import { flyPlane, performAction } from '@/lib/game/actions'; // POST /api/planes/:planeId/fly (v0.12.0) — body { destIcao: string }. Flies a // GROUNDED plane to any known airport (its loaded packages' destinations or pure // repositioning); the engine delivers bound cargo on arrival. 400 missing/ // non-string destIcao, unknown fields, or an ICAO not in the airport dataset; // 404 unknown plane id; 409 plane flying or insufficient fuel for the leg. On // success returns the full state snapshot (plane "flying" with departure set). export async function POST(req: Request, ctx: { params: Promise<{ planeId: string }> }) { const { planeId } = await ctx.params; let body: unknown; try { const text = await req.text(); body = text ? JSON.parse(text) : {}; } catch { return Response.json({ error: 'invalid JSON body' }, { status: 400 }); } if (typeof body !== 'object' || body === null || Array.isArray(body)) { return Response.json({ error: 'body must be a JSON object' }, { status: 400 }); } const input = body as Record; for (const key of Object.keys(input)) { if (key !== 'destIcao') { return Response.json({ error: `unknown field "${key}"` }, { status: 400 }); } } if (typeof input.destIcao !== 'string' || input.destIcao.length === 0) { return Response.json({ error: 'destIcao must be a non-empty string' }, { status: 400 }); } const destIcao = input.destIcao; return performAction((inst) => flyPlane(inst, planeId, destIcao)); }