Add #loser command — worst packet delivery record over directed sends (v0.21.9)
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This commit is contained in:
2026-09-29 20:58:43 +00:00
parent 46d32b3553
commit 3b1f5de101
5 changed files with 182 additions and 3 deletions
+50
View File
@@ -1,4 +1,6 @@
import { Injectable, Logger } from '@nestjs/common';
// pure formatting helper (no cycle: battery → mesh only)
import { mention } from '../battery/battery.service.js';
import { BROADCAST_ADDR } from '../mesh/codec.js';
// type-only: the instances come from DI (command.module.ts factory) or direct construction in tests — no runtime import cycles with src/mesh / src/rss
import type { MeshService } from '../mesh/mesh.service.js';
@@ -43,10 +45,12 @@ export class CommandService {
rss?: RssService,
) {
this.register('ping', () => '#pong!');
this.register('loser', () => this.loserReply());
// single multi-line string = ONE packet — not an array, which would drip-feed one spaced packet per line
this.register('help', () =>
[
'#ping - alive check',
'#loser - worst delivery record',
'#rss help - rss subcommands',
'#rss add <url> <name> - add feed with AI tags',
'#rss remove <name> - drop feed',
@@ -57,6 +61,52 @@ export class CommandService {
if (rss) this.registerPrefix('rss', (ctx) => rss.handle(ctx));
}
/**
* #loser — worst packet delivery record, over directed sends only. Meshtastic shares no mesh-wide
* loss stats, so the only real data is our own tx history: group by destination, count delivered vs
* failed per node; broadcasts are excluded (firmware strips want_ack pre-TX, they stay pending — and
* the broadcast addr is never a real destination even if a NACK ever lands on it). Loser = most
* failures, tie-break worse failure ratio. One reply line, ≤ ~180 chars.
*/
private async loserReply(): Promise<string> {
const mesh = this.mesh;
if (!mesh)
return 'not enough data yet - only directed sends count (broadcasts have no acks)';
const stats = new Map<number, { failed: number; delivered: number }>();
for (const m of mesh.messages()) {
if (m.dir !== 'tx' || m.to === undefined || m.to === BROADCAST_ADDR)
continue; // directed sends only
if (m.status !== 'delivered' && m.status !== 'failed') continue; // pending = no final status yet
const s = stats.get(m.to) ?? { failed: 0, delivered: 0 };
if (m.status === 'failed') s.failed += 1;
else s.delivered += 1;
stats.set(m.to, s);
}
if (stats.size === 0)
return 'not enough data yet - only directed sends count (broadcasts have no acks)';
let worst: { num: number; failed: number; total: number } | undefined;
for (const [num, s] of stats) {
if (s.failed === 0) continue; // zero-failure nodes can't be the loser
const total = s.failed + s.delivered;
// most failures first, then worse failure ratio on a tie
if (
!worst ||
s.failed > worst.failed ||
(s.failed === worst.failed &&
s.failed / total > worst.failed / worst.total)
) {
worst = { num, failed: s.failed, total };
}
}
if (!worst) return 'no failed sends yet - everyone delivers :)';
const names = new Map(
(await mesh.nodes()).map((n) => [n.num, n.longName ?? n.shortName]),
);
const name = names.get(worst.num);
const who = name ? `${name} (${mention(worst.num)})` : mention(worst.num);
return `worst delivery: ${who} - ${worst.failed} failed / ${worst.total - worst.failed} delivered`;
}
/** Register a command handler (names are case-sensitive; the leading `#` is stripped before lookup). */
register(name: string, fn: CommandHandler): void {
this.commands.set(name, fn);