db+game: tech table + starting tech list seeded on new game and v5 backfill step

This commit is contained in:
2026-09-29 00:20:02 +00:00
parent bd16d3fc47
commit 4ef924edd6
5 changed files with 176 additions and 3 deletions
+26 -1
View File
@@ -7,6 +7,7 @@ import { openGameDb, type GameDb } from '@/lib/db/client'
import * as schema from '@/lib/db/schema'
import { generateStartingCrew, rollCrewMember, startingCrewRng } from './crew'
import { BASE_CAPACITY, BASE_LEVEL, SHIP_TYPES } from './ship-costs'
import { TECHS } from './tech'
import { SCHEMA_VERSION, getCrewState, getSystemState, explorePlanet, getWorldState, jumpToSystem, type WorldState } from './save'
import { bodyRng, explorationRng, generatePlanets, rollExploration } from './world'
@@ -329,11 +330,15 @@ describe('backfill (old saves)', () => {
const shipOf = (rows: { id: number; type: string; level: number; capacity: number }[]) =>
rows.map((s) => ({ type: s.type, level: s.level, capacity: s.capacity })).sort((a, b) => a.type.localeCompare(b.type)) // ids excluded — re-seed moves autoincrement on
const beforeShip = shipOf(await db.db.select().from(schema.shipSystems))
const techShape = (rows: { id: number; slug: string; name: string; costKind: string; costQty: number; prerequisites: string; effect: string; researched: boolean }[]) =>
rows.map((t) => ({ slug: t.slug, name: t.name, costKind: t.costKind, costQty: t.costQty, prerequisites: t.prerequisites, effect: t.effect, researched: t.researched })).sort((a, b) => a.slug.localeCompare(b.slug))
const beforeTech = techShape(await db.db.select().from(schema.tech))
// Simulate a save created by pre-v0.4 code: no bodies, no crew, no ship, no version stamp (NULL).
// Simulate a save created by pre-v0.5 code: no bodies, no crew, no ship, no tech, no version stamp (NULL).
await db.db.delete(schema.planets)
await db.db.delete(schema.crew)
await db.db.delete(schema.shipSystems)
await db.db.delete(schema.tech)
await db.db.update(schema.saves).set({ schemaVersion: null })
const world = await getWorldState(db) // ensureSave → backfill runs
@@ -345,6 +350,7 @@ describe('backfill (old saves)', () => {
}
expect(crewOf(await db.db.select().from(schema.crew))).toEqual(beforeCrew)
expect(shipOf(await db.db.select().from(schema.shipSystems))).toEqual(beforeShip)
expect(techShape(await db.db.select().from(schema.tech))).toEqual(beforeTech)
const [save] = await db.db.select().from(schema.saves)
expect(save.schemaVersion).toBe(SCHEMA_VERSION)
@@ -355,6 +361,7 @@ describe('backfill (old saves)', () => {
expect((await db.db.select().from(schema.planets)).length).toBe(planetCount)
expect((await db.db.select().from(schema.crew)).length).toBe(beforeCrew.length)
expect(shipOf(await db.db.select().from(schema.shipSystems))).toEqual(beforeShip)
expect(techShape(await db.db.select().from(schema.tech))).toEqual(beforeTech)
for (const s of systems) {
const rows = await rowsFor(s.id)
expect(bodyShape(rows.sort((a, b) => a.id - b.id))).toEqual(beforeBodies[s.id])
@@ -387,4 +394,22 @@ describe('backfill (old saves)', () => {
}
}
})
it('seeds the tech tree on a new game: one row per known tech, none researched', async () => {
const { db } = await freshFile()
await getWorldState(db)
const rows = (await db.db.select().from(schema.tech)).sort((a, b) => a.slug.localeCompare(b.slug))
expect(rows).toHaveLength(TECHS.length)
for (const def of TECHS) {
const row = rows.find((r) => r.slug === def.slug)!
expect({ name: row.name, costKind: row.costKind, costQty: row.costQty, prerequisites: row.prerequisites, effect: row.effect }).toEqual({
name: def.name,
costKind: def.costKind,
costQty: def.costQty,
prerequisites: def.prereqs.join(','),
effect: def.effect,
})
expect(row.researched).toBe(false) // nothing is researched at the start
}
})
})