Special jobs: data-driven special-status registry with priority status (ISS-073, v0.37.0)
CI / build + unit + e2e (pull_request) Failing after 7m56s
CI / build + unit + e2e (pull_request) Failing after 7m56s
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@@ -6,6 +6,7 @@ import { loadAirportsGeoJson } from '@/lib/airports';
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import { haversineKm, initialBearingDeg } from '@/lib/geo';
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import { weatherFor } from '@/lib/weather';
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import { PLANE_TYPES } from '@/lib/game/catalog';
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import { SPECIALS } from '@/lib/game/specials';
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import { parseIcaoQueue } from '@/lib/game/state';
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import {
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generatePackage,
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@@ -178,9 +179,12 @@ export async function deliverPackages(inst: GameDb, clockMs: number): Promise<nu
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// Fresh account read per award so multiple deliveries in one tick all count.
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const fresh = (await inst.db.select().from(schema.account))[0];
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if (!fresh) throw new Error('account row missing');
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// v0.37.0 (ISS-073): special packages add the registry's flat rep bonus on top of the
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// distance-based gain — same double-rounding convention as before (gain rounded to cents, total re-rounded).
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const repBonus = pk.special ? SPECIALS[pk.special]?.repBonus ?? 0 : 0;
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await inst.db.update(schema.account).set({
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cash: fresh.cash + pk.reward,
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reputation: Math.round((fresh.reputation + reputationGainFor(distanceKm)) * 100) / 100,
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reputation: Math.round((fresh.reputation + reputationGainFor(distanceKm) + repBonus) * 100) / 100,
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});
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} else if (pk.status === 'expired') {
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// Expired cargo keeps no value — just free the slot.
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