# Changelog ## v0.42.0 — 2026-09-21 15:02 - **Auto-refuel on dispatch (ISS-082).** Manual refueling is gone — planes top up automatically at dispatch, so a grounded plane can always start any leg that fits a full tank when cash allows. `flyPlane` (`lib/game/actions.ts`) tops the tank to `min(maxFuel, max(fuel, 1.5 × required))` before departure — the same target/price terms as the removed forFlight mode: liters × FUEL_PRICE_PER_L minus the rep-scaled discount (v0.38.0), deducted from cash; unaffordable → 409 `insufficient funds` with nothing mutated, and a leg that doesn't fit even a full tank still 409s `insufficient fuel` (the backstop). The engine's auto-chain (`deliverPackages`, `lib/sim/engine.ts`) does the same at landing: when the next queued leg exceeds the landed fuel it tops up to the identical target when cash allows and chains anyway — only an unaffordable top-up grounds the plane with the queue kept intact - **REMOVED** `POST /api/planes/:planeId/refuel` (route + route tests), the `refuelPlane()` action + `RefuelOptions` (`lib/game/actions.ts`), the left-pane "Refuel to full" section and per-leg Refuel button with their dead state/derived values (`components/LeftPane.tsx`), and the OpenAPI `/api/planes/{planeId}/refuel` path + `RefuelRequest` schema — endpoint count 14 → 13, stale refuel mentions reworded in info/state/queue/repair descriptions, and fly's description + 409 now document the auto-refuel - **Test hook.** New POST `/api/test/set-fuel` (`FLIGHT_TEST_HOOKS=1` only): `{ planeId, fuel }` forces a plane's fuel — finite number in [0, maxFuel] (400 outside / unknown field), 404 unknown plane; sibling of set-health - **Tests.** Unit: `refuelPlane` suite deleted; new `flyPlane` auto-refuel tests (exact top-up target + rep-discounted cost at rep 30, free no-op on a full tank, cash 0 → 409 insufficient funds with fuel unchanged, UNNT→LPPD backstop still 409s); the broken-burn test reworked to pin that ×1.5 burn raises the top-up target; `engine.test.ts`'s chain test flipped — a short tank now chains via an affordable top-up (post-top-up fuel + exact cost from the real helpers) plus a new cash-0 variant grounding with the queue intact. E2E: every `/refuel` setup/retry site (~25 across 9 specs) replaced by the set-fuel hook, heal helpers drop their refuel-and-retry guard (dispatch auto-refuels), right-pane's per-leg Refuel test and two-planes' "refuel section lists both planes" deleted in favor of one new end-to-end dispatch auto-top-up test (set-fuel drops fuel to 500 L → fly → exact cash delta from snapshot + real helpers, landed fuel = weighted burn from the topped start value), panes.spec.ts now asserts Refuel-UI absence in both panes, api.spec.ts pins thirteen endpoints ## v0.41.0 — 2026-09-21 13:26 - **Queue UI fixes (ISS-077).** Three queue-related map/UI fixes, no server logic changed: - **Would-409 controls are disabled.** The on-board "Fly to …" button (`components/LeftPane.tsx`) is additionally disabled while the plane is flying and its destination is already active or queued (title "Already in flight queue"); the Relocate section disables its GO button for the same reason AND renders the selected plane's active/queued airports as native disabled `