The per-leg "Refuel for flight" action in the On board panel currently buys exactly the fuel needed for that leg.
Change it to buy 150% of the required amount (required × 1.5), so burn variance from maintenance and weather (ISS-069, ISS-070) doesn't strand planes mid-route.
Implementation notes:
Update the movement math (lib/sim/movement.ts) and any UI preview text that shows the refuel amount/cost.
Unit tests for the new formula; e2e where observable in UI. CI-only e2e per AGENTS.md.
The per-leg "Refuel for flight" action in the On board panel currently buys exactly the fuel needed for that leg.
Change it to buy **150% of the required amount** (required × 1.5), so burn variance from maintenance and weather (ISS-069, ISS-070) doesn't strand planes mid-route.
Implementation notes:
- Update the movement math (`lib/sim/movement.ts`) and any UI preview text that shows the refuel amount/cost.
- Unit tests for the new formula; e2e where observable in UI. CI-only e2e per AGENTS.md.
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The per-leg "Refuel for flight" action in the On board panel currently buys exactly the fuel needed for that leg.
Change it to buy 150% of the required amount (required × 1.5), so burn variance from maintenance and weather (ISS-069, ISS-070) doesn't strand planes mid-route.
Implementation notes:
lib/sim/movement.ts) and any UI preview text that shows the refuel amount/cost.