fix(ui): team builder — coalesce the queued-jump block to null so an empty queue no longer disables JUMP dispatch (#44)
CI / build + unit + e2e (pull_request) Successful in 2m38s
CI / build + unit + e2e (pull_request) Successful in 2m38s
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@@ -23,9 +23,13 @@ export function TeamBuilder({ type, hopCount, roster, tasks, onQueue }: {
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const [helperIds, setHelperIds] = useState<number[]>([])
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// Whole-builder blocks: an ACTIVE jump is in transit (all types); in the jump panel any
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// queued jump is — the second-jump 409 (JC-12).
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// queued jump is — the second-jump 409 (JC-12). The JUMP branch coalesces find()'s
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// undefined to null so blocked is strictly QueueDto | null: the roster ternary below tests
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// truthiness, but the button guard compares to null — undefined slipped past it and
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// disabled every empty-queue JUMP dispatch (v0.10.1 e2e jump regression).
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const inTransit = tasks.find((t) => t.type === 'JUMP' && t.status === 'ACTIVE')
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const blocked = inTransit ?? (type === 'JUMP' ? tasks.find((t) => t.type === 'JUMP') : null)
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const queuedJump = type === 'JUMP' ? (tasks.find((t) => t.type === 'JUMP') ?? null) : null
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const blocked = inTransit ?? queuedJump
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const lead = roster.find((c) => c.id === leadId) ?? null
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const helpers = roster.filter((c) => helperIds.includes(c.id))
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