Commit Graph
35 Commits
Author SHA1 Message Date
kamilkrzywda fe60bd0482 v1.4.0: per-player snapshot + shared market view with owner info (ISS-112)
CI / build + unit + e2e (pull_request) Successful in 14m29s
2026-09-26 18:37:11 +00:00
kamilkrzywda d00a012c4b v1.3.0: per-player money & reputation in engine + actions (ISS-110)
CI / build + unit + e2e (pull_request) Successful in 13m20s
2026-09-26 17:03:15 +00:00
kamilkrzywda ec26f9f366 v1.2.0: planes.owner_id + ownership checks + per-player onboarding (ISS-108, ISS-109)
CI / build + unit + e2e (pull_request) Successful in 13m46s
2026-09-26 16:27:00 +00:00
kamilkrzywda b2034ebc52 v1.0.0: players table + migration from singleton account (ISS-105)
CI / build + unit + e2e (pull_request) Successful in 14m25s
2026-09-24 14:26:34 +00:00
kamilkrzywda d2defe4cd3 v0.69.0: remove job ignore feature
CI / build + unit + e2e (pull_request) Successful in 14m31s
2026-09-23 22:01:39 +00:00
kamilkrzywda 199704f761 v0.65.0: fix pool comments — queued legs count toward the pool even while their plane is in the shop (startRepair keeps the queue), so an all-repairing fleet only has no pools when its queues are empty too
CI / build + unit + e2e (pull_request) Failing after 16m24s
2026-09-23 13:13:44 +00:00
kamilkrzywda 12d900b22a v0.65.0: per-airport job pools with real-time refresh — open jobs spawn per pool airport (grounded/flying/queued locations) in a fixed POOL_BANDS composition, expire on the wall clock after JOB_LIFETIME_MS even while the world is frozen, and refill taken slots after a per-band cooldown; /api/state + SSE filter open jobs to pool origins and expose expiresRealMs for the right-pane countdown
CI / build + unit + e2e (pull_request) Failing after 17m26s
2026-09-23 13:09:49 +00:00
kamilkrzywda b2ff1d631b v0.64.0: market top-up + coverage spawn run on every tick including frozen ones, so a grounded fleet can never drain the market to zero (#135 follow-up)
CI / build + unit + e2e (pull_request) Successful in 14m12s
2026-09-23 10:07:28 +00:00
kamilkrzywda bb4e3b96f3 v0.62.0: fixed 24x world clock — frozen when fully grounded (#135)
CI / build + unit + e2e (pull_request) Successful in 14m3s
2026-09-23 08:09:29 +00:00
kamilkrzywda 6a819b8d5a v0.59.0: SSE frames drop terminal package history (sseFrame projection) — ~597 KB → ~10 KB per frame (#133)
CI / build + unit + e2e (pull_request) Successful in 17m7s
2026-09-23 05:49:17 +00:00
kamilkrzywda 1983d17099 push updated state to clients over SSE (ISS-129)
CI / build + unit + e2e (pull_request) Successful in 11m7s
2026-09-22 20:44:13 +00:00
kamilkrzywda 0a40143497 idle fleet slows world clock to real time instead of freezing (ISS-128)
CI / build + unit + e2e (pull_request) Successful in 10m32s
2026-09-22 18:37:06 +00:00
kamilkrzywda a0560ec767 Fixed world clock: no player time controls (ISS-117)
CI / build + unit + e2e (pull_request) Failing after 12m10s
The world always runs at WORLD_TIME_SCALE = 24 (lib/worldClock.ts). A server
background tick (instrumentation.ts -> startBackgroundTick, 1 s interval)
advances the sim with no open browser; idle-pause freezes the clock exactly
while no plane is flying or in repair. Fresh worlds start year 2000
(STARTING_CLOCK_MS in seed.ts).

- Removed: POST /api/sim + OpenAPI entry, applyTimeControls/clampTimeScale,
  lib/timeScale.ts, LeftPane pause button + scale slider machinery,
  ISS-057 slow-on-landing/resume in flyPlane.
- Snapshot simState is now { clockMs } only; client extrapolates at the fixed
  rate between polls and freezes while idle (useSimClock).
- New test-only hook POST /api/test/set-timescale behind FLIGHT_TEST_HOOKS=1
  (sibling of set-health); all e2e setScale helpers call it, afterEach restores
  the world rate. E2E pause tests replaced by idle-pause assertions; sim.spec.ts
  activates the world via set-health + /repair for advance/expiry tests.
2026-09-22 10:50:21 +00:00
kamilkrzywda 8319b2fa78 Max range display is the guaranteed (worst-case headwind) full-tank range (ISS-099, v0.51.0)
CI / build + unit + e2e (pull_request) Successful in 12m19s
2026-09-22 08:57:09 +00:00
kamilkrzywda 479b993c09 Queue consumed on dispatch; engine chain hardened; queued planes unsellable (ISS-088)
CI / build + unit + e2e (pull_request) Failing after 12m59s
2026-09-21 22:36:01 +00:00
kamilkrzywda 1401a2f6eb Broken planes cannot fly; repair heals gradually (ISS-089)
CI / build + unit + e2e (pull_request) Successful in 8m22s
- flyPlane 409s a broken plane (health <= 0) before any refuel math — fuel/cash untouched
- engine auto-chain skips chaining when a landing's wear breaks the plane (queue kept intact)
- finishRepairs heals along round(f x 100) each tick; flip to available at exactly 100 on gate pass
- repairPlane no longer jumps health to 100 — it starts the gradual heal
- REMOVED BROKEN_BURN_MULTIPLIER / conditionBurnMultiplier and all burn sites (unreachable now)
- OpenAPI + route comments reworded; unit tests reworked; e2e maintenance.spec.ts per issue
- v0.45.0
2026-09-21 21:17:51 +00:00
kamilkrzywda 3ac7075eb0 World airport dataset + distance cap on generated jobs (ISS-079, v0.44.0)
CI / build + unit + e2e (pull_request) Successful in 11m2s
2026-09-21 19:28:44 +00:00
kamilkrzywda dd7159c109 Wear 10× slower — maintenance lasts longer (ISS-085, v0.43.0)
CI / build + unit + e2e (pull_request) Successful in 8m4s
2026-09-21 15:59:20 +00:00
kamilkrzywda 64da8e67bf Auto-refuel on dispatch; remove manual refueling UI/API/action (ISS-082, v0.42.0)
CI / build + unit + e2e (pull_request) Successful in 17m25s
2026-09-21 15:19:39 +00:00
kamilkrzywda 336ed4ee7c Maintenance: distance wear, broken-state burn ×1.5, repair action (ISS-069, v0.39.0)
CI / build + unit + e2e (pull_request) Successful in 9m34s
2026-09-21 12:06:45 +00:00
kamilkrzywda 8daca54840 Reputation economy: rep-scaled buy/refuel discounts + job reward quality (ISS-072, v0.38.0)
CI / build + unit + e2e (pull_request) Successful in 9m3s
2026-09-21 10:51:22 +00:00
kamilkrzywda ea740fc378 Special jobs: data-driven special-status registry with priority status (ISS-073, v0.37.0)
CI / build + unit + e2e (pull_request) Failing after 7m56s
2026-09-21 09:30:36 +00:00
kamilkrzywda 5030fcd8b4 Wind-adjusted fuel burn ±20% + refuel-for-flight buys 150% margin (ISS-070, ISS-071, v0.36.0)
CI / build + unit + e2e (pull_request) Successful in 10m34s
2026-09-21 08:47:42 +00:00
kamilkrzywda c9e9113a45 Slow sim to 1× on landing and resume last selected speed (ISS-057, v0.30.0)
CI / build + unit + e2e (pull_request) Successful in 8m57s
2026-09-20 20:27:59 +00:00
kamilkrzywda 8a12f07703 Ignore a job: dismiss an open package so it leaves the market (ISS-047 part B, v0.29.0)
CI / build + unit + e2e (pull_request) Failing after 12m34s
New terminal status 'ignored' + ignorePackage action + POST /api/packages/{packageId}/ignore
(no body, no penalty; top-up logic refills the market). Ignore button per open-package row in
the Jobs tab. OpenAPI gains the 13th endpoint; unit tests for the action (happy/409x5/404),
engine terminal-status coverage, and a new e2e spec test.
2026-09-20 14:28:47 +00:00
kamilkrzywda 7524f943d2 Right pane tabs Jobs/Planes market + 5 new plane types with tech-spec panels + sell-plane cargo guard (ISS-047 part A)
CI / build + unit + e2e (pull_request) Successful in 8m56s
2026-09-20 13:57:52 +00:00
kamilkrzywda 69b708dad3 Flight queue backend: planes hold a queue of upcoming legs, auto-chain on landing (ISS-043 part 1)
CI / build + unit + e2e (pull_request) Failing after 6m37s
- planes.queue TEXT NOT NULL DEFAULT '[]' — ordered JSON array of not-yet-started
  leg ICACs; active leg stays destIcao + departureSimTime. DDL + guarded ALTER
  migration for existing DBs; seed sets queue: [] explicitly.
- deliverPackages() auto-chains on arrival: with a non-empty queue and fuel
  covering the first queued leg (same requiredFuelFor rule as /fly), the plane
  immediately starts that leg from the arrival airport (stays 'flying',
  departureSimTime = arrival instant, queue shortened). Short tank → grounds
  safely with the queue kept intact; empty queue → unchanged grounding. Cargo
  delivery for the reached airport runs first and is unaffected. Ordering kept:
  delivery still runs before tickOnce's pause check, so a chained plane counts
  as still flying — no premature last-plane pause (ISS-041 preserved).
- New endpoints via performAction(): POST /api/planes/{planeId}/queue {destIcao}
  (append; works grounded or flying; 400 bad body/unknown ICAO, 404 unknown
  plane) and POST /api/planes/{planeId}/queue/cancel {index} (remove queued leg
  by index; active in-flight leg never affected; 400 non-integer/out-of-range,
  404 unknown plane). Both return the full state snapshot.
- PlaneState.queue: string[] in /api/state (null/malformed-safe parse helper
  shared with the engine); OpenAPI updated (PlaneState.queue, QueueLegRequest,
  CancelQueuedLegRequest, both paths) and openapi.test.ts expectations extended.
- Tests: auto-chain block in engine.test.ts (chain / short-fuel ground / empty
  queue) + chained-plane-no-pause regression guard; queueLeg/cancelQueuedLeg
  blocks in actions.test.ts; type-compat queue: [] fixtures in deriveEvents,
  right-pane, mapData and seed tests.

v0.25.0 — part 1 (backend) of ISS-043; UI/map rendering lands in a follow-up.
2026-09-20 10:39:00 +00:00
kamilkrzywda cbe0cda15d Pause on landing + auto-unpause on dispatch (ISS-041)
CI / build + unit + e2e (pull_request) Successful in 7m43s
Replace the ISS-011 auto-slow with pause-on-landing: when the last plane
in flight lands, tickOnce sets sim_state.paused=true WITHOUT touching
timeScale (speed preserved). flyPlane() now clears paused before
persisting so starting a flight resumes a paused sim — inside runAction(),
tick + unpause + dispatch are atomic under the sim lock.

Tests: engine.test.ts auto-slow block rewritten for pause semantics; new
flyPlane test asserts dispatch clears paused with speed untouched. E2E:
auto-slow.spec.ts renamed to pause-on-landing.spec.ts asserting the new
behavior (paused=true AND timeScale still 1000 after landing; /fly clears
paused). Cross-cutting fix: every per-spec setScale helper now POSTs
{timeScale, paused:false} — a scale-only fast-forward after a landing would
otherwise leave the clock frozen. Deliberate mid-test pauses untouched.
2026-09-20 09:48:56 +00:00
kamilkrzywda 86379fc9c6 feat: v0.19.0 — ISS-011 auto-slow to 1x when all planes have landed
CI / build + unit + e2e (pull_request) Successful in 6m14s
2026-09-19 18:07:42 +00:00
kamilkrzywda a801311fc5 feat: v0.16.0 — ISS-005 weight-proportional fuel burn + refuel just enough for the loaded package
CI / build + unit + e2e (pull_request) Failing after 5m28s
Part A: r(F) = k(We + rho*F) L/km, k calibrated so a full tank burns exactly
the old constant; closed forms in lib/sim/movement.ts (fuelAtWeighted,
requiredFuelFor, burnRateConstant, FUEL_DENSITY_KG_PER_L). Catalog gains
emptyWeightKg (ATR72 OEW 9300 kg), exposed in the snapshot. All three burn
call sites (engine landing, state live fuel, fly validation) moved to the
weighted model; old constant-rate fuelAt removed.

Part B: POST /api/planes/{planeId}/refuel takes an optional body
{mode:'full'|'forFlight', packageId} — no body keeps today's fill-to-full
behavior exactly (fuel lands bit-exact on maxFuel); forFlight adds just
enough for the loaded package's destination leg (409 not-loaded/expired/
doesn't-fit, 400 bad body). UI: per-cargo-row 'Refuel' button
(refuel-for-{pkg.id}), market button renamed 'Refuel to full'.

OpenAPI: RefuelRequest schema + optional requestBody + 400 on refuel, fly's
409 description updated, CatalogEntry.emptyWeightKg. Tests: new weighted-burn
suite, forFlight action/route cases (incl. ~7670 km UNNT<->LPPD doesn't-fit),
openapi guards; landing-fuel assertions in engine.test.ts + e2e/actions.spec.ts
use the closed form; the e2e 'return leg unfuelable' scenario reworked — a full
tank now covers the EDDF<->LEZL round trip, so the 409 moves to the second
outbound. New e2e: row Refuel deducts exactly L*price / raises fuel by exactly
L via the endpoint's own response snapshot.
2026-09-19 12:24:34 +00:00
kamilkrzywda bd00b2b4c4 feat: v0.14.0 — ISS-006 time-scale slider values up to 1000x; tests use fastest time
CI / build + unit + e2e (pull_request) Failing after 4m52s
2026-09-19 08:49:30 +00:00
kamilkrzywda ab2e9fa54a feat: v0.12.0 — contracts → packages: load/fly/abandon gameplay (ATR 72-600 capacity 6, manual flight to any airport, time-scaled abandon penalty 15–60%), one-time DB migration preserving wallet/clock; new endpoints /api/packages/:id/load|abandon + /api/planes/:planeId/fly 2026-09-18 11:02:56 +00:00
kamilkrzywda 03653fc50e feat: v0.9.2 — power-of-two time scale: slider steps through the 1/2/4/8/16/32/64 ladder, POST /api/sim clamp widened to [1,64] 2026-09-17 19:15:15 +00:00
kamilkrzywda aa70eb5286 feat: v0.8.0 — player-actions API: accept/dispatch/buy/sell/refuel endpoints (tick-first, full-snapshot responses), spawn coverage rule, test create-contract hook 2026-09-17 13:54:13 +00:00
kamilkrzywda 96835e935d feat: v0.7.0 — server-authoritative sim engine: tick-on-read clock (time-scale + pause via POST /api/sim), contract expiry + market spawn, analytic plane movement/finalization 2026-09-17 12:38:52 +00:00