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@@ -122,7 +122,7 @@ function envMs(name: string, fallback: number): number {
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}
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export const JOB_LIFETIME_MS = envMs('FLIGHT_JOB_LIFETIME_MS', 3_600_000); // 1 h wall clock
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// Refill cooldown after a job is TAKEN (loaded or ignored): the slot stays empty this long so the
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// Refill cooldown after a job is TAKEN (loaded): the slot stays empty this long so the
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// board visibly refreshes instead of instantly refilling. Expired/delivered/abandoned never block —
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// an untaken job's slot respawns immediately. Small jobs (<4 t) refill faster; they're common.
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export const REFILL_DELAY_MS = envMs('FLIGHT_JOB_REFILL_MS', 15 * 60_000); // 15 min wall clock
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