Event-driven CommandService dispatches exact case-sensitive #command matches on COMMAND_CHANNEL (default 2) through a single-registration-point registry; first command #ping -> #pong!. Replies ride COMMAND_CHANNEL: directed DM back to the sender when present, else broadcast. Failing handler/send only logs a warn. DI: CommandModule's factory injects MeshService and attaches itself via MeshService.attachCommands() — a constructor-level cycle leaves one side null in NestJS 12's injector (verified), so no forwardRef is used. Tests 106 -> 121; docs synced (AGENTS.md, MESHTASTIC.md, README).
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# Changelog
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## v0.18.0 — 2026-09-25 17:08
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- New channel-index-2 auto-responder (`src/commands`): an event-driven `CommandService` reacts to decoded rx text on `COMMAND_CHANNEL` (env, default `2`) and dispatches exact `#command` matches (case-sensitive, surrounding whitespace trimmed) through a single-registration-point registry — handlers registered in the constructor via `register(name, fn)` receive `{ text, from?, id? }` and return a reply string or void (= no reply). First command: `#ping` → replies `#pong!`.
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- Reply routing v1: directed DM back to the sender when present, else broadcast — always on `COMMAND_CHANNEL`, via the existing `MeshService.sendText(to, text, undefined, channel)` path. No threading/`replyId` in v1. A failing handler or send only logs a warn; it never crashes the app.
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- Wiring: `MeshService` gains an optional third constructor param (`commands?`) plus a public `attachCommands()` — the rx handler calls `this.commands?.onRx(channel, text, from, id)` right after `notifyRx()`, fire-and-forget like the notifier. DI note: a constructor-level MeshService ↔ CommandService cycle leaves one side null in NestJS 12's injector (verified empirically), so `CommandModule` provides `CommandService` via a factory that injects `MeshService` and attaches itself as a side effect — no `forwardRef`, no module cycle.
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- Tests: 106 → 121 specs — directed/broadcast replies on ch2, non-command-channel and non-command text ignored, case-sensitive exact match, whitespace trimming, `COMMAND_CHANNEL` override, void handler = no reply, extensibility (second registered command), failing handler/send swallowed; end-to-end over the fake bridge (`#ping` on ch2 answered with a directed `#pong!` tx record, ch3 not answered); DI spec asserts both sides of the wiring resolve to real instances.
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- Docs: AGENTS.md "Other" bullet + MESHTASTIC.md "Channels & sending" describe the auto-responder; README env list gains `COMMAND_CHANNEL`.
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## v0.17.0 — 2026-09-25 16:18
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- The mesh→agent notify gate is now a comma-separated multi-channel list: `MESH_NOTIFY_CHANNEL` (default `3`) parses to channel indices, each entry trimmed, empty/invalid entries ignored (`"3,0"` → `[3, 0]`).
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