feat(#46 PR 2): per-region stat lever (regionChanges) + region-stat hover
CI / build + unit + e2e (pull_request) Successful in 2m31s
CI / build + unit + e2e (pull_request) Successful in 2m31s
v0.29.0 — the LLM can now target individual regions' stats via TurnResult.regionChanges (set/add per stat, clamped 0-100), applied after nation-wide stateChanges and before the weighted-median recompute. The map hover tooltip shows each region's own four stats. The stub stays deterministic (regionChanges: []). Fixes #46 (PR 2 of 2)
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@@ -707,6 +707,7 @@ function GameScreen({
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presetId={game.presetId}
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unowned={game.unowned ?? []}
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markers={game.markers ?? []}
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regionStats={game.regionStats ?? {}}
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onFocusNation={focusNation}
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/>
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