import { loadPackage, performAction } from '@/lib/game/actions'; // POST /api/packages/:id/load (v0.12.0) — body { planeId: string }. Loads an OPEN // package onto a GROUNDED plane at the package's origin with enough payload room // for its weight (v0.27.0). 400 missing/non-string planeId or unknown fields; 404 // unknown package/plane id; 409 wrong package status, plane flying, plane not at // the origin, no payload room. On success returns the full state snapshot // (package now "loaded" on that plane). export async function POST(req: Request, ctx: { params: Promise<{ id: string }> }) { const { id } = await ctx.params; let body: unknown; try { const text = await req.text(); body = text ? JSON.parse(text) : {}; } catch { return Response.json({ error: 'invalid JSON body' }, { status: 400 }); } if (typeof body !== 'object' || body === null || Array.isArray(body)) { return Response.json({ error: 'body must be a JSON object' }, { status: 400 }); } const input = body as Record; for (const key of Object.keys(input)) { if (key !== 'planeId') { return Response.json({ error: `unknown field "${key}"` }, { status: 400 }); } } if (typeof input.planeId !== 'string' || input.planeId.length === 0) { return Response.json({ error: 'planeId must be a non-empty string' }, { status: 400 }); } const planeId = input.planeId; return performAction((inst) => loadPackage(inst, id, planeId)); }