Wear 10× slower — maintenance lasts longer (ISS-085, v0.43.0)
CI / build + unit + e2e (pull_request) Successful in 8m4s

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2026-09-21 15:59:20 +00:00
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# Changelog # Changelog
## v0.43.0 — 2026-09-21 15:57
- **Wear rate reduced 10× per ISS-085** — `WEAR_PER_KM` in `lib/game/catalog.ts` drops from 0.005 to 0.0005, so plane maintenance status degrades 1/10th as fast (~13 mid-range hops → ~130 hops to break a full-health plane)
## v0.42.0 — 2026-09-21 15:02 ## v0.42.0 — 2026-09-21 15:02
- **Auto-refuel on dispatch (ISS-082).** Manual refueling is gone — planes top up automatically at dispatch, so a grounded plane can always start any leg that fits a full tank when cash allows. `flyPlane` (`lib/game/actions.ts`) tops the tank to `min(maxFuel, max(fuel, 1.5 × required))` before departure — the same target/price terms as the removed forFlight mode: liters × FUEL_PRICE_PER_L minus the rep-scaled discount (v0.38.0), deducted from cash; unaffordable → 409 `insufficient funds` with nothing mutated, and a leg that doesn't fit even a full tank still 409s `insufficient fuel` (the backstop). The engine's auto-chain (`deliverPackages`, `lib/sim/engine.ts`) does the same at landing: when the next queued leg exceeds the landed fuel it tops up to the identical target when cash allows and chains anyway — only an unaffordable top-up grounds the plane with the queue kept intact - **Auto-refuel on dispatch (ISS-082).** Manual refueling is gone — planes top up automatically at dispatch, so a grounded plane can always start any leg that fits a full tank when cash allows. `flyPlane` (`lib/game/actions.ts`) tops the tank to `min(maxFuel, max(fuel, 1.5 × required))` before departure — the same target/price terms as the removed forFlight mode: liters × FUEL_PRICE_PER_L minus the rep-scaled discount (v0.38.0), deducted from cash; unaffordable → 409 `insufficient funds` with nothing mutated, and a leg that doesn't fit even a full tank still 409s `insufficient fuel` (the backstop). The engine's auto-chain (`deliverPackages`, `lib/sim/engine.ts`) does the same at landing: when the next queued leg exceeds the landed fuel it tops up to the identical target when cash allows and chains anyway — only an unaffordable top-up grounds the plane with the queue kept intact
- **REMOVED** `POST /api/planes/:planeId/refuel` (route + route tests), the `refuelPlane()` action + `RefuelOptions` (`lib/game/actions.ts`), the left-pane "Refuel to full" section and per-leg Refuel button with their dead state/derived values (`components/LeftPane.tsx`), and the OpenAPI `/api/planes/{planeId}/refuel` path + `RefuelRequest` schema — endpoint count 14 → 13, stale refuel mentions reworded in info/state/queue/repair descriptions, and fly's description + 409 now document the auto-refuel - **REMOVED** `POST /api/planes/:planeId/refuel` (route + route tests), the `refuelPlane()` action + `RefuelOptions` (`lib/game/actions.ts`), the left-pane "Refuel to full" section and per-leg Refuel button with their dead state/derived values (`components/LeftPane.tsx`), and the OpenAPI `/api/planes/{planeId}/refuel` path + `RefuelRequest` schema — endpoint count 14 → 13, stale refuel mentions reworded in info/state/queue/repair descriptions, and fly's description + 409 now document the auto-refuel
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// --- Maintenance (v0.39.0, ISS-069) --- // --- Maintenance (v0.39.0, ISS-069) ---
// ponytail: balance-tunable — health lost per km of landed legs (~13 mid-range EDDF↔LEMD hops to break from full). // ponytail: balance-tunable — health lost per km of landed legs (~130 mid-range EDDF↔LEMD hops to break from full; 1/10× slower since v0.43.0, ISS-085).
export const WEAR_PER_KM = 0.005; export const WEAR_PER_KM = 0.0005;
// ponytail: balance-tunable — burn multiplier for a broken plane (health ≤ 0): it still flies, just thirsty. // ponytail: balance-tunable — burn multiplier for a broken plane (health ≤ 0): it still flies, just thirsty.
export const BROKEN_BURN_MULTIPLIER = 1.5; export const BROKEN_BURN_MULTIPLIER = 1.5;
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expect(await deliverPackages(inst, T0 + travelMs(km, PLANE_TYPES.atr72.speedKmh))).toBe(1); expect(await deliverPackages(inst, T0 + travelMs(km, PLANE_TYPES.atr72.speedKmh))).toBe(1);
const plane = (await inst.db.select().from(schema.planes))[0]; const plane = (await inst.db.select().from(schema.planes))[0];
expect(plane.health).toBeCloseTo(100 - WEAR_PER_KM * km, 9); // one mid-range hop ≈ −9.8 health expect(plane.health).toBeCloseTo(100 - WEAR_PER_KM * km, 9); // one mid-range hop ≈ −0.98 health (v0.43.0, ISS-085)
}); });
it('clamps at 0 across multiple legs', async () => { it('clamps at 0 across multiple legs', async () => {
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{ {
"name": "flight-ops", "name": "flight-ops",
"version": "0.42.0", "version": "0.43.0",
"private": true, "private": true,
"scripts": { "scripts": {
"dev": "next dev -p 3000", "dev": "next dev -p 3000",