chore: v0.13.0 — CI pipeline (build → unit → e2e) on PRs to master + push, dind-isolated e2e stack (docker-compose.ci.yml), playwright config env-var overrides (PW_REMOTE_BROWSER/E2E_DEPLOY_CMD/E2E_BASE_URL/E2E_COMPOSE_ARGS, backward-compatible), @playwright/test pinned as devDependency; AGENTS.md switched to pull-request workflow
CI / build + unit + e2e (pull_request) Canceled after 1s
CI / build + unit + e2e (pull_request) Canceled after 1s
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# Isolated e2e stack for CI (.gitea/workflows/ci.yml) — runs inside the job's dind daemon,
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# never on the production host. Mirrors docker-compose.yml minus Traefik: no external
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# dev_net, no traefik labels; the app is served directly on port 3000 of the dind container.
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# The build context is tarred by the compose client in the job and sent over DOCKER_HOST,
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# so nothing here needs to be visible from inside dind; game state lives in a named volume
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# (fresh per run, survives `docker compose restart flight` for e2e/state.spec.ts).
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services:
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flight:
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build: .
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image: flight-ops-ci
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ports:
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- "3000:3000"
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environment:
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FLIGHT_TEST_HOOKS: "1"
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volumes:
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- flight-db:/app/db
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volumes:
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flight-db:
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