feat(#62): ideology / government-type change (v0.39.0)
CI / build + unit + e2e (pull_request) Successful in 2m33s
CI / build + unit + e2e (pull_request) Successful in 2m33s
Add a per-nation free-form ideology (form of government) field and a
TurnResult.ideology lever (coups / revolutions / reforms / constitutional
changes) with a deterministic -5 stability dip and political narration.
- shared/types.ts: Nation.ideology?: string (optional/additive)
- shared/protocol.ts: IdeologyChange / IdeologyOps, IDEOLOGY_STABILITY_EFFECT
= -5, TurnResult.ideology (required, between leaders and markers),
nationForPrompt now carries ideology
- server/engine.ts: validateIdeologyOps (exported, never throws),
applyIdeologyChange (resolve -> set field -> -5 dip mirrored to regions +
re-derived -> political event), ideology block in applyTurnResult after
leaders / before markers, isMeaningful + validateTurnResult + system prompt
+ runTurn unclear fallback
- server/stub.ts: StubPayload gains ideology; deterministicTurn returns
ideology: { changes: [] } (never changes one, e2e unaffected)
- Tests: engine.test.ts (validate / isMeaningful / applyTurnResult /
buildUserPrompt), protocol.test.ts (constant + nationForPrompt),
db.test.ts (legacy load + round-trip); every TurnResult fixture updated
- package.json -> 0.39.0; CHANGELOG v0.39.0 entry
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@@ -222,6 +222,28 @@ describe('openDb', () => {
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db.close();
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});
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it('(v0.39.0 #62) a legacy row saved before the nation ideology field existed loads with it absent (no recorded government)', () => {
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const db = openDb(':memory:');
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// makeState has no nation.ideology field — a pre-v0.39 save. The field is
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// optional and not re-stamped by load, so an absent ideology stays absent.
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db.save(makeState('legacy'));
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const loaded = db.load('legacy');
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expect(loaded).not.toBeNull();
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expect(loaded!.nations.uk.ideology).toBeUndefined();
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db.close();
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});
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it('(v0.39.0 #62) a set nation ideology round-trips through save/load', () => {
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const db = openDb(':memory:');
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const s = makeState('ideo');
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s.nations.uk.ideology = 'fascism';
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db.save(s);
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const loaded = db.load('ideo');
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expect(loaded).not.toBeNull();
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expect(loaded!.nations.uk.ideology).toBe('fascism');
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db.close();
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});
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it('delete removes a game by id and reports absence otherwise', () => {
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const db = openDb(':memory:');
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db.save(makeState('a'));
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