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Flight-Ops/lib/sim/engine.test.ts
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2026-09-26 17:03:15 +00:00

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import fs from 'node:fs/promises';
import os from 'node:os';
import path from 'node:path';
import { eq } from 'drizzle-orm';
import { afterAll, beforeAll, describe, expect, it, vi } from 'vitest';
import { openGameDb } from '@/lib/db/client';
import * as schema from '@/lib/db/schema';
import { LOCAL_PLAYER, getPlayer, getLocalPlayer, updateLocalPlayerEconomy } from '@/lib/db/localPlayer';
import { loadAirportsGeoJson } from '@/lib/airports';
import { haversineKm, initialBearingDeg } from '@/lib/geo';
import { weatherFor } from '@/lib/weather';
import { FUEL_DISCOUNT_PER_REP, FUEL_PRICE_PER_L, MAX_FUEL_DISCOUNT, PLANE_TYPES, REPAIR_DURATION_MS, repRate, WEAR_PER_KM } from '@/lib/game/catalog';
import { SPECIALS } from '@/lib/game/specials';
import { JOB_LIFETIME_MS, POOL_BANDS, POOL_TARGET_PER_AIRPORT, REFILL_DELAY_MS, SMALL_REFILL_DELAY_MS, mulberry32, poolBandOf, STARTING_CLOCK_MS } from '@/lib/game/seed';
import { arrivalTimeFor, fuelAtWeighted, requiredFuelFor, windBurnFactor } from './movement';
import {
deliverPackages,
expireLoadedPackages,
expireOpenPackages,
finishRepairs,
MAX_TICK_ELAPSED_MS,
reputationGainFor,
shouldAdvanceTime,
spawnPoolPackages,
tickOnce,
WORLD_TIME_SCALE,
} from './engine';
// Engine tests run against throwaway DB files (openGameDb) with fake timers so
// Date.now() — the only wall-clock input to a tick — is fully controlled. The
// public tickNow()/setTestTimeScale() wrappers (singleton + lock) are covered by the e2e suite
// (every spec's setScale helper hits /api/test/set-timescale; sim.spec.ts pins its validation).
// #135: fresh DBs seed a GROUNDED starter, so any test that needs clock advance must put a plane in
// flight first (a fully grounded fleet freezes the world) — departureSimTime at the game-clock
// origin keeps its arrival hours away.
async function makeWorldActive(inst: Awaited<ReturnType<typeof openGameDb>>) {
await inst.db.update(schema.planes)
.set({ status: 'flying', destIcao: 'LEMD', departureSimTime: STARTING_CLOCK_MS })
.where(eq(schema.planes.id, 'plane-starter'));
}
let dir: string;
const T0 = 1_750_000_000_000; // seed moment / fake "now" at DB open
beforeAll(async () => {
vi.useFakeTimers();
vi.setSystemTime(T0);
// #135 (v0.62.0): this file exercises the FLIGHT_TEST_HOOKS branch of tickOnce — stored
// sim.timeScale overrides are only honored when the env var is set, exactly like CI.
vi.stubEnv('FLIGHT_TEST_HOOKS', '1');
dir = await fs.mkdtemp(path.join(os.tmpdir(), 'flight-sim-'));
});
afterAll(async () => {
vi.useRealTimers();
vi.unstubAllEnvs();
await fs.rm(dir, { recursive: true, force: true });
});
async function freshDb(name: string) {
vi.setSystemTime(T0); // each throwaway DB is seeded at the same fake "now"
return openGameDb(path.join(dir, name));
}
describe('tickOnce — clock advance', () => {
it('advances the clock by elapsed real ms × timeScale', async () => {
const inst = await freshDb('scale.db');
await makeWorldActive(inst); // a fully grounded fleet freezes the clock (#135)
vi.setSystemTime(T0 + 1_000); // one real second later
await inst.db.update(schema.simState).set({ timeScale: 5 });
const sim = await tickOnce(inst);
expect(sim.clockMs).toBe(STARTING_CLOCK_MS + 5_000); // 1 s × 5
expect(sim.lastRealTickMs).toBe(T0 + 1_000);
});
it('production (no FLIGHT_TEST_HOOKS): a legacy stored timeScale is ignored — always WORLD_TIME_SCALE (#135)', async () => {
const inst = await freshDb('prod-rate.db');
await makeWorldActive(inst);
await inst.db.update(schema.simState).set({ timeScale: 1_000 }); // what a pre-v0.52.0 save holds
vi.setSystemTime(T0 + 1_000);
const saved = process.env.FLIGHT_TEST_HOOKS;
delete process.env.FLIGHT_TEST_HOOKS;
let sim: schema.SimStateRow;
try {
sim = await tickOnce(inst);
} finally {
if (saved !== undefined) process.env.FLIGHT_TEST_HOOKS = saved; // restore the stubbed value
}
expect(sim.clockMs).toBe(STARTING_CLOCK_MS + 1_000 * WORLD_TIME_SCALE); // ×24, NOT ×1000
});
it('a fully grounded fleet freezes the clock, then resumes with no catch-up (#135)', async () => {
const inst = await freshDb('idle.db'); // seeded starter is on the ground → frozen
vi.setSystemTime(T0 + 3_600_000); // an hour of real idleness
let sim = await tickOnce(inst);
expect(sim.clockMs).toBe(STARTING_CLOCK_MS); // frozen — no fast-forward, no idle creep
expect(sim.lastRealTickMs).toBe(T0 + 3_600_000);
// A plane takes off: resumes from where it stopped, with NO catch-up for the frozen time.
await inst.db.update(schema.simState).set({ timeScale: 60 });
await makeWorldActive(inst);
vi.setSystemTime(T0 + 3_600_500);
sim = await tickOnce(inst);
expect(sim.clockMs).toBe(STARTING_CLOCK_MS + 500 * 60); // only the 500 ms since activity × 60
});
it('a grounded fleet ignores any raised timeScale — frozen regardless (#135)', async () => {
const inst = await freshDb('idle-scale.db');
await inst.db.update(schema.simState).set({ timeScale: 1_000 }); // FLIGHT_TEST_HOOKS-style override
vi.setSystemTime(T0 + 1_000);
const sim = await tickOnce(inst);
expect(sim.clockMs).toBe(STARTING_CLOCK_MS); // frozen, NOT ×1000
});
it('clamps long absences: a 1-hour gap advances at most MAX_TICK_ELAPSED_MS × scale', async () => {
const inst = await freshDb('clamp.db');
await makeWorldActive(inst);
vi.setSystemTime(T0 + 3_600_000); // server sat idle for an hour
const sim = await tickOnce(inst); // timeScale is the seeded WORLD_TIME_SCALE
expect(sim.clockMs).toBe(STARTING_CLOCK_MS + MAX_TICK_ELAPSED_MS * WORLD_TIME_SCALE); // exactly one clamped tick, not a fast-forward
vi.setSystemTime(T0); // reset for later tests in this file
});
it('does not advance when two ticks land in the same millisecond', async () => {
const inst = await freshDb('same-ms.db');
await makeWorldActive(inst);
vi.setSystemTime(T0 + 1_000);
const a = await tickOnce(inst);
const b = await tickOnce(inst); // no real time passed since `a`
expect(b.clockMs).toBe(a.clockMs);
});
});
describe('expireLoadedPackages (sim clock)', () => {
it('flips loaded packages past their sim deadline; terminal statuses never expire', async () => {
const inst = await freshDb('expiry-loaded.db');
// Game-clock anchor just after the seed moment — well inside every seeded package's deadline
// window (DEADLINE_MIN_HOURS), so only the rows inserted below can expire.
const clock = STARTING_CLOCK_MS + 100_000;
await inst.db.insert(schema.packages).values([
{ id: 'p-loaded-past', originIcao: 'EDDF', destIcao: 'LEMD', reward: 1, cargoType: 'Mail', cargoCount: 1, deadlineSimTime: clock - 1, status: 'loaded', planeId: 'plane-starter', createdSimTime: STARTING_CLOCK_MS },
{ id: 'p-loaded-future', originIcao: 'EDDF', destIcao: 'LEMD', reward: 1, cargoType: 'Mail', cargoCount: 1, deadlineSimTime: clock + 1, status: 'loaded', planeId: 'plane-starter', createdSimTime: STARTING_CLOCK_MS },
{ id: 'p-delivered-past', originIcao: 'EDDF', destIcao: 'LEMD', reward: 1, cargoType: 'Mail', cargoCount: 1, deadlineSimTime: clock - 1, status: 'delivered', planeId: null, createdSimTime: STARTING_CLOCK_MS },
{ id: 'p-abandoned-past', originIcao: 'EDDF', destIcao: 'LEMD', reward: 1, cargoType: 'Mail', cargoCount: 1, deadlineSimTime: clock - 1, status: 'abandoned', planeId: null, createdSimTime: STARTING_CLOCK_MS },
]);
const n = await expireLoadedPackages(inst, clock);
expect(n).toBe(1); // only the loaded one — open jobs live on the wall clock now (v0.65.0)
const byId = new Map((await inst.db.select().from(schema.packages)).map((p) => [p.id, p.status]));
expect(byId.get('p-loaded-past')).toBe('expired'); // v0.12.0: loaded packages expire too (keep their slot)
expect(byId.get('p-loaded-future')).toBe('loaded'); // deadline not reached yet
expect(byId.get('p-delivered-past')).toBe('delivered'); // terminal — never flips
expect(byId.get('p-abandoned-past')).toBe('abandoned'); // terminal — never flips
});
it('a deadline exactly at the clock counts as expired', async () => {
const inst = await freshDb('expiry-loaded-edge.db');
await inst.db.insert(schema.packages).values({
id: 'p-edge', originIcao: 'EDDF', destIcao: 'LEMD', reward: 1, cargoType: 'Mail', cargoCount: 1,
deadlineSimTime: STARTING_CLOCK_MS + 50_000, status: 'loaded', planeId: 'plane-starter', createdSimTime: STARTING_CLOCK_MS,
});
expect(await expireLoadedPackages(inst, STARTING_CLOCK_MS + 50_000)).toBe(1); // <= is inclusive
});
});
describe('expireOpenPackages (v0.65.0 wall clock)', () => {
it('flips open packages past their real-time lifetime; fresh ones and terminal statuses never', async () => {
const inst = await freshDb('expiry-open.db');
// T0 is the fake Date.now() at DB open — seeded rows carry createdRealMs = T0, so they are FRESH
// (a full JOB_LIFETIME_MS away) and only the aged row below can expire.
await inst.db.insert(schema.packages).values([
{ id: 'p-open-aged', originIcao: 'EDDF', destIcao: 'LEMD', reward: 1, cargoType: 'Mail', cargoCount: 1, deadlineSimTime: STARTING_CLOCK_MS + 3_600_000, status: 'open', planeId: null, createdSimTime: STARTING_CLOCK_MS, createdRealMs: T0 - JOB_LIFETIME_MS - 1 },
{ id: 'p-open-fresh', originIcao: 'EDDF', destIcao: 'LEMD', reward: 1, cargoType: 'Mail', cargoCount: 1, deadlineSimTime: STARTING_CLOCK_MS + 3_600_000, status: 'open', planeId: null, createdSimTime: STARTING_CLOCK_MS, createdRealMs: T0 },
{ id: 'p-delivered-aged', originIcao: 'EDDF', destIcao: 'LEMD', reward: 1, cargoType: 'Mail', cargoCount: 1, deadlineSimTime: STARTING_CLOCK_MS + 3_600_000, status: 'delivered', planeId: null, createdSimTime: STARTING_CLOCK_MS, createdRealMs: T0 - JOB_LIFETIME_MS - 1 },
]);
const n = await expireOpenPackages(inst, T0);
expect(n).toBe(1); // only the aged open one — loaded jobs are sim-clock territory now
const byId = new Map((await inst.db.select().from(schema.packages)).map((p) => [p.id, p.status]));
expect(byId.get('p-open-aged')).toBe('expired');
expect(byId.get('p-open-fresh')).toBe('open'); // lifetime not reached yet
expect(byId.get('p-delivered-aged')).toBe('delivered'); // terminal — never flips
});
it('a lifetime exactly at the clock counts as expired', async () => {
const inst = await freshDb('expiry-open-edge.db');
await inst.db.insert(schema.packages).values({
id: 'p-edge', originIcao: 'EDDF', destIcao: 'LEMD', reward: 1, cargoType: 'Mail', cargoCount: 1,
deadlineSimTime: STARTING_CLOCK_MS + 50_000, status: 'open', planeId: null, createdSimTime: STARTING_CLOCK_MS,
createdRealMs: T0 - JOB_LIFETIME_MS,
});
expect(await expireOpenPackages(inst, T0)).toBe(1); // <= is inclusive
});
});
describe('deliverPackages (v0.12.0 arrival delivery)', () => {
const FROM = 'EDDF';
const TO = 'LEMD';
async function setupFlight(name: string) {
const inst = await freshDb(name);
const fc = await loadAirportsGeoJson();
const from = fc.features.find((f) => f.properties.icao === FROM)!.properties;
const to = fc.features.find((f) => f.properties.icao === TO)!.properties;
const km = haversineKm(from.lat, from.lon, to.lat, to.lon);
const type = PLANE_TYPES.atr72;
// A manual flight (v0.12.0 fly): plane flying with dest_icao set and its fuel
// frozen at departure — no contract involved anymore.
await inst.db.update(schema.planes)
.set({ status: 'flying', destIcao: TO, departureSimTime: T0, fuel: type.maxFuel })
.where(eq(schema.planes.id, 'plane-starter'));
return { inst, from, to, km, type };
}
it('does nothing before the arrival time', async () => {
const { inst, km, type } = await setupFlight('deliver-early.db');
const playerBefore = (await getLocalPlayer(inst));
const clock = T0 + travelMs(km, type.speedKmh) - 1; // one ms before arrival
expect(await deliverPackages(inst, clock)).toBe(0);
const plane = (await inst.db.select().from(schema.planes))[0];
const player = (await getLocalPlayer(inst));
expect(plane.status).toBe('flying');
expect(player.cash).toBe(playerBefore.cash); // no award before landing
});
it('delivers in-deadline cargo, unbinds expired cargo for free, keeps other-dest cargo bound', async () => {
const { inst, from, to, km, type } = await setupFlight('deliver-mixed.db');
const playerBefore = (await getLocalPlayer(inst));
// Three packages on the plane: one in-deadline for TO, one expired for TO,
// one loaded for a DIFFERENT airport (stays bound for a later leg).
await inst.db.insert(schema.packages).values([
{ id: 'p-pay', originIcao: FROM, destIcao: TO, reward: 5_000, cargoType: 'Passengers', cargoCount: 60, deadlineSimTime: T0 + 24 * 3_600_000, status: 'loaded', planeId: 'plane-starter', createdSimTime: T0 },
{ id: 'p-late', originIcao: FROM, destIcao: TO, reward: 7_000, cargoType: 'Mail', cargoCount: 10, deadlineSimTime: T0 + 3_600_000, status: 'expired', planeId: 'plane-starter', createdSimTime: T0 },
{ id: 'p-elsewhere', originIcao: FROM, destIcao: 'EHAM', reward: 9_000, cargoType: 'Mail', cargoCount: 10, deadlineSimTime: T0 + 24 * 3_600_000, status: 'loaded', planeId: 'plane-starter', createdSimTime: T0 },
]);
const clock = T0 + travelMs(km, type.speedKmh); // exactly at arrival
expect(await deliverPackages(inst, clock)).toBe(1);
const plane = (await inst.db.select().from(schema.planes))[0];
expect(plane.status).toBe('available');
expect(plane.locationIcao).toBe(TO);
expect(plane.lat).toBe(to.lat);
expect(plane.lon).toBe(to.lon);
// Remaining fuel per the v0.16.0 weight-proportional burn model (closed form), wind-adjusted
// (v0.36.0) by the departure airport's weather vs the route heading.
const w = weatherFor(FROM);
const f = windBurnFactor(w.windKt, w.windDirDeg, initialBearingDeg(from.lat, from.lon, to.lat, to.lon));
expect(plane.fuel).toBeCloseTo(fuelAtWeighted(type.maxFuel, type.burnPerKm * f, type.emptyWeightKg, type.maxFuel, km, 1), 6);
expect(plane.departureSimTime).toBeNull();
expect(plane.destIcao).toBeNull(); // flight context cleared on landing
const byId = new Map((await inst.db.select().from(schema.packages)).map((p) => [p.id, p]));
expect(byId.get('p-pay')!.status).toBe('delivered');
expect(byId.get('p-late')!.status).toBe('expired'); // still expired — just unbound…
expect(byId.get('p-late')!.planeId).toBeNull(); // …slot freed, no reward
expect(byId.get('p-elsewhere')!.status).toBe('loaded'); // not this airport's cargo…
expect(byId.get('p-elsewhere')!.planeId).toBe('plane-starter'); // …stays bound for the next leg
const player = (await getLocalPlayer(inst));
expect(player.cash).toBeCloseTo(playerBefore.cash + 5_000, 9); // ONLY p-pay paid out
expect(player.reputation).toBeCloseTo(
Math.round((playerBefore.reputation + reputationGainFor(km)) * 100) / 100,
9,
);
// A later tick must not award again — the plane is no longer 'flying'.
expect(await deliverPackages(inst, clock + 3_600_000)).toBe(0);
const playerAfter = (await getLocalPlayer(inst));
expect(playerAfter.cash).toBe(player.cash);
expect(playerAfter.reputation).toBe(player.reputation);
});
it('delivers every in-deadline package for the arrival airport with per-package rewards', async () => {
const { inst, km } = await setupFlight('deliver-multi.db');
const playerBefore = (await getLocalPlayer(inst));
await inst.db.insert(schema.packages).values([
{ id: 'p-a', originIcao: FROM, destIcao: TO, reward: 1_000, cargoType: 'Mail', cargoCount: 1, deadlineSimTime: T0 + 24 * 3_600_000, status: 'loaded', planeId: 'plane-starter', createdSimTime: T0 },
{ id: 'p-b', originIcao: FROM, destIcao: TO, reward: 2_500, cargoType: 'Mail', cargoCount: 1, deadlineSimTime: T0 + 24 * 3_600_000, status: 'loaded', planeId: 'plane-starter', createdSimTime: T0 },
]);
const clock = T0 + travelMs(km, PLANE_TYPES.atr72.speedKmh);
expect(await deliverPackages(inst, clock)).toBe(1);
const player = (await getLocalPlayer(inst));
expect(player.cash).toBeCloseTo(playerBefore.cash + 3_500, 9); // both rewards
expect(player.reputation).toBeCloseTo(
Math.round((playerBefore.reputation + reputationGainFor(km) * 2) * 100) / 100,
9,
); // rep per delivered package
});
it('adds the registry rep bonus for a special package at delivery (v0.37.0)', async () => {
const { inst, km } = await setupFlight('deliver-special.db');
const playerBefore = (await getLocalPlayer(inst));
await inst.db.insert(schema.packages).values([
{ id: 'p-prio', originIcao: FROM, destIcao: TO, reward: 5_000, cargoType: 'Mail', cargoCount: 10, special: 'priority', deadlineSimTime: T0 + 24 * 3_600_000, status: 'loaded', planeId: 'plane-starter', createdSimTime: T0 },
]);
const clock = T0 + travelMs(km, PLANE_TYPES.atr72.speedKmh); // exactly at arrival
expect(await deliverPackages(inst, clock)).toBe(1);
const player = (await getLocalPlayer(inst));
expect(player.cash).toBeCloseTo(playerBefore.cash + 5_000, 9);
// Distance-based gain + the registry rep bonus — double-rounded like every other award.
expect(player.reputation).toBeCloseTo(
Math.round((playerBefore.reputation + reputationGainFor(km) + SPECIALS.priority.repBonus) * 100) / 100,
9,
);
});
it('leaves planes without route info alone', async () => {
const inst = await freshDb('deliver-noroute.db');
// Flying plane whose dest_icao is missing — defensive skip, no crash.
await inst.db.update(schema.planes)
.set({ status: 'flying', departureSimTime: T0 });
expect(await deliverPackages(inst, T0 + 3_600_000)).toBe(0);
});
// --- Auto-chain on landing (v0.25.0, ISS-043) ---
it('auto-chains to the next queued leg when fuel covers it', async () => {
const { inst, from, to, km, type } = await setupFlight('chain-ok.db'); // full tank EDDF→LEMD
const fc = await loadAirportsGeoJson();
const nextP = fc.features.find((f) => f.properties.icao === 'EHAM')!.properties;
const nextKm = haversineKm(to.lat, to.lon, nextP.lat, nextP.lon);
// Precondition sanity: a full-tank departure leaves enough for the LEMD→EHAM hop — both legs
// wind-adjusted (v0.36.0) exactly as deliverPackages computes them.
const wFrom = weatherFor(FROM);
const fOut = windBurnFactor(wFrom.windKt, wFrom.windDirDeg, initialBearingDeg(from.lat, from.lon, to.lat, to.lon));
const landedFuel = fuelAtWeighted(type.maxFuel, type.burnPerKm * fOut, type.emptyWeightKg, type.maxFuel, km, 1);
const wTo = weatherFor(TO); // the chained leg departs from the arrival airport
const fNext = windBurnFactor(wTo.windKt, wTo.windDirDeg, initialBearingDeg(to.lat, to.lon, nextP.lat, nextP.lon));
expect(requiredFuelFor(type.burnPerKm * fNext, type.emptyWeightKg, type.maxFuel, nextKm)).toBeLessThanOrEqual(landedFuel);
await inst.db.update(schema.planes)
.set({ queue: JSON.stringify(['EHAM', 'EDDV']) })
.where(eq(schema.planes.id, 'plane-starter'));
const clock = T0 + travelMs(km, type.speedKmh); // exactly at arrival
expect(await deliverPackages(inst, clock)).toBe(1);
const plane = (await inst.db.select().from(schema.planes))[0];
expect(plane.status).toBe('flying'); // chained — still airborne, no ground stop
expect(plane.destIcao).toBe('EHAM'); // first queued leg is now the active one
expect(plane.departureSimTime).toBe(clock); // departed at the arrival instant…
expect(plane.locationIcao).toBe(TO); // …from the airport just landed at
expect(plane.lat).toBe(to.lat);
expect(plane.lon).toBe(to.lon);
expect(JSON.parse(plane.queue)).toEqual(['EDDV']); // first leg consumed, rest kept in order
});
it('auto-refuels a short tank and chains the next queued leg when cash allows (ISS-082)', async () => {
const { inst, from, to, km, type } = await setupFlight('chain-autorefuel.db');
// Depart with exactly the wind-adjusted fuel for EDDF→LEMD (v0.36.0) → lands empty; the LEMD→EHAM hop needs a top-up.
const w = weatherFor(FROM);
const f = windBurnFactor(w.windKt, w.windDirDeg, initialBearingDeg(from.lat, from.lon, to.lat, to.lon));
const depFuel = requiredFuelFor(type.burnPerKm * f, type.emptyWeightKg, type.maxFuel, km);
await inst.db.update(schema.planes)
.set({ fuel: depFuel, queue: JSON.stringify(['EHAM']) })
.where(eq(schema.planes.id, 'plane-starter'));
const playerBefore = (await getLocalPlayer(inst)); // seeded €20k — the top-up is affordable
const clock = T0 + travelMs(km, type.speedKmh); // exactly at arrival
expect(await deliverPackages(inst, clock)).toBe(1);
// Expected top-up from the SAME helpers the engine uses: landed fuel (≈ 0), wind-adjusted
// requirement for LEMD→EHAM, ×1.5 margin capped at tank capacity.
const fc = await loadAirportsGeoJson();
const nextP = fc.features.find((x) => x.properties.icao === 'EHAM')!.properties;
const landedFuel = fuelAtWeighted(depFuel, type.burnPerKm * f, type.emptyWeightKg, type.maxFuel, km, 1);
expect(landedFuel).toBeCloseTo(0, 6); // sanity: arrived empty — the top-up path is what ran
const wTo = weatherFor(TO); // the chained leg departs from the arrival airport
const fNext = windBurnFactor(wTo.windKt, wTo.windDirDeg, initialBearingDeg(to.lat, to.lon, nextP.lat, nextP.lon));
const nextRequiredL = requiredFuelFor(
type.burnPerKm * fNext,
type.emptyWeightKg,
type.maxFuel,
haversineKm(to.lat, to.lon, nextP.lat, nextP.lon),
);
const target = Math.min(type.maxFuel, Math.max(landedFuel, nextRequiredL * 1.5));
const liters = Math.max(0, target - landedFuel);
expect(liters).toBeGreaterThan(0); // the hop genuinely needs more than what's left
const rate = repRate(playerBefore.reputation, FUEL_DISCOUNT_PER_REP, MAX_FUEL_DISCOUNT);
const expectedCost = Math.round(liters * FUEL_PRICE_PER_L * (1 - rate) * 100) / 100;
const plane = (await inst.db.select().from(schema.planes))[0];
expect(plane.status).toBe('flying'); // chained — the top-up funded it…
expect(plane.destIcao).toBe('EHAM');
expect(plane.departureSimTime).toBe(clock);
expect(JSON.parse(plane.queue)).toEqual([]); // …leg consumed, rest kept in order
expect(plane.fuel).toBeCloseTo(target, 6); // …departing with the post-top-up level
const player = (await getLocalPlayer(inst));
expect(player.cash).toBeCloseTo(playerBefore.cash - expectedCost, 9); // exactly the rep-discounted cost
});
it('grounds with the queue intact when cash cannot cover the auto top-up (ISS-082)', async () => {
const { inst, from, to, km, type } = await setupFlight('chain-nofuel-poor.db');
// Same empty-tank landing as above, but the player is broke — the top-up is unaffordable.
const w = weatherFor(FROM);
const f = windBurnFactor(w.windKt, w.windDirDeg, initialBearingDeg(from.lat, from.lon, to.lat, to.lon));
const depFuel = requiredFuelFor(type.burnPerKm * f, type.emptyWeightKg, type.maxFuel, km);
await inst.db.update(schema.planes)
.set({ fuel: depFuel, queue: JSON.stringify(['EHAM']) })
.where(eq(schema.planes.id, 'plane-starter'));
await updateLocalPlayerEconomy(inst, { cash: 0 });
const clock = T0 + travelMs(km, type.speedKmh); // exactly at arrival
expect(await deliverPackages(inst, clock)).toBe(1);
const plane = (await inst.db.select().from(schema.planes))[0];
expect(plane.status).toBe('available'); // grounded safely…
expect(plane.destIcao).toBeNull();
expect(plane.departureSimTime).toBeNull();
expect(JSON.parse(plane.queue)).toEqual(['EHAM']); // …queue kept for a later dispatch
const landedFuel = fuelAtWeighted(depFuel, type.burnPerKm * f, type.emptyWeightKg, type.maxFuel, km, 1);
expect(plane.fuel).toBeCloseTo(landedFuel, 6); // no top-up happened — the tank is untouched
expect((await getLocalPlayer(inst)).cash).toBe(0);
});
it('grounds as before when the queue is empty', async () => {
const { inst, km } = await setupFlight('chain-empty.db'); // seeded default queue '[]'
expect(await deliverPackages(inst, T0 + travelMs(km, PLANE_TYPES.atr72.speedKmh))).toBe(1);
const plane = (await inst.db.select().from(schema.planes))[0];
expect(plane.status).toBe('available'); // unchanged landing behavior…
expect(JSON.parse(plane.queue)).toEqual([]); // …and the queue stays empty
});
it('grounds with the queue intact when the next leg does not fit even a full tank (v0.46.0 backstop)', async () => {
const { inst, to, km, type } = await setupFlight('chain-nofit.db'); // full tank EDDF→LEMD
const fc = await loadAirportsGeoJson();
const farP = fc.features.find((f) => f.properties.icao === 'FGSL')!.properties; // ~4267 km from LEMD — beyond ATR range
// Precondition sanity: the LEMD→FGSL hop genuinely does not fit a full tank (wind-adjusted,
// exactly as deliverPackages computes it) — so no top-up could ever make it flyable.
const wTo = weatherFor(TO);
const fNext = windBurnFactor(wTo.windKt, wTo.windDirDeg, initialBearingDeg(to.lat, to.lon, farP.lat, farP.lon));
const nextRequiredL = requiredFuelFor(
type.burnPerKm * fNext,
type.emptyWeightKg,
type.maxFuel,
haversineKm(to.lat, to.lon, farP.lat, farP.lon),
);
expect(nextRequiredL).toBeGreaterThan(type.maxFuel);
await inst.db.update(schema.planes)
.set({ queue: JSON.stringify(['FGSL']) })
.where(eq(schema.planes.id, 'plane-starter'));
const clock = T0 + travelMs(km, type.speedKmh); // exactly at arrival
expect(await deliverPackages(inst, clock)).toBe(1);
const plane = (await inst.db.select().from(schema.planes))[0];
expect(plane.status).toBe('available'); // grounded — the unflyable leg was NOT chained…
expect(plane.destIcao).toBeNull();
expect(JSON.parse(plane.queue)).toEqual(['FGSL']); // …queue kept intact for a later dispatch
});
it('drops a queued leg to the arrival airport without flying — defensive guard for legacy rows (v0.46.0)', async () => {
const { inst, km, type } = await setupFlight('chain-selfleg.db'); // full tank EDDF→LEMD
// Legacy state: queue[0] is the airport we are about to land at — pre-v0.46.0 this chained a
// zero-distance self-hop (the phantom hop). The guard drops it and grounds instead.
await inst.db.update(schema.planes)
.set({ queue: JSON.stringify(['LEMD', 'EHAM']) })
.where(eq(schema.planes.id, 'plane-starter'));
expect(await deliverPackages(inst, T0 + travelMs(km, type.speedKmh))).toBe(1);
const plane = (await inst.db.select().from(schema.planes))[0];
expect(plane.status).toBe('available'); // grounded — the self-leg was dropped, not flown…
expect(plane.destIcao).toBeNull();
expect(JSON.parse(plane.queue)).toEqual(['EHAM']); // …the rest of the queue kept for a later dispatch
});
// --- Per-owner economy (v1.3.0, ISS-110) ---
it('pays cash + reputation to the plane OWNER, not the local player', async () => {
const { inst, km } = await setupFlight('deliver-owner.db');
// A second player owns the starter — distinct economy so any leak into 'local' is visible.
await inst.db.insert(schema.players).values({ id: 'player-b', provider: 'test', username: 'b', cash: 1_000, reputation: 5 });
await inst.db.update(schema.planes)
.set({ ownerId: 'player-b' })
.where(eq(schema.planes.id, 'plane-starter'));
const localBefore = (await getPlayer(inst, LOCAL_PLAYER.id));
const bBefore = (await getPlayer(inst, 'player-b'));
await inst.db.insert(schema.packages).values([
{ id: 'p-owner', originIcao: FROM, destIcao: TO, reward: 5_000, cargoType: 'Mail', cargoCount: 1, deadlineSimTime: T0 + 24 * 3_600_000, status: 'loaded', planeId: 'plane-starter', createdSimTime: T0 },
]);
const clock = T0 + travelMs(km, PLANE_TYPES.atr72.speedKmh); // exactly at arrival
expect(await deliverPackages(inst, clock)).toBe(1);
const bAfter = (await getPlayer(inst, 'player-b'));
expect(bAfter.cash).toBeCloseTo(bBefore.cash + 5_000, 9); // the owner was paid…
expect(bAfter.reputation).toBeCloseTo(Math.round((bBefore.reputation + reputationGainFor(km)) * 100) / 100, 9); // …with the distance-based rep gain
const localAfter = (await getPlayer(inst, LOCAL_PLAYER.id));
expect(localAfter.cash).toBe(localBefore.cash); // the local player is untouched…
expect(localAfter.reputation).toBe(localBefore.reputation); // …in both directions
});
it('debits the auto top-up from the plane OWNER, not the local player (ISS-082 × ISS-110)', async () => {
const { inst, from, to, km, type } = await setupFlight('chain-owner.db');
// Owner B funds the chain: distinct cash + rep so both the debit and the discount are attributable.
await inst.db.insert(schema.players).values({ id: 'player-b', provider: 'test', username: 'b', cash: 50_000, reputation: 10 });
// Depart with exactly the wind-adjusted fuel for EDDF→LEMD → lands empty; LEMD→EHAM needs a top-up.
const w = weatherFor(FROM);
const f = windBurnFactor(w.windKt, w.windDirDeg, initialBearingDeg(from.lat, from.lon, to.lat, to.lon));
const depFuel = requiredFuelFor(type.burnPerKm * f, type.emptyWeightKg, type.maxFuel, km);
await inst.db.update(schema.planes)
.set({ fuel: depFuel, queue: JSON.stringify(['EHAM']), ownerId: 'player-b' })
.where(eq(schema.planes.id, 'plane-starter'));
const localBefore = (await getPlayer(inst, LOCAL_PLAYER.id));
const bBefore = (await getPlayer(inst, 'player-b'));
const clock = T0 + travelMs(km, type.speedKmh); // exactly at arrival
expect(await deliverPackages(inst, clock)).toBe(1);
// Expected cost from the SAME helpers the engine uses — computed with B's rep discount.
const fc = await loadAirportsGeoJson();
const nextP = fc.features.find((x) => x.properties.icao === 'EHAM')!.properties;
const landedFuel = fuelAtWeighted(depFuel, type.burnPerKm * f, type.emptyWeightKg, type.maxFuel, km, 1);
expect(landedFuel).toBeCloseTo(0, 6); // sanity: arrived empty — the top-up path is what ran
const wTo = weatherFor(TO);
const fNext = windBurnFactor(wTo.windKt, wTo.windDirDeg, initialBearingDeg(to.lat, to.lon, nextP.lat, nextP.lon));
const nextRequiredL = requiredFuelFor(
type.burnPerKm * fNext,
type.emptyWeightKg,
type.maxFuel,
haversineKm(to.lat, to.lon, nextP.lat, nextP.lon),
);
const target = Math.min(type.maxFuel, Math.max(landedFuel, nextRequiredL * 1.5));
const liters = Math.max(0, target - landedFuel);
expect(liters).toBeGreaterThan(0); // the hop genuinely needs more than what's left
const rate = repRate(bBefore.reputation, FUEL_DISCOUNT_PER_REP, MAX_FUEL_DISCOUNT);
const expectedCost = Math.round(liters * FUEL_PRICE_PER_L * (1 - rate) * 100) / 100;
const plane = (await inst.db.select().from(schema.planes))[0];
expect(plane.status).toBe('flying'); // B's cash funded the chain…
expect(plane.destIcao).toBe('EHAM');
const bAfter = (await getPlayer(inst, 'player-b'));
expect(bAfter.cash).toBeCloseTo(bBefore.cash - expectedCost, 9); // …debited from B…
expect((await getPlayer(inst, LOCAL_PLAYER.id)).cash).toBe(localBefore.cash); // …not local
});
});
describe('wear on landed legs (v0.39.0, ISS-069)', () => {
const FROM = 'EDDF';
const TO = 'LEMD';
// Starter flying EDDF→LEMD with a full tank — same shape as the deliverPackages setup above.
async function setupFlight(name: string) {
const inst = await freshDb(name);
const fc = await loadAirportsGeoJson();
const from = fc.features.find((f) => f.properties.icao === FROM)!.properties;
const to = fc.features.find((f) => f.properties.icao === TO)!.properties;
const km = haversineKm(from.lat, from.lon, to.lat, to.lon);
const type = PLANE_TYPES.atr72;
await inst.db.update(schema.planes)
.set({ status: 'flying', destIcao: TO, departureSimTime: T0, fuel: type.maxFuel })
.where(eq(schema.planes.id, 'plane-starter'));
return { inst, from, to, km, type };
}
it('drops health by exactly WEAR_PER_KM × km on a landed leg', async () => {
const { inst, km } = await setupFlight('wear-leg.db');
expect(await deliverPackages(inst, T0 + travelMs(km, PLANE_TYPES.atr72.speedKmh))).toBe(1);
const plane = (await inst.db.select().from(schema.planes))[0];
expect(plane.health).toBeCloseTo(100 - WEAR_PER_KM * km, 9); // one mid-range hop ≈ −0.98 health (v0.43.0, ISS-085)
});
it('clamps at 0 across multiple legs', async () => {
const { inst, from, to, km, type } = await setupFlight('wear-clamp.db');
// Start below one leg's wear so the first landing clamps…
await inst.db.update(schema.planes)
.set({ health: WEAR_PER_KM * km / 2 })
.where(eq(schema.planes.id, 'plane-starter'));
expect(await deliverPackages(inst, T0 + travelMs(km, type.speedKmh))).toBe(1);
let plane = (await inst.db.select().from(schema.planes))[0];
expect(plane.health).toBe(0); // clamped — never negative…
// …and a second leg keeps it pinned at 0.
const eham = (await loadAirportsGeoJson()).features.find((f) => f.properties.icao === 'EHAM')!.properties;
const nextKm = haversineKm(to.lat, to.lon, eham.lat, eham.lon);
await inst.db.update(schema.planes)
.set({ status: 'flying', destIcao: 'EHAM', departureSimTime: T0 + travelMs(km, type.speedKmh), fuel: type.maxFuel })
.where(eq(schema.planes.id, 'plane-starter'));
expect(await deliverPackages(inst, T0 + travelMs(km, type.speedKmh) + travelMs(nextKm, type.speedKmh))).toBe(1);
plane = (await inst.db.select().from(schema.planes))[0];
expect(plane.health).toBe(0); // still clamped after the second leg
});
it('a plane that lands broken does NOT chain — grounded with the queue intact (v0.45.0, ISS-089)', async () => {
const { inst, km, type } = await setupFlight('wear-broken-nochain.db'); // full tank EDDF→LEMD
// Start below one leg's wear so this landing clamps health to 0 — a full-tank departure leaves
// enough fuel for the queued LEMD→EHAM hop (same precondition as chain-ok), so ONLY the broken
// guard can explain why it doesn't chain.
await inst.db.update(schema.planes)
.set({ health: WEAR_PER_KM * km / 2, queue: JSON.stringify(['EHAM']) })
.where(eq(schema.planes.id, 'plane-starter'));
expect(await deliverPackages(inst, T0 + travelMs(km, type.speedKmh))).toBe(1);
const plane = (await inst.db.select().from(schema.planes))[0];
expect(plane.health).toBe(0); // broken by this landing's wear…
expect(plane.status).toBe('available'); // …grounded — the chain was skipped despite enough fuel…
expect(plane.destIcao).toBeNull();
expect(JSON.parse(plane.queue)).toEqual(['EHAM']); // …queue kept intact for a later dispatch
});
});
describe('finishRepairs (v0.39.0, ISS-069)', () => {
it('flips repairing planes back to available once the gate passes, clearing the gate', async () => {
const inst = await freshDb('repair-finish.db');
await inst.db.update(schema.planes)
.set({ status: 'repairing', repairUntilSimTime: T0 + 5_000 })
.where(eq(schema.planes.id, 'plane-starter'));
expect(await finishRepairs(inst, T0 + 4_999)).toBe(0); // gate not reached yet…
let plane = (await inst.db.select().from(schema.planes))[0];
expect(plane.status).toBe('repairing');
expect(await finishRepairs(inst, T0 + 5_000)).toBe(1); // <= is inclusive at the clock
plane = (await inst.db.select().from(schema.planes))[0];
expect(plane.status).toBe('available');
expect(plane.repairUntilSimTime ?? null).toBeNull(); // gate cleared
});
it('runs inside tickOnce even when nothing landed: a past gate flips the plane back', async () => {
const inst = await freshDb('repair-tick.db');
// The repairing plane keeps the world advancing (ISS-117); scale pinned to 1 for clean math.
await inst.db.update(schema.simState).set({ timeScale: 1 });
await inst.db.update(schema.planes)
.set({ status: 'repairing', repairUntilSimTime: STARTING_CLOCK_MS + 1_500 })
.where(eq(schema.planes.id, 'plane-starter'));
vi.setSystemTime(T0 + 2_000); // one clamped tick at scale 1 → clock STARTING_CLOCK_MS+2000 ≥ gate
await tickOnce(inst);
const plane = (await inst.db.select().from(schema.planes))[0];
expect(plane.status).toBe('available');
expect(plane.repairUntilSimTime ?? null).toBeNull();
});
it('heals gradually along round(f × 100) while repairing; lands exactly on 100 + available at the gate (v0.45.0, ISS-089)', async () => {
const inst = await freshDb('repair-curve.db');
// Repair started at T0 with health 42 — the gate is what repairPlane stores: start + duration.
const gate = T0 + REPAIR_DURATION_MS;
await inst.db.update(schema.planes)
.set({ status: 'repairing', health: 42, repairUntilSimTime: gate })
.where(eq(schema.planes.id, 'plane-starter'));
// Mid-repair (f = 0.5): the curve (round(50)) is above the start value → health climbs to 50…
expect(await finishRepairs(inst, T0 + REPAIR_DURATION_MS / 2)).toBe(0); // …but no flip before the gate…
let plane = (await inst.db.select().from(schema.planes))[0];
expect(plane.status).toBe('repairing');
expect(plane.health).toBe(50);
// …and it never DROPS below the start value: at f = 0.2 the curve (20) is below 42, so health stays put.
const inst2 = await freshDb('repair-curve-floor.db');
await inst2.db.update(schema.planes)
.set({ status: 'repairing', health: 42, repairUntilSimTime: gate })
.where(eq(schema.planes.id, 'plane-starter'));
expect(await finishRepairs(inst2, T0 + REPAIR_DURATION_MS / 5)).toBe(0);
const plane2 = (await inst2.db.select().from(schema.planes))[0];
expect(plane2.health).toBe(42); // max(p.health, round(f × 100)) — the start value is the floor
// At the gate: exactly 100 and back in service.
expect(await finishRepairs(inst, gate)).toBe(1);
plane = (await inst.db.select().from(schema.planes))[0];
expect(plane.status).toBe('available');
expect(plane.health).toBe(100);
expect(plane.repairUntilSimTime ?? null).toBeNull();
});
});
describe('grounded fleet freezes the world clock (#135)', () => {
it('pins WORLD_TIME_SCALE = 24 — the single fixed world rate (ISS-117)', () => {
expect(WORLD_TIME_SCALE).toBe(24);
});
it('shouldAdvanceTime: grounded/empty fleets are frozen; any flying or repairing plane advances', () => {
expect(shouldAdvanceTime([])).toEqual({ advance: false, flying: 0, repairing: 0 });
expect(shouldAdvanceTime([{ status: 'available' }, { status: 'available' }])).toEqual({ advance: false, flying: 0, repairing: 0 });
expect(shouldAdvanceTime([{ status: 'flying' }, { status: 'available' }])).toEqual({ advance: true, flying: 1, repairing: 0 });
expect(shouldAdvanceTime([{ status: 'repairing' }])).toEqual({ advance: true, flying: 0, repairing: 1 });
expect(shouldAdvanceTime([{ status: 'flying' }, { status: 'repairing' }])).toEqual({ advance: true, flying: 1, repairing: 1 });
});
it('a fully grounded fleet stays frozen but keeps tracking real time', async () => {
const inst = await freshDb('idle-pause.db'); // seeded starter is on the ground → frozen
vi.setSystemTime(T0 + 3_600_000);
const sim = await tickOnce(inst);
expect(sim.clockMs).toBe(STARTING_CLOCK_MS); // frozen — no idle creep
expect(sim.lastRealTickMs).toBe(T0 + 3_600_000); // …and the real-time anchor moved on
});
it('a repairing plane keeps the world advancing', async () => {
const inst = await freshDb('idle-repair.db');
await inst.db.update(schema.planes)
.set({ status: 'repairing', repairUntilSimTime: STARTING_CLOCK_MS + REPAIR_DURATION_MS })
.where(eq(schema.planes.id, 'plane-starter'));
vi.setSystemTime(T0 + 1_000);
const sim = await tickOnce(inst);
expect(sim.clockMs).toBeGreaterThan(STARTING_CLOCK_MS); // the repair gate is what keeps time moving
});
it('a frozen tick still refills the pool so a grounded fleet never starves (#135 follow-up)', async () => {
const inst = await freshDb('frozen-topup.db'); // seeded starter is on the ground → frozen
// Drain the open market the way wall-clock expiry would (removal paths run while frozen).
// Direct status flip WITHOUT slotFreeAtRealMs, mirroring expireOpenPackages: models "slots are
// empty", not "taken" — a real load stamps the cooldown and would block this refill for REFILL_DELAY_MS.
for (const p of await inst.db.select().from(schema.packages)) {
if (p.status === 'open') {
await inst.db.update(schema.packages).set({ status: 'expired' }).where(eq(schema.packages.id, p.id));
}
}
vi.setSystemTime(T0 + 1_000); // a background tick while the fleet is grounded
const sim = await tickOnce(inst);
expect(sim.clockMs).toBe(STARTING_CLOCK_MS); // freeze preserved…
const openRows = (await inst.db.select().from(schema.packages)).filter((p) => p.status === 'open');
expect(openRows.length).toBe(POOL_TARGET_PER_AIRPORT); // …but the starter's pool is refilled to its full composition…
expect(openRows.every((p) => p.originIcao === 'EDDF')).toBe(true); // …all at the grounded starter's airport
});
});
describe('spawnPoolPackages (v0.65.0 per-airport pools)', () => {
it('tops each pool airport up to the POOL_BANDS composition using the shared seed builder', async () => {
const inst = await freshDb('pool.db');
const clock = T0 + 123_456;
// Leave exactly 3 open packages (the rest of the seeded set is "done").
const all = await inst.db.select().from(schema.packages);
for (const p of all.slice(3)) {
await inst.db.update(schema.packages).set({ status: 'delivered' }).where(eq(schema.packages.id, p.id));
}
const needed = await spawnPoolPackages(inst, clock, mulberry32(7), T0);
expect(needed).toBe(POOL_TARGET_PER_AIRPORT - 3);
const openRows = (await inst.db.select().from(schema.packages)).filter((p) => p.status === 'open');
expect(openRows.length).toBe(POOL_TARGET_PER_AIRPORT);
expect(openRows.every((p) => p.originIcao === 'EDDF')).toBe(true); // single grounded plane → one pool
const fc = await loadAirportsGeoJson();
const icaoSet = new Set(fc.features.map((f) => f.properties.icao));
for (const p of openRows.slice(3)) { // the spawned ones
expect(p.createdSimTime).toBe(clock); // created at game time, not real time
expect(p.createdRealMs).toBe(T0); // …and stamped with the injected wall clock
expect(icaoSet.has(p.originIcao)).toBe(true);
expect(icaoSet.has(p.destIcao)).toBe(true);
expect(p.originIcao).not.toBe(p.destIcao);
expect(p.planeId).toBeNull();
// Same deadline window as the seed: now + 6–72h game time — scaled by any special status (v0.37.0).
const scale = p.special ? SPECIALS[p.special]?.deadlineScale ?? 1 : 1;
expect(p.deadlineSimTime).toBeGreaterThan(clock + 6 * 3_600_000 * scale - 1);
expect(p.deadlineSimTime).toBeLessThanOrEqual(clock + 72 * 3_600_000 * scale);
}
// Already at target → nothing more to spawn.
expect(await spawnPoolPackages(inst, clock, mulberry32(7), T0)).toBe(0);
});
it('keeps the band composition per airport — weights stay inside their band', async () => {
const inst = await freshDb('pool-composition.db');
// Wipe all seeded packages so the spawner builds the pool from zero with a known RNG.
for (const p of await inst.db.select().from(schema.packages)) {
await inst.db.delete(schema.packages).where(eq(schema.packages.id, p.id));
}
const n = await spawnPoolPackages(inst, T0 + 5_000, mulberry32(7), T0);
expect(n).toBe(POOL_TARGET_PER_AIRPORT); // one pool (EDDF) at full composition
const openRows = (await inst.db.select().from(schema.packages)).filter((p) => p.status === 'open');
const byBand = [0, 0, 0, 0];
for (const p of openRows) {
const b = poolBandOf(p.weightKg);
byBand[b]++;
expect(p.weightKg).toBeGreaterThanOrEqual(POOL_BANDS[b].minKg); // weight stays in its band…
expect(p.weightKg).toBeLessThanOrEqual(POOL_BANDS[b].maxKg); // …on both ends
}
expect(byBand).toEqual(POOL_BANDS.map((b) => b.count));
});
it('is deterministic for an injected RNG and wall clock', async () => {
const a = await freshDb('pool-a.db');
const b = await freshDb('pool-b.db');
const clock = T0 + 999;
// Wipe all packages in both so both spawn from zero with the same RNG and now.
for (const inst of [a, b]) {
const rows = await inst.db.select().from(schema.packages);
for (const r of rows) {
await inst.db.delete(schema.packages).where(eq(schema.packages.id, r.id));
}
}
expect(await spawnPoolPackages(a, clock, mulberry32(42), T0)).toBe(POOL_TARGET_PER_AIRPORT);
expect(await spawnPoolPackages(b, clock, mulberry32(42), T0)).toBe(POOL_TARGET_PER_AIRPORT);
const strip = (rows: schema.PackageRow[]) =>
rows.filter((p) => p.status === 'open').map(({ id: _id, ...rest }) => JSON.stringify(rest)).sort();
expect(strip(await a.db.select().from(schema.packages))).toEqual(
strip(await b.db.select().from(schema.packages)),
);
});
it('spawns for flying destinations and queued airports, not just grounded locations', async () => {
const inst = await freshDb('pool-membership.db');
for (const p of await inst.db.select().from(schema.packages)) {
await inst.db.delete(schema.packages).where(eq(schema.packages.id, p.id));
}
// Starter flies to LEMD with a queued leg to EHAM; a second plane sits at LEMD. The pool is
// {LEMD (flying dest + grounded), EHAM (queued)} — the starter's departure airport is NOT in it.
await inst.db.update(schema.planes)
.set({ status: 'flying', destIcao: 'LEMD', departureSimTime: T0, queue: JSON.stringify(['EHAM']) })
.where(eq(schema.planes.id, 'plane-starter'));
await inst.db.insert(schema.planes).values({
id: 'p-2', ownerId: 'local', model: 'atr72', status: 'available', fuel: 100, maxFuel: 6300, locationIcao: 'LEMD', destIcao: null, lat: 40.4, lon: -3.6, departureSimTime: null,
});
const n = await spawnPoolPackages(inst, T0 + 5_000, mulberry32(7), T0);
expect(n).toBe(POOL_TARGET_PER_AIRPORT * 2); // one full pool per airport in the set
const origins = (await inst.db.select().from(schema.packages))
.filter((p) => p.status === 'open')
.map((p) => p.originIcao)
.sort();
expect(origins).toEqual(
[...Array(POOL_TARGET_PER_AIRPORT).fill('EHAM'), ...Array(POOL_TARGET_PER_AIRPORT).fill('LEMD')].sort(),
);
});
it('holds taken slots for their refill delay, then refills them', async () => {
const inst = await freshDb('pool-cooldown.db');
// Take one small job and one heavy job at EDDF: both stamp slotFreeAtRealMs (the shared per-airport
// cooldown — see the ponytail note in spawnPoolPackages).
const all = await inst.db.select().from(schema.packages);
const small = all.find((p) => p.status === 'open' && poolBandOf(p.weightKg) === 0)!;
const heavy = all.find((p) => p.status === 'open' && poolBandOf(p.weightKg) >= 2)!;
await inst.db.update(schema.packages).set({ status: 'loaded', planeId: 'plane-starter', slotFreeAtRealMs: T0 }).where(eq(schema.packages.id, small.id));
await inst.db.update(schema.packages).set({ status: 'loaded', planeId: 'plane-starter', slotFreeAtRealMs: T0 }).where(eq(schema.packages.id, heavy.id));
// While the cooldown runs (real = T0), nothing refills — even though two slots are empty.
expect(await spawnPoolPackages(inst, T0 + 5_000, mulberry32(7), T0)).toBe(0);
// The small slot frees first (SMALL_REFILL_DELAY_MS) — exactly its missing count refills; the heavy
// one is still held by REFILL_DELAY_MS.
expect(await spawnPoolPackages(inst, T0 + 5_000, mulberry32(7), T0 + SMALL_REFILL_DELAY_MS)).toBe(1);
// The heavy slot frees at REFILL_DELAY_MS — the last empty band tops up too.
expect(await spawnPoolPackages(inst, T0 + 5_000, mulberry32(7), T0 + REFILL_DELAY_MS)).toBe(1);
const openRows = (await inst.db.select().from(schema.packages)).filter((p) => p.status === 'open');
expect(openRows.length).toBe(POOL_TARGET_PER_AIRPORT); // pool back to full composition
});
it('runs inside tickOnce: a fresh DB keeps every pool topped up through the full pipeline', async () => {
const inst = await freshDb('pool-tick.db');
// A second, airborne plane keeps the world advancing (ISS-117) while the seeded starter stays
// grounded — pools at EDDF (grounded) and LEMD (flying destination). Arrival is hours out, so it
// never lands here.
await inst.db.insert(schema.planes).values({
id: 'p-air', ownerId: 'local', model: 'atr72', status: 'flying', fuel: 6300, maxFuel: 6300,
locationIcao: 'EDDF', destIcao: 'LEMD', lat: 50.03, lon: 8.57, departureSimTime: STARTING_CLOCK_MS,
});
vi.setSystemTime(T0 + 1_000); // one real second → advanceMs > 0 at the seeded scale
await tickOnce(inst);
const openRows = (await inst.db.select().from(schema.packages)).filter((p) => p.status === 'open');
expect(openRows.length).toBe(POOL_TARGET_PER_AIRPORT * 2); // both pools held through the full tick pipeline
expect(openRows.every((p) => p.originIcao === 'EDDF' || p.originIcao === 'LEMD')).toBe(true);
});
});
// Local helper mirroring lib/sim/movement.ts (kept private there on purpose — the
// engine composes arrivalTimeFor; tests just need the duration for fixtures).
function travelMs(km: number, speedKmh: number): number {
return (km / speedKmh) * 3_600_000;
}