Two-plane load fix + e2e coverage for 2-plane gameplay (ISS-055, v0.31.0) #62
+10
-1
@@ -226,7 +226,13 @@ async function healPlaneHome(page: Page, planeId: string): Promise<void> {
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if (p.locationIcao !== HUB) {
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// ISS-057: the landing above slowed the sim to 1× — setScale restores 1000× for the return leg.
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await setScale(page, SCALE);
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expect((await page.request.post(`/api/planes/${planeId}/fly`, { data: { destIcao: HUB } })).status()).toBe(200);
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let flyHome = await page.request.post(`/api/planes/${planeId}/fly`, { data: { destIcao: HUB } });
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if (flyHome.status() === 409) {
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// A long outbound leg can leave the tank too empty for the return — top up and retry.
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expect((await page.request.post(`/api/planes/${planeId}/refuel`)).status()).toBe(200);
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flyHome = await page.request.post(`/api/planes/${planeId}/fly`, { data: { destIcao: HUB } });
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}
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expect(flyHome.status()).toBe(200);
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await expect
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.poll(async () => ((await getState(page)).planes.find((x) => x.id === planeId)?.locationIcao ?? ''), {
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timeout: 240_000,
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@@ -374,6 +380,9 @@ test('two planes fly in parallel; the last landing slows to 1× and the next dis
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expect(landed.packages.find((p) => p.id === pkgA.id)?.status).toBe('delivered');
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expect(landed.packages.find((p) => p.id === pkgB.id)?.status).toBe('delivered');
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// The outbound to the range edge left the tank nearly empty — top up for the return leg.
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expect((await page.request.post(`/api/planes/${secondId}/refuel`)).status()).toBe(200);
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// Resume semantics: with the starter still grounded, dispatching the second plane does NOT resume…
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const flyB2 = await page.request.post(`/api/planes/${secondId}/fly`, { data: { destIcao: HUB } });
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expect(flyB2.status()).toBe(200);
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