Max range display is the guaranteed (worst-case headwind) full-tank range (ISS-099, v0.51.0)
CI / build + unit + e2e (pull_request) Successful in 12m47s
CI / build + unit + e2e (pull_request) Successful in 12m47s
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# Changelog
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## v0.51.0 — 2026-09-22 08:21
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- **Max range display is now guaranteed flyable in all weather (ISS-099).** The spec card's "Max range" (`components/RightPane.tsx`) showed `maxRangeKm` — the weighted-model closed form with NO wind — while dispatch's fuel guard (`flyPlane`, and the engine's auto-chain) uses wind-adjusted burn (up to +20% headwind, v0.36.0), so a leg inside the displayed range could 409 "insufficient fuel" when the departure airport had a headwind. New `MAX_WIND_BURN_FACTOR` (= 1.2 — pinned in tests to be exactly `windBurnFactor`'s maximum) and `guaranteedRangeKm(burnPerKm, emptyWeightKg, maxFuel)` = `maxRangeKm` under worst-case headwind burn (`lib/sim/movement.ts`). The UI now shows the guaranteed range: any leg within it is flyable in all weather. ATR 72-600: 4436 → 3696 km; Boeing 777: 13045 → 10871 km — matching the `maxRangeKm ÷ 1.2` convention seed.ts already uses for its job-generation cap
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- **Tests.** Unit +15: new `guaranteedRangeKm` block in `lib/sim/movement.test.ts` (3 tests — MAX_WIND_BURN_FACTOR pinned to `windBurnFactor(30, 90, 90)`, ATR ≈ 3697 km ±5%, zero-fuel/invalid-weight guards) and a per-type consistency loop in `lib/game/catalog.test.ts` (12 tests — for ALL six catalog types: `requiredFuelFor(guaranteed range)` ≤ maxFuel under worst-case headwind, tightness at 1.05× > maxFuel, and the no-wind closed form still an exact inverse). E2E: `e2e/right-pane.spec.ts` market-tab test now imports and asserts `guaranteedRangeKm` directly (local mirror deleted)
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## v0.49.0 — 2026-09-22 07:25
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- **Airport popup Relocate now works for flying/repairing planes (ISS-096).** The Relocate row in the map's airport popup (`components/Map.tsx`) previously listed only grounded planes and showed "No grounded planes to relocate." when none was available. It now lists ALL planes from the latest snapshot, and the click handler picks the endpoint by the SELECTED plane's current status: `available` → `POST /api/planes/{id}/fly` (immediate relocation, unchanged), `flying`/`repairing` → `POST /api/planes/{id}/queue` (the destination is appended to the plane's flight queue and chains on landing). Success text is "Relocation started." for fly and "Added to queue." for queue; the no-planes fallback guard is reworded to "No planes to relocate." No API changes — both endpoints existed since v0.25.0/v0.46.0
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- **Tests.** E2E +1 (`e2e/relocation.spec.ts`): dispatches the starter plane on a leg via the API so it is flying, slows the sim to 1x so the leg cannot land mid-test, opens the airport popup for a different airport, selects the flying plane from the (now full) list and clicks "Relocate here", then asserts via state that the plane's `queue` contains the clicked airport's ICAO while it is still flying its original destination
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