length} QUEUED</Badge>
|
<div style={{ marginLeft: 'auto' }}>
|
||||||
</div>
|
<Badge variant={system.inventory.length > 0 ? 'ACTIVE' : 'OFFLINE'}>
|
||||||
|
{system.inventory.reduce((n, i) => n + i.qty, 0)} UNITS
|
||||||
|
</Badge>
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
</PanelHeader>
|
</PanelHeader>
|
||||||
<PanelContent style={{ padding: 0 }}>
|
<PanelContent style={{ padding: 0 }}>
|
||||||
<div style={{ display: 'flex', flexDirection: 'column' }}>
|
{!system ? (
|
||||||
{encounters.map((enc, i) => {
|
<div style={{ padding: '0.6rem 0.75rem' }}>
|
||||||
const isNext = i === 0
|
<span style={{ fontSize: '0.62rem', color: 'var(--text-muted)', letterSpacing: '0.12em' }}>LOADING…</span>
|
||||||
const isLast = i === encounters.length - 1
|
</div>
|
||||||
return (
|
) : system.inventory.length === 0 ? (
|
||||||
<div
|
<div style={{ padding: '0.6rem 0.75rem' }}>
|
||||||
key={enc.id}
|
<span style={{ fontSize: '0.62rem', color: 'var(--text-muted)', letterSpacing: '0.08em' }}>EMPTY — EXPLORE WORLDS TO FIND THINGS</span>
|
||||||
style={{
|
</div>
|
||||||
padding: '0.6rem 0.75rem',
|
) : (
|
||||||
borderBottom: isLast ? 'none' : '1px solid var(--border)',
|
system.inventory.map((item) => (
|
||||||
background: isNext ? 'var(--surface-raised)' : 'transparent',
|
<div key={`${item.kind}-${item.name}`} style={{ display: 'flex', justifyContent: 'space-between', padding: '0.5rem 0.75rem' }}>
|
||||||
}}
|
<span style={{ fontSize: '0.62rem', color: 'var(--text-secondary)', letterSpacing: '0.04em', textTransform: 'uppercase' }}>
|
||||||
>
|
{item.name} <span style={{ color: 'var(--text-muted)' }}>// {item.kind}</span>
|
||||||
<div
|
|
||||||
style={{
|
|
||||||
display: 'flex',
|
|
||||||
justifyContent: 'space-between',
|
|
||||||
alignItems: 'flex-start',
|
|
||||||
gap: '0.5rem',
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
<div style={{ overflow: 'hidden', flex: 1 }}>
|
|
||||||
<div
|
|
||||||
style={{
|
|
||||||
fontSize: '0.68rem',
|
|
||||||
color: isNext ? 'var(--text-secondary)' : 'var(--text-muted)',
|
|
||||||
letterSpacing: '0.04em',
|
|
||||||
overflow: 'hidden',
|
|
||||||
textOverflow: 'ellipsis',
|
|
||||||
whiteSpace: 'nowrap',
|
|
||||||
textTransform: 'uppercase',
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
{enc.name}
|
|
||||||
</div>
|
|
||||||
<div
|
|
||||||
style={{
|
|
||||||
fontSize: '0.57rem',
|
|
||||||
color: 'var(--text-muted)',
|
|
||||||
letterSpacing: '0.06em',
|
|
||||||
marginTop: '2px',
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
{enc.when} // {enc.id}
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<Badge variant={isNext ? 'WARNING' : 'SCANNING'}>
|
|
||||||
{isNext ? 'NEXT' : 'SCHED'}
|
|
||||||
</Badge>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
)
|
|
||||||
})}
|
|
||||||
</div>
|
|
||||||
</PanelContent>
|
|
||||||
</Panel>
|
|
||||||
|
|
||||||
<Panel notch="sm">
|
|
||||||
<PanelHeader>
|
|
||||||
<PanelTitle>SHIP DATA</PanelTitle>
|
|
||||||
</PanelHeader>
|
|
||||||
<PanelContent>
|
|
||||||
<div style={{ display: 'flex', flexDirection: 'column' }}>
|
|
||||||
{shipData.map((item, i) => (
|
|
||||||
<div
|
|
||||||
key={item.label}
|
|
||||||
style={{
|
|
||||||
display: 'flex',
|
|
||||||
justifyContent: 'space-between',
|
|
||||||
alignItems: 'center',
|
|
||||||
padding: '0.4rem 0',
|
|
||||||
borderBottom:
|
|
||||||
i < shipData.length - 1 ? '1px solid var(--border)' : 'none',
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
<span
|
|
||||||
style={{
|
|
||||||
fontSize: '0.6rem',
|
|
||||||
color: 'var(--text-muted)',
|
|
||||||
letterSpacing: '0.1em',
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
{item.label}
|
|
||||||
</span>
|
|
||||||
<span
|
|
||||||
style={{
|
|
||||||
fontSize: '0.78rem',
|
|
||||||
color: 'var(--color-green)',
|
|
||||||
textShadow: 'var(--text-glow-green)',
|
|
||||||
letterSpacing: '0.04em',
|
|
||||||
fontWeight: 600,
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
{item.value}
|
|
||||||
</span>
|
</span>
|
||||||
|
<Badge variant="ACTIVE">×{item.qty}</Badge>
|
||||||
</div>
|
</div>
|
||||||
))}
|
))
|
||||||
</div>
|
)}
|
||||||
</PanelContent>
|
</PanelContent>
|
||||||
</Panel>
|
</Panel>
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@@ -1,299 +0,0 @@
|
|||||||
'use client'
|
|
||||||
|
|
||||||
import * as React from 'react'
|
|
||||||
import { cn } from '@/lib/utils'
|
|
||||||
|
|
||||||
export type NodeGraphVariant = 'DEFAULT' | 'ACTIVE' | 'WARNING' | 'CRITICAL'
|
|
||||||
export type NodeStatus = 'ACTIVE' | 'OFFLINE' | 'WARNING' | 'CRITICAL' | 'NEUTRAL'
|
|
||||||
|
|
||||||
export interface NodeGraphNode {
|
|
||||||
id: string
|
|
||||||
label: string
|
|
||||||
x: number // 0–100 coordinate space
|
|
||||||
y: number
|
|
||||||
status?: NodeStatus
|
|
||||||
sublabel?: string
|
|
||||||
}
|
|
||||||
|
|
||||||
export interface NodeGraphEdge {
|
|
||||||
from: string
|
|
||||||
to: string
|
|
||||||
label?: string
|
|
||||||
animated?: boolean
|
|
||||||
}
|
|
||||||
|
|
||||||
export interface NodeGraphProps extends React.HTMLAttributes<HTMLDivElement> {
|
|
||||||
nodes: NodeGraphNode[]
|
|
||||||
edges: NodeGraphEdge[]
|
|
||||||
variant?: NodeGraphVariant
|
|
||||||
title?: string
|
|
||||||
height?: number
|
|
||||||
directed?: boolean
|
|
||||||
}
|
|
||||||
|
|
||||||
const VARIANT_COLORS: Record<NodeGraphVariant, string> = {
|
|
||||||
DEFAULT: 'var(--text-secondary)',
|
|
||||||
ACTIVE: 'var(--color-green)',
|
|
||||||
WARNING: 'var(--color-amber)',
|
|
||||||
CRITICAL: 'var(--color-red)',
|
|
||||||
}
|
|
||||||
|
|
||||||
const STATUS_COLOR: Record<NodeStatus, string> = {
|
|
||||||
ACTIVE: 'var(--color-green)',
|
|
||||||
OFFLINE: 'var(--border)',
|
|
||||||
WARNING: 'var(--color-amber)',
|
|
||||||
CRITICAL: 'var(--color-red)',
|
|
||||||
NEUTRAL: 'var(--text-muted)',
|
|
||||||
}
|
|
||||||
|
|
||||||
const NODE_W = 100
|
|
||||||
const NODE_H = 36
|
|
||||||
|
|
||||||
const NodeGraph = React.forwardRef<HTMLDivElement, NodeGraphProps>(
|
|
||||||
(
|
|
||||||
{
|
|
||||||
className,
|
|
||||||
nodes,
|
|
||||||
edges,
|
|
||||||
variant = 'ACTIVE',
|
|
||||||
title,
|
|
||||||
height = 320,
|
|
||||||
directed = false,
|
|
||||||
style,
|
|
||||||
...props
|
|
||||||
},
|
|
||||||
ref
|
|
||||||
) => {
|
|
||||||
const containerRef = React.useRef<HTMLDivElement>(null)
|
|
||||||
const [svgW, setSvgW] = React.useState(600)
|
|
||||||
const [hovered, setHovered] = React.useState<string | null>(null)
|
|
||||||
|
|
||||||
React.useEffect(() => {
|
|
||||||
if (!containerRef.current) return
|
|
||||||
const ro = new ResizeObserver(entries => {
|
|
||||||
setSvgW(entries[0].contentRect.width)
|
|
||||||
})
|
|
||||||
ro.observe(containerRef.current)
|
|
||||||
return () => ro.disconnect()
|
|
||||||
}, [])
|
|
||||||
|
|
||||||
const color = VARIANT_COLORS[variant]
|
|
||||||
const markerId = `arrow-${variant}`
|
|
||||||
|
|
||||||
function nodePx(node: NodeGraphNode) {
|
|
||||||
return (node.x / 100) * svgW
|
|
||||||
}
|
|
||||||
|
|
||||||
function nodePy(node: NodeGraphNode) {
|
|
||||||
return (node.y / 100) * height
|
|
||||||
}
|
|
||||||
|
|
||||||
function edgeEndpoints(fromNode: NodeGraphNode, toNode: NodeGraphNode) {
|
|
||||||
const fx = nodePx(fromNode)
|
|
||||||
const fy = nodePy(fromNode)
|
|
||||||
const tx = nodePx(toNode)
|
|
||||||
const ty = nodePy(toNode)
|
|
||||||
const dx = tx - fx
|
|
||||||
const dy = ty - fy
|
|
||||||
const dist = Math.sqrt(dx * dx + dy * dy)
|
|
||||||
if (dist < 1) return { x1: fx, y1: fy, x2: tx, y2: ty }
|
|
||||||
|
|
||||||
const ux = dx / dist
|
|
||||||
const uy = dy / dist
|
|
||||||
const hw = NODE_W / 2
|
|
||||||
const hh = NODE_H / 2
|
|
||||||
|
|
||||||
const tW = Math.abs(ux) > 0.001 ? hw / Math.abs(ux) : Infinity
|
|
||||||
const tH = Math.abs(uy) > 0.001 ? hh / Math.abs(uy) : Infinity
|
|
||||||
const t = Math.min(tW, tH)
|
|
||||||
|
|
||||||
return {
|
|
||||||
x1: fx + ux * t,
|
|
||||||
y1: fy + uy * t,
|
|
||||||
x2: tx - ux * t,
|
|
||||||
y2: ty - uy * t,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
const nodeMap = new Map(nodes.map(n => [n.id, n]))
|
|
||||||
const hasAnimatedEdge = edges.some(e => e.animated)
|
|
||||||
|
|
||||||
return (
|
|
||||||
<div
|
|
||||||
ref={ref}
|
|
||||||
className={cn(className)}
|
|
||||||
style={{
|
|
||||||
border: '1px solid var(--border)',
|
|
||||||
background: 'var(--surface)',
|
|
||||||
fontFamily: 'var(--font-mono)',
|
|
||||||
overflow: 'hidden',
|
|
||||||
...style,
|
|
||||||
}}
|
|
||||||
{...props}
|
|
||||||
>
|
|
||||||
{title && (
|
|
||||||
<div
|
|
||||||
style={{
|
|
||||||
padding: '0.4rem 0.75rem',
|
|
||||||
borderBottom: '1px solid var(--border)',
|
|
||||||
background: 'var(--surface-raised)',
|
|
||||||
fontSize: '0.6rem',
|
|
||||||
color: 'var(--text-muted)',
|
|
||||||
letterSpacing: '0.12em',
|
|
||||||
textTransform: 'uppercase',
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
{title}
|
|
||||||
</div>
|
|
||||||
)}
|
|
||||||
|
|
||||||
<div ref={containerRef} style={{ width: '100%', height: `${height}px` }}>
|
|
||||||
<svg width={svgW} height={height} style={{ display: 'block' }}>
|
|
||||||
<defs>
|
|
||||||
{directed && (
|
|
||||||
<marker
|
|
||||||
id={markerId}
|
|
||||||
markerWidth="6"
|
|
||||||
markerHeight="6"
|
|
||||||
refX="6"
|
|
||||||
refY="3"
|
|
||||||
orient="auto"
|
|
||||||
>
|
|
||||||
<path d="M 0 0 L 6 3 L 0 6 Z" fill={color} />
|
|
||||||
</marker>
|
|
||||||
)}
|
|
||||||
</defs>
|
|
||||||
|
|
||||||
{hasAnimatedEdge && (
|
|
||||||
<style>{`
|
|
||||||
@keyframes nodeGraphDash { to { stroke-dashoffset: -8; } }
|
|
||||||
`}</style>
|
|
||||||
)}
|
|
||||||
|
|
||||||
{/* Edges */}
|
|
||||||
{edges.map((edge, ei) => {
|
|
||||||
const fromNode = nodeMap.get(edge.from)
|
|
||||||
const toNode = nodeMap.get(edge.to)
|
|
||||||
if (!fromNode || !toNode) return null
|
|
||||||
|
|
||||||
const { x1, y1, x2, y2 } = edgeEndpoints(fromNode, toNode)
|
|
||||||
const mx = (x1 + x2) / 2
|
|
||||||
const my = (y1 + y2) / 2
|
|
||||||
|
|
||||||
return (
|
|
||||||
<g key={ei}>
|
|
||||||
<line
|
|
||||||
x1={x1.toFixed(1)}
|
|
||||||
y1={y1.toFixed(1)}
|
|
||||||
x2={x2.toFixed(1)}
|
|
||||||
y2={y2.toFixed(1)}
|
|
||||||
stroke={color}
|
|
||||||
strokeWidth={1}
|
|
||||||
opacity={0.5}
|
|
||||||
strokeDasharray={edge.animated ? '4 4' : undefined}
|
|
||||||
markerEnd={directed ? `url(#${markerId})` : undefined}
|
|
||||||
style={edge.animated
|
|
||||||
? { animation: 'nodeGraphDash 0.5s linear infinite' }
|
|
||||||
: undefined}
|
|
||||||
/>
|
|
||||||
{edge.label && (
|
|
||||||
<text
|
|
||||||
x={mx.toFixed(1)}
|
|
||||||
y={my.toFixed(1)}
|
|
||||||
textAnchor="middle"
|
|
||||||
dominantBaseline="middle"
|
|
||||||
fontSize={8}
|
|
||||||
fill="var(--text-muted)"
|
|
||||||
fontFamily="var(--font-mono)"
|
|
||||||
>
|
|
||||||
{edge.label}
|
|
||||||
</text>
|
|
||||||
)}
|
|
||||||
</g>
|
|
||||||
)
|
|
||||||
})}
|
|
||||||
|
|
||||||
{/* Nodes */}
|
|
||||||
{nodes.map(node => {
|
|
||||||
const cx = nodePx(node)
|
|
||||||
const cy = nodePy(node)
|
|
||||||
const isHovered = hovered === node.id
|
|
||||||
const statusColor = node.status ? STATUS_COLOR[node.status] : color
|
|
||||||
|
|
||||||
return (
|
|
||||||
<g
|
|
||||||
key={node.id}
|
|
||||||
onMouseEnter={() => setHovered(node.id)}
|
|
||||||
onMouseLeave={() => setHovered(null)}
|
|
||||||
style={{ cursor: 'default' }}
|
|
||||||
>
|
|
||||||
{/* Background */}
|
|
||||||
<rect
|
|
||||||
x={(cx - NODE_W / 2).toFixed(1)}
|
|
||||||
y={(cy - NODE_H / 2).toFixed(1)}
|
|
||||||
width={NODE_W}
|
|
||||||
height={NODE_H}
|
|
||||||
fill="var(--surface-raised)"
|
|
||||||
/>
|
|
||||||
{/* Hover tint */}
|
|
||||||
{isHovered && (
|
|
||||||
<rect
|
|
||||||
x={(cx - NODE_W / 2).toFixed(1)}
|
|
||||||
y={(cy - NODE_H / 2).toFixed(1)}
|
|
||||||
width={NODE_W}
|
|
||||||
height={NODE_H}
|
|
||||||
fill={statusColor}
|
|
||||||
fillOpacity={0.12}
|
|
||||||
/>
|
|
||||||
)}
|
|
||||||
{/* Border */}
|
|
||||||
<rect
|
|
||||||
x={(cx - NODE_W / 2).toFixed(1)}
|
|
||||||
y={(cy - NODE_H / 2).toFixed(1)}
|
|
||||||
width={NODE_W}
|
|
||||||
height={NODE_H}
|
|
||||||
fill="none"
|
|
||||||
stroke={statusColor}
|
|
||||||
strokeWidth={isHovered ? 1.5 : 1}
|
|
||||||
/>
|
|
||||||
|
|
||||||
{/* Label */}
|
|
||||||
<text
|
|
||||||
x={cx.toFixed(1)}
|
|
||||||
y={(node.sublabel ? cy - 5 : cy).toFixed(1)}
|
|
||||||
textAnchor="middle"
|
|
||||||
dominantBaseline="middle"
|
|
||||||
fontSize={10}
|
|
||||||
fill={statusColor}
|
|
||||||
fontFamily="var(--font-mono)"
|
|
||||||
fontWeight="600"
|
|
||||||
>
|
|
||||||
{node.label.toUpperCase()}
|
|
||||||
</text>
|
|
||||||
|
|
||||||
{/* Sublabel */}
|
|
||||||
{node.sublabel && (
|
|
||||||
<text
|
|
||||||
x={cx.toFixed(1)}
|
|
||||||
y={(cy + 8).toFixed(1)}
|
|
||||||
textAnchor="middle"
|
|
||||||
dominantBaseline="middle"
|
|
||||||
fontSize={8}
|
|
||||||
fill="var(--text-muted)"
|
|
||||||
fontFamily="var(--font-mono)"
|
|
||||||
>
|
|
||||||
{node.sublabel}
|
|
||||||
</text>
|
|
||||||
)}
|
|
||||||
</g>
|
|
||||||
)
|
|
||||||
})}
|
|
||||||
</svg>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
)
|
|
||||||
}
|
|
||||||
)
|
|
||||||
NodeGraph.displayName = 'NodeGraph'
|
|
||||||
|
|
||||||
export { NodeGraph }
|
|
||||||
+217
-49
@@ -1,23 +1,58 @@
|
|||||||
'use client'
|
'use client'
|
||||||
|
|
||||||
import { useCallback, useEffect, useState } from 'react'
|
import { useCallback, useEffect, useRef, useState } from 'react'
|
||||||
import { Button } from '@/components/ui/button'
|
import { forceCenter, forceCollide, forceLink, forceManyBody, forceSimulation } from 'd3-force'
|
||||||
import { NodeGraph } from '@/components/ui/node-graph'
|
import type { SimulationNodeDatum } from 'd3-force'
|
||||||
|
import { select } from 'd3-selection'
|
||||||
|
import { zoom, zoomIdentity } from 'd3-zoom'
|
||||||
import type { WorldState } from '@/lib/game/save'
|
import type { WorldState } from '@/lib/game/save'
|
||||||
|
|
||||||
// WORLD MAP tab — the first live game panel: renders real world state from /api/world and
|
// WORLD MAP tab — real world state from /api/world on a force-directed chart (d3-force) with
|
||||||
// offers a jump button per system adjacent to the current one (NodeGraph nodes are not
|
// pan + zoom (d3-zoom), per #28. Clicking a system adjacent to the current one jumps there
|
||||||
// clickable upstream, so the affordance lives in this list). Turn-based: fetch on mount,
|
// (same POST /api/jump flow as before); the current and unreachable systems are dimmed and not
|
||||||
// refetch via the jump response — no polling.
|
// clickable, and every node is locked while a jump is in flight. Turn-based: fetch on mount,
|
||||||
|
// refetch via the jump response — no polling. In wide mode (#36) the chart fills the whole tab
|
||||||
|
// pane (no internal scrollbar); narrow keeps a fixed fallback height since the page scrolls naturally there.
|
||||||
|
|
||||||
interface WorldMapPanelProps {
|
interface WorldMapPanelProps {
|
||||||
height?: number
|
height?: number // fallback chart height when the pane gives no definite space (narrow mode)
|
||||||
|
narrow?: boolean
|
||||||
|
onJumped?: () => void // #30 — let the parent refresh /api/system after a successful jump
|
||||||
}
|
}
|
||||||
|
|
||||||
export function WorldMapPanel({ height = 380 }: WorldMapPanelProps) {
|
type NodeStatus = 'current' | 'jumpable' | 'offline'
|
||||||
|
|
||||||
|
// d3-force mutates these in place; the whole scene is rebuilt from scratch on every world change.
|
||||||
|
interface ChartNode extends SimulationNodeDatum {
|
||||||
|
id: number
|
||||||
|
name: string // already uppercased — doubles as the accessible label
|
||||||
|
status: NodeStatus
|
||||||
|
sublabel: string
|
||||||
|
}
|
||||||
|
|
||||||
|
// forceLink replaces the numeric ids with node references once initialized.
|
||||||
|
interface ChartLink {
|
||||||
|
source: number | ChartNode
|
||||||
|
target: number | ChartNode
|
||||||
|
}
|
||||||
|
|
||||||
|
const NODE_W = 100
|
||||||
|
const NODE_H = 36
|
||||||
|
|
||||||
|
// Palette carried over from the old hand-rolled chart.
|
||||||
|
const STATUS_COLOR: Record<NodeStatus, string> = {
|
||||||
|
current: 'var(--color-green)',
|
||||||
|
jumpable: 'var(--text-muted)',
|
||||||
|
offline: 'var(--border)',
|
||||||
|
}
|
||||||
|
|
||||||
|
export function WorldMapPanel({ height = 380, narrow = false, onJumped }: WorldMapPanelProps) {
|
||||||
|
// Wide mode: the flex chain (Tabs → TabsContent → this panel) provides a definite pane size to fill (#36).
|
||||||
|
const filling = !narrow
|
||||||
const [world, setWorld] = useState<WorldState | null>(null)
|
const [world, setWorld] = useState<WorldState | null>(null)
|
||||||
const [error, setError] = useState<string | null>(null)
|
const [error, setError] = useState<string | null>(null)
|
||||||
const [jumpingId, setJumpingId] = useState<number | null>(null)
|
const [jumpingId, setJumpingId] = useState<number | null>(null)
|
||||||
|
const containerRef = useRef<HTMLDivElement>(null)
|
||||||
|
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
let cancelled = false
|
let cancelled = false
|
||||||
@@ -37,7 +72,12 @@ export function WorldMapPanel({ height = 380 }: WorldMapPanelProps) {
|
|||||||
}
|
}
|
||||||
}, [])
|
}, [])
|
||||||
|
|
||||||
|
// Ref guard so a double-click can't start two jumps before the re-render locks the nodes.
|
||||||
|
const jumpingRef = useRef(false)
|
||||||
|
|
||||||
const jump = useCallback(async (systemId: number) => {
|
const jump = useCallback(async (systemId: number) => {
|
||||||
|
if (jumpingRef.current) return
|
||||||
|
jumpingRef.current = true
|
||||||
setJumpingId(systemId)
|
setJumpingId(systemId)
|
||||||
try {
|
try {
|
||||||
const res = await fetch('/api/jump', {
|
const res = await fetch('/api/jump', {
|
||||||
@@ -48,12 +88,164 @@ export function WorldMapPanel({ height = 380 }: WorldMapPanelProps) {
|
|||||||
const body = (await res.json()) as WorldState & { error?: string }
|
const body = (await res.json()) as WorldState & { error?: string }
|
||||||
if (!res.ok) throw new Error(body.error ?? `HTTP ${res.status}`)
|
if (!res.ok) throw new Error(body.error ?? `HTTP ${res.status}`)
|
||||||
setWorld(body) // fresh state straight from the response — no refetch needed
|
setWorld(body) // fresh state straight from the response — no refetch needed
|
||||||
|
onJumped?.() // #30 — parent re-fetches /api/system (LOCAL SYSTEM + CARGO HOLD mirror it)
|
||||||
} catch (err: unknown) {
|
} catch (err: unknown) {
|
||||||
setError(err instanceof Error ? err.message : String(err))
|
setError(err instanceof Error ? err.message : String(err))
|
||||||
} finally {
|
} finally {
|
||||||
|
jumpingRef.current = false
|
||||||
setJumpingId(null)
|
setJumpingId(null)
|
||||||
}
|
}
|
||||||
}, [])
|
}, [onJumped])
|
||||||
|
|
||||||
|
// Rebuild the chart on every world/lock change — the force layout re-settles from the API's
|
||||||
|
// coordinates, so nodes visibly rearrange after each jump (#28).
|
||||||
|
useEffect(() => {
|
||||||
|
const container = containerRef.current
|
||||||
|
if (!container || !world) return
|
||||||
|
|
||||||
|
// Measured pane size (#36): the flex chain gives a definite box in wide mode; `height` is the
|
||||||
|
// fallback when the container has no resolved size yet (narrow flow, or tab hidden on load).
|
||||||
|
const W = container.clientWidth || 800
|
||||||
|
const H = container.clientHeight || height
|
||||||
|
const current = world.systems.find((s) => s.current)!
|
||||||
|
// Systems one jump away — the only clickable chart fields (the same set as before).
|
||||||
|
const reachableIds = new Set(
|
||||||
|
world.edges.filter(([a, b]) => a === current.id || b === current.id).map(([a, b]) => (a === current.id ? b : a))
|
||||||
|
)
|
||||||
|
|
||||||
|
const nodes: ChartNode[] = world.systems.map((s) => ({
|
||||||
|
id: s.id,
|
||||||
|
name: s.name.toUpperCase(),
|
||||||
|
status: s.current ? 'current' : reachableIds.has(s.id) ? 'jumpable' : 'offline',
|
||||||
|
sublabel: s.current
|
||||||
|
? 'CURRENT'
|
||||||
|
: reachableIds.has(s.id)
|
||||||
|
? (s.discovered ? 'DISCOVERED // JUMP' : 'UNKNOWN // JUMP')
|
||||||
|
: s.discovered ? 'DISCOVERED' : 'UNKNOWN',
|
||||||
|
x: (s.x / 100) * W, // seed from the API coordinates so the layout settles near the old chart
|
||||||
|
y: (s.y / 100) * H,
|
||||||
|
}))
|
||||||
|
const links: ChartLink[] = world.edges.map(([a, b]) => ({ source: a, target: b }))
|
||||||
|
|
||||||
|
// width/height 100% + fixed viewBox: the scene scales with the pane on window resizes without
|
||||||
|
// rebuilding (pan/zoom stay accurate — d3 maps pointers through the SVG transform matrix).
|
||||||
|
const svg = select(container)
|
||||||
|
.append('svg')
|
||||||
|
.attr('width', '100%')
|
||||||
|
.attr('height', '100%')
|
||||||
|
.attr('viewBox', `0 0 ${W} ${H}`)
|
||||||
|
.style('display', 'block')
|
||||||
|
|
||||||
|
const root = svg.append('g')
|
||||||
|
const edgeLayer = root.append('g')
|
||||||
|
const nodeLayer = root.append('g')
|
||||||
|
|
||||||
|
// Pan + zoom (#28): wheel/drag on the chart, transform applied to the scene root. d3-zoom does
|
||||||
|
// NOT swallow the trailing click after a drag, so track real pans and ignore node clicks that
|
||||||
|
// end one (mousedown on a node, tiny drag, release over the same node).
|
||||||
|
let panned = false
|
||||||
|
const zoomBehavior = zoom<SVGSVGElement, unknown>()
|
||||||
|
.scaleExtent([0.15, 5])
|
||||||
|
.on('start', () => {
|
||||||
|
panned = false
|
||||||
|
})
|
||||||
|
.on('zoom', (event) => {
|
||||||
|
root.attr('transform', event.transform.toString())
|
||||||
|
// Any user gesture (drag or trackpad pan); a clean click's own mousedown re-fires
|
||||||
|
// 'start' and resets this before its click lands. Programmatic fits have no sourceEvent.
|
||||||
|
if (event.sourceEvent) panned = true
|
||||||
|
})
|
||||||
|
svg.call(zoomBehavior)
|
||||||
|
|
||||||
|
// The settled force layout is bigger than the chart box for large saves, so once the
|
||||||
|
// simulation stops, zoom-to-fit: frame every node inside the container with padding.
|
||||||
|
const fitToNodes = () => {
|
||||||
|
let minX = Infinity
|
||||||
|
let minY = Infinity
|
||||||
|
let maxX = -Infinity
|
||||||
|
let maxY = -Infinity
|
||||||
|
for (const n of nodes) {
|
||||||
|
minX = Math.min(minX, (n.x ?? 0) - NODE_W / 2)
|
||||||
|
minY = Math.min(minY, (n.y ?? 0) - NODE_H / 2)
|
||||||
|
maxX = Math.max(maxX, (n.x ?? 0) + NODE_W / 2)
|
||||||
|
maxY = Math.max(maxY, (n.y ?? 0) + NODE_H / 2)
|
||||||
|
}
|
||||||
|
const pad = 16
|
||||||
|
const scale = Math.min(W / (maxX - minX + pad * 2), H / (maxY - minY + pad * 2))
|
||||||
|
const tx = W / 2 - scale * ((minX + maxX) / 2)
|
||||||
|
const ty = H / 2 - scale * ((minY + maxY) / 2)
|
||||||
|
svg.call(zoomBehavior.transform, zoomIdentity.translate(tx, ty).scale(scale))
|
||||||
|
}
|
||||||
|
|
||||||
|
const edgeSel = edgeLayer.selectAll('line').data(links).enter().append('line')
|
||||||
|
.attr('stroke', 'var(--color-green)')
|
||||||
|
.attr('stroke-width', 1)
|
||||||
|
.attr('opacity', 0.5)
|
||||||
|
|
||||||
|
const nodeSel = nodeLayer.selectAll<SVGGElement, ChartNode>('g').data(nodes).enter().append('g')
|
||||||
|
|
||||||
|
// Same accessible contract as the old chart: only jumpable nodes are role=button with their
|
||||||
|
// name as the accessible label (e2e clicks them by role/name); all locked while a jump is in flight.
|
||||||
|
nodeSel.filter((d) => d.status === 'jumpable' && jumpingId === null)
|
||||||
|
.attr('role', 'button')
|
||||||
|
.attr('tabindex', 0)
|
||||||
|
.attr('aria-label', (d) => d.name)
|
||||||
|
.style('cursor', 'pointer')
|
||||||
|
.on('click', (event: MouseEvent, d) => {
|
||||||
|
if (!panned) void jump(d.id) // a real pan ends with a click too — don't jump on that one
|
||||||
|
})
|
||||||
|
.on('keydown', (event: KeyboardEvent, d) => {
|
||||||
|
if (event.key === 'Enter' || event.key === ' ') {
|
||||||
|
event.preventDefault()
|
||||||
|
void jump(d.id)
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
nodeSel.each(function (d) {
|
||||||
|
const g = select(this)
|
||||||
|
const color = STATUS_COLOR[d.status]
|
||||||
|
g.append('rect')
|
||||||
|
.attr('x', -NODE_W / 2).attr('y', -NODE_H / 2)
|
||||||
|
.attr('width', NODE_W).attr('height', NODE_H)
|
||||||
|
.attr('fill', 'var(--surface-raised)')
|
||||||
|
g.append('rect')
|
||||||
|
.attr('x', -NODE_W / 2).attr('y', -NODE_H / 2)
|
||||||
|
.attr('width', NODE_W).attr('height', NODE_H)
|
||||||
|
.attr('fill', 'none').attr('stroke', color).attr('stroke-width', 1)
|
||||||
|
g.append('text')
|
||||||
|
.attr('x', 0).attr('y', -5)
|
||||||
|
.attr('text-anchor', 'middle').attr('dominant-baseline', 'middle')
|
||||||
|
.attr('font-size', 10).attr('fill', color)
|
||||||
|
.style('font-family', 'var(--font-mono)').style('font-weight', '600')
|
||||||
|
.text(d.name)
|
||||||
|
g.append('text')
|
||||||
|
.attr('x', 0).attr('y', 8)
|
||||||
|
.attr('text-anchor', 'middle').attr('dominant-baseline', 'middle')
|
||||||
|
.attr('font-size', 8).attr('fill', 'var(--text-muted)')
|
||||||
|
.style('font-family', 'var(--font-mono)')
|
||||||
|
.text(d.sublabel)
|
||||||
|
})
|
||||||
|
|
||||||
|
const simulation = forceSimulation(nodes)
|
||||||
|
.force('link', forceLink<ChartNode, ChartLink>(links).id((d) => d.id).distance(130).strength(0.25))
|
||||||
|
.force('charge', forceManyBody().strength(-420))
|
||||||
|
.force('center', forceCenter(W / 2, H / 2))
|
||||||
|
.force('collide', forceCollide(60))
|
||||||
|
.on('end', fitToNodes)
|
||||||
|
.on('tick', () => {
|
||||||
|
edgeSel
|
||||||
|
.attr('x1', (d) => (d.source as ChartNode).x ?? 0)
|
||||||
|
.attr('y1', (d) => (d.source as ChartNode).y ?? 0)
|
||||||
|
.attr('x2', (d) => (d.target as ChartNode).x ?? 0)
|
||||||
|
.attr('y2', (d) => (d.target as ChartNode).y ?? 0)
|
||||||
|
nodeSel.attr('transform', (d) => `translate(${d.x ?? 0},${d.y ?? 0})`)
|
||||||
|
})
|
||||||
|
|
||||||
|
return () => {
|
||||||
|
simulation.stop()
|
||||||
|
svg.remove()
|
||||||
|
}
|
||||||
|
}, [world, jumpingId, jump, height])
|
||||||
|
|
||||||
if (error && !world) {
|
if (error && !world) {
|
||||||
return (
|
return (
|
||||||
@@ -68,36 +260,24 @@ export function WorldMapPanel({ height = 380 }: WorldMapPanelProps) {
|
|||||||
if (!world) {
|
if (!world) {
|
||||||
return (
|
return (
|
||||||
<div style={{ border: '1px solid var(--border)', background: 'var(--surface)', padding: '0.75rem' }}>
|
<div style={{ border: '1px solid var(--border)', background: 'var(--surface)', padding: '0.75rem' }}>
|
||||||
<span style={{ fontSize: '0.62rem', color: 'var(--text-muted)', letterSpacing: '0.12em' }}>SCANNING CHART…</span>
|
<span style={{ fontSize: '0.62rem', color: 'var(--text-muted)', letterSpacing: '0.08em' }}>SCANNING CHART…</span>
|
||||||
</div>
|
</div>
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
const current = world.systems.find((s) => s.current)!
|
// flex (not height:'100%'): the pane chain is sized by min-height, where percentages don't resolve
|
||||||
const reachable = world.edges
|
|
||||||
.filter(([a, b]) => a === current.id || b === current.id)
|
|
||||||
.map(([a, b]) => (a === current.id ? b : a))
|
|
||||||
.map((id) => world.systems.find((s) => s.id === id)!)
|
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<div style={{ display: 'flex', flexDirection: 'column', gap: '0.75rem' }}>
|
<div style={{ display: 'flex', flexDirection: 'column', gap: '0.75rem', ...(filling ? { flex: 1, minHeight: 0 } : {}) }}>
|
||||||
<NodeGraph
|
{/* Wrapper + title bar; in wide mode the box flexes to fill the whole pane (#36). d3 owns everything inside it. */}
|
||||||
nodes={world.systems.map((s) => ({
|
<div
|
||||||
id: String(s.id),
|
style={{
|
||||||
label: s.name,
|
border: '1px solid var(--border)',
|
||||||
x: s.x,
|
background: 'var(--surface)',
|
||||||
y: s.y,
|
fontFamily: 'var(--font-mono)',
|
||||||
status: s.current ? 'ACTIVE' : s.discovered ? 'NEUTRAL' : 'OFFLINE',
|
overflow: 'hidden',
|
||||||
sublabel: s.current ? 'CURRENT' : s.discovered ? 'DISCOVERED' : 'UNKNOWN',
|
...(filling ? { flex: 1, minHeight: 0, display: 'flex', flexDirection: 'column' } : {}),
|
||||||
}))}
|
}}
|
||||||
edges={world.edges.map(([a, b]) => ({ from: String(a), to: String(b) }))}
|
>
|
||||||
variant="ACTIVE"
|
|
||||||
title={`GALACTIC CHART // JUMP ROUTES — TURN ${world.turn}`}
|
|
||||||
height={height}
|
|
||||||
style={{ width: '100%' }}
|
|
||||||
/>
|
|
||||||
|
|
||||||
<div style={{ border: '1px solid var(--border)', background: 'var(--surface)', overflow: 'hidden' }}>
|
|
||||||
<div
|
<div
|
||||||
style={{
|
style={{
|
||||||
padding: '0.4rem 0.75rem',
|
padding: '0.4rem 0.75rem',
|
||||||
@@ -109,21 +289,9 @@ export function WorldMapPanel({ height = 380 }: WorldMapPanelProps) {
|
|||||||
textTransform: 'uppercase',
|
textTransform: 'uppercase',
|
||||||
}}
|
}}
|
||||||
>
|
>
|
||||||
JUMP ROUTES // FROM {current.name.toUpperCase()}
|
GALACTIC CHART // JUMP ROUTES — TURN {world.turn}
|
||||||
</div>
|
|
||||||
<div style={{ display: 'flex', flexWrap: 'wrap', gap: '0.5rem', padding: '0.6rem 0.75rem' }}>
|
|
||||||
{reachable.map((s) => (
|
|
||||||
<Button
|
|
||||||
key={s.id}
|
|
||||||
variant="OUTLINE"
|
|
||||||
size="SM"
|
|
||||||
disabled={jumpingId !== null}
|
|
||||||
onClick={() => void jump(s.id)}
|
|
||||||
>
|
|
||||||
{jumpingId === s.id ? 'JUMPING…' : `${s.name.toUpperCase()} // JUMP`}
|
|
||||||
</Button>
|
|
||||||
))}
|
|
||||||
</div>
|
</div>
|
||||||
|
<div ref={containerRef} style={{ width: '100%', ...(filling ? { flex: 1, minHeight: 0 } : { height: `${height}px` }) }} />
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
{error && (
|
{error && (
|
||||||
|
|||||||
+81
-6
@@ -70,13 +70,63 @@ test('tabs switch panels client-side (event log terminal)', async ({ page }) =>
|
|||||||
await expect(page.getByText(/T\d+ \/\/ /).first()).toBeVisible();
|
await expect(page.getByText(/T\d+ \/\/ /).first()).toBeVisible();
|
||||||
});
|
});
|
||||||
|
|
||||||
test('world map shows the generated starting system and its neighbours', async ({ page }) => {
|
test('active tab survives a page reload (#27)', async ({ page }) => {
|
||||||
await page.goto('/');
|
await page.goto('/');
|
||||||
// Live chart title carries the turn counter; a fresh save sits at the start with six jump routes.
|
// Fresh context → nothing stored yet, so CREW starts unselected (the default is WORLD MAP).
|
||||||
|
await expect(page.getByRole('tab', { name: 'CREW' })).toHaveAttribute('aria-selected', 'false');
|
||||||
|
await page.getByRole('tab', { name: 'CREW' }).click();
|
||||||
|
await expect(page.getByRole('tab', { name: 'CREW' })).toHaveAttribute('aria-selected', 'true');
|
||||||
|
|
||||||
|
await page.reload();
|
||||||
|
// The tab is restored from localStorage on mount — no API state involved, so this holds across retries.
|
||||||
|
await expect(page.getByRole('tab', { name: 'CREW' })).toHaveAttribute('aria-selected', 'true');
|
||||||
|
});
|
||||||
|
|
||||||
|
test('tab bar stays pinned while panel content scrolls (#31)', async ({ page }) => {
|
||||||
|
await page.goto('/');
|
||||||
|
// Shrink the viewport so the center pane's content overflows its scroll area regardless of save state.
|
||||||
|
await page.setViewportSize({ width: 1280, height: 560 });
|
||||||
|
|
||||||
|
// SHIP SYSTEMS always renders six stacked system cards (seeded at start, never removed) — tall
|
||||||
|
// enough to overflow the shrunk pane on any save state, deterministic across retries. (#36 made
|
||||||
|
// WORLD MAP fill its pane instead of overflowing it, so it can no longer force the scroll.)
|
||||||
|
await page.getByRole('tab', { name: 'SHIP SYSTEMS' }).click();
|
||||||
|
await expect(page.getByRole('heading', { name: 'HULL' })).toBeVisible();
|
||||||
|
|
||||||
|
const tablist = page.getByRole('tablist');
|
||||||
|
await expect(tablist).toBeVisible();
|
||||||
|
const before = await tablist.boundingBox();
|
||||||
|
expect(before).not.toBeNull();
|
||||||
|
|
||||||
|
// Scroll the nearest scroll container above the tab list all the way down.
|
||||||
|
const scrolled = await page.evaluate(() => {
|
||||||
|
let el = document.querySelector('[role="tablist"]')?.parentElement ?? null;
|
||||||
|
while (el && !['auto', 'scroll'].includes(getComputedStyle(el).overflowY)) el = el.parentElement;
|
||||||
|
if (!el) throw new Error('no scroll container above the tab list');
|
||||||
|
el.scrollTop = el.scrollHeight;
|
||||||
|
return el.scrollTop;
|
||||||
|
});
|
||||||
|
expect(scrolled).toBeGreaterThan(50); // content really overflowed — guards against a vacuous pass
|
||||||
|
|
||||||
|
await expect(tablist).toBeVisible();
|
||||||
|
const after = await tablist.boundingBox();
|
||||||
|
expect(after).not.toBeNull();
|
||||||
|
// Pinned: the tab bar's viewport position is unchanged even though the content scrolled away (#31).
|
||||||
|
expect(Math.abs(after!.y - before!.y)).toBeLessThan(2);
|
||||||
|
});
|
||||||
|
|
||||||
|
test('world map shows the generated starting system and its neighbours', async ({ page }) => {
|
||||||
|
const world = (await (await page.request.get('/api/world')).json()) as WorldState;
|
||||||
|
|
||||||
|
await page.goto('/');
|
||||||
|
// Live chart title carries the turn counter.
|
||||||
await expect(page.getByText(/GALACTIC CHART \/\/ JUMP ROUTES — TURN \d+/)).toBeVisible();
|
await expect(page.getByText(/GALACTIC CHART \/\/ JUMP ROUTES — TURN \d+/)).toBeVisible();
|
||||||
const jumpButtons = page.getByRole('button', { name: /\/\/ JUMP$/ });
|
// The current system is marked, and every adjacent system is a clickable chart field (role=button).
|
||||||
await expect(jumpButtons.first()).toBeVisible();
|
const current = world.systems.find((s) => s.current)!;
|
||||||
await expect(jumpButtons).toHaveCount(6);
|
await expect(page.getByText('CURRENT', { exact: true })).toBeVisible();
|
||||||
|
const panel = page.getByRole('tabpanel');
|
||||||
|
const adjacent = world.edges.filter(([a, b]) => a === current.id || b === current.id); // six on a fresh save
|
||||||
|
await expect(panel.getByRole('button')).toHaveCount(adjacent.length);
|
||||||
});
|
});
|
||||||
|
|
||||||
test('jumping to an adjacent system updates the world state and turn counter', async ({ page }) => {
|
test('jumping to an adjacent system updates the world state and turn counter', async ({ page }) => {
|
||||||
@@ -87,13 +137,38 @@ test('jumping to an adjacent system updates the world state and turn counter', a
|
|||||||
const targetName = before.systems.find((s) => s.id === targetId)!.name;
|
const targetName = before.systems.find((s) => s.id === targetId)!.name;
|
||||||
|
|
||||||
await page.goto('/');
|
await page.goto('/');
|
||||||
await page.getByRole('button', { name: `${targetName.toUpperCase()} // JUMP` }).click();
|
// Click the target's chart field — clickable nodes are role=button with their name as accessible label.
|
||||||
|
await page.getByRole('tabpanel').getByRole('button', { name: targetName.toUpperCase(), exact: true }).click();
|
||||||
|
|
||||||
const after = (await (await page.request.get('/api/world')).json()) as WorldState;
|
const after = (await (await page.request.get('/api/world')).json()) as WorldState;
|
||||||
expect(after.turn).toBe(before.turn + 1);
|
expect(after.turn).toBe(before.turn + 1);
|
||||||
expect(after.systems.find((s) => s.current)?.id).toBe(targetId);
|
expect(after.systems.find((s) => s.current)?.id).toBe(targetId);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
test('local system shows the new current system after a jump, without a page reload (#30)', async ({ page }) => {
|
||||||
|
const before = (await (await page.request.get('/api/world')).json()) as WorldState;
|
||||||
|
const currentId = before.systems.find((s) => s.current)!.id;
|
||||||
|
const edge = before.edges.find(([a, b]) => a === currentId || b === currentId)!;
|
||||||
|
const targetId = edge[0] === currentId ? edge[1] : edge[0];
|
||||||
|
const targetName = before.systems.find((s) => s.id === targetId)!.name;
|
||||||
|
|
||||||
|
await page.goto('/');
|
||||||
|
// Jump through the UI: click the target's chart field on WORLD MAP (the default tab).
|
||||||
|
await page.getByRole('tabpanel').getByRole('button', { name: targetName.toUpperCase(), exact: true }).click();
|
||||||
|
|
||||||
|
// Wait until the jump response is applied to the chart — server state is committed by then, so
|
||||||
|
// the /api/world read below can't race the in-flight POST.
|
||||||
|
await expect(page.getByText(`GALACTIC CHART // JUMP ROUTES — TURN ${before.turn + 1}`)).toBeVisible();
|
||||||
|
|
||||||
|
const after = (await (await page.request.get('/api/world')).json()) as WorldState;
|
||||||
|
const newCurrent = after.systems.find((s) => s.current)!;
|
||||||
|
expect(newCurrent.id).toBe(targetId); // the jump landed where we aimed
|
||||||
|
|
||||||
|
// Switch to LOCAL SYSTEM — it must show the NEW current system without a page reload (#30).
|
||||||
|
await page.getByRole('tab', { name: 'LOCAL SYSTEM' }).click();
|
||||||
|
await expect(page.getByText(`EXPLORABLE WORLDS // ${newCurrent.name.toUpperCase()} — TURN ${after.turn}`)).toBeVisible();
|
||||||
|
});
|
||||||
|
|
||||||
test('local system shows the current system bodies with staggered moons and explore buttons', async ({ page }) => {
|
test('local system shows the current system bodies with staggered moons and explore buttons', async ({ page }) => {
|
||||||
const sys = (await (await page.request.get('/api/system')).json()) as SystemState;
|
const sys = (await (await page.request.get('/api/system')).json()) as SystemState;
|
||||||
|
|
||||||
|
|||||||
+1
-1
@@ -20,7 +20,7 @@ export const solarSystems = sqliteTable('solar_systems', {
|
|||||||
id: integer('id').primaryKey({ autoIncrement: true }),
|
id: integer('id').primaryKey({ autoIncrement: true }),
|
||||||
saveId: integer('save_id').notNull().references(() => saves.id),
|
saveId: integer('save_id').notNull().references(() => saves.id),
|
||||||
name: text('name').notNull(),
|
name: text('name').notNull(),
|
||||||
// 0–100 coordinate space, rendered directly by the NodeGraph component.
|
// 0–100 coordinate space; seeds the force-directed WORLD MAP layout (components/world-map.tsx).
|
||||||
x: real('x').notNull(),
|
x: real('x').notNull(),
|
||||||
y: real('y').notNull(),
|
y: real('y').notNull(),
|
||||||
discovered: integer('discovered', { mode: 'boolean' }).notNull().default(false),
|
discovered: integer('discovered', { mode: 'boolean' }).notNull().default(false),
|
||||||
|
|||||||
@@ -71,4 +71,17 @@ describe('makeCrewName', () => {
|
|||||||
for (let i = 0; i < 40; i++) makeCrewName(rng, taken)
|
for (let i = 0; i < 40; i++) makeCrewName(rng, taken)
|
||||||
expect(taken.size).toBe(40)
|
expect(taken.size).toBe(40)
|
||||||
})
|
})
|
||||||
|
|
||||||
|
it('terminates with numbered variants once all 352 base names are taken', () => {
|
||||||
|
const rng = startingCrewRng('7')
|
||||||
|
const taken = new Set<string>()
|
||||||
|
for (let i = 0; i < 352; i++) makeCrewName(rng, taken) // exhaust the whole pool
|
||||||
|
expect(taken.size).toBe(352)
|
||||||
|
|
||||||
|
const a = makeCrewName(rng, taken) // must return instead of spinning forever
|
||||||
|
const b = makeCrewName(rng, taken)
|
||||||
|
expect(a).not.toBe(b)
|
||||||
|
expect(taken.has(a)).toBe(true)
|
||||||
|
expect(taken.has(b)).toBe(true)
|
||||||
|
})
|
||||||
})
|
})
|
||||||
|
|||||||
+15
-5
@@ -49,13 +49,23 @@ function pick<T>(rng: () => number, arr: T[]): T {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// A name unique against `taken` (the current roster), claimed into the set on success.
|
// A name unique against `taken` (the current roster), claimed into the set on success.
|
||||||
// 16×22 = 352 combinations — a roster realistically never approaches that size.
|
// The pool is finite (16×22=352) and the roster has no cap, so — like makeName — fall back to
|
||||||
|
// numbered variants once every base is taken instead of spinning forever.
|
||||||
export function makeCrewName(rng: () => number, taken: Set<string>): string {
|
export function makeCrewName(rng: () => number, taken: Set<string>): string {
|
||||||
for (;;) {
|
for (;;) {
|
||||||
const name = `${title(pick(rng, FIRST_NAMES))} ${pick(rng, LAST_NAMES)}`
|
const base = `${title(pick(rng, FIRST_NAMES))} ${pick(rng, LAST_NAMES)}`
|
||||||
if (!taken.has(name)) {
|
if (!taken.has(base)) {
|
||||||
taken.add(name)
|
taken.add(base)
|
||||||
return name
|
return base
|
||||||
|
}
|
||||||
|
if (taken.size >= FIRST_NAMES.length * LAST_NAMES.length) {
|
||||||
|
for (let n = 2; ; n++) {
|
||||||
|
const name = `${base} ${n}`
|
||||||
|
if (!taken.has(name)) {
|
||||||
|
taken.add(name)
|
||||||
|
return name
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -76,6 +76,19 @@ describe('generateRing (expansion)', () => {
|
|||||||
for (let i = 0; i < 40; i++) makeName(rng, taken)
|
for (let i = 0; i < 40; i++) makeName(rng, taken)
|
||||||
expect(taken.size).toBe(40)
|
expect(taken.size).toBe(40)
|
||||||
})
|
})
|
||||||
|
|
||||||
|
it('terminates with numbered variants once all 128 base names are taken', () => {
|
||||||
|
const rng = mulberry32(9)
|
||||||
|
const taken = new Set<string>()
|
||||||
|
for (let i = 0; i < 128; i++) makeName(rng, taken) // exhaust the whole pool
|
||||||
|
expect(taken.size).toBe(128)
|
||||||
|
|
||||||
|
const a = makeName(rng, taken) // must return instead of spinning forever
|
||||||
|
const b = makeName(rng, taken)
|
||||||
|
expect(a).not.toBe(b)
|
||||||
|
expect(taken.has(a)).toBe(true)
|
||||||
|
expect(taken.has(b)).toBe(true)
|
||||||
|
})
|
||||||
})
|
})
|
||||||
|
|
||||||
describe('generatePlanets', () => {
|
describe('generatePlanets', () => {
|
||||||
|
|||||||
+18
-6
@@ -3,7 +3,7 @@
|
|||||||
|
|
||||||
export interface WorldSystem {
|
export interface WorldSystem {
|
||||||
name: string
|
name: string
|
||||||
x: number // 0–100 coordinate space, rendered directly by NodeGraph
|
x: number // 0–100 coordinate space; seeds the force-directed WORLD MAP layout
|
||||||
y: number
|
y: number
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -36,13 +36,25 @@ function title(word: string): string {
|
|||||||
return word.charAt(0) + word.slice(1).toLowerCase()
|
return word.charAt(0) + word.slice(1).toLowerCase()
|
||||||
}
|
}
|
||||||
|
|
||||||
// Picks a name not in `taken` and adds it, so callers can't accidentally reuse one.
|
// Picks a name not in `taken` and adds it, so callers can't accidentally reuse one. The base
|
||||||
|
// pool is finite (16×8=128), so once every base is taken the loop would spin forever — which
|
||||||
|
// froze the whole server on a save that had grown past 128 systems (synchronous sql.js runs on
|
||||||
|
// Node's single thread). Numbered variants keep names unique and terminate.
|
||||||
export function makeName(rng: () => number, taken: Set<string>): string {
|
export function makeName(rng: () => number, taken: Set<string>): string {
|
||||||
for (;;) {
|
for (;;) {
|
||||||
const name = `${title(FIRST[Math.floor(rng() * FIRST.length)])} ${title(SECOND[Math.floor(rng() * SECOND.length)])}`
|
const base = `${title(FIRST[Math.floor(rng() * FIRST.length)])} ${title(SECOND[Math.floor(rng() * SECOND.length)])}`
|
||||||
if (!taken.has(name)) {
|
if (!taken.has(base)) {
|
||||||
taken.add(name)
|
taken.add(base)
|
||||||
return name
|
return base
|
||||||
|
}
|
||||||
|
if (taken.size >= FIRST.length * SECOND.length) {
|
||||||
|
for (let n = 2; ; n++) {
|
||||||
|
const name = `${base} ${n}`
|
||||||
|
if (!taken.has(name)) {
|
||||||
|
taken.add(name)
|
||||||
|
return name
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+8
-2
@@ -1,6 +1,6 @@
|
|||||||
{
|
{
|
||||||
"name": "space-wanderer",
|
"name": "space-wanderer",
|
||||||
"version": "0.9.0",
|
"version": "0.9.10",
|
||||||
"private": true,
|
"private": true,
|
||||||
"scripts": {
|
"scripts": {
|
||||||
"dev": "next dev -p 3000",
|
"dev": "next dev -p 3000",
|
||||||
@@ -15,6 +15,9 @@
|
|||||||
"@radix-ui/react-tabs": "^1.1.13",
|
"@radix-ui/react-tabs": "^1.1.13",
|
||||||
"class-variance-authority": "^0.7.1",
|
"class-variance-authority": "^0.7.1",
|
||||||
"clsx": "^2.1.1",
|
"clsx": "^2.1.1",
|
||||||
|
"d3-force": "^3.0.0",
|
||||||
|
"d3-selection": "^3.0.0",
|
||||||
|
"d3-zoom": "^3.0.0",
|
||||||
"drizzle-orm": "^0.45.2",
|
"drizzle-orm": "^0.45.2",
|
||||||
"next": "^16.3.5",
|
"next": "^16.3.5",
|
||||||
"react": "^19.3.0",
|
"react": "^19.3.0",
|
||||||
@@ -25,11 +28,14 @@
|
|||||||
"devDependencies": {
|
"devDependencies": {
|
||||||
"@playwright/test": "1.63.0",
|
"@playwright/test": "1.63.0",
|
||||||
"@tailwindcss/postcss": "^4.2.0",
|
"@tailwindcss/postcss": "^4.2.0",
|
||||||
"tailwindcss": "^4.2.0",
|
"@types/d3-force": "^3.0.10",
|
||||||
|
"@types/d3-selection": "^3.0.12",
|
||||||
|
"@types/d3-zoom": "^3.0.9",
|
||||||
"@types/node": "^22.20.3",
|
"@types/node": "^22.20.3",
|
||||||
"@types/react": "^19.3.0",
|
"@types/react": "^19.3.0",
|
||||||
"@types/react-dom": "^19.3.0",
|
"@types/react-dom": "^19.3.0",
|
||||||
"@types/sql.js": "^1.4.11",
|
"@types/sql.js": "^1.4.11",
|
||||||
|
"tailwindcss": "^4.2.0",
|
||||||
"typescript": "^7.0.2",
|
"typescript": "^7.0.2",
|
||||||
"vitest": "^5.0.1"
|
"vitest": "^5.0.1"
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user