feat(#46 PR 2): per-region stat lever (regionChanges) + region-stat hover
CI / build + unit + e2e (pull_request) Successful in 2m31s
CI / build + unit + e2e (pull_request) Successful in 2m31s
v0.29.0 — the LLM can now target individual regions' stats via TurnResult.regionChanges (set/add per stat, clamped 0-100), applied after nation-wide stateChanges and before the weighted-median recompute. The map hover tooltip shows each region's own four stats. The stub stays deterministic (regionChanges: []). Fixes #46 (PR 2 of 2)
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@@ -72,6 +72,11 @@ function truncate(s: string, n: number): string {
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* (v0.27, #44) The stub likewise NEVER places or removes a map marker (it
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* always returns `markers: { add: [], remove: [] }`) — the marker path is
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* covered by unit tests only, keeping the e2e assertions untouched.
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*
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* (v0.29, #46 PR 2) The stub likewise NEVER changes per-region stats (it
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* always returns `regionChanges: []`) — the per-region lever is covered by
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* unit tests only (see server/engine.test.ts), keeping the e2e assertions
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* untouched.
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*/
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export function deterministicTurn(p: StubPayload): TurnResult {
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const state = p.state;
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@@ -133,6 +138,7 @@ export function deterministicTurn(p: StubPayload): TurnResult {
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date: addDays(state?.date ?? '1939-09-01', 2),
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events,
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stateChanges: [{ nation: pid, stat: 'military', op: 'set', value: mil }],
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regionChanges: [], // the stub never changes per-region stats (see doc comment)
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relations: otherId ? [{ a: pid, b: otherId, set: 'ally' }] : [],
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territoryChanges,
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unowned: [], // the stub never creates no man's land (see doc comment)
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