docs: initial baseline — game design plan, workflow rules, env template
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# Flight Simulator — Workflow Rules
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## Change process (mandatory)
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1. **Small, incremental changes** — work is done one change at a time, in smaller parts; each part must be tested thoroughly with unit and e2e tests covering it before moving on.
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2. **Changelog entry** — every such change is listed in `CHANGELOG.md` with date, time and version (format: `## v<version> — YYYY-MM-DD HH:MM`, then bullet points of what changed).
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3. **Version bump** — the version is updated in `package.json`.
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4. **Commit + tag** — a commit is created for each change, tagged with the version (e.g. `v0.1.0`).
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