import fs from 'node:fs/promises'; import os from 'node:os'; import path from 'node:path'; import { afterAll, beforeAll, describe, expect, it, vi } from 'vitest'; import { getGameDb } from '@/lib/db/client'; import { POST } from './route'; // v1.1.0 (ISS-107) — the e2e session-mint hook. CI runs unit tests with FLIGHT_TEST_HOOKS=1 set // (docker-compose.ci.yml), so the gate test stubs the env explicitly instead of relying on absence. let dir: string; beforeAll(async () => { dir = await fs.mkdtemp(path.join(os.tmpdir(), 'flight-mint-')); process.env.FLIGHT_DB_PATH = path.join(dir, 'mint.db'); }); afterAll(async () => { vi.unstubAllEnvs(); delete process.env.FLIGHT_DB_PATH; await fs.rm(dir, { recursive: true, force: true }); }); const post = (body?: unknown) => POST( new Request('http://localhost/api/test/mint-player-session', { method: 'POST', body: body === undefined ? undefined : JSON.stringify(body), }), ); describe('POST /api/test/mint-player-session', () => { it('404s when FLIGHT_TEST_HOOKS is not "1" (like its /api/test/* siblings)', async () => { vi.stubEnv('FLIGHT_TEST_HOOKS', ''); const res = await post(); expect(res.status).toBe(404); }); it('mints a session for the seeded local player by default (v1.2.0: e2e plays with backfilled planes)', async () => { vi.stubEnv('FLIGHT_TEST_HOOKS', '1'); const res = await post(); // no body → DEFAULT_USERNAME 'kamilkrzywda' expect(res.status).toBe(200); const body = (await res.json()) as { sessionId: string }; expect(body.sessionId).toMatch(/^[0-9a-f-]{36}$/); const inst = await getGameDb(); // The session resolves to the EXISTING admin user — no new users/players rows are created. const sess = inst.raw.exec('SELECT user_id FROM sessions WHERE id = ?', [body.sessionId])[0].values[0]; expect(String(sess[0])).toBe('admin-kamilkrzywda'); expect(Number(inst.raw.exec('SELECT COUNT(*) FROM users')[0].values[0][0])).toBe(1); expect(Number(inst.raw.exec('SELECT COUNT(*) FROM players')[0].values[0][0])).toBe(1); }); it('creates a fresh test account WITH onboarding (starter plane at EDDF) for a custom username', async () => { vi.stubEnv('FLIGHT_TEST_HOOKS', '1'); const res = await post({ username: 'e2e-tester' }); expect(res.status).toBe(200); const body = (await res.json()) as { sessionId: string }; const inst = await getGameDb(); const userRow = inst.raw.exec("SELECT id FROM users WHERE username = 'e2e-tester'")[0].values[0]; expect(userRow.length).toBe(1); const playerRow = inst.raw.exec("SELECT id, cash FROM players WHERE username = 'e2e-tester'")[0].values[0]; expect(String(playerRow[0])).toBe(String(userRow[0])); // one UUID for both rows // v1.2.0 (ISS-108): the new test player gets a starter plane at EDDF owned by them. const planes = inst.raw.exec('SELECT id, owner_id, location_icao FROM planes WHERE owner_id = ?', [String(userRow[0])])[0].values; expect(planes).toHaveLength(1); expect(String(planes[0][2])).toBe('EDDF'); // The minted session resolves to the new user. const sess = inst.raw.exec('SELECT user_id FROM sessions WHERE id = ?', [body.sessionId])[0].values[0]; expect(String(sess[0])).toBe(String(userRow[0])); }); it('is idempotent — re-minting an existing username mints another session, no duplicate rows or planes', async () => { vi.stubEnv('FLIGHT_TEST_HOOKS', '1'); const count = async (sql: string) => Number((await getGameDb()).raw.exec(sql)[0].values[0][0]); expect(await count("SELECT COUNT(*) FROM users WHERE username = 'e2e-tester'")).toBe(1); const res = await post({ username: 'e2e-tester' }); expect(res.status).toBe(200); expect(await count("SELECT COUNT(*) FROM users WHERE username = 'e2e-tester'")).toBe(1); // still one account… expect(await count("SELECT COUNT(*) FROM planes p JOIN players pl ON p.owner_id = pl.id WHERE pl.username = 'e2e-tester'")).toBe(1); // …and exactly one onboarding plane }); it('rejects bad usernames and unknown fields with 400', async () => { vi.stubEnv('FLIGHT_TEST_HOOKS', '1'); for (const body of [{ username: 'x' }, { username: 'BAD USER!' }, { bogus: 1 }]) { const res = await post(body); expect(res.status).toBe(400); expect(((await res.json()) as { error: string }).error).toBeTruthy(); } }); });