36 lines
1.5 KiB
TypeScript
36 lines
1.5 KiB
TypeScript
import { loadPackage, performAction } from '@/lib/game/actions';
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// POST /api/packages/:id/load (v0.12.0) — body { planeId: string }. Loads an OPEN
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// package onto a GROUNDED plane at the package's origin with enough payload room
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// for its weight (v0.27.0). 400 missing/non-string planeId or unknown fields; 404
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// unknown package/plane id; 409 wrong package status, plane flying, plane not at
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// the origin, no payload room. On success returns the full state snapshot
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// (package now "loaded" on that plane).
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export async function POST(req: Request, ctx: { params: Promise<{ id: string }> }) {
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const { id } = await ctx.params;
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let body: unknown;
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try {
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const text = await req.text();
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body = text ? JSON.parse(text) : {};
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} catch {
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return Response.json({ error: 'invalid JSON body' }, { status: 400 });
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}
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if (typeof body !== 'object' || body === null || Array.isArray(body)) {
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return Response.json({ error: 'body must be a JSON object' }, { status: 400 });
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}
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const input = body as Record<string, unknown>;
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for (const key of Object.keys(input)) {
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if (key !== 'planeId') {
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return Response.json({ error: `unknown field "${key}"` }, { status: 400 });
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}
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}
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if (typeof input.planeId !== 'string' || input.planeId.length === 0) {
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return Response.json({ error: 'planeId must be a non-empty string' }, { status: 400 });
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}
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const planeId = input.planeId;
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return performAction(req, (inst, playerId) => loadPackage(inst, id, planeId, playerId));
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}
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