feat(api): GET /api/events endpoint + OpenAPI
Latest game events, newest first; auto-initializes like the other reads. ?limit= defaults to 50 (cap 200), non-integer/out-of-range → 400. OpenAPI spec gains the path + Event schema (14 -> 15 paths).
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import { getGameDb } from '@/lib/db/client'
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import { ensureSave } from '@/lib/game/save'
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import { EventError, getEvents, parseEventLimit } from '@/lib/game/events'
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// The latest game events, newest first; auto-initializes on first hit.
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export async function GET(req: Request) {
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const db = await getGameDb()
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await ensureSave(db) // getEvents assumes a save exists
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let limit: number
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try {
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limit = parseEventLimit(new URL(req.url).searchParams.get('limit'))
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} catch (err) {
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if (err instanceof EventError) {
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return Response.json({ error: err.message }, { status: err.status })
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}
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throw err
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}
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return Response.json(await getEvents(db, limit))
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}
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