import { performAction, repairPlane } from '@/lib/game/actions'; // POST /api/planes/:planeId/repair (v0.39.0, ISS-069) — no body. Restores a worn-out plane to // full health for the flat REPAIR_COST: it is grounded in "repairing" status until 3 sim days // pass, when the engine's tick flips it back to "available". A full-health repair is a free // no-op (cost 0). 404 unknown id; 409 plane not grounded or insufficient funds. On success // returns the full state snapshot. export async function POST(_req: Request, ctx: { params: Promise<{ planeId: string }> }) { const { planeId } = await ctx.params; return performAction((inst) => repairPlane(inst, planeId)); }